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0sc4r

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Everything posted by 0sc4r

  1. can you add airplane hijack by gangs or mafia whoever you want and some of the airport employee are also part of it but pretend to be not
  2. You can also add ambient event like car crash and powerline down without 911 call. A good callout could be like protest blocking the road and you have to try to control them
  3. drug raid would be cool school shootout can be cause by young ballas and other gang member. For example like gang battles or they just want to kill oh and for some situation some pedestrian or whoever you want became hostage and even a human shield and you have to save them
  4. thank you for planning on making this callout school shootout would be great too since there is a school in los santos
  5. for some reason my emis doesn't show in game i have move it up forward like gump had said please help
  6. its a good idea to add in sometime the drug deals could lead to ambush just by sitting there so officer has to be caution of the surrounding
  7. Really awesome feature defintly follow this thread
  8. the word interceptor on the right are place wrong. it should always be on the front. and the font are wrong here are good example:
  9. i am sorry but i don't know what cause the problem, sorry man
  10. you have to change the ambulance siren tone in x64/audio/sfx/resident not in the carvariation
  11. Suggestion add in the off road unit patrol uniform from LAPD its pretty cool since i am making a police dirt bike
  12. hey i am looking for someone to convert for me cars from gta iv to gta v for my upcoming vehicle modification. doesn't have to be one day finish take your time to convert it thanks in advance
  13. But what if i want to keep everything seperate so i can change the position later if I don't like it in game. And some part shows up but not in correct position in game but correct in zmod and yft. Some emissive flash so dark but the same flash correctly and its was place right next it (did move the emis in front of glass in material browser)
  14. Vehicle do get attach to the flatbed in game if the mod was replace for towtruck then it needs a meta. Idk which meta thou
  15. Unknown object name "misc_lights". Using random ID: it might not work correctly in game script. Unknown object name "cright_L0". Using random ID: it might not work correctly in game script. Unknown object name "cleft_L0". Using random ID: it might not work correctly in game script. Unknown object name "antennas". Using random ID: it might not work correctly in game script. Unknown object name "misc_fig_1". Using random ID: it might not work correctly in game script. Unknown object name "misc_fig_1". Using random ID: it might not work correctly in game script. Unknown object name "equipment". Using random ID: it might not work correctly in game script. Unknown object name "alpr F". Using random ID: it might not work correctly in game script. Unknown object name "alpr B". Using random ID: it might not work correctly in game script. Unknown object name "clippy". Using random ID: it might not work correctly in game script. Unknown object name "consolecustom". Using random ID: it might not work correctly in game script. Unknown object name "setina". Using random ID: it might not work correctly in game script. Unknown object name "mount". Using random ID: it might not work correctly in game script. Unknown object name "Flashlight_L0". Using random ID: it might not work correctly in game script. Unknown object name "Radar". Using random ID: it might not work correctly in game script. Unknown object name "base1". Using random ID: it might not work correctly in game script. Unknown object name "GenesisII". Using random ID: it might not work correctly in game script. Unknown object name "base". Using random ID: it might not work correctly in game script. Unknown object name "lightbar". Using random ID: it might not work correctly in game script. Unknown object name "misc_h_L0". Using random ID: it might not work correctly in game script. Unknown object name "glass_L0". Using random ID: it might not work correctly in game script. Unknown object name "box blue". Using random ID: it might not work correctly in game script. Unknown object name "glass blue ". Using random ID: it might not work correctly in game script. Unknown object name "dominator". Using random ID: it might not work correctly in game script. Unknown object name "dominator_L0". Using random ID: it might not work correctly in game script. Unknown object name "stand_L0". Using random ID: it might not work correctly in game script. Unknown object name "dominator_L0". Using random ID: it might not work correctly in game script. Unknown object name "stand_L0". Using random ID: it might not work correctly in game script. Unknown object name "dominator_L0". Using random ID: it might not work correctly in game script. Unknown object name "stand_L0". Using random ID: it might not work correctly in game script. Unknown object name "box red". Using random ID: it might not work correctly in game script. Unknown object name "glass red". Using random ID: it might not work correctly in game script. Unknown object name "spotlight". Using random ID: it might not work correctly in game script. Unknown object name "fedsig/soundoff". Using random ID: it might not work correctly in game script. Unknown object name "glass". Using random ID: it might not work correctly in game script. Unknown object name "handle". Using random ID: it might not work correctly in game script. Unknown object name "fedsig/soundoff". Using random ID: it might not work correctly in game script. Unknown object name "glass". Using random ID: it might not work correctly in game script. Unknown object name "handle". Using random ID: it might not work correctly in game script. Unknown object name "tir6". Using random ID: it might not work correctly in game script. Unknown object name "tirAmberTint_L0". Using random ID: it might not work correctly in game script. Unknown object name "glasstirAmberTint_L0". Using random ID: it might not work correctly in game script. Unknown object name "tirAmberTint_L0". Using random ID: it might not work correctly in game script. Unknown object name "glasstirAmberTint_L0". Using random ID: it might not work correctly in game script. Exported all lods. Hierarchy elements: 109. Collision elements: 19. Materials used: 72. Embedded textures: 0. someone please help i put everything into the chassis but it give me this error and some object doesn't work correctly in game
  16. No, i will try to look for it can you tell me where its is so i can find it faster
  17. can someone please help me i have been working on my car for over a month and now its the final moment and i try to export but it just crash i don't know why. some one please help me ASAP please please
  18. 11 crown vic or what year 11 crown vic or what year
  19. hey i can help which car model do you want
  20. damn, i have been waiting for this for such a long time, can i be a part of beta tester because i am making a lot of escort vehicle and especially secret service vehicle
  21. reinstall your game

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