Everything posted by twc779
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Custom license plate in zmodeler 3
Thanks for the tip! I'll try it out once I figure out how to use zmodeler again after 4 years lol.
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GTA 5 crashes every 10 minutes or so
The first guy told me to update already up to date plugins lol and do you really think "well like he said its not. remove them you get prop less crashes." is helpful? I'd probably have more problems if I listened to your advice.
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GTA 5 crashes every 10 minutes or so
Those plugins are up all up to date according to my log and each mod's download page. Where are you looking that tells you they are out of date? Assorted Callouts Log: [6/6/2020 8:41:03 PM.068] LSPD First Response: AssortedCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null Download page: Assorted Callouts (Bank Heist, Store Robbery & More) 1.2.0.0 Arrest Manager Log: [6/6/2020 8:41:03 PM.028] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null Download page: Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more) 7.11.0.0 Traffic Policer Log: [6/6/2020 8:41:03 PM.152] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null Download page: Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more) 6.16.0.0
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GTA 5 crashes every 10 minutes or so
Those plugins are all up to date according to their respective download pages and my rage log. Are there newer versions located elsewhere?
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GTA 5 crashes every 10 minutes or so
Hi all, So i recently got back into playing LSPDFR but for some reason my game (not LSPDFR) but the game itself will crash every 10 minutes or so after going on duty. Nothing in my rage log seems to point at anything in particular. Possible related, I've experienced odd issues here and there like police vehicle models missing some components like wheels and every now and then there are moments where game textures will start flickering or disappearing. Help would be appreciated!
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Razer & Corsair Keyboard Police Lights
I just found this post on their forum, perhaps an updated version of their SDK? http://forum.corsair.com/v3/showthread.php?t=179027
- 113 comments
- 13 reviews
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Razer & Corsair Keyboard Police Lights
Plugin crashes with message "No supported SDK available" with a corsair keyboard. Am I missing something?
- 113 comments
- 13 reviews
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[Dev] Whelen liberty light bar
Take a look in here: http://www.lcpdfr.com/downloads/dev-resources/lightbars/ I'm currently using this one:
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Grand Theft Auto 6
Cool, PC version 2024 release date.
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Custom license plate in zmodeler 3
I'm saying that the trainer is letting me switch through all the default plates, which is weird because I deleted those textures.
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Custom license plate in zmodeler 3
So I made sure the textures were named something other than what is in vehshare, I deleted all other plates from the ytd, and I changed the material to interior2 but it still looks like this: And I can still go through my trainer and cycle through the default plates
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Custom license plate in zmodeler 3
The plate textures are already named something other than what's in vehshare. I also don't want to change the ones in vehshare because I want to release this model at some point with the correct plates.
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Custom license plate in zmodeler 3
What you mean? I put them in the .ytd file after mapping them in zmodeler.
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Custom license plate in zmodeler 3
Here is what I'm looking at in Zmodeler...textures and materials related to the license plate: As you can see all looks fine in zmodeler. In game is a different story. I tried naming the textures after their original counterparts (plate01 and plate01_n) with no success. I also tried changing the material for the LP from vehicle_licenseplate to anything else..like interior, paint, etc.
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Custom license plate in zmodeler 3
Is there a way to remove the default license plate in zmodeler? I tried remapping it to a custom one of my choice but it still shows as SA EXEMPT in game with my custom one popping in and out every few seconds...this also happens when I change the material to something else other than vehicle_licenseplate. The model looks how I want it to in zmod3 but not in game. I have tried adding a carvariations meta file to the patch folder as well where the model is located with no success. I just want to be able to replace the SA license plate and keep the existing plate holder model. I also tried adding my own bumpmap. Thanks!
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Some ELS lights stuck
Hi all, trying to put together a FPIU with a liberty bar. However, I am having some trouble with it as some of the lights on the bar burn steady while others work just fine. Here are some pics: I am still fairly new to the modeling scene, especially when it comes to ELS. I tried just randomly attaching random lights together which fixed some but caused others to have the same issue. Help would be greatly appreciated!
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Wheels are perpendicular to chassis in-game
Still no luck :/ I think I might just start over, I didn't do too much to the model anyway. Thanks for the help! :D
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Wheels are perpendicular to chassis in-game
This what you looking for?
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Wheels are perpendicular to chassis in-game
I just unlinked them to take the screenshot, they were linked when I tried it in game
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Wheels are perpendicular to chassis in-game
Tried what you suggested but unfortunately the wheels are still messed up.
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Wheels are perpendicular to chassis in-game
Hi all, So after a long time of skinning vehicles for GTA IV/V I decided to teach myself to do some basic modeling in zmodeler3. I am currently working on a 2016 FPIU, however when I put it in game the wheels are sideways, at a 90 deg. angle to the car's body. Here's a pic: Oddly enough, the vehicle drives just fine and all the textures are there. In both Zmod and OpenIV the model looks just fine in preview but obviously in-game it's a different story. Help would be greatly appreciated!
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Emergency Lights Reflection off Walls/Objects
Hi there, I was just wondering if there is an ENB or some sort of mod that improves emergency lighting reflection off of walls and objects. All I see right now is the reflection of my headlights but there is neither a blue nor red reflection coming off of any walls or objects which kind of takes away from the realism. Help is greatly appreciated :D
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HEROCOP BETA 0.5b
So, this mod always seems to crash on me. I am looking at the RAGE log and it looks like it crashes as the mod is trying to give me a flashlight. Have you seen this issue before? [3/12/2016 9:15:02 PM.534] LSPD First Response: ============================== [3/12/2016 9:15:02 PM.534] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK [3/12/2016 9:15:02 PM.534] LSPD First Response: ------------------------------ [3/12/2016 9:15:02 PM.534] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>". [3/12/2016 9:15:02 PM.534] LSPD First Response: ------------------------------ [3/12/2016 9:15:02 PM.535] LSPD First Response: Exception type: System.InvalidOperationException [3/12/2016 9:15:02 PM.535] LSPD First Response: Exception message: Cannot load an invalid weapon asset. [3/12/2016 9:15:02 PM.535] LSPD First Response: ------------------------------ [3/12/2016 9:15:02 PM.535] LSPD First Response: Inner exceptions: [3/12/2016 9:15:02 PM.535] LSPD First Response: ------------------------------ [3/12/2016 9:15:02 PM.535] LSPD First Response: Stack trace: [3/12/2016 9:15:02 PM.535] LSPD First Response: at Rage.WeaponAsset.LoadAndWait() [3/12/2016 9:15:02 PM.535] at Rage.PedInventory.GiveFlashlight() [3/12/2016 9:15:02 PM.535] at HEROCOP.Main.<HeroCopUpdate>b__41_0() [3/12/2016 9:15:02 PM.535] at Rage.GameFiber.Main() [3/12/2016 9:15:02 PM.535] LSPD First Response: ============================== [3/12/2016 9:15:02 PM.536] LSPD First Response: [3/12/2016 9:15:02 PM.670] ForceDuty: Thread was being aborted.
- 542 comments
- 98 reviews
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[4K] Vermont State Police CVPI Skin Pack
- 5 comments
- 2 reviews
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[4K] Vermont State Police CVPI Skin Pack
- 276 downloads
- Version 2.0
Hey all, Hopefully you have seen my Vermont State Police pack for GTA 4, released in 2013. The primary skin comes directly from that pack, while the rest (K9, DUI Patrol, and Traffic Ops.) are based on it. I recommend you use Gump's FHP CVPI (Police4): Instructions for installation are located in the README file. I will be working on the entire fleet in the future. Though I do not have an an exact ETA. Thanks and I appreciate feedback!- 5 comments
- 2 reviews