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PNWParksFan

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  1. Like
    Chevy Tahoe 2008 PPV
    LCPDFR EXCLUSIVE MODEL. PLEASE ONLY UPLOAD THE TAHOE_SIGN_# & LINK TO THIS FILE UNLESS GIVEN EXPLICIT PERMISSION
    CREDITS
    - Model is original "Chevrolet Tahoe" by 4x4 Full Driver - Hummer H2, converted to GTAIV by Stiopa.
    - Model improvements & Modified By Bxbugs123
    - Wheels By Bxbugs123, Textures by Lt.Caine
    -Converted to by GlitchGamer (formally nicks0112)
    -Lightbars by F5544
    -Edited, put together by GlitchGamer
    -PNWParksFan for many amazing textures!
    ADDED ARE DIFFERENT LIGHTBAR VARIANTS. SEE DOWNLOAD FOR DETAILS THANKS TO @PNWParksFan

    Much thanks to my beta team, who helped me find bugs when I was busy.
    @FabioLpLol @officerAMR @FRGamer @PNWParksFan @Mitchell @Krame86
    @Rosscco @thegreathah @Virzza @HBengtson @PimDSLR @Maurice97
    Greetings! Enjoy this model. Many updates to come. Included are 5 variants and 3 other places to put the model. The 5 variants are 
    fbi2-Whelen Edge+Arjent in one model
    fbi2-Whelen Edge only
    fbi2-Arjent Only
    fbi2-Slicktop
    fbi2-Slicktop with siderunners

    Then PNWParksFan has been an amazing contributor and beta tester. Much appreciation!!! He has added these models and textures:
    sheriff2-Arjent model texture by @PNWParksFan
    pranger-edge model texture by @PNWParksFan
    firesuv- edge model texture by @PNWParksFan
     
    Includes template IS BY BXBUGS, SO IT WILL/SHOULD WORK WITH GTA IV TEXTURES
    NOTE: MY MODEL AND TEMPLATE IS DIFFERENT THAN CollaboProductions' TAHOE
    PLEASE, IF A BUG IS ALREADY ANNOUNCED, DO NOT POST IN COMMENTS
    I ask only for helpful comments, suggestions, and reviews. I am in college, so please check forums and other comments to see if the problem has been fixed.

    1)Make a mods folder. This saves time. Just in case you mess up.
    2)Known bugs are glass breaks but is weird, and gauges and steering wheel do not work.
    -if you know how to fix this let me know.
    IF your lights are really weird, try adding this to your carvariations.meta in the xmas dlc. If you add these vehicles on, just change the name of fbi2.
    3)Add this to your vehicle.meta flag area for fbi2 (or whatever vehicle you wish to replace) 
    FLAG_HAS_LIVERY FLAG_HAS_EXTRA 
    *vehicle.meta location*
    Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5
    4)IF your lights are really weird, try adding this to your carvariations.meta in the xmas dlc. If you add these vehicles on, just change the name of fbi2.
    *carvariations location*
    Grand Theft Auto V\mods\update\update.rpf\common\data 
     
    -redo the TAs and Spotlight, replace with something better
     
    NOTE: OPEN IV CRASH HAS BEEN FIXED
     
     
     
     
  2. Like
    PNWParksFan got a reaction from Skydrohz for a file, Custom Backup   
    NOTICE: Custom Backup will not be updated for LSPDFR 0.4. The main features, including region customization and weapon selection, have been added to the built-in LSPDFR backup customization files. 
     
     
    Custom backup gives you a new level of control in LSPDFR. The key feature of this mod is regionally customized backup, allowing you to set a different response for any area on the map. For any named area of the game (like "Rockford Hills", "Los Santos International Airport", "Sandy Shores", etc.) you can completely customize every level of response just like the built-in backup.xml. The syntax of the CustomBackup.xml file is very similar to the built-in backup.xml, but has numerous additions to increase your control over the game: 
    Set a chance for anything! Peds, vehicles, and vehiclesets now all take a chance attribute which controls how likely they are to be chosen. (The built-in backup.xml only lets you set a chance on peds.) Configure vehicle extras, liveries, and colors! You can now set any color you want for any response vehicle, opening up a whole new level of customization for unmarked units. Vehicle extra configuration also works reliably, whereas it seems to have some issues in the built-in backup.xml.  Cop weapon selection! Set a list of weapons to give your backup units, set the probability for each weapon, and decide whether you want them to pick one at random or always get the most powerful one.  Set spawn distance range for each vehicle entry! Every vehicle entry can have a minimum and maximum spawn distance set. This allows for additional realism by making certain units spawn closer or further away. NOOSE SWAT probably isn't just hanging out around the corner, so make them drive in from a mile away. On top of Mt. Chiliad your backup will probably be coming from a long distance, but in Downtown there's probably local patrol units very near by. Your imagination is the limit for leveraging these settings.  Code 2 response with lights! Let's be honest, how often do cops really respond "code 2" with no lights? You can now configure your Code 2 units to respond with lights (but no siren), or to respond with their lights off but turn them on once they arrive and park on scene. YouTube video demo. Integration with Better EMS: Download and install Better EMS, and you can call for an advanced EMS response through the Custom Backup menu.  Integration with Police Smart Radio: Call for backup from your radio! Call Code 2 or Code 3 local backup, or Pursuit and Air Support units.  
    Installation instructions are included in the download. Basic installation is pretty easy; just make sure to choose a CustomBackup.xml file to use and put it in place. Advanced usage of the CustomBackup.xml file is explained in great detail in the documentation PDF. 
    INSTRUCTIONS TO OVERRIDE DEFAULT LSPDFR BACKUP MENU:
    To completely disable the built-in LSPDFR backup menu and use the custom menu instead, follow these instructions.
    Edit CustomBackupLocations.ini. Set these settings: CustomBackupMenuKey=B CustomBackupModifier=None OverrideLSPDFRBackup=false Go to the GTA V settings menu  Under Keybindings, go to GTA Online section Change "Look At" from B to something you don't use, like the numpad period Thank you to @vladimir850 for figuring this out!
     
     
    PLEASE DO NOT ASK FOR SUPPORT IF YOU HAVE NOT READ THE DOCUMENTATION PDF! THERE ARE EXPLICIT INSTRUCTIONS IN THE PDF ON WHAT TO DO IF YOU ARE HAVING TROUBLE!
    Requirements: 
    RPH 0.45+ (compiled for 0.51) LSPDFR 0.3.1 RageNativeUI 1.4.1   
    Please post suggestions, support requests, etc in the forum thread: 
    To share your CustomBackup.xml or get ideas on what customizations to make, visit the sharing thread: 
    Special thanks to everybody who made this mod possible:
    The LSPDFR team, especially Sam and LMS All contributors to the LSPDFR-API examples on Github:  Alexguirre, Albo1125, LMS, Stealth22, Stray, LtFlash, and LukeD Everybody who helped answer questions about the API and development on the forums, especially @Albo1125 and @alexguirre The original beta testing team for this mod: @Play3r2 – special thanks for all your help figuring out the controller button settings @The Loot @CriticalBrit @Ray3501 @Kilyin  
    SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: Kilyin, anters, Sergeant Anderson, winglesschip, Dsonke1, and PolGuin255. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
  3. Like
    PNWParksFan reacted to GoldenVisor for a file, SAHP Truck   
    What we have here is cp702's Emergency Utility Truck converted into a law enforcement truck. I changed the siren from the ambulance to the police, modified the handling so it moves a little faster, and marked it as a police vehicle so you can pull individuals over and run names.

    The vehicle is add-on only. If you want to rename it to replace something else you may have to edit the carvariations for that slot.

    I may later try to remake the vehicle with appropriate lights and lightbar, but right now it's the default red that cp702 put on. Let me know if anything's amiss.
  4. Like
    PNWParksFan reacted to Virzza for a file, California Highway Patrol CVPI   
    Information
    Introducing the California Highway Patrol CVPI. It is not an exact and has a lot of work to be an authentic replica. I have spent a good amount of time on this file so please leave feedback below. The car must be an addon vehicle for now until worked on further!
    Any issues with the credits may be addressed my sending me a message and will be fixed :)
    For any questions or concerns use the comments not the reviews!
     
    Installation and Usage
    Installation for these vehicles is very simple! No need to worry about a difficult process! Installation was made easy with a folder path! 
    When you download the modification simply follow the path of each folder in OpenIV to successfully replace the vehicles. Make sure to install everything included! Those who don't will not be given support!
     
    Planned Features
    Make it a more authentic CHP CVPI  
    Miscellaneous
    Please, PM me any bug or crash reports. I'll try my best to fix any unseen issues that might happen. Thanks.
  5. Like
    PNWParksFan got a reaction from Floppy P3nguin for a file, Custom Backup   
    NOTICE: Custom Backup will not be updated for LSPDFR 0.4. The main features, including region customization and weapon selection, have been added to the built-in LSPDFR backup customization files. 
     
     
    Custom backup gives you a new level of control in LSPDFR. The key feature of this mod is regionally customized backup, allowing you to set a different response for any area on the map. For any named area of the game (like "Rockford Hills", "Los Santos International Airport", "Sandy Shores", etc.) you can completely customize every level of response just like the built-in backup.xml. The syntax of the CustomBackup.xml file is very similar to the built-in backup.xml, but has numerous additions to increase your control over the game: 
    Set a chance for anything! Peds, vehicles, and vehiclesets now all take a chance attribute which controls how likely they are to be chosen. (The built-in backup.xml only lets you set a chance on peds.) Configure vehicle extras, liveries, and colors! You can now set any color you want for any response vehicle, opening up a whole new level of customization for unmarked units. Vehicle extra configuration also works reliably, whereas it seems to have some issues in the built-in backup.xml.  Cop weapon selection! Set a list of weapons to give your backup units, set the probability for each weapon, and decide whether you want them to pick one at random or always get the most powerful one.  Set spawn distance range for each vehicle entry! Every vehicle entry can have a minimum and maximum spawn distance set. This allows for additional realism by making certain units spawn closer or further away. NOOSE SWAT probably isn't just hanging out around the corner, so make them drive in from a mile away. On top of Mt. Chiliad your backup will probably be coming from a long distance, but in Downtown there's probably local patrol units very near by. Your imagination is the limit for leveraging these settings.  Code 2 response with lights! Let's be honest, how often do cops really respond "code 2" with no lights? You can now configure your Code 2 units to respond with lights (but no siren), or to respond with their lights off but turn them on once they arrive and park on scene. YouTube video demo. Integration with Better EMS: Download and install Better EMS, and you can call for an advanced EMS response through the Custom Backup menu.  Integration with Police Smart Radio: Call for backup from your radio! Call Code 2 or Code 3 local backup, or Pursuit and Air Support units.  
    Installation instructions are included in the download. Basic installation is pretty easy; just make sure to choose a CustomBackup.xml file to use and put it in place. Advanced usage of the CustomBackup.xml file is explained in great detail in the documentation PDF. 
    INSTRUCTIONS TO OVERRIDE DEFAULT LSPDFR BACKUP MENU:
    To completely disable the built-in LSPDFR backup menu and use the custom menu instead, follow these instructions.
    Edit CustomBackupLocations.ini. Set these settings: CustomBackupMenuKey=B CustomBackupModifier=None OverrideLSPDFRBackup=false Go to the GTA V settings menu  Under Keybindings, go to GTA Online section Change "Look At" from B to something you don't use, like the numpad period Thank you to @vladimir850 for figuring this out!
     
     
    PLEASE DO NOT ASK FOR SUPPORT IF YOU HAVE NOT READ THE DOCUMENTATION PDF! THERE ARE EXPLICIT INSTRUCTIONS IN THE PDF ON WHAT TO DO IF YOU ARE HAVING TROUBLE!
    Requirements: 
    RPH 0.45+ (compiled for 0.51) LSPDFR 0.3.1 RageNativeUI 1.4.1   
    Please post suggestions, support requests, etc in the forum thread: 
    To share your CustomBackup.xml or get ideas on what customizations to make, visit the sharing thread: 
    Special thanks to everybody who made this mod possible:
    The LSPDFR team, especially Sam and LMS All contributors to the LSPDFR-API examples on Github:  Alexguirre, Albo1125, LMS, Stealth22, Stray, LtFlash, and LukeD Everybody who helped answer questions about the API and development on the forums, especially @Albo1125 and @alexguirre The original beta testing team for this mod: @Play3r2 – special thanks for all your help figuring out the controller button settings @The Loot @CriticalBrit @Ray3501 @Kilyin  
    SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: Kilyin, anters, Sergeant Anderson, winglesschip, Dsonke1, and PolGuin255. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
  6. Like
    PNWParksFan got a reaction from LT Clonel Frank Rivera for a file, Custom Backup   
    NOTICE: Custom Backup will not be updated for LSPDFR 0.4. The main features, including region customization and weapon selection, have been added to the built-in LSPDFR backup customization files. 
     
     
    Custom backup gives you a new level of control in LSPDFR. The key feature of this mod is regionally customized backup, allowing you to set a different response for any area on the map. For any named area of the game (like "Rockford Hills", "Los Santos International Airport", "Sandy Shores", etc.) you can completely customize every level of response just like the built-in backup.xml. The syntax of the CustomBackup.xml file is very similar to the built-in backup.xml, but has numerous additions to increase your control over the game: 
    Set a chance for anything! Peds, vehicles, and vehiclesets now all take a chance attribute which controls how likely they are to be chosen. (The built-in backup.xml only lets you set a chance on peds.) Configure vehicle extras, liveries, and colors! You can now set any color you want for any response vehicle, opening up a whole new level of customization for unmarked units. Vehicle extra configuration also works reliably, whereas it seems to have some issues in the built-in backup.xml.  Cop weapon selection! Set a list of weapons to give your backup units, set the probability for each weapon, and decide whether you want them to pick one at random or always get the most powerful one.  Set spawn distance range for each vehicle entry! Every vehicle entry can have a minimum and maximum spawn distance set. This allows for additional realism by making certain units spawn closer or further away. NOOSE SWAT probably isn't just hanging out around the corner, so make them drive in from a mile away. On top of Mt. Chiliad your backup will probably be coming from a long distance, but in Downtown there's probably local patrol units very near by. Your imagination is the limit for leveraging these settings.  Code 2 response with lights! Let's be honest, how often do cops really respond "code 2" with no lights? You can now configure your Code 2 units to respond with lights (but no siren), or to respond with their lights off but turn them on once they arrive and park on scene. YouTube video demo. Integration with Better EMS: Download and install Better EMS, and you can call for an advanced EMS response through the Custom Backup menu.  Integration with Police Smart Radio: Call for backup from your radio! Call Code 2 or Code 3 local backup, or Pursuit and Air Support units.  
    Installation instructions are included in the download. Basic installation is pretty easy; just make sure to choose a CustomBackup.xml file to use and put it in place. Advanced usage of the CustomBackup.xml file is explained in great detail in the documentation PDF. 
    INSTRUCTIONS TO OVERRIDE DEFAULT LSPDFR BACKUP MENU:
    To completely disable the built-in LSPDFR backup menu and use the custom menu instead, follow these instructions.
    Edit CustomBackupLocations.ini. Set these settings: CustomBackupMenuKey=B CustomBackupModifier=None OverrideLSPDFRBackup=false Go to the GTA V settings menu  Under Keybindings, go to GTA Online section Change "Look At" from B to something you don't use, like the numpad period Thank you to @vladimir850 for figuring this out!
     
     
    PLEASE DO NOT ASK FOR SUPPORT IF YOU HAVE NOT READ THE DOCUMENTATION PDF! THERE ARE EXPLICIT INSTRUCTIONS IN THE PDF ON WHAT TO DO IF YOU ARE HAVING TROUBLE!
    Requirements: 
    RPH 0.45+ (compiled for 0.51) LSPDFR 0.3.1 RageNativeUI 1.4.1   
    Please post suggestions, support requests, etc in the forum thread: 
    To share your CustomBackup.xml or get ideas on what customizations to make, visit the sharing thread: 
    Special thanks to everybody who made this mod possible:
    The LSPDFR team, especially Sam and LMS All contributors to the LSPDFR-API examples on Github:  Alexguirre, Albo1125, LMS, Stealth22, Stray, LtFlash, and LukeD Everybody who helped answer questions about the API and development on the forums, especially @Albo1125 and @alexguirre The original beta testing team for this mod: @Play3r2 – special thanks for all your help figuring out the controller button settings @The Loot @CriticalBrit @Ray3501 @Kilyin  
    SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: Kilyin, anters, Sergeant Anderson, winglesschip, Dsonke1, and PolGuin255. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
  7. Like
    PNWParksFan got a reaction from karadactyl22 for a file, Custom Backup   
    NOTICE: Custom Backup will not be updated for LSPDFR 0.4. The main features, including region customization and weapon selection, have been added to the built-in LSPDFR backup customization files. 
     
     
    Custom backup gives you a new level of control in LSPDFR. The key feature of this mod is regionally customized backup, allowing you to set a different response for any area on the map. For any named area of the game (like "Rockford Hills", "Los Santos International Airport", "Sandy Shores", etc.) you can completely customize every level of response just like the built-in backup.xml. The syntax of the CustomBackup.xml file is very similar to the built-in backup.xml, but has numerous additions to increase your control over the game: 
    Set a chance for anything! Peds, vehicles, and vehiclesets now all take a chance attribute which controls how likely they are to be chosen. (The built-in backup.xml only lets you set a chance on peds.) Configure vehicle extras, liveries, and colors! You can now set any color you want for any response vehicle, opening up a whole new level of customization for unmarked units. Vehicle extra configuration also works reliably, whereas it seems to have some issues in the built-in backup.xml.  Cop weapon selection! Set a list of weapons to give your backup units, set the probability for each weapon, and decide whether you want them to pick one at random or always get the most powerful one.  Set spawn distance range for each vehicle entry! Every vehicle entry can have a minimum and maximum spawn distance set. This allows for additional realism by making certain units spawn closer or further away. NOOSE SWAT probably isn't just hanging out around the corner, so make them drive in from a mile away. On top of Mt. Chiliad your backup will probably be coming from a long distance, but in Downtown there's probably local patrol units very near by. Your imagination is the limit for leveraging these settings.  Code 2 response with lights! Let's be honest, how often do cops really respond "code 2" with no lights? You can now configure your Code 2 units to respond with lights (but no siren), or to respond with their lights off but turn them on once they arrive and park on scene. YouTube video demo. Integration with Better EMS: Download and install Better EMS, and you can call for an advanced EMS response through the Custom Backup menu.  Integration with Police Smart Radio: Call for backup from your radio! Call Code 2 or Code 3 local backup, or Pursuit and Air Support units.  
    Installation instructions are included in the download. Basic installation is pretty easy; just make sure to choose a CustomBackup.xml file to use and put it in place. Advanced usage of the CustomBackup.xml file is explained in great detail in the documentation PDF. 
    INSTRUCTIONS TO OVERRIDE DEFAULT LSPDFR BACKUP MENU:
    To completely disable the built-in LSPDFR backup menu and use the custom menu instead, follow these instructions.
    Edit CustomBackupLocations.ini. Set these settings: CustomBackupMenuKey=B CustomBackupModifier=None OverrideLSPDFRBackup=false Go to the GTA V settings menu  Under Keybindings, go to GTA Online section Change "Look At" from B to something you don't use, like the numpad period Thank you to @vladimir850 for figuring this out!
     
     
    PLEASE DO NOT ASK FOR SUPPORT IF YOU HAVE NOT READ THE DOCUMENTATION PDF! THERE ARE EXPLICIT INSTRUCTIONS IN THE PDF ON WHAT TO DO IF YOU ARE HAVING TROUBLE!
    Requirements: 
    RPH 0.45+ (compiled for 0.51) LSPDFR 0.3.1 RageNativeUI 1.4.1   
    Please post suggestions, support requests, etc in the forum thread: 
    To share your CustomBackup.xml or get ideas on what customizations to make, visit the sharing thread: 
    Special thanks to everybody who made this mod possible:
    The LSPDFR team, especially Sam and LMS All contributors to the LSPDFR-API examples on Github:  Alexguirre, Albo1125, LMS, Stealth22, Stray, LtFlash, and LukeD Everybody who helped answer questions about the API and development on the forums, especially @Albo1125 and @alexguirre The original beta testing team for this mod: @Play3r2 – special thanks for all your help figuring out the controller button settings @The Loot @CriticalBrit @Ray3501 @Kilyin  
    SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: Kilyin, anters, Sergeant Anderson, winglesschip, Dsonke1, and PolGuin255. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
  8. Like
    PNWParksFan got a reaction from HyperBlueSmart for a file, Custom Backup   
    NOTICE: Custom Backup will not be updated for LSPDFR 0.4. The main features, including region customization and weapon selection, have been added to the built-in LSPDFR backup customization files. 
     
     
    Custom backup gives you a new level of control in LSPDFR. The key feature of this mod is regionally customized backup, allowing you to set a different response for any area on the map. For any named area of the game (like "Rockford Hills", "Los Santos International Airport", "Sandy Shores", etc.) you can completely customize every level of response just like the built-in backup.xml. The syntax of the CustomBackup.xml file is very similar to the built-in backup.xml, but has numerous additions to increase your control over the game: 
    Set a chance for anything! Peds, vehicles, and vehiclesets now all take a chance attribute which controls how likely they are to be chosen. (The built-in backup.xml only lets you set a chance on peds.) Configure vehicle extras, liveries, and colors! You can now set any color you want for any response vehicle, opening up a whole new level of customization for unmarked units. Vehicle extra configuration also works reliably, whereas it seems to have some issues in the built-in backup.xml.  Cop weapon selection! Set a list of weapons to give your backup units, set the probability for each weapon, and decide whether you want them to pick one at random or always get the most powerful one.  Set spawn distance range for each vehicle entry! Every vehicle entry can have a minimum and maximum spawn distance set. This allows for additional realism by making certain units spawn closer or further away. NOOSE SWAT probably isn't just hanging out around the corner, so make them drive in from a mile away. On top of Mt. Chiliad your backup will probably be coming from a long distance, but in Downtown there's probably local patrol units very near by. Your imagination is the limit for leveraging these settings.  Code 2 response with lights! Let's be honest, how often do cops really respond "code 2" with no lights? You can now configure your Code 2 units to respond with lights (but no siren), or to respond with their lights off but turn them on once they arrive and park on scene. YouTube video demo. Integration with Better EMS: Download and install Better EMS, and you can call for an advanced EMS response through the Custom Backup menu.  Integration with Police Smart Radio: Call for backup from your radio! Call Code 2 or Code 3 local backup, or Pursuit and Air Support units.  
    Installation instructions are included in the download. Basic installation is pretty easy; just make sure to choose a CustomBackup.xml file to use and put it in place. Advanced usage of the CustomBackup.xml file is explained in great detail in the documentation PDF. 
    INSTRUCTIONS TO OVERRIDE DEFAULT LSPDFR BACKUP MENU:
    To completely disable the built-in LSPDFR backup menu and use the custom menu instead, follow these instructions.
    Edit CustomBackupLocations.ini. Set these settings: CustomBackupMenuKey=B CustomBackupModifier=None OverrideLSPDFRBackup=false Go to the GTA V settings menu  Under Keybindings, go to GTA Online section Change "Look At" from B to something you don't use, like the numpad period Thank you to @vladimir850 for figuring this out!
     
     
    PLEASE DO NOT ASK FOR SUPPORT IF YOU HAVE NOT READ THE DOCUMENTATION PDF! THERE ARE EXPLICIT INSTRUCTIONS IN THE PDF ON WHAT TO DO IF YOU ARE HAVING TROUBLE!
    Requirements: 
    RPH 0.45+ (compiled for 0.51) LSPDFR 0.3.1 RageNativeUI 1.4.1   
    Please post suggestions, support requests, etc in the forum thread: 
    To share your CustomBackup.xml or get ideas on what customizations to make, visit the sharing thread: 
    Special thanks to everybody who made this mod possible:
    The LSPDFR team, especially Sam and LMS All contributors to the LSPDFR-API examples on Github:  Alexguirre, Albo1125, LMS, Stealth22, Stray, LtFlash, and LukeD Everybody who helped answer questions about the API and development on the forums, especially @Albo1125 and @alexguirre The original beta testing team for this mod: @Play3r2 – special thanks for all your help figuring out the controller button settings @The Loot @CriticalBrit @Ray3501 @Kilyin  
    SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: Kilyin, anters, Sergeant Anderson, winglesschip, Dsonke1, and PolGuin255. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
  9. Like
    PNWParksFan got a reaction from Deactivated Member for a file, Custom Backup   
    NOTICE: Custom Backup will not be updated for LSPDFR 0.4. The main features, including region customization and weapon selection, have been added to the built-in LSPDFR backup customization files. 
     
     
    Custom backup gives you a new level of control in LSPDFR. The key feature of this mod is regionally customized backup, allowing you to set a different response for any area on the map. For any named area of the game (like "Rockford Hills", "Los Santos International Airport", "Sandy Shores", etc.) you can completely customize every level of response just like the built-in backup.xml. The syntax of the CustomBackup.xml file is very similar to the built-in backup.xml, but has numerous additions to increase your control over the game: 
    Set a chance for anything! Peds, vehicles, and vehiclesets now all take a chance attribute which controls how likely they are to be chosen. (The built-in backup.xml only lets you set a chance on peds.) Configure vehicle extras, liveries, and colors! You can now set any color you want for any response vehicle, opening up a whole new level of customization for unmarked units. Vehicle extra configuration also works reliably, whereas it seems to have some issues in the built-in backup.xml.  Cop weapon selection! Set a list of weapons to give your backup units, set the probability for each weapon, and decide whether you want them to pick one at random or always get the most powerful one.  Set spawn distance range for each vehicle entry! Every vehicle entry can have a minimum and maximum spawn distance set. This allows for additional realism by making certain units spawn closer or further away. NOOSE SWAT probably isn't just hanging out around the corner, so make them drive in from a mile away. On top of Mt. Chiliad your backup will probably be coming from a long distance, but in Downtown there's probably local patrol units very near by. Your imagination is the limit for leveraging these settings.  Code 2 response with lights! Let's be honest, how often do cops really respond "code 2" with no lights? You can now configure your Code 2 units to respond with lights (but no siren), or to respond with their lights off but turn them on once they arrive and park on scene. YouTube video demo. Integration with Better EMS: Download and install Better EMS, and you can call for an advanced EMS response through the Custom Backup menu.  Integration with Police Smart Radio: Call for backup from your radio! Call Code 2 or Code 3 local backup, or Pursuit and Air Support units.  
    Installation instructions are included in the download. Basic installation is pretty easy; just make sure to choose a CustomBackup.xml file to use and put it in place. Advanced usage of the CustomBackup.xml file is explained in great detail in the documentation PDF. 
    INSTRUCTIONS TO OVERRIDE DEFAULT LSPDFR BACKUP MENU:
    To completely disable the built-in LSPDFR backup menu and use the custom menu instead, follow these instructions.
    Edit CustomBackupLocations.ini. Set these settings: CustomBackupMenuKey=B CustomBackupModifier=None OverrideLSPDFRBackup=false Go to the GTA V settings menu  Under Keybindings, go to GTA Online section Change "Look At" from B to something you don't use, like the numpad period Thank you to @vladimir850 for figuring this out!
     
     
    PLEASE DO NOT ASK FOR SUPPORT IF YOU HAVE NOT READ THE DOCUMENTATION PDF! THERE ARE EXPLICIT INSTRUCTIONS IN THE PDF ON WHAT TO DO IF YOU ARE HAVING TROUBLE!
    Requirements: 
    RPH 0.45+ (compiled for 0.51) LSPDFR 0.3.1 RageNativeUI 1.4.1   
    Please post suggestions, support requests, etc in the forum thread: 
    To share your CustomBackup.xml or get ideas on what customizations to make, visit the sharing thread: 
    Special thanks to everybody who made this mod possible:
    The LSPDFR team, especially Sam and LMS All contributors to the LSPDFR-API examples on Github:  Alexguirre, Albo1125, LMS, Stealth22, Stray, LtFlash, and LukeD Everybody who helped answer questions about the API and development on the forums, especially @Albo1125 and @alexguirre The original beta testing team for this mod: @Play3r2 – special thanks for all your help figuring out the controller button settings @The Loot @CriticalBrit @Ray3501 @Kilyin  
    SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: Kilyin, anters, Sergeant Anderson, winglesschip, Dsonke1, and PolGuin255. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
  10. Like
    PNWParksFan got a reaction from Duke Nguyen for a file, Custom Backup   
    NOTICE: Custom Backup will not be updated for LSPDFR 0.4. The main features, including region customization and weapon selection, have been added to the built-in LSPDFR backup customization files. 
     
     
    Custom backup gives you a new level of control in LSPDFR. The key feature of this mod is regionally customized backup, allowing you to set a different response for any area on the map. For any named area of the game (like "Rockford Hills", "Los Santos International Airport", "Sandy Shores", etc.) you can completely customize every level of response just like the built-in backup.xml. The syntax of the CustomBackup.xml file is very similar to the built-in backup.xml, but has numerous additions to increase your control over the game: 
    Set a chance for anything! Peds, vehicles, and vehiclesets now all take a chance attribute which controls how likely they are to be chosen. (The built-in backup.xml only lets you set a chance on peds.) Configure vehicle extras, liveries, and colors! You can now set any color you want for any response vehicle, opening up a whole new level of customization for unmarked units. Vehicle extra configuration also works reliably, whereas it seems to have some issues in the built-in backup.xml.  Cop weapon selection! Set a list of weapons to give your backup units, set the probability for each weapon, and decide whether you want them to pick one at random or always get the most powerful one.  Set spawn distance range for each vehicle entry! Every vehicle entry can have a minimum and maximum spawn distance set. This allows for additional realism by making certain units spawn closer or further away. NOOSE SWAT probably isn't just hanging out around the corner, so make them drive in from a mile away. On top of Mt. Chiliad your backup will probably be coming from a long distance, but in Downtown there's probably local patrol units very near by. Your imagination is the limit for leveraging these settings.  Code 2 response with lights! Let's be honest, how often do cops really respond "code 2" with no lights? You can now configure your Code 2 units to respond with lights (but no siren), or to respond with their lights off but turn them on once they arrive and park on scene. YouTube video demo. Integration with Better EMS: Download and install Better EMS, and you can call for an advanced EMS response through the Custom Backup menu.  Integration with Police Smart Radio: Call for backup from your radio! Call Code 2 or Code 3 local backup, or Pursuit and Air Support units.  
    Installation instructions are included in the download. Basic installation is pretty easy; just make sure to choose a CustomBackup.xml file to use and put it in place. Advanced usage of the CustomBackup.xml file is explained in great detail in the documentation PDF. 
    INSTRUCTIONS TO OVERRIDE DEFAULT LSPDFR BACKUP MENU:
    To completely disable the built-in LSPDFR backup menu and use the custom menu instead, follow these instructions.
    Edit CustomBackupLocations.ini. Set these settings: CustomBackupMenuKey=B CustomBackupModifier=None OverrideLSPDFRBackup=false Go to the GTA V settings menu  Under Keybindings, go to GTA Online section Change "Look At" from B to something you don't use, like the numpad period Thank you to @vladimir850 for figuring this out!
     
     
    PLEASE DO NOT ASK FOR SUPPORT IF YOU HAVE NOT READ THE DOCUMENTATION PDF! THERE ARE EXPLICIT INSTRUCTIONS IN THE PDF ON WHAT TO DO IF YOU ARE HAVING TROUBLE!
    Requirements: 
    RPH 0.45+ (compiled for 0.51) LSPDFR 0.3.1 RageNativeUI 1.4.1   
    Please post suggestions, support requests, etc in the forum thread: 
    To share your CustomBackup.xml or get ideas on what customizations to make, visit the sharing thread: 
    Special thanks to everybody who made this mod possible:
    The LSPDFR team, especially Sam and LMS All contributors to the LSPDFR-API examples on Github:  Alexguirre, Albo1125, LMS, Stealth22, Stray, LtFlash, and LukeD Everybody who helped answer questions about the API and development on the forums, especially @Albo1125 and @alexguirre The original beta testing team for this mod: @Play3r2 – special thanks for all your help figuring out the controller button settings @The Loot @CriticalBrit @Ray3501 @Kilyin  
    SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: Kilyin, anters, Sergeant Anderson, winglesschip, Dsonke1, and PolGuin255. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
  11. Like
    PNWParksFan got a reaction from RedBullGermany for a file, Custom Backup   
    NOTICE: Custom Backup will not be updated for LSPDFR 0.4. The main features, including region customization and weapon selection, have been added to the built-in LSPDFR backup customization files. 
     
     
    Custom backup gives you a new level of control in LSPDFR. The key feature of this mod is regionally customized backup, allowing you to set a different response for any area on the map. For any named area of the game (like "Rockford Hills", "Los Santos International Airport", "Sandy Shores", etc.) you can completely customize every level of response just like the built-in backup.xml. The syntax of the CustomBackup.xml file is very similar to the built-in backup.xml, but has numerous additions to increase your control over the game: 
    Set a chance for anything! Peds, vehicles, and vehiclesets now all take a chance attribute which controls how likely they are to be chosen. (The built-in backup.xml only lets you set a chance on peds.) Configure vehicle extras, liveries, and colors! You can now set any color you want for any response vehicle, opening up a whole new level of customization for unmarked units. Vehicle extra configuration also works reliably, whereas it seems to have some issues in the built-in backup.xml.  Cop weapon selection! Set a list of weapons to give your backup units, set the probability for each weapon, and decide whether you want them to pick one at random or always get the most powerful one.  Set spawn distance range for each vehicle entry! Every vehicle entry can have a minimum and maximum spawn distance set. This allows for additional realism by making certain units spawn closer or further away. NOOSE SWAT probably isn't just hanging out around the corner, so make them drive in from a mile away. On top of Mt. Chiliad your backup will probably be coming from a long distance, but in Downtown there's probably local patrol units very near by. Your imagination is the limit for leveraging these settings.  Code 2 response with lights! Let's be honest, how often do cops really respond "code 2" with no lights? You can now configure your Code 2 units to respond with lights (but no siren), or to respond with their lights off but turn them on once they arrive and park on scene. YouTube video demo. Integration with Better EMS: Download and install Better EMS, and you can call for an advanced EMS response through the Custom Backup menu.  Integration with Police Smart Radio: Call for backup from your radio! Call Code 2 or Code 3 local backup, or Pursuit and Air Support units.  
    Installation instructions are included in the download. Basic installation is pretty easy; just make sure to choose a CustomBackup.xml file to use and put it in place. Advanced usage of the CustomBackup.xml file is explained in great detail in the documentation PDF. 
    INSTRUCTIONS TO OVERRIDE DEFAULT LSPDFR BACKUP MENU:
    To completely disable the built-in LSPDFR backup menu and use the custom menu instead, follow these instructions.
    Edit CustomBackupLocations.ini. Set these settings: CustomBackupMenuKey=B CustomBackupModifier=None OverrideLSPDFRBackup=false Go to the GTA V settings menu  Under Keybindings, go to GTA Online section Change "Look At" from B to something you don't use, like the numpad period Thank you to @vladimir850 for figuring this out!
     
     
    PLEASE DO NOT ASK FOR SUPPORT IF YOU HAVE NOT READ THE DOCUMENTATION PDF! THERE ARE EXPLICIT INSTRUCTIONS IN THE PDF ON WHAT TO DO IF YOU ARE HAVING TROUBLE!
    Requirements: 
    RPH 0.45+ (compiled for 0.51) LSPDFR 0.3.1 RageNativeUI 1.4.1   
    Please post suggestions, support requests, etc in the forum thread: 
    To share your CustomBackup.xml or get ideas on what customizations to make, visit the sharing thread: 
    Special thanks to everybody who made this mod possible:
    The LSPDFR team, especially Sam and LMS All contributors to the LSPDFR-API examples on Github:  Alexguirre, Albo1125, LMS, Stealth22, Stray, LtFlash, and LukeD Everybody who helped answer questions about the API and development on the forums, especially @Albo1125 and @alexguirre The original beta testing team for this mod: @Play3r2 – special thanks for all your help figuring out the controller button settings @The Loot @CriticalBrit @Ray3501 @Kilyin  
    SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: Kilyin, anters, Sergeant Anderson, winglesschip, Dsonke1, and PolGuin255. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
  12. Like
    PNWParksFan got a reaction from WizardlX for a file, Custom Backup   
    NOTICE: Custom Backup will not be updated for LSPDFR 0.4. The main features, including region customization and weapon selection, have been added to the built-in LSPDFR backup customization files. 
     
     
    Custom backup gives you a new level of control in LSPDFR. The key feature of this mod is regionally customized backup, allowing you to set a different response for any area on the map. For any named area of the game (like "Rockford Hills", "Los Santos International Airport", "Sandy Shores", etc.) you can completely customize every level of response just like the built-in backup.xml. The syntax of the CustomBackup.xml file is very similar to the built-in backup.xml, but has numerous additions to increase your control over the game: 
    Set a chance for anything! Peds, vehicles, and vehiclesets now all take a chance attribute which controls how likely they are to be chosen. (The built-in backup.xml only lets you set a chance on peds.) Configure vehicle extras, liveries, and colors! You can now set any color you want for any response vehicle, opening up a whole new level of customization for unmarked units. Vehicle extra configuration also works reliably, whereas it seems to have some issues in the built-in backup.xml.  Cop weapon selection! Set a list of weapons to give your backup units, set the probability for each weapon, and decide whether you want them to pick one at random or always get the most powerful one.  Set spawn distance range for each vehicle entry! Every vehicle entry can have a minimum and maximum spawn distance set. This allows for additional realism by making certain units spawn closer or further away. NOOSE SWAT probably isn't just hanging out around the corner, so make them drive in from a mile away. On top of Mt. Chiliad your backup will probably be coming from a long distance, but in Downtown there's probably local patrol units very near by. Your imagination is the limit for leveraging these settings.  Code 2 response with lights! Let's be honest, how often do cops really respond "code 2" with no lights? You can now configure your Code 2 units to respond with lights (but no siren), or to respond with their lights off but turn them on once they arrive and park on scene. YouTube video demo. Integration with Better EMS: Download and install Better EMS, and you can call for an advanced EMS response through the Custom Backup menu.  Integration with Police Smart Radio: Call for backup from your radio! Call Code 2 or Code 3 local backup, or Pursuit and Air Support units.  
    Installation instructions are included in the download. Basic installation is pretty easy; just make sure to choose a CustomBackup.xml file to use and put it in place. Advanced usage of the CustomBackup.xml file is explained in great detail in the documentation PDF. 
    INSTRUCTIONS TO OVERRIDE DEFAULT LSPDFR BACKUP MENU:
    To completely disable the built-in LSPDFR backup menu and use the custom menu instead, follow these instructions.
    Edit CustomBackupLocations.ini. Set these settings: CustomBackupMenuKey=B CustomBackupModifier=None OverrideLSPDFRBackup=false Go to the GTA V settings menu  Under Keybindings, go to GTA Online section Change "Look At" from B to something you don't use, like the numpad period Thank you to @vladimir850 for figuring this out!
     
     
    PLEASE DO NOT ASK FOR SUPPORT IF YOU HAVE NOT READ THE DOCUMENTATION PDF! THERE ARE EXPLICIT INSTRUCTIONS IN THE PDF ON WHAT TO DO IF YOU ARE HAVING TROUBLE!
    Requirements: 
    RPH 0.45+ (compiled for 0.51) LSPDFR 0.3.1 RageNativeUI 1.4.1   
    Please post suggestions, support requests, etc in the forum thread: 
    To share your CustomBackup.xml or get ideas on what customizations to make, visit the sharing thread: 
    Special thanks to everybody who made this mod possible:
    The LSPDFR team, especially Sam and LMS All contributors to the LSPDFR-API examples on Github:  Alexguirre, Albo1125, LMS, Stealth22, Stray, LtFlash, and LukeD Everybody who helped answer questions about the API and development on the forums, especially @Albo1125 and @alexguirre The original beta testing team for this mod: @Play3r2 – special thanks for all your help figuring out the controller button settings @The Loot @CriticalBrit @Ray3501 @Kilyin  
    SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: Kilyin, anters, Sergeant Anderson, winglesschip, Dsonke1, and PolGuin255. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
  13. Like
    PNWParksFan reacted to tedious for a file, AMR & Care 4K Skins for E450 Ambulance By PimDSLR   
    These textures are for the Ford E450 by PimDSLR http://www.lcpdfr.com/files/file/10293-ford-e450-lafd-ambulance-4k-by-pimdslr/
    There are two CARE skins and four AMR skins (two in their old style and two in the new style)
    To install, use OpenIV, navigate to mods\update\x64e\levels\gta5\vehicles.rpf
    You can either replace existing textures or import as additional textures (you may need to rename them before importing)
    I've done quite a few skins for my own use in GTA IV & V but these are the first I've published - I hope you like them.
    Please don't upload these on to any other site.
  14. Like
    PNWParksFan reacted to PimDSLR for a file, Pierce LAFD Firetruck By PimDSLR   
    Pierce LAFD Firetruck By PimDSLR
    I proudly present you my second real model! And the first american firetruck for GTAV!
    I spended alot of time on this baby. And tried to be as realistic as possible with the first red/orange LED beacons.
    Some bugs/notes
    - Chrome under the car
    - Has only LOD l0, so can disapear, (didn't experice that myself)
    Do you like my work? Consider a small donation, it keeps the stuff going ;) Also a nice review is always nice.Thanks.
     
     
    This work is licensed under

    Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
    © 2016 Pim DSLR Productions
     
    Credits:
    Firetruck UV mapped by nicks0112, textured by PimDSLR, nicks0112 and Rockstar.
    Firetruck heavily modified, textured and added stuff by PimDSLR
    4K skin by BogdanM
    Code 3 arch 36 scratch modeled by Five0/OfficerFive0
    converted to gta 5 by Five0/OfficerFive0
    Traffic advisor is originally a Fedsig Valor by RoegonTV, converted to GTAV by F5544, textures RoegonTV, BogdanM. Made to only traffic advisor by PimDSLR
    TIR 6 / Quarderflars made and textured by PimDSLR
    Mx7000 lightbar made by F5544. UV mapped to firetruck fit by PimDSLR
     
     

  15. Love
    LSPDFR crashes in the middle of a pursuit. We've all been there. Maybe it's while developing a new callout, maybe it's a slightly unstable plugin you like to use, maybe LSPDFR just crashes on your computer sometimes. Now your map is littered with flashing red and blue blips and the suspect is still showing up red even though you arrested them. You reload LSPDFR, but the messy map remains. Abandoned police cars block the road. Do you waste a bunch of time restarting GTA, or do you just move some cars to the side of the road and deal with it? 
    Well, now there's a better solution! The CleanAllTheThings Plugin has several different modes to help you clean up the game world - whether there was a crash, some cops just randomly abandoned their vehicles, or just because you feel like it. 

    CleanUpLSPDFRCrash removeEmptyPoliceVehicles
    Combines most commonly used commands when cleaning up from an LSPDFR crash during a pursuit. Calls the following commands, described below:
    RemoveAllBlips DismissPeds DismissVehicles (policeOnly=true, occupiedOnly=false) DeletePeds (deadOnly=true) DeleteVehicles (policeOnly=true, unoccupiedOnly=true) IF removeEmptyPoliceVehicles is true FixAllVehicles policeOnly, occupiedOnly
    Repairs and cleans all vehicles in the game. If policeOnly is true, only fixes police vehicles. If occupiedOnly is true, only fixes occupied vehicles. 
    This command is useful if you're in a pursuit and a police vehicle is unrealistically damaged due to smashing into things thanks to the hyper-active pursuit AI. 
    RemoveAllBlips
    Removes all blips from the map, including red/blue flashing blips for pursuits. Note that this command does NOT delete the underlying object, it just removes the blip from your map! That means if you call this command while a pursuit is active, the pursuit will continue - you just won't be able to see where the suspect is. You would have to use a Dismiss or Delete command to actually remove the underlying objects. 
    RemoveBlipsFromVehicles policeOnly, occupiedOnly
    Turns off the blips for all vehicles loaded in game. Specify true or false for policeOnly and occupiedOnly to only remove blips from police vehicles, and/or only remove blips from occupied vehicles. 
    DismissVehicles policeOnly, occupiedOnly
    Dismisses vehicles, clearing any tasks assigned to them and allowing the game to unload the vehicle if you leave the area they are in. Specify true or false for policeOnly and occupiedOnly to only dismiss police vehicles or occupied vehicles. 
    DeleteVehicles policeOnly, occupiedOnly, unoccupiedOnly
    Deletes vehicles, and any peds inside those vehicles, anywhere in the game world. Specify true or false for policeOnly, occupiedOnly, and/or unoccupiedOnly. 
    policeOnly = only deletes police vehicles occupiedOnly = only deletes vehicles with peds in them unoccupiedOnly = only deletes vehicles without peds in them If you specify both occupiedOnly and unoccupiedOnly to be both true or both false, then it will delete all vehicles. 
    DeletePeds deadOnly
    Deletes all peds in the game. Specify true or false for deadOnly to only delete dead peds, or to delete all peds. Note that in some cases, a ped may appear to be dead, but
    is actually alive and set to appear unconscious by a plugin. If deadOnly is set to true, these peds will not be removed. 
    DismissPeds
    Dismisses all peds, terminating any tasks and allowing the game to despawn them if you leave their area. Any peds stuck in place due to a callout should start walking or driving away, including any arrested peds. 
    _____________________________
     
    Hope you find this plugin useful! Please leave a comment and let me know if you encounter any problems, and if the plugin helps you out consider leaving a review. 
    Plugin tested on RPH 0.34 with LSPDFR 0.3. 
  16. Like
    PNWParksFan got a reaction from Deactivated Member for a file, GTA V World Zone Spreadsheet   
    This is a list of all unique world zones in GTA V. Generated using LSPDFR GetZoneAtPosition function, so this includes the audio prefix, county, and area name as displayed by LSPDFR for every area of the game. May be useful for plugin development, and will be handy for creating custom backup regions in my upcoming custom backup mod. 
    Feel free to use this list however you see fit for your plugin development, etc. If you do use it, please just make sure to link back to this page in your credits or README, so that other can benefit from using this resource as well. 
  17. Like
    PNWParksFan reacted to andypapii for a file, Unitrol 80k Siren   
    @ BACK UP UR AWC FILE INCASE SOMETHING GOES WRONG @
    My first siren includes a manual to replace the horn back up before u install
    Use OpenIV and go to x64>audio>sfx>Resident.rpf
    Right click on vehicles.awc and click export to open formats 
    Find the folder u exported it too and drag and drop my files in the vehicles folder
    Preview > 
    Crown vic skins used in video > 
     
  18. Like
    PNWParksFan got a reaction from LRayM14 for a file, 4k Los Santos Intl Airport Ambulance Skin for Ford E450   
    This is a 4k Los Santos International Airport Paramedic skin for the E450 Ambulance by PimDSLR. I used @soley's LS Paramedics skin (with permission) as the base for this skin, and modified it to look like the real LAFD LAX ambulance, seen below. 
     

     
     

     

    If you like this skin, you may also like my Park Ranger EMS Ambulance skin: 
     

     
     
  19. Like
    PNWParksFan reacted to dm90210 for a file, School,Port,Airport Police and Animal Control skins   
    File includes:
    - School Police 
    - Port Police 
    - Airport Police 
    - Animal Care and Control 
    All skins are added to, not a replacement. How to instal in Readme.
  20. Like
    PNWParksFan got a reaction from RyWilson for a file, NPS EMS skin for E450 Ambulance [2k/4k/6k/8k]   
    This is a US National Park Service EMS skin for the E450 Ambulance by PimDSLR. It is based on the real Yosemite National Park and Grand Canyon National Park ambulances (shown in the pictures above). Skin is available at 2k, 4k, 6k, and 8k resolutions. 
    Please do not modify or redistribute without permission.
  21. Like
    PNWParksFan reacted to Cosmo for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  22. Like
    PNWParksFan got a reaction from Suprman for a file, US Park Ranger skin for Police ATV   
    This is a very simple US Park Ranger skin for the new LSPD ATV. The model isn't UV mapped yet, so a fully detailed livery isn't yet possible. I will release an updated skin when the UV mapped model is available. 
  23. Like
    PNWParksFan reacted to rukrim for a file, LSPD/USPR ATV [ADD-ON]   
    Iam glad to present my custom police version of the blazer2 named LSPD ATV. This is my first model so feedback is well received
     
    Features:
    ✓ All blue version (Need to update)
    ✓ Red and Blue lights version
    ✓ Working blinkers ( <--  --> )
    ✓ Cols.
    ✓ Custom Radio
    ✓ Antennas.
    ✓ Equipment. ( I will add more stuff in future updates such as extras an different things)
    ✓ Working siren and lights.
    ✓ 2 OPTIONS: LSPD OR USPR
     
    Installation:
     
    - ADD-ON installation
    - Included in the README.txt
     
    Credits:
     
    Model: Rockstar Games
    Edition: rekram
    Equipment: rekram
    Lights: rekram
    Antenna: Rockstar Games
    SecurCOM Antenna by PriMan
    Radio: Model from Rockstar Games, Edited by rekram
    Medkits: Sergiyj
    USPR SKIN: PNWParksFan (i edited the principal color)
    Duffle Bag: - Model from Unknown Game
                -Extracted by Sergiyj from TF3DM
                -Converted and Mapped by PS3Gameplays123
     
    Future Updates:
    - More equipment as extras
    - a only red lights version for fire dept. unit, and lifeguard
    - UV-mapping to support liveries
     
    ✓ You may use this mod as long as you follow these terms:
     
    Don't redistribute without my permission. Don't edit any file and redistribute it without my permission. I am not responsible for any damage that may be caused to your PC or game directory during the installation, usage or  removal of this mod. You are responsible for backing up your files! If you want to include this mod in a pack, please contact me. Correct credits must be given at ALL times.  
    Enjoy :D
     
     
  24. Like
    PNWParksFan got a reaction from The Sheriff for a file, 4k 2016 US Park Ranger texture pack   
    Last year the US National Park Service unveiled the new livery for all new US Park Ranger Law Enforcement vehicles starting in 2016. Mt. Chiliad National Park has been gradually repainting their fleet and has acquired several new vehicles with the new liveries. Vehicles now on patrol with the new graphics include old and new Ford Police Interceptor Utilities, two generations of Chevy Tahoes, the Ford F150 Raptor, the Chevy Silverado, and the Dodge Ram 3500. 
    Based on close analysis of photos provided by @USRanger213 - a real NPS Law Enforcement Ranger - these 4k skins were recreated in great detail to match the new liveries for US Park Ranger vehicles.  
    US Park Rangers are federal law enforcement officers, with all the same powers as any other sworn officer. So, don't hesitate to do some real policing while you're driving around in these new liveries! You can also get the older style NPS Park Ranger skins for the Interceptor Utility, Suburban, and Raptor, as well as US Forest Service Law Enforcement skins for all three of those vehicles, in my Park Ranger Skin Pack. 
    Old-style NPS and current US Forest Service skins: 

    Supported models for the new NPS skins: 











    PLEASE DO NOT EDIT, MODIFY, REDISTRIBUTE, OR TAKE COMPONENTS FROM THESE TEXTURES. ALL TEXTURES ARE BY PNWParksFan, ALL RIGHTS RESERVED. If you would like a Park Ranger (or other) skin created for a vehicle model, please feel free to send me a PM. I can put one together for you quickly and for free. If you're wanting to create your own park ranger skins, that's awesome. You're welcome to PM me for suggestions on where to get good logos and other resources. Please do not cut logos or other textures out of my liveries and paste them directly into yours though. That's both impolite and usually looks ugly. 
  25. Like
    PNWParksFan got a reaction from Cordell11 for a file, 4k 2016 US Park Ranger texture pack   
    Last year the US National Park Service unveiled the new livery for all new US Park Ranger Law Enforcement vehicles starting in 2016. Mt. Chiliad National Park has been gradually repainting their fleet and has acquired several new vehicles with the new liveries. Vehicles now on patrol with the new graphics include old and new Ford Police Interceptor Utilities, two generations of Chevy Tahoes, the Ford F150 Raptor, the Chevy Silverado, and the Dodge Ram 3500. 
    Based on close analysis of photos provided by @USRanger213 - a real NPS Law Enforcement Ranger - these 4k skins were recreated in great detail to match the new liveries for US Park Ranger vehicles.  
    US Park Rangers are federal law enforcement officers, with all the same powers as any other sworn officer. So, don't hesitate to do some real policing while you're driving around in these new liveries! You can also get the older style NPS Park Ranger skins for the Interceptor Utility, Suburban, and Raptor, as well as US Forest Service Law Enforcement skins for all three of those vehicles, in my Park Ranger Skin Pack. 
    Old-style NPS and current US Forest Service skins: 

    Supported models for the new NPS skins: 











    PLEASE DO NOT EDIT, MODIFY, REDISTRIBUTE, OR TAKE COMPONENTS FROM THESE TEXTURES. ALL TEXTURES ARE BY PNWParksFan, ALL RIGHTS RESERVED. If you would like a Park Ranger (or other) skin created for a vehicle model, please feel free to send me a PM. I can put one together for you quickly and for free. If you're wanting to create your own park ranger skins, that's awesome. You're welcome to PM me for suggestions on where to get good logos and other resources. Please do not cut logos or other textures out of my liveries and paste them directly into yours though. That's both impolite and usually looks ugly. 

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