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Minemac

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  1. Minemac changed their profile photo
  2. Minemac started following Custom Uniforms
  3. I'm using EUP and Ultimate BackUp to make all backup units to spawn with EUP uniforms. I have everything working except for some minor things. I need help getting the right texture in a file to appear. For example: The highway patrol ped code is: <Ped chance="70" comp_pants="26" comp_shoes="16" comp_accessories="54" comp_shirtoverlay="119">MP_M_FREEMODE_01</Ped> But the problem is that "26" has 7 different styles in it and I need to select #2. Any ideas on how to do that? If it helps in the Clothing Menu it is listed as: Lower 26 115 2 7 where "2" in the changing value. I also need to figure out supervisor uniforms what is the same problem just with the comp_decals For example: The police code is: <Ped comp_decals="9" comp_pants="36" comp_shoes="52" comp_accessories="59" comp_shirtoverlay="150">MP_M_FREEMODE_01</Ped> and the Clothing Menu is: Badges 9 62 2 4 where "2" is the changing value. Thanks for any helps you guys can offer.

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