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BuddaRocks

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  1.    ZackP reacted to a file: RadioRealism™ Alpha
  2. TLBgaming0330 started following BuddaRocks
  3.    doG of Karma reacted to a file: RadioRealism™ Alpha
  4.    KulowSreef reacted to a comment on a file: RadioRealism™ Alpha
  5. johanneswold3 started following BuddaRocks
  6.    BigSkySeabee reacted to a file: RadioRealism™ Alpha
  7.    Speed. reacted to a file: RadioRealism™ Alpha
  8. Dr.C started following BuddaRocks
  9. CountryGuy95 started following BuddaRocks
  10.    KingBae11715 reacted to a file: RadioRealism™ Alpha
  11.    V E K T R 0 . reacted to a file: RadioRealism™ Alpha
  12.    BuddaRocks reacted to a review on a file: RadioRealism™ Alpha
  13.    BuddaRocks reacted to a review on a file: RadioRealism™ Alpha
  14. Bertram Quist started following BuddaRocks
  15.    Jogoyo reacted to a review on a file: Station 19 Callouts
  16.    oxherder1 reacted to a file: RadioRealism™ Alpha
    Great callout pack. I had watched a few others use the callouts and knew what to expect, but when I took the vandalism call and the action popped off, it was definitely a lil bit heart pounding. The audio adds to the immersion. Very nicely done. I certainly hope you add more to this pack and I'm looking forward to seeing what you come up with. I never would have guessed this was your first callout plugin had you not said so. Awesome job dude! 😀👍
    Friggin beauty she is. Nice job! I hope to see more classics like these from ya in the future!
  17. Please veiw the Readme PDf file included in the download for installation instructions AND previous comments above. The tones included here arent intended for us in LSPDFR. These are meant for use in Teamspeak to replace the mic click tones.
    GOOD LAWD these are fuggin sexy! I loved the first version of the sheriff ped. Then you drop these sexy EUP and female sheriff ped textures- Out did yourself this time Charles! Great Job! 😀👍
  18. BuddaRocks started following McGinlay Customs
    Absolutely love this model. You did a great job man. Glad I could help with things!
  19. Steele1925 started following BuddaRocks
  20.    BuddaRocks reacted to a comment on a file: RadioRealism™ Alpha
  21. All the sounds in Alpha are being re-edited. Some people have the pops some don't. An updated version will be released soon. Thanks for checking it out!
  22. I must have missed one or two them during mastering. I will rework 'em and update the files. Thank You very much for the input and legwork!
  23. Feel free to shoot me a private message anytime! I'm curious to know which sounds you are experiencing "popping" with. All of them were mastered at 320KBPS, and thus far You're the only one experiencing this issue that I am aware of. Please feel free to contact me if you have the time. I appreciate the feedback and would like to know more about your experience so if there is an issue it can be resolved! Thanks!
  24.    BuddaRocks reacted to a comment on a file: RadioRealism™ Alpha
  25. I assume you are using simple trainer? If so go into the main options and turn off keybinds
  26.    BuddaRocks reacted to a review on a file: RadioRealism™ Alpha
  27. HAHAHA Hilarious Lundy! Sad that it needed to be said though.
  28. I'm looking into this. BDA does not replace any files in the resident folder as far as I know.
  29. I'm happy to try and answer some questions about the future of RadioRealism. Feel free to shoot me a private message and ask away! Thanks! Im not quite sure which audio you are referring to. The current RadioRealism version only replaces the resident folder which is comprised of radio tones, squelches, etc. There is not any audio files in the Resident folder that contain speech. Are you using BDA? I use BDA alongside RadioRealism and I still receive the various audio replies from other unit when I do not take a call. Please feel free to provide me more info so I can help you figure it out. Thanks!
  30.    BuddaRocks reacted to a review on a file: RadioRealism™ Alpha
  31. Thank You for bringing it to my attention. I will get the link fixed asap
  32. Yes as BDA does not replace any files in the resident folder, RadioRealism and BDA work great together! Highly recommended
  33. I am not sure which tone you are referring to as the "cackle". Bit I will reiterate that all the tones are created from actual real world tones - though it is a mix of different models of motorola, boefeng etc. Due to the plugin randomly choosing which into and outro play before and after a call, no the same tones do not play everytime. That being said, there are only three outro tones and two intro tones in the architecture of the audio files and without coding a plug in to over ride the way LSPDFR handles use of the tones in the resident folder (and possibly affecting frames, and possible performance hits on the game) it kind of "is what it is" if that makes sense. Additionally These are direct replacements for the tones in entire resident folder and the file names have not changed as far as the plug in is concerned. This allows for customization to use only the files (tones) you want to use. May I suggest you download it, open both the download ed files and the existing resident folder and play the tones with media player or similar, and decide which ones you want to use and which ones you want to remain the "stock" plug in audio files. One last thing to add as well - is that the demo video does not demonstrate all of the tones included as that video was done during the beta while stage one was still in development so it is possible that there may be a tone in there you're hearing that was replaced with something better.

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