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Yard1

Friends of LSPDFR
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Everything posted by Yard1

  1. It will be compatible by default, I'll add backup files for download later after release.
  2. Yard1 commented on Yard1's gallery image in GTA V Galleries
  3. Just gonna leave this picture here:
  4. No, CustomBackup is for LSPDFR Backup, and our script replaces the wanted level. Since you can't be wanted when in LSPDFR, it will do nothing.
  5. Yard1 commented on Yard1's gallery image in GTA V Galleries
  6. Yard1 commented on Yard1's gallery image in GTA V Galleries
  7. It's not done, I am not working on it at this moment.
  8. Yard1 posted a gallery image in GTA V Galleries
  9. Another update - not much to show, but a lot to tell! As you know, RDE has a special "in-house" script - FiveStarResponse.dll (FSR) which handles the spawning of special vehicles, such as tanks and planes. Dilapidated and I have worked hard on expanding it. One of the main problems with the dispatch.meta system (that's how I'll refer to the vanilla wanted level system) was the lack of configurability - we were limited to 3 predefined zones and amounts of passengers, weapons etc. were hardcoded. Now, our script can successfully replace most of dispatch.meta (leaving only helicopters and roadblocks in - helicopters can be spawned by FSR though), while providing greater configurability at almost no performance and stability loss. Examples include: New zones, each of which has different units responding - run away from SAHP on the highways, get into shootouts with Airport Police at LSIA, experience the beauty of SA State Parks while being chased by Park Rangers, or hide from LS Sheriff Department in Davis and LS County! New vehicles, which were not supported by dispatch.meta, such as Riots and Insurgents packed full with SWAT. Complete configurability - choose the ped models, armor, health, weapons, components, props, vehicles, amount of passengers, spawn and respawn times (min and max), spawn distances and more. New FSR will enable us to fully utilize all new peds and vehicles added to RDE 3.0. We believe that the configurability will allow every user to create a perfect experience for themselves. In the graphical department, Alex_Ashfold has been hard at work improving the textures on the peds. The devil's in the details! New belt and badge textures New lore friendly radios Aren't they great? Officer Ronson agrees! In the meanwhile, Nefarious_Bonne and I have worked on new Beta Cop based LS Sheriff peds to increase variety and diversity (previously they used the same model as BCSO Deputies - while the BCSO addon will still be optional, you should use it!). Don't mind what's going on in the background - the perp and Deputy Wade are just having a friendly talk. New LSSD Deputies (WIP) And to finish it off, SAHP got a shipment of new bulletproof vest (configured to only spawn at 3 stars and above by the FSR script). Fun fact - they were the only LE agency in RDE which did not have them. SAHP Vests But wait, there is more! AlexVonShep used his mad skills to make various police stations more realistic and life-like - they actually make sense now! Mission Row Vespucci (notice the giant decals gone) Davis Beaver Bush That will be all for now. We are getting closer and closer to the release - which only means we are picking up the pace! Stay tuned for more updates!
  10. Guys, if you have issues, at this point you might as well just wait for 3.0.
  11. Yard1 commented on Yard1's gallery image in GTA V Galleries
  12. Yard1 commented on Yard1's gallery image in GTA V Galleries
  13. Yard1 posted a gallery image in GTA V Galleries
  14. It works now, looks like one of my older plugins was conflicting with RPH itself. Sorry for the false alarm.
  15. Yard1 commented on Alex_Ashfold's gallery image in GTA V Galleries
  16. Please do, I can't play LSPDFR without this plugin :)
  17. Yard1 commented on Shekure's gallery image in GTA V Galleries
  18. Yep, not working for me either after the 0.45 RPH update. The vanilla LSPDFR backup menu shows up instead.
  19. Not possible without Zmodeler and modelling experience.
  20. Hahaha, yeah, uh, we kinda forgot about it. Thanks, something will be done.
  21. Yard1 commented on Yard1's gallery image in GTA V Galleries

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