Everything posted by thecovesf
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Unmarked CVPI Pack
If you are looking for cars to replace the default unmarked cars, look no further. It was so painful to get into pursuits with the default unmarked cars and fall behind because they are so slow. Trying to catch up to speeder in the default cars was frustrating. This unmarked CVPI pack by Nightkid solves all the shortcomings of the default cars. Nightkid even gives you three different models to try on for size. Installation is easy and the readme tells you exactly how to swap out the models. This is a must have for anyone that wants to get the unmarked CVPIs in their game. Great job Nightkid! Update : adding pic of Nightkid's CVPI on a traffic stop
- 208 comments
- 59 reviews
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[WIP][REL] Assorted Callouts - Store Robbery, Petrol Theft, Bank Heist, Traffic Stop Backup Required, Stolen Police Vehicle, Person with a Knife, Solicitation, Organised Street Race, Immigrants In truck &More-
I'm slowly adding callouts mods to my game and reviewing the various mods on the site. Unless I am completely missing it, I do not see many callouts for a liquor / convenience store robbery. (I think I saw Bayarea Buggs respond to one in a video but I can't recall the mod. I thought it was more of a hostage callout) I think this might be a great space to explore creating a variable ending mod. The call out could be robbery (211) in progress. Units respond Code 3: Upon arrival, the player may encounter one of the following: As the player arrives, the robbery is occurring in the store and the suspect can be clearly seen pointing a weapon at the clerk. Player must decide how to react. AI suspect has variable reactions: turn and fire at officer / clerk; suspect may surrender; suspect may try to flee As player arrives, a vehicle is seen speeding away. The player may chase the vehicle or enter the store and investigate. The clerk may confirm that was the suspects car or may give a description of a different car which the player must now search the area (similar to the petrol / fuel robbery callout) As player arrives all is quiet. No sign of suspect. As player enters and clears store, the clerk is on the ground, injured. Player calls for EMS (not sure if EMS AI could make it into the store. The clerk could be on the ground outside of the store) and if revived, the clerk can give a description of the suspect and vehicle he saw the suspect drive. Search by player ensues. Lots of ways to develop this IMO and would add another level of realism to LSPDFR
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Assorted Callouts (Bank Heist, Store Robbery & More)
Another fantastic mod by Albo1125. The added callouts provide much more variety and are more than just chases. Petrol / Gas Theft: Requires some police work, memory tests and deduction to get to a conclusion. Stolen Police Vehicle: Very fun to chase another law enforcement car. Traffic Stop Backup Required: It's nice to be on the other end of the backup call. I actually find myself responding to these frequently because of all the times I got in situation where I wish I had back up with me. The variable endings make this callout excellent. Pacific Bank Heist: The highlight of the current package. It brings the GTA into LSPDFR with some great action. But it's not simply guns blazing, tactically clearing the building will be needed. Of course, leave it to Albo to come up with a completely alternate way to get the call to Code 4. A must have Callout to add to the player's experience in LSPDFR. Get this one now!
- 1,081 comments
- 166 reviews
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Code 3 Callouts
I have been slowly building my LSPDFR, picking and choosing mods after careful research on this site and watching endless YouTube videos to see where I want to take my game. The one thing I'm trying not to do is tangle a complicated web of mods and have to figure out what to do to fix my game when it has major issues. Even with minimal mods, I ran into a major issue that took hours and hours to figure out (turned out to be a vehicle mod causing the problem). I just want to play the game. Now that I have the vehicles I want in the game, the next step is to expand my call outs. Albo's Traffic Policer added some awesome ambient events and I can't wait for Fiskey to update his Secondary Callouts. In the meantime, I've seen many YouTube videos of Stealth22's Code 3 Callouts and liked what I saw so I added this one and have not been disappointed. To me this is a must have callout plugin to add another level of role play realism and variety to the game. If you are looking to immerse yourself in the LSPDFR world, this is one plugin you can't do without. My two favorite call outs are Police Impersonator and Hit and Run because it requires a bit of memory and deduction on your part to complete the call successfully. Fantastic job Stealth! This one is staying in my game. Would love to donate for your efforts but didn't see a donate button on the download page. Please send me a PM so I can hit you up. I appreciate all the work you and all others put in for the community! UPDATED for 0.6.0 Just played a session with the latest release. Somehow, Stealth22 made Code 3 Callouts better. I've only been in the LSPDFR community for a few months but I've done my research on this site and on YouTube. After awhile you begin to understand which mods are a must have, this is one of them. If you haven't downloaded this one, what are you waiting for?
- 422 comments
- 73 reviews
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Ford Explorer (INTERIOR) Fedral Signal Valor lightbar By PimDSLR
Such a great addition to the game! This is a must have for anyone looking to upgrade over the default SUVs in the game. The Explorer performs extremely well in high speed chases and PIT maneuvers on fleeing vehicles can be executed perfectly with this SUV. The installation is fast and easy. I'm trying to keep the amount of mods I have limited in order to avoid untangling a persistent game crash but this is one model I couldn't keep out of my game. Thanks PimDSLR, great work!
- 221 comments
- 34 reviews
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Craziest names in LSPDFR
I've ticketed Leeroy Jenkins a few times....
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Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more)
I was running LSPDFR 0.2 and 0.3 barebone for about a month and the more and more I saw people using this mod on YouTube, I knew this was going to be the first mod I was going to get. And I have not been disappointed. I actually feel kind of bad calling this a mod because to me this should be considered DLC for LSPDFR. So much is added to LSPDFR with this alone that it changes the game. From the ANPR call outs to the ambient events that keep you on your toes. There is so much more to do with Traffic Policer in the game. And I have to say, I love just do doing traffic patrols in the game but was so frustrated when the AI cars would only pull over halfway off of the traffic lane. The Mimic Me feature was sorely needed in the game and perfectly executed by Albo. Now I know longer have to fear for my life from getting hit by traffic when I am writing a ticket or making an arrest. It is an absolute must have in the game for all you LSPDFR officers that have been run over by traffic. Installation was super easy and using the features in the game is seamless. This should be running on everyone's LSPDFR game. In fact, G17 media should work with Albo to make this a permanent part for the next LSPDFR update. It's that essential to the game.
- 3,646 comments
- 306 reviews