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Constable Lego

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Reputation Activity

  1. Like
    Constable Lego got a reaction from deeman in How do you backup your game?   
    Install Albo's modding pack: 
    Makes it so much easier. 
  2. Like
    Constable Lego got a reaction from Carrythxd in Your best LSPDFR screenshots?   
  3. Like
    Constable Lego got a reaction from kas4107 in Your best LSPDFR screenshots?   
  4. Like
    Constable Lego got a reaction from Met Corleone in Your best LSPDFR screenshots?   
  5. Like
    Constable Lego got a reaction from Deactivated Member in Your best LSPDFR screenshots?   
  6. Like
  7. Like
    Constable Lego reacted to Carrythxd in Your best LSPDFR screenshots?   
  8. Like
    I cant upload pictures to the gallery itll say complete but when I click upload it just stays there, not sure if that's similar to your issue
  9. Like
    Are you using NVR?  If so, go into the NVR dlc named "emissives", delete "firetruk", "riot", "pranger" and "sheriff".  It'll work now.
  10. Like
    Constable Lego got a reaction from Carrythxd in Your best LSPDFR screenshots?   
    Just experimenting with gifs. 


  11. Like
    Constable Lego reacted to Reconjack751 in E.U.P Reskin   
    Hello, and I was wondering if someone could Reskin the Blaine County skins to the looks of Alameda County Sheriff. 
     
    Thanks, Officerjack.








  12. Like
    Constable Lego got a reaction from MichalHa in LSPDFR - GTA 5 SocialClub Edition   
    Yes
  13. Like
    Constable Lego reacted to Reddington in Texas school shooting   
    Last time I checked, the US government was sitting in their rocking chair and gleefully watching as those with mental health are neglected. 
     
     


     
    Obviously, yes, we should treat others kindly, and most people do.  However, this saying is as wrong as can be. You can treat 100 people kindly and still run into assholes who could care less about your feelings.  I'm not saying people should be assholes to each other, but telling someone to treat another the way they want to be treated does not yield the results you desire, and could easily be a two way street.
     


     
    You do realize this would only exaggerate the problem in the event of an emergency, right?  Not to mention this is a huge violation of the fire code for a building like this.  This would never work, and you know what?  You help the shooter.  He's guarding the only way in, and now has literally every single person in the building as a hostage.  They may be able to break windows, but in situations like this, most people don't even consider that.  Also consider this, say there's an active shooter.  Everyone panics and begins running for the front door, the only door.  The shooter knew this was the only door, and is standing and waiting with his gun pointed.  What you're suggesting is a human meat grinder and would only help the perpetrator and harm everyone else.
     
     


     
    I don't know if school resource officers are required by law or if it's a 'at the school's request' thing, so I'm going to base this response off both scenarios.
     
    1)  The officer is required at the school.  You do understand that the SRO does a lot more than just stay at their desk and wait to be called, right?  When I was in school, our SRO was actively walking around and keeping an eye on things when he had free time.  You would be severely limiting his job if you required him to stand at the front door all day long.
     
    2) Officers are not required to be at the school.  This would mean one particular officer now has to spend his entire time just standing at the front of a school entrance.  Is that something you'd happily do?  Would you be happy that you went through the academy just to end up being an over priced security guard?
     
     


     
    You and I grew up in very different places then.  Our school doors were locked except for the main door, and people freely came in and out.  There was a front door attendant/check in person, but it was lax. 
     
     


     
    I had to re-read this a few times to see if I read it right.  Your answer to standing up to bullying is by having armed police everywhere?  'Cause that's how it is for a courthouse.    Furthermore, the whole "just stand up to bullies" garbage doesn't work at all.  More times than not, standing up to them gets you in trouble and makes them madder.  I know this from personal experience. I was bullied a lot, told the teachers, tried to get things handled the right way and whadd'ya know?  Nothing was done except a slap on the wrist.  It is always chalked up as "kids being kids", and the adults don't seem to understand how bad it is, and that it goes far beyond kids being kids.
     
    Anyone who ever says "just stand up to bullies", or anything that is deemed was minimizing the bullying, the bully, or the situation, either has never been bullied before, doesn't understand bullying, or was bullied but not to the same extent as others. I mean no offense by that, but speaking from my experience, minimizing the entire thing is just slapping the victim in the face and essentially saying "Grow the fuck up, it happens to everyone".  That is wrong!
     


     
    Do you know this for certain?  Have you seen the future and know a mental health law would fail?  As it is, there are thousands of those mentally ill that are homeless and on the street.  Their family doesn't give a shit, the government doesn't give a shit.  No one does, it's why they are homeless and regarded as "filth" by most.  If we could get everyone on the same page, I believe we could actually help those that are mentally ill.  I believe we could prevent a tragedy and help someone who needs it.
     
    Thanks for your quote, but this isn't a movie, a show, a book, anything fake.  This is real life, and that whole "evil to prevail" thing doesn't apply here.  At all.
     
  14. Like
    Constable Lego reacted to AGermanMan in Your best LSPDFR screenshots?   
  15. Like
    Constable Lego reacted to 9Lincoln20 in Your best LSPDFR screenshots?   
  16. Like
    Constable Lego reacted to 9Lincoln20 in Your best LSPDFR screenshots?   
  17. Like
    I'm not at the point where I'm even remotely comfortable releasing this (unless someone really, really wants it) but it's my first attempt and I'm fairly happy. Looking at it I'll probably change the front bumper back to white, and I still need to add a few more little things, but I'm fairly happy with the result so far.
     
     

  18. Like
    Constable Lego got a reaction from KevinHopz in playstation 4 modding   
    Heh. Judging from Twitter, YouTube comments, and GTAForums something tells me the OIV team are going to regret mentioning PS4. 
    Just a sea of 'how do i get this to work on my ps4?!?!?!?' 
  19. Like
    Constable Lego reacted to Sam in LSPDFR 0.4 - The Technology   
    This is the third part of our LSPDFR 0.4 Preview Series.  Not caught up yet?  Check out the initial announcement here: https://www.lcpdfr.com/forums/topic/81745-lspdfr-04-announcement-first-preview
     
    So, this article is a little bit different than most.  Recently, a number of people have expressed an interest in hearing some more details about the technology behind LSPDFR 0.4, including some of the developments that we've made with respect to artificial intelligence in the mod and also perhaps some more information about the ways in which LSPDFR 0.4 can be customized through code.  While exact details like this are a little difficult to provide as plans can, and often do, change - we've gathered together a number of new systems and features to present here which we think both developers and players alike will be looking forward to.
     
     
    The Crime System
     
    To start with, one of the new systems that we've introduced in LSPDFR 0.4 is the not-very-originally-named Crime System.  The Crime System was originally developed as an expansion of what we had previously done in LCPDFR 1.0 where players could press ALT + E to 'call in' things that had happened, with the key example being a suspect taking off from a traffic stop - units wouldn't respond until it had been called in.
     
    This is back in LSPDFR 0.4, but with a big twist.  The Crime System recognises a number of different events which could take place in-game (called Crime Events), such as a person firing a weapon, a car being stolen or somebody being run over.  Each time one of these things (and a couple of others) happens in-game, it's picked up by LSPDFR so that our systems can react to it.  This gives us similar functionality to LCPDFR 1.0, where if you're attacked by a criminal then you're able to report this and the criminal will be targeted properly by other units, but it also opens up some new possibilities that we've added for LSPDFR, including the ability for nearby civilians to actually call 911 if they witness a crime.
     

     
    The Crime System allows for far greater interaction with GTA V's rich environment, providing a more dynamic experience during patrols.
     
    The cool thing about this is that since GTA V is a very rich game in terms of the ambient environment, it's actually quite possible that crimes like this can take place in the game and we think it makes things a whole lot more immersive when you can actually react to them with the full support of LSPDFR behind you, rather than having to engage in a mad dash after someone in the vain hope that you'll catch up before they turn a corner and disappear! 
     
    Plus, the Crime System will be available in the API for LSPDFR 0.4, easily allowing developers to add new Crime Events by specifying the crime, victim and suspect.  This could be useful, for example, in a drunk driver callout where the player searches for the offending vehicle.  Once they've found it, they'll be able to report this to dispatch and trigger a pursuit, without the need for any additional code - a lot more convenient than having to handle this manually.
     
     
    Scenarios
     
    Sticking with the topic of improvements to a lot of the technology that powers LSPDFR, we've added all new functionality throughout the mod for custom Scenarios.  In general, we like to think of Scenarios as short ambient sequences which can just spontaneously happen within the world.  In addition to this, though, we also support Scenarios across a couple of our other systems, like both pursuits and traffic stops.  This opens up a bunch of new opportunities for gameplay as just like in real life, there's now so much more that could happen during a traffic stop.  Perhaps they exit their vehicle while you're approaching?  Do they have a weapon, or are they just angry and complaining?
     

     
    From 'routine' traffic stops gone totally wrong to suspects ditching their cars and bailing, Scenarios add all new depth to LSPDFR.
     
    The best bit about Scenarios, though, is that we've also added them to the LSPDFR 0.4 API, and while we've come up with a few of our own, we know that there's many developers who will knock it out of the park in their attempts to find new and interesting ways of enhancing the experience with Scenarios.   Be it by creating new situations that can happen during traffic stops, devising new ways that pursuit suspects will attempt to elude officers, or even by taking advantage of some of the other additions to 0.4, like the Crime System for example, to add a bunch of new ambient crimes throughout the game, we think that the new Scenario system will add much more depth and variety to LSPDFR.
     

     
    The scene after an escaped pursuit suspect's burned out vehicle was located.
     
     
    Artificial Intelligence
     
    Finally, in 0.4, we've re-worked a lot of our artificial intelligence.  We'll be sharing more details about these improvements, particularly as it relates to the overhauled pursuit system, in the near future but for now here's a taste of things to come, with some technical explanation, from our very own @LMS
     
     
    Stay tuned for more news about 0.4, coming soon.
  20. Like
    Constable Lego got a reaction from riss in playstation 4 modding   
    Heh. Judging from Twitter, YouTube comments, and GTAForums something tells me the OIV team are going to regret mentioning PS4. 
    Just a sea of 'how do i get this to work on my ps4?!?!?!?' 
  21. Like
    Thank you for the quick response, and for your, @Giordano's and @Constable Lego's help!
  22. Like
    Constable Lego got a reaction from Haanicz in Can I use ELS with base game vehicles?   
    What Pipeline said but it is possible to use ELS controls with the base game vehicles
     
  23. Like
    Constable Lego reacted to 9Lincoln20 in Your best LSPDFR screenshots?   
  24. Like
    SimpleTrainerV does this. Open it up (F3) and somewhere in the Options (I believe page 2) should be something saying "Key shortcuts" or "Enable/Disable keys" or something like this. Disable it.
     
    SimpleTrainerV is the culprit. You should open it up, and in the 2nd page of the options there should be saving like "Enable/Disable Key Shortcuts". Disable that. 
  25. Like
    Constable Lego got a reaction from Cameron Waller in 1980s California mods   
    Christ, could you both be anymore entitled? Lundy isn't obligated to release his/her models.
    It's easy to see why a lot of the good modellers have stopped releasing stuff when this is how the community acts. 

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