Everything posted by MattDV123
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Corona lighting
yea I found out its the default emissive car light in visual settings, thank you for the reply!! do you know how to disable an extra on a vehicle btw??
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Sheriff & FIB Replacement Pack - ELS Style Lights - 2013 Tahoe, 2013 Charger, 2011 CVPI
- 445 comments
- 108 reviews
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Sheriff & FIB Replacement Pack - ELS Style Lights - 2013 Tahoe, 2013 Charger, 2011 CVPI
- 445 comments
- 108 reviews
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unmarked carvariation
Can someone please give me the correct carvariation for a unmarked vehicle? i want it to spawn in a variety of colors like police4 does .I changed my files around and lost the variation that allows for a random color apon spawning all my unmarked cars are white only until I change the color myself ingame lol
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LASD Vest Model Peds
- 16 comments
- 5 reviews
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LASD Vest Model Peds
Nevermind I just put it into patchday9 Looks great!! ive been waiting for a new and improved sheriff ped with a vest!!
- 16 comments
- 5 reviews
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LASD Vest Model Peds
- 16 comments
- 5 reviews
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[4K] Blaine County Sheriff's Office Skin Pack #1
Also maybe add the badge that goes behind the right front tires, still looks good though! I support any AZ police/sheriff department textures haha
- 4 comments
- 1 review
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[4K] Blaine County Sheriff's Office Skin Pack #1
Love these textures! I live in Maricopa they look so great! and love the model choice it works perfectly with the cars I have downloaded!! Just a preference it would be cool if you added a 2013 model Tahoe and a 2013 expedition since they use those predominately in real life :)
- 4 comments
- 1 review
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Corona lighting
Does anyone know how to reduce the corona lighting for the lightbar on a model?? I'm not sure exactly what to alter in the visualsettings :/
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Window tint
anyone know the different window tint values?? for dark smoke, light smoke, and limo tint??
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different color tint on my textures
I noticed some of my modded cars that have textures will spawn with a blue, gray, red or white tint to them on top of the texture ive added. I have a red and white paint texture on my cars so a red tint doesn't look right lol. I think its because they are in the slot of unmarked cruiser where the car spawns a different color each time.. id like to be able to remove or add this effect does anyone know how???
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LAPD Ford Police Interceptor Utility (2014) [ELS/NON ELS]
same here lol I thought it was a carvariations file error but I still got this afer adding the file that came with the model download :/
- 563 comments
- 116 reviews
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LSPD Tahoe & FPIU (Laguna Beach)
- 70 comments
- 16 reviews
- 2013 Ford Explorer
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Emergency Uniforms Pack - Support
noob question How do I open the EUP menu?? lol
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FIB SECURITY
Anyone else notice or bothered by the fib security having an empty holster all the time??lol I think it would be really cool if someone could re master the fib security ped to have a gun in holster and maybe some other extras like different vest or faces! just an idea
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Los Santos Police Department Pack
I LOVE your models Virzza! GREAT work!! The only preference I have would be having the ability to tint the windows I tried tinting them already but it tints the light bar as well :( I like my cop cars with a dark tint
- 89 comments
- 44 reviews
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<diffuseTint value="0x00FFFFFF" />
does anyone know the value for DARK SMOKE window tint?? I want to add it to a vehicle via the vehicle meta file
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<diffuseTint value="0x00FFFFFF" />
does anyone know the value for DARK SMOKE window tint?? I want to add it to a vehicle via the vehicle meta file
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PARK RANGER TEXTURE FOR OFF ROAD TAHOE
I think someone should make some park ranger textures for Black jesuses Off road Tahoe would look awesome and fit it perfectly :)))
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2014 CHP BMW R 1200RT
ohh okay I just put ruffian because I wanted the bike to sound like the ruffian motor revving. Thank you so much ill change that!
- 218 comments
- 42 reviews
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BMW 1200rt policeb issue
for some reason I cant get the bike to act like an emergency vehicle ive edited the vehicle meta file but cant fix it.. it has no siren and plays the radio, ive tried multiple times to fix it but I need help now.. any suggestions?? <Item> <modelName>policeb</modelName> <txdName>policeb</txdName> <handlingId>POLICEB</handlingId> <gameName>POLICEB</gameName> <vehicleMakeName/> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash>ruffian</audioNameHash> <layout>LAYOUT_BIKE_DIRT</layout> <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets> <POVTuningInfo>SANCHEZ_POV_TUNING</POVTuningInfo> <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo> <scenarioLayout /> <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName> <aimCameraName>BIKE_AIM_CAMERA</aimCameraName> <bonnetCameraName>BIKE_SANCHEZ_POV_CAMERA</bonnetCameraName> <povCameraName>BIKE_SANCHEZ_POV_CAMERA</povCameraName> <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByIKOffset x="0.030000" y="0.020000" z="0.000000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" /> <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" /> <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.200000" /> <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="false" /> <AllowJoyriding value="true" /> <AllowSundayDriving value="true" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.267000" /> <wheelScaleRear value="0.238800" /> <dirtLevelMin value="0.000000" /> <dirtLevelMax value="1.000000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.600000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="0.700000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 10.000000 25.000000 60.000000 120.000000 500.000000 500.000000 </lodDistances> <identicalModelSpawnDistance value="80" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="30" /> <swankness>SWANKNESS_1</swankness> <maxNum value="5" /> <flags>FLAG_NO_BOOT FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_IGNORE_ON_SIDE_CHECK FLAG_DONT_SPAWN_IN_CARGEN FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_BIKE_CLAMP_PICKUP_LEAN_RATE FLAG_REPORT_CRIME_IF_STANDING_ON</flags> <type>VEHICLE_TYPE_BIKE</type> <plateType>VPT_NONE</plateType> <dashboardType>VDT_SPORTBK</dashboardType> <vehicleClass>VC_EMERGENCY</vehicleClass> <wheelType>VWT_BIKE</wheelType> <trailers /> <additionalTrailers /> <drivers> <Item> <driverName>S_M_Y_HWayCop_01</driverName> <npcName /> </Item> <Item> <driverName>S_M_Y_HWayCop_01</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed /> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras /> <rewards /> <cinematicPartCamera> <Item>WHEEL_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet>Bike</NmBraceOverrideSet> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>BIKE_SANCHEZ_FRONT</Item> <Item>BIKE_DAEMON_REAR</Item> </firstPersonDrivebyData> </Item>
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2014 CHP BMW R 1200RT
Okay for some reason I cant get the bike to act like an emergency vehicle ive edited the vehicle meta file but cant fix it.. it has no siren and plays the radio, ive tried multiple times to fix it but I need help now.. any suggestions?? <Item> <modelName>policeb</modelName> <txdName>policeb</txdName> <handlingId>POLICEB</handlingId> <gameName>POLICEB</gameName> <vehicleMakeName/> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash>ruffian</audioNameHash> <layout>LAYOUT_BIKE_DIRT</layout> <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets> <POVTuningInfo>SANCHEZ_POV_TUNING</POVTuningInfo> <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo> <scenarioLayout /> <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName> <aimCameraName>BIKE_AIM_CAMERA</aimCameraName> <bonnetCameraName>BIKE_SANCHEZ_POV_CAMERA</bonnetCameraName> <povCameraName>BIKE_SANCHEZ_POV_CAMERA</povCameraName> <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByIKOffset x="0.030000" y="0.020000" z="0.000000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" /> <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" /> <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.200000" /> <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="false" /> <AllowJoyriding value="true" /> <AllowSundayDriving value="true" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.267000" /> <wheelScaleRear value="0.238800" /> <dirtLevelMin value="0.000000" /> <dirtLevelMax value="1.000000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.600000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="0.700000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 10.000000 25.000000 60.000000 120.000000 500.000000 500.000000 </lodDistances> <identicalModelSpawnDistance value="80" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="30" /> <swankness>SWANKNESS_1</swankness> <maxNum value="5" /> <flags>FLAG_NO_BOOT FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_IGNORE_ON_SIDE_CHECK FLAG_DONT_SPAWN_IN_CARGEN FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_BIKE_CLAMP_PICKUP_LEAN_RATE FLAG_REPORT_CRIME_IF_STANDING_ON</flags> <type>VEHICLE_TYPE_BIKE</type> <plateType>VPT_NONE</plateType> <dashboardType>VDT_SPORTBK</dashboardType> <vehicleClass>VC_EMERGENCY</vehicleClass> <wheelType>VWT_BIKE</wheelType> <trailers /> <additionalTrailers /> <drivers> <Item> <driverName>S_M_Y_HWayCop_01</driverName> <npcName /> </Item> <Item> <driverName>S_M_Y_HWayCop_01</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed /> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras /> <rewards /> <cinematicPartCamera> <Item>WHEEL_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet>Bike</NmBraceOverrideSet> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>BIKE_SANCHEZ_FRONT</Item> <Item>BIKE_DAEMON_REAR</Item> </firstPersonDrivebyData> </Item>
- 218 comments
- 42 reviews
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2014 LAPD BMW R 1200RT [NON-GUN RACK]
for some reason I cant get the bike to act like an emergency vehicle ive edited the vehicle meta file but cant fix it.. it has no siren and plays the radio, ive tried multiple times to fix it but I need help now.. any suggestions?? <Item> <modelName>policeb</modelName> <txdName>policeb</txdName> <handlingId>POLICEB</handlingId> <gameName>POLICEB</gameName> <vehicleMakeName/> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash>ruffian</audioNameHash> <layout>LAYOUT_BIKE_DIRT</layout> <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets> <POVTuningInfo>SANCHEZ_POV_TUNING</POVTuningInfo> <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo> <scenarioLayout /> <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName> <aimCameraName>BIKE_AIM_CAMERA</aimCameraName> <bonnetCameraName>BIKE_SANCHEZ_POV_CAMERA</bonnetCameraName> <povCameraName>BIKE_SANCHEZ_POV_CAMERA</povCameraName> <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByIKOffset x="0.030000" y="0.020000" z="0.000000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" /> <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" /> <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.200000" /> <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="false" /> <AllowJoyriding value="true" /> <AllowSundayDriving value="true" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.267000" /> <wheelScaleRear value="0.238800" /> <dirtLevelMin value="0.000000" /> <dirtLevelMax value="1.000000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.600000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="0.700000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 10.000000 25.000000 60.000000 120.000000 500.000000 500.000000 </lodDistances> <identicalModelSpawnDistance value="80" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="30" /> <swankness>SWANKNESS_1</swankness> <maxNum value="5" /> <flags>FLAG_NO_BOOT FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_IGNORE_ON_SIDE_CHECK FLAG_DONT_SPAWN_IN_CARGEN FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_BIKE_CLAMP_PICKUP_LEAN_RATE FLAG_REPORT_CRIME_IF_STANDING_ON</flags> <type>VEHICLE_TYPE_BIKE</type> <plateType>VPT_NONE</plateType> <dashboardType>VDT_SPORTBK</dashboardType> <vehicleClass>VC_EMERGENCY</vehicleClass> <wheelType>VWT_BIKE</wheelType> <trailers /> <additionalTrailers /> <drivers> <Item> <driverName>S_M_Y_HWayCop_01</driverName> <npcName /> </Item> <Item> <driverName>S_M_Y_HWayCop_01</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed /> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras /> <rewards /> <cinematicPartCamera> <Item>WHEEL_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet>Bike</NmBraceOverrideSet> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>BIKE_SANCHEZ_FRONT</Item> <Item>BIKE_DAEMON_REAR</Item> </firstPersonDrivebyData> </Item>
- 22 comments
- 5 reviews