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Texture loss after spawning a police car in new version of lspdfr.

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Hey guys, after installing the newest version of lspdfr 0.4.2 I have problems where spawning 1 police car makes my textures go and I only regain stability after driving away. It did this in the last version of lspdfr also but only after spawning a few cars. So I was just wondering if anyone had the same problem and or have a solution. It did not do this in lspdfr 0.3 so my only guess is that its something in lspdfr 0.4. Thank you in advanced for any suggestions. 

I have had this problem with all the cars when I spawn them in the F4 trainer, but when  I use Simple trainer, (F3 trainer), it happens but a lot less frequently. I would say maybe 2 out of 10 times.

 

You probably have a bunch of high poly car mods with 4k textures. It is not a problem with .4 but rather that GTA V is not made to handle these vehicles being spawned ambiently which is what LSPDFR do. To fix this, set Main.preloadallmodels = false and downscale your textures. It should perform fine

  • Author
17 hours ago, Sam said:

Are you using police car mods?

Yea

9 hours ago, loleikz said:

You probably have a bunch of high poly car mods with 4k textures. It is not a problem with .4 but rather that GTA V is not made to handle these vehicles being spawned ambiently which is what LSPDFR do. To fix this, set Main.preloadallmodels = false and downscale your textures. It should perform fine

Thanks will try it. Sounds like that could be the problem.

15 hours ago, THE YOUTUBE GUY said:

 

I remember doing this for the last lspdfr I had and it worked. So thanks for reminding me and helping

This is a support topic.
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