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Masterschwag

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Everything posted by Masterschwag

  1. Seriously, even if I can send someone the file and they can go over the hub axis info and look at it in game I would really appreciate it!
  2. I have added some real high quality calipers to a model in GTA 5 but in game 2 of them look like there falling off the rotors (see pic below). I have copied the axis from the respected wheels to the calipers and still show up wrong in game? To me it seems like the axis is still wrong but I have to use wheel axis for calipers so they move respectively with the tires and the rotors! NOTE: I added buffalo calipers at first and copied axis from respected wheels to calipers and they all worked perfect in game! EDIT: This only happens when im sitting in the vehicle? Somehow they are connected to suspension axis?
  3. I had all the vehshare files in place, I think I already made all the textures u included in this pack. This is very helpful for anyone new to Zmodeler3!
  4. Not sure what I did wrong but I imported my model along with your file here (as preload pack) and nothing shows up in material browser. The only thing that shows up is env.dds in my texture browser.
  5. You can only play the game for 72 hrs without internet/updating game! To continue playing after 72 hrs you need to turn back your clock on your computer! Not sure if this is necessary using RPH backup to play..
  6. Awesome! Thank u so much for the quick response!
  7. Does anyone know how to attach a wing (as extra) to the boot so that it moves with the boot but doesnt make the boot disappear when you toggle extra_4 off? I have the wing in the proper place in zmodeler and it shows up in the game correctly, but when I open boot it doesnt move up and down with the boot.
  8. Masterschwag posted a gallery image in GTA V Galleries
  9. Masterschwag posted a gallery image in GTA V Galleries
  10. Press 9 when u see evidence and it will put green blips where the items where thrown out!
  11. I installed correctly and even tried deleting albo's file and still not working... here is my rage log [6/23/2016 4:47:03 PM.465] Started new log on 6/23/2016 4:47:03 PM.465 [6/23/2016 4:47:03 PM.467] ==================================================================================================== [6/23/2016 4:47:03 PM.462] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log [6/23/2016 4:47:03 PM.467] Log verbosity: Verbose [6/23/2016 4:47:03 PM.469] Initializing input system [6/23/2016 4:47:03 PM.472] Initializing game console [6/23/2016 4:47:03 PM.477] Console key has been set to F4 (key code: 115) [6/23/2016 4:47:03 PM.536] Initializing console variable "SkipGameIntro". [6/23/2016 4:47:03 PM.536] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro [6/23/2016 4:47:03 PM.538] Read value: <null> [6/23/2016 4:47:03 PM.538] Initializing console variable "DisableRenderVersionText". [6/23/2016 4:47:03 PM.538] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [6/23/2016 4:47:03 PM.541] Read value: True [6/23/2016 4:47:03 PM.541] Setting value of console variable "DisableRenderVersionText" to stored value. [6/23/2016 4:47:03 PM.541] Initializing console variable "ConsoleKey". [6/23/2016 4:47:03 PM.541] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [6/23/2016 4:47:03 PM.542] Read value: F5 [6/23/2016 4:47:03 PM.542] Setting value of console variable "ConsoleKey" to stored value. [6/23/2016 4:47:03 PM.542] Console key has been set to F5 (key code: 116) [6/23/2016 4:47:03 PM.542] Initializing console variable "PluginTimeoutThreshold". [6/23/2016 4:47:03 PM.542] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [6/23/2016 4:47:03 PM.543] Read value: 10000 [6/23/2016 4:47:03 PM.543] Setting value of console variable "PluginTimeoutThreshold" to stored value. [6/23/2016 4:47:03 PM.543] Initializing console variable "AlwaysShowConsoleOutput". [6/23/2016 4:47:03 PM.543] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [6/23/2016 4:47:03 PM.543] Read value: <null> [6/23/2016 4:47:03 PM.543] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [6/23/2016 4:47:03 PM.543] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [6/23/2016 4:47:03 PM.543] Read value: <null> [6/23/2016 4:47:03 PM.543] Initializing console variable "ShowOnScreenWarnings". [6/23/2016 4:47:03 PM.544] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [6/23/2016 4:47:03 PM.544] Read value: <null> [6/23/2016 4:47:03 PM.544] Console initialized [6/23/2016 4:47:03 PM.544] Initializing forms manager [6/23/2016 4:47:03 PM.546] Version: RAGE Plugin Hook v0.40.952.8173 PUBLIC ALPHA for Grand Theft Auto V [6/23/2016 4:47:03 PM.550] ================ RAGE Plugin Hook ================ [6/23/2016 4:47:03 PM.554] Checking game support [6/23/2016 4:47:03 PM.785] Product name: Grand Theft Auto V [6/23/2016 4:47:03 PM.785] Product version: 1.0.757.4 [6/23/2016 4:47:03 PM.785] Is steam version: False [6/23/2016 4:47:03 PM.786] Initializing DirectX [6/23/2016 4:47:03 PM.787] Initializing Direct3D [6/23/2016 4:47:03 PM.788] Loading C:\WINDOWS\system32\d3d11.dll [6/23/2016 4:47:03 PM.788] Loaded at 0x7FFCC52F0000 [6/23/2016 4:47:03 PM.788] D3D11CreateDeviceAndSwapChain at 0x7FFCC5315800 [6/23/2016 4:47:03 PM.788] Creating Direct3D 11 device and swap chain [6/23/2016 4:47:03 PM.824] Swap Chain created: 0x37BA2B33E0 [6/23/2016 4:47:03 PM.825] Swap Chain VTable: 0x37BA2B33E0 [6/23/2016 4:47:03 PM.825] Swap Chain VTable_2: 0x7FFC8EF4B7F8 [6/23/2016 4:47:03 PM.825] 0xEC83485641C48B48;0xFFFFFEB840C74860;0x68894808588948FF [6/23/2016 4:47:03 PM.825] D3D11Present: 0x7FFC8EE2D210 [6/23/2016 4:47:03 PM.825] D3D11ResizeBuffers: 0x7FFC8EE2D5F0 [6/23/2016 4:47:03 PM.826] D3D11ResizeTarget: 0x7FFC8EE2A4E0 [6/23/2016 4:47:03 PM.826] D3D11SetFullscreenState: 0x7FFC8EE2D300 [6/23/2016 4:47:03 PM.832] Direct3D initialized [6/23/2016 4:47:03 PM.832] Initialized DirectX [6/23/2016 4:47:03 PM.833] Direct3D watcher thread spawned [6/23/2016 4:47:03 PM.834] Detected Windows 8.1 Windows 8 (64-bit) (6.3.9600.0)! [6/23/2016 4:47:04 PM.645] Getting device [6/23/2016 4:47:04 PM.646] Retrieved device [6/23/2016 4:47:04 PM.646] Creating wrapper [6/23/2016 4:47:04 PM.702] Wrapper created [6/23/2016 4:47:04 PM.706] Effect created [6/23/2016 4:47:04 PM.706] Creating buffer [6/23/2016 4:47:04 PM.707] Created buffer [6/23/2016 4:47:04 PM.707] Creating blend state [6/23/2016 4:47:04 PM.707] Created blend state [6/23/2016 4:47:04 PM.707] Done with creation [6/23/2016 4:47:04 PM.735] Initializing texture system. [6/23/2016 4:47:04 PM.735] Initializing texture system; phase 1 [6/23/2016 4:47:04 PM.736] Initializing texture system; phase 2 [6/23/2016 4:47:04 PM.741] Initializing texture system; phase 3 [6/23/2016 4:47:04 PM.741] Initializing texture system; phase 4 [6/23/2016 4:47:04 PM.750] Initializing texture system; phase 5 [6/23/2016 4:47:04 PM.751] Initializing texture system; phase 6 [6/23/2016 4:47:04 PM.753] Initializing texture system; phase 7 [6/23/2016 4:47:04 PM.754] Initializing texture system; phase 8 [6/23/2016 4:47:04 PM.756] Initializing texture system; phase 9 [6/23/2016 4:47:04 PM.756] Initializing texture system; phase 10 [6/23/2016 4:47:04 PM.759] Initializing texture system; phase 11 [6/23/2016 4:47:04 PM.759] Initializing texture system; phase 12 [6/23/2016 4:47:04 PM.761] Initializing texture system; phase 13 [6/23/2016 4:47:04 PM.761] Initializing texture system; phase 14 [6/23/2016 4:47:08 PM.833] Direct3D watcher thread ended [6/23/2016 4:47:23 PM.972] LoadingScreenMsg: Initializing game support [6/23/2016 4:47:24 PM.224] Initializing game support [6/23/2016 4:47:24 PM.756] LoadingScreenMsg: Velocity limit removed [6/23/2016 4:47:25 PM.008] Compatibility level: 0 [6/23/2016 4:47:25 PM.008] Supported version detected [6/23/2016 4:47:25 PM.009] ================================================== [6/23/2016 4:47:25 PM.009] LoadingScreenMsg: Patching code [6/23/2016 4:47:25 PM.260] LoadingScreenMsg: Waiting for game initialization [6/23/2016 4:47:25 PM.511] Waiting for game initialization [6/23/2016 4:47:25 PM.612] LoadingScreenMsg: Initializing core [6/23/2016 4:47:25 PM.863] Initializing hook [6/23/2016 4:47:25 PM.863] LoadingScreenMsg: Completing interoperability [6/23/2016 4:47:26 PM.114] Completing interoperability [6/23/2016 4:47:26 PM.114] Initialization code 1. [6/23/2016 4:47:26 PM.114] Initialization code 2. [6/23/2016 4:47:26 PM.115] Initialization code 3. [6/23/2016 4:47:26 PM.122] 1 Address: 0x00007FF61AB067F0 [6/23/2016 4:47:26 PM.122] Calling func 1 [6/23/2016 4:47:26 PM.139] 2 Address: 0x00007FF61B5C1EF2 [6/23/2016 4:47:26 PM.139] 3 Address: 0x00007FF61A135CBA [6/23/2016 4:47:26 PM.165] Address: 0x00007FF61B5C1E90 [6/23/2016 4:47:26 PM.165] Unknown var: 0x00007FF61C4B08B0 [6/23/2016 4:47:26 PM.165] Initialization code 4. [6/23/2016 4:47:26 PM.166] Completing interoperability, phase 1 [6/23/2016 4:47:26 PM.166] Completing interoperability, phase 2 [6/23/2016 4:47:26 PM.166] Completing interoperability, phase 3 [6/23/2016 4:47:26 PM.166] Completing interoperability, phase 4 [6/23/2016 4:47:26 PM.166] Completing interoperability, phase 5 [6/23/2016 4:47:26 PM.167] Completing interoperability, phase 6 [6/23/2016 4:47:26 PM.167] Completing interoperability, phase 7 [6/23/2016 4:47:26 PM.167] LoadingScreenMsg: [6/23/2016 4:47:26 PM.419] LoadingScreenMsg: Loading Story Mode [6/23/2016 4:47:42 PM.071] LoadingScreenMsg: Loading and Populating Game World [6/23/2016 4:47:42 PM.322] LoadingScreenMsg: [6/23/2016 4:47:46 PM.738] Initializing console variable "IsDeveloperModeEnabled". [6/23/2016 4:47:46 PM.738] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [6/23/2016 4:47:46 PM.739] Read value: False [6/23/2016 4:47:46 PM.739] Setting value of console variable "IsDeveloperModeEnabled" to stored value. [6/23/2016 4:47:46 PM.740] Initializing console variable "TimeScale". [6/23/2016 4:47:46 PM.740] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [6/23/2016 4:47:46 PM.740] Read value: <null> [6/23/2016 4:48:25 PM.278] <UNLOADED PLUGIN>: Initializing input system [6/23/2016 4:48:25 PM.279] <UNLOADED PLUGIN>: Initializing game console [6/23/2016 4:48:25 PM.280] <UNLOADED PLUGIN>: Initializing forms manager [6/23/2016 4:48:26 PM.600] <UNLOADED PLUGIN>: Initializing input system [6/23/2016 4:48:26 PM.601] <UNLOADED PLUGIN>: Initializing game console [6/23/2016 4:48:26 PM.602] <UNLOADED PLUGIN>: Initializing forms manager [6/23/2016 4:48:26 PM.879] --------------------------------------------------------------------- [6/23/2016 4:48:26 PM.879] LSPD FIRST RESPONSE [6/23/2016 4:48:26 PM.879] Version 0.3.1 [6/23/2016 4:48:26 PM.879] A G17 Media Modification [6/23/2016 4:48:26 PM.879] - Developed by LMS & Sam [6/23/2016 4:48:26 PM.879] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [6/23/2016 4:48:26 PM.879] © Copyright 2015-2016, G17 Media, www.lspdfr.com [6/23/2016 4:48:26 PM.879] --------------------------------------------------------------------- [6/23/2016 4:48:26 PM.879] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436) [6/23/2016 4:48:26 PM.879] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com [6/23/2016 4:48:26 PM.923] [6/23/2016 4:48:27 PM.016] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini [6/23/2016 4:48:27 PM.016] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini [6/23/2016 4:48:27 PM.018] Callouts: 250 [6/23/2016 4:48:27 PM.154] The Menu: 0.7.7 Launching... [6/23/2016 4:48:27 PM.160] The Menu: Loading XML File: Plugins\The Menu.xml [6/23/2016 4:48:27 PM.381] The Menu: Loading XML File: Plugins\The Menu\Templates\Weather.xml [6/23/2016 4:48:27 PM.407] The Menu: Loading XML File: Plugins\The Menu\Templates\Time.xml [6/23/2016 4:48:27 PM.683] [TRACE] Thread CopManager #1 initialized [6/23/2016 4:48:28 PM.019] The Menu: The remote server returned an error: (401) Unauthorized.

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