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bravo1charlie

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Everything posted by bravo1charlie

  1. Found an issue with this pack. Since it has EUP compatibility, if you have the BETA 8.8 EUP, all characters are completely broken. Does this read from data folders? If not, please make it so or an ini option to use vanilla peds instead (this is a better idea in case someone doesn't have EUP).
  2. This looks promising, but how I wish it didn't conflict with Agency Callouts. Still, will give this a try soon, but i'd be nice to fix that compatibility issue since I really like Agency Callouts.
  3. Many discord support servers are reporting the same issue. Here is my log.
  4. A scout with a valor that is mapped is here https://www.gta5-mods.com/vehicles/del-perro-police-dept-vehicle-pack-add-on
  5. Not this time. According to his page he is taking some time from modding and he is disappointed with the review system in LSPDFR.
  6. This is more of a recommendation list of the mods you use. Only the first clecklist page is actually useful. For example you don't need to install new weapons, cars, retexture EUP... Label clearly as optional or recommendations.
  7. Why is the last cap about the Express Mail System? lol https://www.ems.post/en
  8. Nice I didn't see you had the model unlocked, then I can do it myself once I renew my zmodeler. Thanks!
  9. This is interesting but you should make it an addon dlc for it and keep the vanilla lights, it looks too european.
  10. I also seem to have the traffic stop crash. Removed this and it went back to normal. Bummer 😞
  11. EDIT: Stopped happening to me after removing police smart radio. The version that came out today.
  12. I'm having it too. Been playing it fine for a week then started doing it now.
  13. bravo1charlie commented on Jedahdiah's gallery image in GTA V Galleries
  14. I care for L4 mostly for performance not looks. But as a DEV model it can be added later anyway. As for the scaling is it actually possible to edit? I want to give it a try.
  15. The #1 killer of Fleet cars in the US tend to be rust caused by anti-freeze salt on roads. That's why most departments in larger cities that don't snow still use older cars. Why not if they are fully serviceable and you have stockpiles of maintenance parts? That's why in So-Cal you still see tons of Crown Vics. But the Explorer is catching up.
  16. My favorite 16 FPIU is Desmond98's alpha. Even in the unfinished state, it's insanely good. You can find the files on his FPIU topic:
  17. There's no vehicle meta, of course it won't spawn in game. I doubt this was even tested in game as the author claims on other posts he doesn't have a gaming pc lol. Don't download this.
  18. Snow spawned on car is not a bug. You are using a traffic model from North Yankton.
  19. Thanks for the fix, working as it should now!
  20. I encountered a small issue. The Taxi sign (EXTRA 6) is present only on LOD L0. Can you please add it to at least L1 so it doesn't disappear when moving away from it? The sign with adds is working just fine though.
    Great car! I love that it has proper LODs, and is compatible with Beren's lore friendly texture pack (With minor mods on gimp, specifically the taxi signs). 5/5

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