Everything posted by marvinblue
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Real Traffic AI
- 162 comments
- 8 reviews
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Real Traffic AI
- 162 comments
- 8 reviews
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Help with NPC uniform setup
Anyone got an idea?
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Real Traffic AI
I use some other scripts, but nothing to do with traffic. I can take some screenshots of my files if you like.
- 162 comments
- 8 reviews
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Real Traffic AI
Hey! Unfortunately the traffic is still stuck in the accelerate / brake loop, although it's a lot smoother than it was.
- 162 comments
- 8 reviews
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Real Traffic AI
- 162 comments
- 8 reviews
- Police Station Car Spawner Menu
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Police Station Car Spawner Menu
Here's some screenshots of wha I found when I went around the map. It seems to effect only the firetruk model. (I have a add-on vehicle named firetruk, this replaces the in-game engine/pumper). The Firetruk is fine at my Vespucci station, but both are effected at Paleto. The other vehicles are add-on vehicles as well. All the stations shown are add-on stations. The video shows me trying to tweak the ped's stance before I save the spawn point. His final movement every time is a real minor step to the right, which makes it hard to try and get the vehicles parallel. It would be awesome if you could manipulate the vehicle and fine-tune the placement before the spawn point saves, sort of like in Menyoo.
- Police Station Car Spawner Menu
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Real Traffic AI
Hey there! I'm finding with traffic on roads other than highways, all the vehicles seem to be constantly driving then applying brakes, like bunny-hopping. The traffic only seems to be smooth on the highways. I haven't done anything to the .ini, all of the parameters are vanilla. Would you be able to suggest some tweaks to the .ini to smooth it out?
- 162 comments
- 8 reviews
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Police Station Car Spawner Menu
Hey! Love the script, it's a great idea. I use this to populate add-on fire stations. Would it be possible to manipulate vehicles to fine tune their placement before confirming the save point? I'm finding it hard to keep the vehicles parallel with parking bays, as the ped doesn't stand at 0.0 in relation to the bay. The truck is usually 4 or 5 degrees in relation to the bay, reqiring many placements and deletions before it's right. Also, after placing the trucks and driving away, then coming back later, I'm finding most of the trucks have moved about a metre or so forward, so they're sticking through the bay doors. I've created maybe 10 or so spawn points across the map, maybe there's too many causing them to glitch? If I place a vehicle outside a building, those points are fine, they don't move. Only seems to be affecting maybe half of the vehicles inside internal truck bays.
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MedicSystem
Hey! Thanks for fixing the textures, the stretcher looks correct now. Unfortunately, the other props are still showing as per the pictures above, namely the case and box instead of the med bag and defib.
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MedicSystem
So, got some feedback. Generally, it worked as intended. I had some weird texture issues with the stretcher, it seems it mirrors textures of nearby objects, it doesn't use the texture that it was installed with. Additionally, the med bag and defib are represented by some random objects, not the models and textures that were in the .oiv. Other than that, the callout ran as expected. Nice job so far, keep up the good work!! 👍
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MedicSystem
Hey! I can't get the plugin working. I've dragged and dropped the GTA files into the game's root directory, with the MedicSystem folder, as well as the DLL and pdb sitting in plugins. The oiv was installed into OpenIV. However, whether I'm on duty or off duty, when I hit F6, nothing happens. Figured it out. My RPH settings load all my plugins except MedicSystem. It's working now...
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Help with NPC uniform setup
Hi all. I'm looking for some help wrt NPC uniforms. I'd like my police, fire and ambulance NPC's to have the same uniform setup as my mp freemode setups for these three services. I've gone to lspdfr/data/custom and changed the setups in outfits_fire_eup.xml, as well as lssd_eup, bsco_eup, medics_eup and lspd_eup If I go to an LSPD station such as Rockford Hills or Mission Row, the NPC's look correct. If I go to Sandy Shores or Paleto Bay, the NPC's look like vanilla Sheriffs. If I go to a Fire Station, such as Rockford Hills or Paleto Bay, the NPC's look like vanilla firefighters and / or medics. How come it works for LSPD but no other agency?
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Realistic Traffic Yield
- 26 comments
- 3 reviews
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Realistic Traffic Yield
Hey! Fantastic idea! Does it work if you're playing as FD or EMS at like car fires or if your ambulance or fire truck is on the side of the road?
- 26 comments
- 3 reviews
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Resource Adjuster
Thanks so much for developing this! Previous to stumbling across this mod I was experiencing constant texture losses. Not anymore! This is a literal game-changer!😀
- 104 comments
- 33 reviews
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Heli Assistance - Observer Mode, Customizable Searchlight, More Features
Can you update this so you can choose the model helicopter? I don't use polmav as my in-game chopper. Thanks heaps for making this script!!
- 366 comments
- 33 reviews
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Looking for help with in-world time
Yeah, got simple trainer. I change the time all the time through that. WRT quick save, that's probably what's changed it in the first place. I didn't even think of that, thanks! 🙂
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Looking for help with in-world time
Hi all. Whenever I start my game, the in-game time is always 8.30pm. How do I change this to another time, or make it a random time of day? TIA!
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Lenny's Mod Loader
So I gave it another shot. I manually deleted all of LML from my game and restarted my PC. Once it rebooted, I downloaded the latest version from LCPDFR and installed it as per the instructions. Game didn't run. Went searching on the net to see if I missed something and came across this thread https://www.reddit.com/r/PCRedDead/comments/z8feew/lenny_mod_loader_doesnt_work/ I downloaded Lennys Simple Trainer from the link and grabbed the file "version.dll" from the zip file. Put that into my GTAV root directory and bam! the game runs! Maybe LMS used the wrong .dll file in his latest update?
- 321 comments
- 17 reviews
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Lenny's Mod Loader
- 321 comments
- 17 reviews
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Lenny's Mod Loader
- 321 comments
- 17 reviews
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Lenny's Mod Loader
- 321 comments
- 17 reviews