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Laqueesha

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Everything posted by Laqueesha

  1. Traffic cops are occupied by NYSP troopers for me, unfortunately. I want the ACPD officers and Alderney state troopers to spawn together in Alderney at the same time, if that is possible. Also, the word "Powered" is spelled wrong on the laptop computer screens. It should be spelled "Powered", but instead, is spelled "Powerd", unless that was intentional.
  2. Is there a way to use both the ACPD officers and the Alderney state troopers at the same time? I like these new ACPD officers, but I don't want to lose the Alderney state troopers in the process.
  3. Ah, so I'm not alone. I was getting worried there for a second; I thought there was an issue on my end.
  4. It's custom made for their gaming clan, and thus, is not available to the public. The hat you can download here, though.
  5. Laqueesha commented on Cap'n's gallery image in GTA IV Galleries
  6. Speaking of foot pursuits, I'd like to see a feature that shows your patrol car on the map, after you leave it for foot pursuit. Many times I've chased down a suspect and got lost and couldn't find my way back to my patrol car.
  7. Getting the same error as Shermy. The file must be corrupt or something.
  8. I'd like to be able to physically escort an arrested suspect to my patrol car. This would come in handy when the suspect is arrested a few stories up in a building; as it is right now, suspects following you down several flights of stairs does not seem to work very well.
  9. I like the new faces and sergeant chevrons! Just one thing, could you add the short-sleeved LCPD officers back in a later version, please? Also, some of the LCPD officers use the Alderney state trooper voice(s) now, it'd be better if they used LCPD voices instead.
  10. Here you go: nstockade, nstockade, car, STOCKADE, NSTOCK, VEH@TRUCK, VEH@TRUCK_LO1_LO1, 100, 999, 0.3286, 0.3286, 0.3, 2, 1.5 ,2, noboot+big+isvan+truckfirefx+truckenginefx+avoidturns+livery
  11. That's exactly what I did, but it's still not working for some reason.
  12. I installed new liveries that I created, and it still won't change. Also, there was more than one livery that came with the vehicle, granted, they were all NOoSE liveries, but they were numbered one through four. The game acts as if the multiple livery feature for the vehicle is not activated, even when "livery" or "+livery" is added to the vehicle's line in the "vehicles.ide" file.
  13. Need some help; ran into some bugs/glitches here. When the vehicle is shot with a firearm, spouts of water shoot out instead of the usual metallic sparks (as in particle effects), and the livery doesn't change (only shows up as the first livery), even though the vehicles.ide file is edited.
  14. He mentioned that a military base would be in the game, maybe there'll be military units, but not as part of a wanted system.
  15. San Diego (San Dignos) in the game? That made me a bit skeptical. San Diego is a major city, almost as big as Los Angeles; the developers couldn't put too much content into the game, as it wouldn't fit on a DVD for a console release. However, the improved police AI and the possibility of the military making a return sounds promising. One thing that made me suspicious is that this guy leaking the information was apparently born and raised in Florida, yet he uses British English spelling. I don't know, maybe I'm looking too much into this.
  16. Agreed, the Vapid Police Cruiser is nice, but it's based off of the 1992-1997 Ford Crown Victoria, which was phased out of most North American police departments a long time ago. The Vapid Police Cruiser would've been perfect in GTA: San Andreas, GTA III, or GTA: Liberty City Stories given the time period those games were set in (1990s-early 2000s), but in GTA IV (late 2000s) and GTA V (early 2010s), it looks somewhat out of place. Heck, even the mighty CVPI is looking outdated now, now that there's all these new cars flooding the market, Chevy Impala, Dodge Charger, etc.
  17. Laqueesha commented on FPI2011's gallery image in GTA IV Galleries

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