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Destroyer11687

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  1. Like
    Destroyer11687 got a reaction from OblongGaming in LSPDFR 0.4 - Coming February, 2019   
    @Sam perhaps this is an unusual question, but will this require all the dlcpacks? I like to modify my dlclist.xml and take out the dlc packs after patchday13ng so they don’t load. This allows me to still use EUP while trimming the memory usage down a bit on the game. I find that my gameplay is smoother with all the vehicle mods I have and such when I do this. Will this update require the full dlclist? Thanks! 
  2. Like
    Destroyer11687 reacted to PolGuin255 in LSPDFR 0.4 - Coming February, 2019   
    How can one of the best topics to date on this website, still attract small minded people such as you ? Your ignorance is disgusting...and to be brutally honest , ungrateful. 
     
    However , 
    Fantastic news, cant wait for this, truly amazing work from what i have seen within the previews,  itching to start playing !
     
     
  3. Like
    Destroyer11687 reacted to Reddington in LSPDFR 0.4 - Coming February, 2019   
    You have nothing to fear, we've always known. 😛
  4. Like
    Destroyer11687 reacted to UnknownBastion in LSPDFR 0.4 - Coming February, 2019   
    I have to say, I am a little worried about the whole stats thing. Now people will see how I truly play as a cop. 😂 
  5. Like
    Destroyer11687 reacted to Reddington in LSPDFR 0.4 - Coming February, 2019   
    Note: This is my personal take on it, I'm not speaking for the team
     
    I don't see this as ever happening, mainly because North Yankton is not viable for legitimate play.  R* only made the bare essentials of North Yankton for what was needed for the story.  Jeff Favignano has done a few patrols up there, and as seen in his videos, there are some roads where the cars just drive off the edge of the map or disappear. 
     
     
    This is AMAZING!!!!!  I love roleplaying my off duty life, and always drive my personal vehicle to the station.  Thanks for doing this!
     
  6. Like
    Destroyer11687 reacted to LMS in LSPDFR 0.4 - Coming February, 2019   
    Yes, you will have a personal vehicle at your house.
  7. Like
    Destroyer11687 reacted to Sam in LSPDFR 0.4 - Coming February, 2019   
    So, it's been a while since we've provided an update on LSPDFR 0.4.  As you might've guessed from the title, though, there's a good reason for this...  It has taken us a lot of work to get to this point, and in the last couple of months alone we've made hundreds and hundreds of changes.  Anyway, here we are - who knows how many months late - but we're here.  No riddles, no treasure hunts, no @MSA (at least I'm pretty sure they're not here), but straight to the point!  We can now confirm that we'll be releasing LSPDFR 0.4 in February, 2019.  
     
    Anyway... with the scary part out of the way, I wanted to take the opportunity to explain ourselves a little.  No, @LMS wasn't renditioned to an IAA black site, no I didn't fall victim to the Orbital Cannon, and no...  the ghost of @ineseri didn't drive a train into us.  Perfectly plausible scenarios given our silence about 0.4 as of late, but we're actually still alive.  Instead, we've been pretty busy rushing to the finish line as far as 0.4 is concerned, and to complement the big news above, we thought we'd throw in a couple of sweeteners below to show just how much 0.4 is going to change things. 
     
    We've talked a lot about our Character system in LSPDFR 0.4.  It's one of the biggest changes to the mod, but we also think it represents an entirely new direction in general.  I say this because, not only does it allow us to have a bunch of really cool stuff natively integrated into the mod, like customizing a character, but it also lets us have a bunch of other really cool stuff natively integrated into the mod!  Having your own character dials up the immersion quite substantially, but we wanted to take things to another level.  We thought, for example, wouldn't it be cool if instead of spawning as Franklin in Franklin's house, you could instead, say, I don't know?  Actually spawn as your own character, in their house.  Or maybe, instead of switching to Trevor and your camera panning down to him being pursued by the LSPD, you could switch to one of your other characters, and "Google Earth" down to them being the LSPD. 
     
    LSPDFR 0.4 introduces a fully functional GTA Online Apartment to single-player, complete with transition sequences, working interactions and more Steve Haines than you can handle.
     
    It's not just that, though, we really wanted to dial it up.  Having your own character, them having an apartment, switching, customizing, it's all cool, right?  But you might be thinking, what's the point?  These are "multiplayer features".  And sure, LSPDFR is and most likely always will be a single-player mod, but that doesn't mean we can't think outside of the box every once in a while. 
     
    Recently, @Cyan, in addition to all of her work on the website, has also been developing an all new framework called LSPDFR Sync.  LSPDFR Sync lets you connect up to your LSPDFR.com account in-game, and you can then synchronize your LSPDFR characters with your LSPDFR.com profile.  To top it off, we've brought back statistics too.  Ever wanted to know how many shots your character has fired?  It's as simple as taking a look at your character's profile on the site - which, we should add, you can actually edit.
     

     

     
    LSPDFR Sync provides all-new, seamless connectivity with your LSPDFR.com profile.
     
    And frankly, it doesn't even end there.  When I said before that we wanted to dial the immersion up to the max, I guess I lied.  What I actually meant to say was that we'd just ripped the dial clean off the controls, strapped it to a rocket, and sent the damn thing up to the moon.  Not only can you now create a character, customize them, share them, spawn as them...  You can actually do things as them too!  Like, actual game things.  Ever wanted to run the triathalon as your LSPDFR Character?  Now you can.  Or, how about practicing with your sidearm down at the range?  Yep, got that too.  Simply want a can of sprunk from a vending machine?  No problem.
     

     
    With the introduction of a new innovative system by @LMS, it's now possible to do many of the single-player minigames while playing as your LSPDFR Character.
     
    Of course, with the Character system, and all of the features that come with it, being such a huge part of LSPDFR 0.4 it'd be easy to forget that this is a police mod.  Indeed, I think we almost did given the grotesquely gargantuan amount of work that has gone into it.  Fear not, though, as we have also been working on some incredible new gameplay features too, including massive improvements to interaction with suspects and people that you arrest.
     
    LSPDFR 0.4 introduces, in a game-changing way, the ability to take hold of and drag arrested suspects.  Yes, we know that there's some great API mods which have held the fort, and we're grateful for that, but this is something we wanted to get absolutely right, and indeed, we think the result is simply stunning.  The possibilities are pretty far-reaching too and encompass just about everything from shoving suspects up against cruisers, to personally escorting them into their cells.  
     

     

     
    No, these aren't cutscenes.  No, they're not edited screenshots.  With 0.4, this is real.
  8. Like
    Destroyer11687 got a reaction from AlexanderK. in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Wow, I took a big break and have just come back, and I just saw that you’re taking your leave. Thank you so much for all of your mods and hard work! I bought a PC just for lspdfr, and I cannot imagine my enjoyment being what it was without your mods. You truly brought life to lspdfr and made it so much more realistic and easy to use. I will miss seeing your creations, but I wish you only the best as you go forward. Take care!!
  9. Like
    Destroyer11687 got a reaction from Albo1125 in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Wow, I took a big break and have just come back, and I just saw that you’re taking your leave. Thank you so much for all of your mods and hard work! I bought a PC just for lspdfr, and I cannot imagine my enjoyment being what it was without your mods. You truly brought life to lspdfr and made it so much more realistic and easy to use. I will miss seeing your creations, but I wish you only the best as you go forward. Take care!!
  10. Like
    Destroyer11687 got a reaction from BigAmerican in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Wow, I took a big break and have just come back, and I just saw that you’re taking your leave. Thank you so much for all of your mods and hard work! I bought a PC just for lspdfr, and I cannot imagine my enjoyment being what it was without your mods. You truly brought life to lspdfr and made it so much more realistic and easy to use. I will miss seeing your creations, but I wish you only the best as you go forward. Take care!!
  11. Like
    Destroyer11687 got a reaction from t0y in New Rockstar statement on modding   
    Thanks @t0y for putting up the petition. This is fantastic news! I see SHV is already updated. It may be a little more of a rocky road, but this is really awesome news! Hopefully take-two learns that they can't just pull this shit Willy-nilly and not expect a huge backlash.
  12. Like
    Sure, the version I reviewed is in my review, but it would be nice to reward an author who makes the effort to fix their mistakes with a better review. Having a permanent score prohibits people from doing that and it just seems outdated.  Other sites have the functionality built in, I just don't see why LCPDFR.com doesn't, that's all.
    I hear you. I realize I went on the offensive and bit back. I am sorry. I wanted to work it out over PM, but you ended the conversation and I felt dismissed and I was angry. I wish I hadn't put down such a negative score though.
     
    You do amazing work, and I have no intention of ruining the hard work you do. I myself felt ignored in bringing legitimate issues to your attention, and to be told that it was essentially just a matter of me figuring it out on my own didn't seem to own the problem. I am more than willing to say when I just goofed and was putting files in the wrong place, but several people were raising concerns, and I didn't feel that you were validating those who spoke up. 
     
    I really appreciate you taking the time to look into it and fix the issue and I look forward to what you bring in the future. Thanks for all your work.
  13. Like
    There have been several files that the author's made no indication of updating and so I left a review score based on their current work, but then they do end up updating and deserve a higher score than the one given. Can we please be given the option of changing our scores?
     
    Thanks!
  14. Like
    I am looking for a bit more information then just how to mod the default gta v cars. I would like to create crown Vic's, chargers, fpiu', etc. etc., but I don't know where to find these assets to use in zmodeler3. Thanks in advance to anyone who can help me.
  15. Like
    Destroyer11687 got a reaction from scot619 in Stop command (E) not working   
    I'd call that more of a work-around instead of a fix. It's rather silly though because the cop still shouts like he's pointing a gun at the suspect. But yes, it is better than nothing and I have been using it. 

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