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Yard1

Friends of LSPDFR
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Everything posted by Yard1

  1. Emergency lights fall under state law.
  2. Yard1 commented on Alex_Ashfold's gallery image in GTA V Galleries
  3. Yard1 commented on Yard1's gallery image in GTA V Galleries
  4. Yard1 commented on Yard1's gallery image in GTA V Galleries
  5. Therefore, cars can be put into patchday9, overwriting all those in patchdays before, even if they weren't in patchday9 originally.
  6. Newer patchdays (with higher number) overwrite those with lower number.
  7. Yard1 commented on Yard1's gallery image in GTA V Galleries
  8. Yard1 posted a gallery image in GTA V Galleries
  9. RDE is made by The Realism Team - it's a team effort with each member providing different skills and expertise.
  10. Have some more screens by me and Jax guys (in glorious 4K)!
  11. Gotta give the Army some love as well:
  12. Good news everyone! DZ aka Bilago is again taking an active part in RDE development after a break. With his professional, veteran expertise we are hoping to make the script more stable, faster and feature-rich than before. As for the script, you may remember that I called it Five Star Response in the previous post. Well, now we are proud to say that we have managed to seamlessly program the real sixth star into the game. Therefore, the script will now be called (you guessed it) Six Star Response, and will almost completely replace the vanilla dispatch.meta with a much more configurable and powerful system. Right now the focus is on the script and stability, and we are making progress squashing bugs that pop up. We are continiously adding new features and refining old ones. Because of that, it will be some time before we are ready to present you with a finished product. Until then, enjoy some of new screenshots by Jax675. https://imgur.com/a/aENGh
  13. Probably has something to do with 7z. Try this: http://puu.sh/raGrQ/18ddd5c64c.zip
  14. I think there will be an unmarked 1st gen stainer in BCSO addon, but I am not certain. @AlexVonShep will know for sure.
  15. Just delete the model and texture files from rdevehicles.rpf, it will be enough, though you may want to edit update.rpf handling to restore vanilla Rhino and Crusader entries. Check the vehicles here: https://imgur.com/a/Ry2PV Most are in 2.2.1
  16. There is no Hunter anywhere in game files, so Apache is the closest thing we have. We chose to use the Abrams and HMMWV since they look way better than the vanilla vehicles, and they did not need much rebranding to fit into GTA universe. You may of course replace them, but they are staying. As for that livery, it looks like it's not used on USCG Dolphins on which we based our Swift.
  17. Armed vehicle AI is in - tanks and APCs will dynamically switch their weapons (from cannon/rockets to secondary) depending on whether player is in a vehicle. The Rhino for example will shoot a round from its cannon and then a burst from MG. The LEWD-AD chews through air vehicles with its high-power minigun and 8-rocket salvo.
  18. Yard1 posted a gallery image in GTA V Galleries
  19. I'll PM it to you when we are done with testing, you can include it as well :)
  20. Yard1 commented on Yard1's gallery image in GTA V Galleries

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