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Jack Bennett

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  1.    Deputy Brand reacted to a gallery image: A modeled LASD Badge
  2.    BErad1502 reacted to a gallery image: A modeled LASD Badge
  3. Dusty Flop started following Jack Bennett
  4.    HazardHD reacted to a review on a file: Emergency uniforms pack - Law & Order
    Beautiful mod. Textures and models are splendidly done. EUP is truly a mod that everyone should have when patrolling the ghetto of Los Santos as LSPD, dusty backroads of the countryside as a sheriff deputy, surrounding waters as Coast Guard, the bright blue skies as heli pilot. Heck, one need not restrict themselves to just LSPD, LSSD, BCSD, and the other included agencies/establishments; those who wish to add departments can do so! With the release of the new jurisdiction feature in LSPDFR and EUP, one can customize their uniforms to their liking, or replace a plethora of departments and have their respective officers respond properly. 👍 Good job guys and gals! Note: EUP can be used in conjunction with RDE(Realism Dispatch Enhanced), so if one wants both MP and component peds to have matching uniforms, they can install RDE to get the fullest experience of LE overhaul.
  5.    Jack Bennett reacted to a post in a topic: Emergency Uniforms Pack 8.0
  6. Jack Bennett changed their profile photo
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  12.    NefariousBonne reacted to a gallery image: A modeled LASD Badge
  13. Images added to a gallery album owned by Jack Bennett in GTA V Galleries
    This is the NOT lore version of some of my projects.
  14.    PJR4015 reacted to a gallery image: Finally fixed
  15.    Cameron Waller reacted to a gallery image: A Fat Cop
  16.    Jack Bennett reacted to a gallery image: Chicaaaago
  17. So I was testing on this issue for quite some time; the issue being issues with shading. I don't know what is going on; I tried many things. The bug appears on the different game times, most prevalent in the wee hours of the morning. Here are the heredity pics and the bug pics ingame. Inaddition, I painted primary rgb (255,128, 0) and secondary rgb black. Also, I made sure that the specmap is not featuring any shiny paint.
    YES! I've thought of this script and wanted to write one myself.... BUT I can't code in GtA!!! Only java...
  18. Hey guys, I was just browsing the ingame files for the MP and I can't find the other version of the races. Don't worry, nothing racist, just curious for where the other varaties are. For example, lowr, only has the _whi but there is no _blk, or _lat. Where can I find these? Thanks.
  19. I pefer zmodeler. I have both but I just pefer zmodeler
  20. Fixed the mapping issues(I think). I think I fixed the compression. I'll redo the gloves model, as they do clip in. Also, the gloves are too oversized. I'll find a different model... or just tell me of a good glove model... wait... I could use the orginal male swat glove model... huh...
  21. Also, yes. I would be interested thanks.
  22. Shoot. I forgot to do that. Same problems with my previous mod. Thanks.
  23. Just a quick update, everything else seems fine, as I fixed many weight issues.
  24. I don't know. For now, it would have to be a replacement. RDE has not implemented the female swat spawning yet.
  25. I'm repainting, fixing, it right now. Just a little weight issue no biggie. I do agree with you with the tactical units. They shouldn't be that skinny... But they shouldn't be too big... I might find a way to increase the size.
  26. Ehhhh... I just used the exact same body shape of the the female cop.

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