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Jesyx

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  1. Like
    Jesyx reacted to Delta1848 in LSPDFR 0.4 - Coming February, 2019   
    Seeing a lot of recent activity by @ Sam and @ LMS. 🍿 🤞
  2. Like
    Jesyx got a reaction from Delta1848 in LSPDFR 0.4 - Coming February, 2019   
    good sign folks
  3. Like
    Jesyx got a reaction from Pentium in LSPDFR 0.4 - Coming February, 2019   
    That'd be so dope
    o0O0O00oHh Ye34ah
  4. Like
    Jesyx got a reaction from WildJam in A DEFAULT CALLOUT PRESET   
    You can add Tasks with Ped.Task.ShootingAtCharacter or something like that, you can also set relationships but I'm not sure exactly how 
  5. Like
    Jesyx got a reaction from WildJam in A DEFAULT CALLOUT PRESET   
    This is a default Callout Preset
    using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Rage; using LSPD_First_Response.Mod.API; using LSPD_First_Response.Mod.Callouts; namespace CALLOUTPACKNAME.Callouts { [CalloutInfo("CALLOUT NAME HERE", CalloutProbability.Medium)] public class CALLOUT NAME HERE : Callout { //ASSETS private Vector3 SpawnPoint; //CALLOUT MESSAGE public override bool OnBeforeCalloutDisplayed() { SpawnPoint = new Vector3 (-975, -2700 ,14); ShowCalloutAreaBlipBeforeAccepting(SpawnPoint, 30f); AddMinimumDistanceCheck(20f, SpawnPoint); CalloutMessage = "CALLOUT NAME HERE"; CalloutPosition = SpawnPoint; //ON AND BEFORE CALLOUT HAS ACCEPTED Functions.PlayScannerAudio("WE_HAVE CRIME_GRAND_THEFT_AUTO IN_05 AREA_LOS_SANTOS_INTERNATIONAL_02"); return base.OnBeforeCalloutDisplayed(); } public override bool OnCalloutAccepted() { Functions.PlayScannerAudio("RESPOND_CODE_3"); //SET UP FOR CALLOUT return base.OnCalloutAccepted(); } public override void Process() { base.Process(); //THINGS PLAY OUT HERE End(); } public override void End() { base.End(); //DELETE STUFF HERE } } } I hope this was a help
  6. Like
    Jesyx got a reaction from RyanD33 in LSPDFR 0.4 - Ambience   
    Il est plus probable qu'il répondra ou le verra si vous le faites en anglais. (It's more likely he'll respond or see it if you do it in English)
  7. Like
    Jesyx reacted to HotFuzz in LSPDFR 0.4 - Coming February, 2019   
    Looking forward to this, although I do have a question.
     
    I tend to play different agencies and thus different characters, how will that work with this character creation set-up?  Can I have multiple characters, or will creating one remove the old?
  8. Like
    Jesyx reacted to Strikeforze in LSPDFR 0.4 - Coming February, 2019   
    ooooh yeeeees
  9. Like
    Jesyx reacted to ineseri in LSPDFR 0.4 - Coming February, 2019   
    I just can't believe you'd bring up the train again 😞 
  10. Like
    Jesyx got a reaction from PlayerLSPDFR in LSPDFR Characters :O   
    I CANT wait For LSPDFR 0.4, You guys are killing it!!!! 🙂
  11. Like
    Jesyx got a reaction from teenspirit7 in LSPDFR 0.4 - Ambience   
    Could you mabey add more filters to the vehicles section such as "marked", "juristiction" etc. that'd be awsome 😄 LOVE lspdfr
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