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SCID 01

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  1. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  2. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  3. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  4. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  5. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  6. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  7. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  8. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  9. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  10. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  11. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  12. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  13. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  14. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  15. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  16. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  17. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  18. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  19. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  20. Jerome Pendossa     Reported a PC187 in Vinewood Hills, Los Santos Freeway
  21.    SCID 01 reacted to a post in a topic: game doesn't start
  22.    SCID 01 reacted to a comment on a file: [ELS] LSPD Valor Pack (Reupload)
  23.    Officer Rico Reins reacted to a comment on a file: [ELS] LSPD Valor Pack (Reupload)
  24. @sztukadzik I had the same problem. I tried to solve the problem with the flying Pushbars and disappearing vehicles by increasing the LOD values in the corresponding vehicles.meta file. I also increased the HDTextureDist value up to 9. I've last tested it 10 minutes ago and it's still working so far. Change the vehicles.meta LOD-Values and HDTextureDist-Value for your vehicles. This is, what I can recommend. I'm not responsible for any causing Damage by changing these values. I just say, that this is working for me and my Computer. Greets P.s.: An Example: <...> <HDTextureDist value="9.000000" /> <lodDistances content="float_array"> 500.000000 500.000000 500.000000 500.000000 500.000000 500.000000 </lodDistances> <...> P.s.p.s.: My corresponding Path in Open-IV: D:\GTA-5\mods\update\update.rpf\common\data\levels\gta5
    I love it! Sometimes, the simple things are the best things. It looks modern, it looks professional, it looks great! You Sir, did an awesome Job! I tested a lot of packs since 2018. This one is a pack, I'll play a lot of time with in future 🤩 greets from germany!
  25. I put it in LSPDFR.ini and the bug disappeared 🙂 For me it worked! thx a lot!
  26. Have the same problem. If I find a Solution, i will post it here.
  27. ok. FYI, I have to rewrite it after the latest update. But taking out all the Albo1125 plug-ins is a first step to a complete stable working LSPDFR.
  28.    SCID 01 reacted to a file: [ELS] SAHP Code 3 Pack
  29. I've started to write a plug-in List with all stable working plug-ins on it. If it is helpful, I could post it here.
  30.    WiLKKiNG reacted to a comment on a file: ALPR+
  31. Hey @Minemac, So, I worked on your Question and searched for a Solution. And I found something that could be quite helpful for you. To set a specific texture for a component inside Ultimate Backup, you have to define it with its phrase, listed inside the Ultimate Backup defaultregions.xml. I copied the matching text passage for you but I recommend, to read it again by yourselve for better Understanding: - Ped comps (components) and textures can also be set in this entry. The first comps index is "1" (like in TrainerV). "0" value means disabled. If you set comps without texture, the first texture will be set. All "tex_" attributes must be accompanied by its "comp_" counterpart That means in detail for example: comp_face="0" tex_face="0" And later, as part of code for example: <Peds> <Ped chance="40" comp_pants="36" tex_pants="0" comp_shoes="26" tex_shoes="0" comp_accessories="59" tex_accessories="0" comp_shirtoverlay="56" tex_shirtoverlay="0">MP_M_FREEMODE_01 </Ped> and so on and so on for all available comps & props. To get detailed intel, read the Advices inside Defaultregions.xml. Hopefully, this Explanation solves your Problem. Keep a stiff upper lip. Greets from Germany!
  32. Hey @RustyHarper, What package did you use for your texture package? I love all these antennas an ALPR-Devices on the roof. Or is it just the package at the end of your post (Vancouver inspired Pack)? Best Regards, L.
  33. Hey, your ALPR-Plugin sounds awesome. I couldn't play it yet because i updated to v0.4.1. When will you release your Update for v0.4.1? Best Regards, L.
  34.    ImCris reacted to a comment on a file: HighWay Callouts
  35. awh man that's awesome to read! I'm so excited!
  36.    SCID 01 reacted to a comment on a file: HighWay Callouts
  37. Hey, when will you release a 0.4.1-Update for your Content? Can't wait to play it again 🤗
  38. Hey @t0y, first, I love this package. Super realistic, modded by heart, simply awesome. In Case that you want to improve your NYSP package, here is something that I've found this evening: If you try to open (notepad for example) the .xml-Files needed for ELS, an error-message appears. Inside your EMS-files, Line 44, a - " - Token at sign 28 is missing. I checked a few .xml-files from your NYSP-Package for this error and that one appeared again. It is simple to solve, but I wanted you to know about what I've found, just in Case that other players could ask you about damaged ELS-files in future. Best regards from germany, L.
  39. Solved the prob by myselve, Thank you a lot anyway!
  40. Hey @BradM, love your BCSO Pack! I have an issue with one of your cars, hoping you could tell me how to solve it: The FPIU SEC-Lightbar in the rear windscreen does not react. I can toggle via ELS as usual, the panel tells me that SEC-lights are working, checking the environment, I see the matching red/blue-light reflections on walls, stretts, cars etc., but the lightbar remains dark. (Mint condition FPIU - washed & repaired)😩🤷‍♂️ Hope you can help, cause I love so much what you've done here!
  41.    SCID 01 reacted to a gallery image: K9 FPIU
  42.    SCID 01 reacted to a post in a topic: ScriptHookV Alternative
  43. Kann geschlossen werden, Problem hat sich gelöst.

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