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mca0004

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Reputation Activity

  1. Like
    mca0004 got a reaction from The Beast 105 in Rage Plugin Hook crash   
    Well, I have Realism Dispatch Enhanced, LSPDFR, EUP, Simple Native Trainer, Police Toolbox, and a bunch of callout addons.
     
    And sorry about the extreme language, I was pretty emotional at the time.
     
    Edit: I fixed it, it was LSPDFR that was causing the crash, I removed it and now it works again!
  2. Like
    mca0004 got a reaction from The Beast 105 in Rage Plugin Hook crash   
    Now, I know what you're thinking; "Who the fuck is this retard, post that on the Rage Plugin forums you cunt!" To which I reply, I can't. I tried to register, and never got the confirmation email, so that was a bust, so I ask for help here. Maybe you could even forward this to the RPH forums.
     
    Anyway, it happens at the loading screen, when it's about to show what plugins it's loading, it crashes, here's a log:
     
    5/12/2017 4:01:09 PM.346] Started new log on 5/12/2017 4:01:09 PM.346
    [5/12/2017 4:01:09 PM.348] ====================================================================================================
    [5/12/2017 4:01:09 PM.331] Log path: E:\Program Files\MySteam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [5/12/2017 4:01:09 PM.350] Log verbosity: Trivial
    [5/12/2017 4:01:09 PM.351] Initializing input system
    [5/12/2017 4:01:09 PM.355] Initializing game console
    [5/12/2017 4:01:09 PM.363] Console key has been set to F4 (key code: 115)
    [5/12/2017 4:01:09 PM.429] Initializing console variable "ConsoleScrollAmount".
    [5/12/2017 4:01:09 PM.430] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
    [5/12/2017 4:01:09 PM.433] Read value: <null>
    [5/12/2017 4:01:09 PM.433] Initializing console variable "DisableRenderVersionText".
    [5/12/2017 4:01:09 PM.434] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
    [5/12/2017 4:01:09 PM.438] Read value: False
    [5/12/2017 4:01:09 PM.438] Setting value of console variable "DisableRenderVersionText" to stored value.
    [5/12/2017 4:01:09 PM.440] Initializing console variable "ConsoleKey".
    [5/12/2017 4:01:09 PM.441] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [5/12/2017 4:01:09 PM.442] Read value: F4
    [5/12/2017 4:01:09 PM.442] Setting value of console variable "ConsoleKey" to stored value.
    [5/12/2017 4:01:09 PM.443] Console key has been set to F4 (key code: 115)
    [5/12/2017 4:01:09 PM.443] Initializing console variable "PluginTimeoutThreshold".
    [5/12/2017 4:01:09 PM.443] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [5/12/2017 4:01:09 PM.453] Read value: 10000
    [5/12/2017 4:01:09 PM.454] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [5/12/2017 4:01:09 PM.454] Initializing console variable "AlwaysShowConsoleOutput".
    [5/12/2017 4:01:09 PM.461] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [5/12/2017 4:01:09 PM.462] Read value: <null>
    [5/12/2017 4:01:09 PM.470] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
    [5/12/2017 4:01:09 PM.477] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
    [5/12/2017 4:01:09 PM.483] Read value: <null>
    [5/12/2017 4:01:09 PM.484] Initializing console variable "ShowOnScreenWarnings".
    [5/12/2017 4:01:09 PM.490] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
    [5/12/2017 4:01:09 PM.503] Read value: <null>
    [5/12/2017 4:01:09 PM.503] Console initialized
    [5/12/2017 4:01:09 PM.503] Initializing forms manager
    [5/12/2017 4:01:09 PM.516] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V
    [5/12/2017 4:01:09 PM.521] ================ RAGE Plugin Hook ================
    [5/12/2017 4:01:09 PM.531] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
    [5/12/2017 4:01:09 PM.534] Checking game support
    [5/12/2017 4:01:09 PM.716] Product name: Grand Theft Auto V
    [5/12/2017 4:01:09 PM.734] Product version: 1.0.1032.1
    [5/12/2017 4:01:09 PM.751] Is steam version: True
    [5/12/2017 4:01:09 PM.752] Initializing DirectX
    [5/12/2017 4:01:09 PM.771] Initializing Direct3D
    [5/12/2017 4:01:09 PM.790] Loading C:\WINDOWS\system32\d3d11.dll
    [5/12/2017 4:01:09 PM.812] Loaded at 0x7FFDD91F0000
    [5/12/2017 4:01:09 PM.825] D3D11CreateDeviceAndSwapChain at 0x7FFDD9255170
    [5/12/2017 4:01:09 PM.826] Creating Direct3D 11 device and swap chain
    [5/12/2017 4:01:09 PM.892] Attempting feature level 10_1
    [5/12/2017 4:01:09 PM.960] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
    [5/12/2017 4:01:09 PM.989] Swap Chain created: 0x23FE375E300
    [5/12/2017 4:01:09 PM.995] Swap Chain VTable: 0x23FE375E300
    [5/12/2017 4:01:09 PM.995] Swap Chain VTable_2: 0x7FFDDE4BC018
    [5/12/2017 4:01:10 PM.001] 0x575655FFF9E045E9;0x5741564155415441;0xEC8148D9246C8D48
    [5/12/2017 4:01:10 PM.002] D3D11Present: 0x7FFDDE462140
    [5/12/2017 4:01:10 PM.002] D3D11ResizeBuffers: 0x7FFDDE4747B0
    [5/12/2017 4:01:10 PM.002] D3D11ResizeTarget: 0x7FFDDE4B47A0
    [5/12/2017 4:01:10 PM.014] D3D11SetFullscreenState: 0x7FFDDE47B7E0
    [5/12/2017 4:01:10 PM.045] Direct3D initialized
    [5/12/2017 4:01:10 PM.053] Initialized DirectX
    [5/12/2017 4:01:10 PM.054] Direct3D watcher thread spawned
    [5/12/2017 4:01:10 PM.667] Getting device
    [5/12/2017 4:01:10 PM.680] Retrieved device
    [5/12/2017 4:01:10 PM.681] Creating wrapper
    [5/12/2017 4:01:10 PM.754] Wrapper created
    [5/12/2017 4:01:10 PM.766] Effect created
    [5/12/2017 4:01:10 PM.766] Creating buffer
    [5/12/2017 4:01:10 PM.773] Created buffer
    [5/12/2017 4:01:10 PM.778] Creating blend state
    [5/12/2017 4:01:10 PM.782] Created blend state
    [5/12/2017 4:01:10 PM.796] Done with creation
    [5/12/2017 4:01:10 PM.846] Initializing texture system.
    [5/12/2017 4:01:10 PM.861] Initializing texture system; phase 1
    [5/12/2017 4:01:10 PM.863] Initializing texture system; phase 2
    [5/12/2017 4:01:10 PM.871] Initializing texture system; phase 3
    [5/12/2017 4:01:10 PM.888] Initializing texture system; phase 4
    [5/12/2017 4:01:10 PM.897] Initializing texture system; phase 5
    [5/12/2017 4:01:10 PM.905] Initializing texture system; phase 6
    [5/12/2017 4:01:10 PM.923] Initializing texture system; phase 7
    [5/12/2017 4:01:10 PM.950] Initializing texture system; phase 8
    [5/12/2017 4:01:10 PM.961] Initializing texture system; phase 9
    [5/12/2017 4:01:10 PM.966] Initializing texture system; phase 10
    [5/12/2017 4:01:10 PM.971] Initializing texture system; phase 11
    [5/12/2017 4:01:10 PM.976] Initializing texture system; phase 12
    [5/12/2017 4:01:10 PM.983] Initializing texture system; phase 13
    [5/12/2017 4:01:10 PM.987] Initializing texture system; phase 14
    [5/12/2017 4:01:15 PM.060] Direct3D watcher thread ended
    [5/12/2017 4:01:42 PM.215] LoadingScreenMsg: Initializing game support
    [5/12/2017 4:01:42 PM.470] Initializing game support
    [5/12/2017 4:01:42 PM.942] LoadingScreenMsg: Velocity limit removed
    [5/12/2017 4:01:43 PM.336] Compatibility level: 0
    [5/12/2017 4:01:43 PM.337] Supported version detected
    [5/12/2017 4:01:43 PM.340] ==================================================
    [5/12/2017 4:01:43 PM.343] LoadingScreenMsg: Patching code
    [5/12/2017 4:01:43 PM.594] LoadingScreenMsg: Waiting for game initialization
    [5/12/2017 4:01:43 PM.847] Waiting for game initialization
    [5/12/2017 4:01:43 PM.949] LoadingScreenMsg: Initializing core
    [5/12/2017 4:01:44 PM.205] Initializing hook
    [5/12/2017 4:01:44 PM.206] LoadingScreenMsg: Completing interoperability
    [5/12/2017 4:01:44 PM.461] Completing interoperability
    [5/12/2017 4:01:44 PM.464] Initialization code 1.
    [5/12/2017 4:01:44 PM.466] Initialization code 2.
    [5/12/2017 4:01:44 PM.472] Initialization code 3.
    [5/12/2017 4:01:44 PM.479] 1 Address: 0x00007FF660223E1C
    [5/12/2017 4:01:44 PM.480] Calling func 1
    [5/12/2017 4:01:44 PM.496] 2 Address: 0x00007FF660D14DDA
    [5/12/2017 4:01:44 PM.499] 3 Address: 0x00007FF65F835CB6
    [5/12/2017 4:01:44 PM.527] Address: 0x00007FF660D14D78
    [5/12/2017 4:01:44 PM.530] Unknown var: 0x00007FF661C67D00
    [5/12/2017 4:01:44 PM.532] Initialization code 4.
    [5/12/2017 4:01:44 PM.535] Initialization code 5.
    [5/12/2017 4:01:44 PM.537] Completing interoperability, phase 1
    [5/12/2017 4:01:44 PM.539] Completing interoperability, phase 2
    [5/12/2017 4:01:44 PM.540] Completing interoperability, phase 3
    [5/12/2017 4:01:44 PM.542] Completing interoperability, phase 4
    [5/12/2017 4:01:44 PM.545] Completing interoperability, phase 5
    [5/12/2017 4:01:44 PM.550] Completing interoperability, phase 6
    [5/12/2017 4:01:44 PM.551] Completing interoperability, phase 7
    [5/12/2017 4:01:44 PM.551] LoadingScreenMsg: 
    [5/12/2017 4:01:44 PM.802] LoadingScreenMsg: Loading Story Mode
    [5/12/2017 4:01:57 PM.483] LoadingScreenMsg: Loading and Populating Game World
    [5/12/2017 4:01:57 PM.736] LoadingScreenMsg: 
     
     
     
     
     
     
    Please help in anyway you can. I really just want to play without encountering another, FUCKING problem.
  3. Like
    mca0004 got a reaction from FCV96 in Favorite Police Vehicle?   
    1977 Dodge Monaco, 

  4. Like
    mca0004 got a reaction from FCV96 in The Mind-Boggling Classic Cop Car Thread   
    I forgot to add my classic cars, lol.

     

     
    Hey don't judge, these are from the 60s :{D
  5. Like
    mca0004 got a reaction from Bullboy in [WIP] Rescue Mod V (FD, EMS, LifeGuard)   
    Now that you can edit vehicle models and change the textures, and add them as stand alone vehicles, will you be adding engines with different company numbers and maybe based on different vehicles? As well as adding truck companies? Or will you leave this to the other modders?
    Also, if you need a voice actor for the dispatcher (which I recommend you do considering the computer voice is both annoying and unrealistic) I'll gladly do it for free! C :
  6. Like
    mca0004 got a reaction from Slushy in [WIP] Rescue Mod V (FD, EMS, LifeGuard)   
    Now that you can edit vehicle models and change the textures, and add them as stand alone vehicles, will you be adding engines with different company numbers and maybe based on different vehicles? As well as adding truck companies? Or will you leave this to the other modders?
    Also, if you need a voice actor for the dispatcher (which I recommend you do considering the computer voice is both annoying and unrealistic) I'll gladly do it for free! C :
  7. Like
    mca0004 got a reaction from Cucamonga in [WIP] Rescue Mod V (FD, EMS, LifeGuard)   
    Now that you can edit vehicle models and change the textures, and add them as stand alone vehicles, will you be adding engines with different company numbers and maybe based on different vehicles? As well as adding truck companies? Or will you leave this to the other modders?
    Also, if you need a voice actor for the dispatcher (which I recommend you do considering the computer voice is both annoying and unrealistic) I'll gladly do it for free! C :
  8. Like
    mca0004 got a reaction from 1supermiguel in The Final Countdown - LSPDFR Trailer 2   
    ​Scripting instead of coding.
  9. Like
    mca0004 got a reaction from Bearishhh in The Final Countdown - LSPDFR Trailer 2   
    ​Scripting instead of coding.
  10. Like
    mca0004 got a reaction from RDWAIFU in The Final Countdown - LSPDFR Trailer 2   
    ​Scripting instead of coding.
  11. Like
    mca0004 got a reaction from LukeD in The Final Countdown - LSPDFR Trailer 2   
    ​Scripting instead of coding.
  12. Like
    mca0004 got a reaction from AndyKrause in The Final Countdown - LSPDFR Trailer 2   
    ​Scripting instead of coding.
  13. Like
    mca0004 got a reaction from modest in Coincidence or Not.   
    Here i Melbourne if there was 8 to 10 gunshots you can bet that every police officer in the city will be there. Probable also the media, the C.I.R.T. teams, maybe S.O.G.
  14. Like
    mca0004 got a reaction from Deactivated Member in Lundy's Video Thread   
    ​This is so awesome I'm dying! Xp
  15. Like
    mca0004 got a reaction from Deactivated Member in Lundy's Video Thread   
    Next one you could do is "N.O.O.S.E.", a parody of "S.W.A.T." and I mean the 70s TV show, not the shitty movie!
  16. Like
    mca0004 got a reaction from Fiskey111 in LSPDFR Announcement + Preview   
    ​God dammit! Now you've got me excited for something that might not actually happen!
  17. Like
    mca0004 got a reaction from vynlthrash in LSPDFR Announcement + Preview   
    ​God dammit! Now you've got me excited for something that might not actually happen!
  18. Like
    mca0004 got a reaction from TheUniT in LSPDFR Announcement + Preview   
    ​God dammit! Now you've got me excited for something that might not actually happen!
  19. Like
    mca0004 got a reaction from ROBDABANKLAITH in LSPDFR Announcement + Preview   
    ​God dammit! Now you've got me excited for something that might not actually happen!
  20. Like
    mca0004 got a reaction from LtFlash in The Mind-Boggling Classic Cop Car Thread   
    I forgot to add my classic cars, lol.

     

     
    Hey don't judge, these are from the 60s :{D
  21. Like
    mca0004 got a reaction from Deactivated Member in Favorite Police Vehicle?   
    1977 Dodge Monaco, 

  22. Like
    mca0004 got a reaction from Deactivated Member in Vehicles to Mod when GTA V comes to PC   
    I would f***ing love to see this in game: 

     
    Of course, you would have to make it say "Los Santos" instead of "Los Angeles" But that's kind of obvious.
     
    Also:

     
    I'm not even joking ._.
     

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