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Leonov

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Everything posted by Leonov

  1. Leonov commented on Leonov's gallery image in GTA IV Galleries
  2. Leonov commented on Leonov's gallery image in GTA IV Galleries
  3. Leonov commented on Leonov's gallery image in GTA IV Galleries
  4. Leonov commented on Leonov's gallery image in GTA IV Galleries
  5. Leonov posted a gallery image in GTA IV Galleries
  6. Leonov posted a gallery image in GTA IV Galleries
  7. I can understand that. When 0.95 first came out, quite a few folks, myself included found it highly unstable compared to 0.91, and had to stick to 0.91 until a fix came out. Of course, the wait wasn't that long, maybe week or two if I'm not mistaken. For a small team like LCPD:FR, you have to applaud how quick they can get things fixed up there. I'm finding my 1.0 experience more prone to crashing than 0.95RC2, but I also find it getting more stable as time goes on. I'm also finding myself immersed with 1.0 than 0.95RC2 (getting the same 2 calls was getting old). Hopefully when the patch comes out, you might find yourself feeling about 0.95RC2 as many feel about 0.91. Besides, this is the first time that the mod is tested on more than the small handful of computers used by the Dev and testing team, so some big bugs are bound to show up (and you also see it happening with some big budget releases too, as well as other well regarded games when they came out (the S.T.A.L.K.E.R. series is that comes to mind).
  8. You hit the nail perfect on the head! While I too have the issues you list, I have found 1.0 to be just smashing fun, even if some sessions (or attempts of would be a better term for it) only last a couple minutes! 1.0 gives a while new level of immersion that I haven't had with the game. I mean the calls (which I feel seem to return more Code 4s than any anything else, though far less repetitive than 0.95RC2's), the ped system, the radio comm system, the built in ALPR. Aside the bug fixes, the only thing I can think of to make it better is to tell what the wants on IDs are for! The Dev team certainly made Christmas for most of us, and I think them for it! Thanks guys, ya'll rock! That's the thing with GTA IV on PC. It's like a person, that the longer it uses something, the more it gets used to it and feels confident handling it!
  9. I've also had something similar, where I had arrested certain ped involved in a shootout, and took them to the station (blue marker), and found that the game had found itself stuck on the "Loading Screen" for quite a few minutes, making me have to force quite GTAIV. I've also had it happen with a drunk driving suspect who I think used the same ped model.
  10. Leonov posted a gallery image in GTA IV Galleries
  11. Leonov posted a gallery image in GTA IV Galleries
  12. Leonov posted a gallery image in GTA IV Galleries
  13. Leonov posted a gallery image in GTA IV Galleries
  14. Leonov posted a gallery image in GTA IV Galleries
  15. I agree, I know plenty of people that would like to play as the police officer and not the criminal, and I'm not talking about a Five-Oh like almost every other Police Game out there it feels like.
  16. Leonov commented on Leonov's gallery image in GTA IV Galleries
  17. Leonov posted a gallery image in GTA IV Galleries
  18. Leonov posted a gallery image in GTA IV Galleries
  19. Leonov posted a gallery image in GTA IV Galleries
  20. Leonov posted a gallery image in GTA IV Galleries
  21. Leonov posted a gallery image in GTA IV Galleries
  22. Leonov commented on Leonov's gallery image in GTA IV Galleries
  23. Some memorable experiences seen thus far: Joining in a pursuit, I manage to catch up to it around the corner with my car, when I find him entering a Dodge Ram pickup. He then attempts goes on a chase and finds himself crashed, gets out of the vehicle, and runs to a parked cruiser before anyone can arrest him. We eventually catch up to him, but it was one of the less common chases I've had, and the first one experiencing the improved AI behavior. ____________________________________________________________ Another one was when I attempted to pull over a brown ZAZ-968M for running a red light. The Driver really knew how to get that thing going, and after some displays of reckless driving from him, I finally got into a position where I could PIT him safely with no risk to peds or other traffic. All of a sudden the Zaporozhets had shown it's reputation for being easy to roll over, and a couple hundred feet later, had 5 or 6 units surrounding his rolled over ride. ____________________________________________________________ Another had to do with a series of things going on. First I pull over a beater Zaporozhets missing his tail lights, I check him, and the kid never even been pulled over once (something I've never seen on the computer before), so I give him a warning to get that fixed up or get fined next time. Then I my partner points out that there is a drug deal coming out RIGHT NEXT TO US. We get both perps, frisk them, and find the items on them. After getting those guys dealt with an ALPR picks up another beater Zaporozhets that had been involved in fleeing a crime scene. So I pull the guy over, and the database said his License had expired. Either way, I had to bring him in so at least he could be questioned and checked out to make sure it was him. Afterwards, I do an inspection, and check his engine compartment (Zapos have their engines in the back), I find a weapon that may have been involved and report the car to dispatch. Immediately after dropping off the suspect at the station, I go back on patrol and at the next corner I run into a drunk person (to which my partner immediately loses control and takes down the drunk person, including 2 other people around with an Uzi.) Nothing odd about this (other than the last one) in terms of what they were, but the rapid succession they were showing up in was certainly something new to me! Amazing how a single kid missing tail lights on a beat up car had helped start a series of events like that. ____________________________________________________________ Last one involved a supposed deal going on. I stopped both perps and frisked one, which had a weapon on him, I let my partner deal with him immediately after that. Then I go to the other person, and frisk her, and found that she possessed some illegal drugs. While getting ready to arrest her, this psychotic lunatic tries to stab me, while my partner is tasering him. After I deal with her and get a backup/transport unit to arrive, I go to the suspect who tried to stab, and once I get him to stop, the game crashes on me. Gotta say, apart from the obvious issues, it is getting more stable on this machine, and am having some memorable moments.

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