Now, I know what you're thinking; "Who the fuck is this retard, post that on the Rage Plugin forums you cunt!" To which I reply, I can't. I tried to register, and never got the confirmation email, so that was a bust, so I ask for help here. Maybe you could even forward this to the RPH forums.
Anyway, it happens at the loading screen, when it's about to show what plugins it's loading, it crashes, here's a log:
5/12/2017 4:01:09 PM.346] Started new log on 5/12/2017 4:01:09 PM.346
[5/12/2017 4:01:09 PM.348] ====================================================================================================
[5/12/2017 4:01:09 PM.331] Log path: E:\Program Files\MySteam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/12/2017 4:01:09 PM.350] Log verbosity: Trivial
[5/12/2017 4:01:09 PM.351] Initializing input system
[5/12/2017 4:01:09 PM.355] Initializing game console
[5/12/2017 4:01:09 PM.363] Console key has been set to F4 (key code: 115)
[5/12/2017 4:01:09 PM.429] Initializing console variable "ConsoleScrollAmount".
[5/12/2017 4:01:09 PM.430] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/12/2017 4:01:09 PM.433] Read value: <null>
[5/12/2017 4:01:09 PM.433] Initializing console variable "DisableRenderVersionText".
[5/12/2017 4:01:09 PM.434] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[5/12/2017 4:01:09 PM.438] Read value: False
[5/12/2017 4:01:09 PM.438] Setting value of console variable "DisableRenderVersionText" to stored value.
[5/12/2017 4:01:09 PM.440] Initializing console variable "ConsoleKey".
[5/12/2017 4:01:09 PM.441] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/12/2017 4:01:09 PM.442] Read value: F4
[5/12/2017 4:01:09 PM.442] Setting value of console variable "ConsoleKey" to stored value.
[5/12/2017 4:01:09 PM.443] Console key has been set to F4 (key code: 115)
[5/12/2017 4:01:09 PM.443] Initializing console variable "PluginTimeoutThreshold".
[5/12/2017 4:01:09 PM.443] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/12/2017 4:01:09 PM.453] Read value: 10000
[5/12/2017 4:01:09 PM.454] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/12/2017 4:01:09 PM.454] Initializing console variable "AlwaysShowConsoleOutput".
[5/12/2017 4:01:09 PM.461] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/12/2017 4:01:09 PM.462] Read value: <null>
[5/12/2017 4:01:09 PM.470] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/12/2017 4:01:09 PM.477] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/12/2017 4:01:09 PM.483] Read value: <null>
[5/12/2017 4:01:09 PM.484] Initializing console variable "ShowOnScreenWarnings".
[5/12/2017 4:01:09 PM.490] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/12/2017 4:01:09 PM.503] Read value: <null>
[5/12/2017 4:01:09 PM.503] Console initialized
[5/12/2017 4:01:09 PM.503] Initializing forms manager
[5/12/2017 4:01:09 PM.516] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V
[5/12/2017 4:01:09 PM.521] ================ RAGE Plugin Hook ================
[5/12/2017 4:01:09 PM.531] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
[5/12/2017 4:01:09 PM.534] Checking game support
[5/12/2017 4:01:09 PM.716] Product name: Grand Theft Auto V
[5/12/2017 4:01:09 PM.734] Product version: 1.0.1032.1
[5/12/2017 4:01:09 PM.751] Is steam version: True
[5/12/2017 4:01:09 PM.752] Initializing DirectX
[5/12/2017 4:01:09 PM.771] Initializing Direct3D
[5/12/2017 4:01:09 PM.790] Loading C:\WINDOWS\system32\d3d11.dll
[5/12/2017 4:01:09 PM.812] Loaded at 0x7FFDD91F0000
[5/12/2017 4:01:09 PM.825] D3D11CreateDeviceAndSwapChain at 0x7FFDD9255170
[5/12/2017 4:01:09 PM.826] Creating Direct3D 11 device and swap chain
[5/12/2017 4:01:09 PM.892] Attempting feature level 10_1
[5/12/2017 4:01:09 PM.960] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[5/12/2017 4:01:09 PM.989] Swap Chain created: 0x23FE375E300
[5/12/2017 4:01:09 PM.995] Swap Chain VTable: 0x23FE375E300
[5/12/2017 4:01:09 PM.995] Swap Chain VTable_2: 0x7FFDDE4BC018
[5/12/2017 4:01:10 PM.001] 0x575655FFF9E045E9;0x5741564155415441;0xEC8148D9246C8D48
[5/12/2017 4:01:10 PM.002] D3D11Present: 0x7FFDDE462140
[5/12/2017 4:01:10 PM.002] D3D11ResizeBuffers: 0x7FFDDE4747B0
[5/12/2017 4:01:10 PM.002] D3D11ResizeTarget: 0x7FFDDE4B47A0
[5/12/2017 4:01:10 PM.014] D3D11SetFullscreenState: 0x7FFDDE47B7E0
[5/12/2017 4:01:10 PM.045] Direct3D initialized
[5/12/2017 4:01:10 PM.053] Initialized DirectX
[5/12/2017 4:01:10 PM.054] Direct3D watcher thread spawned
[5/12/2017 4:01:10 PM.667] Getting device
[5/12/2017 4:01:10 PM.680] Retrieved device
[5/12/2017 4:01:10 PM.681] Creating wrapper
[5/12/2017 4:01:10 PM.754] Wrapper created
[5/12/2017 4:01:10 PM.766] Effect created
[5/12/2017 4:01:10 PM.766] Creating buffer
[5/12/2017 4:01:10 PM.773] Created buffer
[5/12/2017 4:01:10 PM.778] Creating blend state
[5/12/2017 4:01:10 PM.782] Created blend state
[5/12/2017 4:01:10 PM.796] Done with creation
[5/12/2017 4:01:10 PM.846] Initializing texture system.
[5/12/2017 4:01:10 PM.861] Initializing texture system; phase 1
[5/12/2017 4:01:10 PM.863] Initializing texture system; phase 2
[5/12/2017 4:01:10 PM.871] Initializing texture system; phase 3
[5/12/2017 4:01:10 PM.888] Initializing texture system; phase 4
[5/12/2017 4:01:10 PM.897] Initializing texture system; phase 5
[5/12/2017 4:01:10 PM.905] Initializing texture system; phase 6
[5/12/2017 4:01:10 PM.923] Initializing texture system; phase 7
[5/12/2017 4:01:10 PM.950] Initializing texture system; phase 8
[5/12/2017 4:01:10 PM.961] Initializing texture system; phase 9
[5/12/2017 4:01:10 PM.966] Initializing texture system; phase 10
[5/12/2017 4:01:10 PM.971] Initializing texture system; phase 11
[5/12/2017 4:01:10 PM.976] Initializing texture system; phase 12
[5/12/2017 4:01:10 PM.983] Initializing texture system; phase 13
[5/12/2017 4:01:10 PM.987] Initializing texture system; phase 14
[5/12/2017 4:01:15 PM.060] Direct3D watcher thread ended
[5/12/2017 4:01:42 PM.215] LoadingScreenMsg: Initializing game support
[5/12/2017 4:01:42 PM.470] Initializing game support
[5/12/2017 4:01:42 PM.942] LoadingScreenMsg: Velocity limit removed
[5/12/2017 4:01:43 PM.336] Compatibility level: 0
[5/12/2017 4:01:43 PM.337] Supported version detected
[5/12/2017 4:01:43 PM.340] ==================================================
[5/12/2017 4:01:43 PM.343] LoadingScreenMsg: Patching code
[5/12/2017 4:01:43 PM.594] LoadingScreenMsg: Waiting for game initialization
[5/12/2017 4:01:43 PM.847] Waiting for game initialization
[5/12/2017 4:01:43 PM.949] LoadingScreenMsg: Initializing core
[5/12/2017 4:01:44 PM.205] Initializing hook
[5/12/2017 4:01:44 PM.206] LoadingScreenMsg: Completing interoperability
[5/12/2017 4:01:44 PM.461] Completing interoperability
[5/12/2017 4:01:44 PM.464] Initialization code 1.
[5/12/2017 4:01:44 PM.466] Initialization code 2.
[5/12/2017 4:01:44 PM.472] Initialization code 3.
[5/12/2017 4:01:44 PM.479] 1 Address: 0x00007FF660223E1C
[5/12/2017 4:01:44 PM.480] Calling func 1
[5/12/2017 4:01:44 PM.496] 2 Address: 0x00007FF660D14DDA
[5/12/2017 4:01:44 PM.499] 3 Address: 0x00007FF65F835CB6
[5/12/2017 4:01:44 PM.527] Address: 0x00007FF660D14D78
[5/12/2017 4:01:44 PM.530] Unknown var: 0x00007FF661C67D00
[5/12/2017 4:01:44 PM.532] Initialization code 4.
[5/12/2017 4:01:44 PM.535] Initialization code 5.
[5/12/2017 4:01:44 PM.537] Completing interoperability, phase 1
[5/12/2017 4:01:44 PM.539] Completing interoperability, phase 2
[5/12/2017 4:01:44 PM.540] Completing interoperability, phase 3
[5/12/2017 4:01:44 PM.542] Completing interoperability, phase 4
[5/12/2017 4:01:44 PM.545] Completing interoperability, phase 5
[5/12/2017 4:01:44 PM.550] Completing interoperability, phase 6
[5/12/2017 4:01:44 PM.551] Completing interoperability, phase 7
[5/12/2017 4:01:44 PM.551] LoadingScreenMsg:
[5/12/2017 4:01:44 PM.802] LoadingScreenMsg: Loading Story Mode
[5/12/2017 4:01:57 PM.483] LoadingScreenMsg: Loading and Populating Game World
[5/12/2017 4:01:57 PM.736] LoadingScreenMsg:
Please help in anyway you can. I really just want to play without encountering another, FUCKING problem.