It's a little difficult to explain but i'm using a mod manager that "cleans up" my gta v directory from mods and puts them in an other folder when I close the game. If you could make it possible to run update manager in that other folder instead of the actual gta v directory that would be nice.
It would be nice if you could make it support mod managers that removes the plugins from the gta v directory when you close the game. If you could add a way to use an other folder than the gta v directory that would be amazing.
A texture of the Cadillac Escalade by Fighting-G.
The file contains my sheriff texture in .dds format.
Installation:
1. Download the model HERE.
2. Open the .ytd and replace the skin.
Hi!
I just created my own model and texture for a police car but when i'm spawning it in-game it sometimes turns all black.
I don't know what I did wrong but it would be great if somebody knew what i'm doing wrong and could tell me how I fix this.
Very strange as I'm getting the issue aswell but thanks for showing that the issue isn't from my model or texture :) I'll upload the new version and I'll try to figure out why this is happening to some people.
I already made a new version that adds 2 rambars and a center console but I am not sure if I should upload it before I can fix the black skin issue :)
Really cool skin and thanks for trying to help with the black skin issue. I tried to template an other vehicle yesterday and noticed that it spawned in all black too so the issue could maybe be from the way I UV mapped the car.
Not sure, I posted the file on gta5mods too and it seemed like none of them got this issue until now. I don't know much about the update either but I don't think that it should affect this car.
I use the car as add-on as well and that works, but for some reason I get the same issue when I replace with police3. I'm trying to solve this as soon as possible but I can't figure out where the issue is coming from. If you manage to solve it, feel free to post the solution here :)