Reputation Activity
-
IgnisAlienus reacted to cp702 in LSPDFR 0.4 API UpdateOne thing I can think of: It'd be nice to have the ability to stick plugin triggers on the backup and/or interaction menu. What I'm imagining is a function
RegisterBackupType(ResponseType type, string name, Action<Vector3> callback) This function would append an entry with the given name to the end of the given no-agency backup list (i.e. what you see when "None" is selected). When chosen, this entry would call the callback function with the target position (this would be flexible -- if you have something like responding backup to a waypoint if the user has set one, the fact that you pass in the target location would let addons seamlessly work with that). LSPDFR's role could be limited to calling the callback, with no attempt to manage the response unless the plugin calls additional API functions. That way, something like a coroner or tow truck mod could be integrated into the normal backup menu. I suppose this could be done in a more OO way by passing an object that supports an ICustomBackupPlugin interface, which may fit better with the rest of the API, although I've always kinda preferred function pointers and delegates for this sort of simple largely-stateless thing.
-
IgnisAlienus reacted to PNWParksFan in LSPDFR 0.4 API UpdateThat would indeed be nice, especially coupled with access to the info from the various config XML files, as it could allow people to define stuff like coroner, tow truck, and other backup types in the native LSPDFR format and then use them for novel backup types which aren't built in. E.g. boat backup, animal control backup, fire backup, etc.
-
IgnisAlienus got a reaction from LieutenantColombo in Ragehook 0.40 Crashing...Thank you, I had the same problem and just got it fixed now.
-
IgnisAlienus reacted to LieutenantColombo in Ragehook 0.40 Crashing...Hello! I solved the problem last night, so I am an idiot, as I was away for a while, I forgot to update my Update.RPF files in OpenIV, once I did that, bam, launched with no issues. Thanks for your help though!
-
IgnisAlienus got a reaction from Nick Choate in Request: Tennessee Highway Patrol PackI will
-
IgnisAlienus got a reaction from Nick Choate in Request: Tennessee Highway Patrol Pack -
IgnisAlienus got a reaction from Nick Choate in Request: Tennessee Highway Patrol PackPretty much completed now, was not able to do a Ford Explorer at the moment. I will be finalizing and uploading everything by tomorrow depending on my work schedule. I will post the link here when it's uploaded.
-
IgnisAlienus got a reaction from Nick Choate in Request: Tennessee Highway Patrol PackNo problem
-
IgnisAlienus got a reaction from RadGamma in Los Santos Transit Police Vehicle SkinsIf I can get other textures currently done on my list in good time tomorrow I may be able to fit this one in. If so I'll send you an inquiry about it sometime tomorrow.
-
IgnisAlienus got a reaction from Nick Choate in Request: Tennessee Highway Patrol PackI'll get to work on this one in the morning. I've got the day off tomorrow. If you have links to vehicle models you'd like to use just please link them in a reply. If not just tell me what models you want in the pack. ex: dodge charge, cvpi, etc.
-
IgnisAlienus got a reaction from Nick Choate in Request: Tennessee Highway Patrol Pack@mikenacarato @Nick Choate
I've started on a CVPI. I'll get started on an Impala, Tahoe, and Ford Explorer as well.
-
IgnisAlienus got a reaction from Getinmybelly in Cant install sirenThis worked for me too. At least a temp fix for now
-
IgnisAlienus reacted to DrDanthrax99 in Cant install sirenOkay, here's what you can do, this fixed it for me.
1. Go into your current Resident.rpf
2. Export your current vehicles.awc as an openFormats file. (.oac)
3. Use this vehicles.oac file (and not the vehicles folder that comes with it) with whatever siren mods you want to install.
(i.e. Replace the vehicles.oac the mod creator gave you.)
4. Profit.
Hope this helps.