Everything posted by navdata
-
Infinite Black Loading Screen
If you recently messed with your backup config or any LSPDFR files, revert it. Or else you may have corrupted file and you should reinstall
-
Chase.TrafficDensityBudget ?
Can someone explain what Chase.TrafficDensityBudget is? On the settings.xml explaination page it says sets the vehicle budget during chase? I dont understand what it means and what it does. Does it mean that cops will have to be more careful with their cars or what? Any help is appreciated
-
Mastercom B Code 3 Siren | Professionally Recorded With My Real Siren
- 19 comments
- 4 reviews
-
Touchmaster Delta UTMD Siren | Professionally Recorded With My Real Siren
- 21 comments
- 1 review
-
Your best LSPDFR 0.4 screenshots?
- [ELS] fictional LAPD mini Pack
my point is that you shouldnt call constructive critisism Hate. You also shouldnt rate a pack 5 out of 5 just because it is the authors first pack even tho the quality is trash. I think it is decent for his first models but it does not meet most of the expectations you would have on a normal pack. I am not hating and I will quote C13 on this- 35 comments
- 5 reviews
- LSPDFR 0.4.2 CRASH
you should remove Both, then install RPH then LSPDFR- [ELS] fictional LAPD mini Pack
Nothing about this car is LAPD, not bad as oyur fist models , but the incorrectly scaled lightbars are really bad. I suggest you to keep the files private until you can improve the quality- 35 comments
- 5 reviews
- [ELS] fictional LAPD mini Pack
- 35 comments
- 5 reviews
- LSPDFR 0.4.2 - Now Available!
- LSPDFR 0.4.2 - Now Available!
Thank you for adjusting the AI cops combat ability, they now shoot in a much more realistic fasion- Texture loss after spawning a police car in new version of lspdfr.
You probably have a bunch of high poly car mods with 4k textures. It is not a problem with .4 but rather that GTA V is not made to handle these vehicles being spawned ambiently which is what LSPDFR do. To fix this, set Main.preloadallmodels = false and downscale your textures. It should perform fine- LSPDFR 0.4.2 - Now Available!
That still isn't lspdfr's fault. GTA V is not made to handle all the 4k textures found commonly now on websites, and lspdfr spawns those vehicles as ambiance which causes the game to freak out. As I said, downscale your textures and you don't even need to change game settings- (Add-On) (WIP) Realistic Streetlights & Stoplights
@pcGAMEZguy notice that in the picture that you showed, it is not a perfect 90 degree but rather 110, because a 90 degree pole that spans over 5 meters creates too much stress in the screws that connects them to the vertical parts- 53 comments
- 11 reviews
- (Add-On) (WIP) Realistic Streetlights & Stoplights
The lights are great but the traffic signals are not Scientific, it is physically impossible for it to maintain it's structure integrity when the arm is so long and that it does not havea a curve like- 53 comments
- 11 reviews
- LSPDFR 0.4.2 - Now Available!
Downscale your vehicle textures from 4k to 2k, not a LSPDFR problem but rather your own. GTA is not made to handle a lot of 4k textures. In addition, check that Main.preloadallmodels = false. ever since 0.4.1 LSPDFR is optimized and smooth, so there shouldn't be any problems- Why is the AI Cops combat ability shit?
I actually tried that believe it or not, but the officers keep leaving the cover and aim a gun and then returning to their cover for no reason, they sometimes shoot a few rounds, but they don't magdump until they are on the ground, it took around 30 cops with weapons from pistol to rifle to shotgun to neutralize 4 armed suspects in a pursuit and 4 cops got killed. This is really how bad it is and I hope it can either be toned up a bit or have an option to adjust for us- Why is the AI Cops combat ability shit?
Can there be an option or a way for us the customize the aggressiveness of ai cops in gunfight please? I hate seeing officers returning fire after actually getting shot instead of shooting until the threat has been neutralized.- LSPDFR 0.4.2 - Coming Soon!
I used to have really bad texture issues but it was no longer a problem after 0.4.1, I did change liveries from 4k to 2k which i think it helped a lot. Also Sam did mention in some other posts that he is continueing on fixing/improving the texture issues with LSPDFR for the new update- Why is the AI Cops combat ability shit?
Also During pursuit, there is a chance of LSPDFR crash when calling for air support, which is probably due to my backup config, but I think LSPDFR should be able to handle this instead of just crashing- Why is the AI Cops combat ability shit?
So I recently noticed that the AI cops are kinda stupid when it comes to combat using guns, I saw this fourm https://gtaforums.com/topic/863681-why-is-ai-melee-such-sht/?tab=comments#comment-1068977879 and did the edits which made the suspect behave realistically, but the cops just dont shoot when they should and stand in cover, they only shoot more when they get hit and are on the ground. I called backups and they were just standing in the back not doing shit. Can this be fixed? @Sam- Let us disable the idiotic "buffs" LSPDFR gives pursuit target vehicles.
I believe it is GTA V physics, not LSPDFR nor plugins- ✪ Real Radiance ✪ [for NVR & VisualV]
Daytime is fine however nights are way too dark now. The streetlamps and headlights are way too dim. Please fix it has been 2 monthes.- 67 comments
- 10 reviews
- LSPDFR 0.4.2 - Coming Soon!
Nice, this is going to be awesome- Still waiting...
How was that fucking disrespectful? Its simple, theres nothing they can fucking do to help you if your mod got stolen. He was just stating valid points to support his statement, you don't need to be pointing fingers if you don't agree to the statement, instead, you can choose to leave this community if you feel like you dont want your mods stolen. - [ELS] fictional LAPD mini Pack