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Doitmyself

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  1. -.- no addon cars, but almost 70% of the vehicles are modded cars. Would a better grafik card solve the problem?
  2. MSI GeForce GTX 980 GAMING 4G, 4GB GDDR5
  3. Hey guys, since the quarantine I was playing LSPDFR. I have major texture loss. After 10-30 min the world starts to disappear. I have the preloadmodels at false and the game textures are on "normal" That sucks. I have 24gb ram. Only 2 plugins and my modded cars are around 8mb each. So thats not that much. I just want to play in peace for one hour. What else can i do?
  4. KnightHawkOne started following Doitmyself
  5. noahb2015 started following Doitmyself
  6. CiscoFan started following Doitmyself
  7.    Sgt ECarnby reacted to a post in a topic: [SOLVED] How to make Police3 lights work?
  8. Ok then you need to edit your carvariation. If you know how to edit it. Or replace it with mine. Mods/update/x64/dlcpacks/mpchristmas2/dlc.rpf/common/data and extract carvariations.meta And add this: <Item> <modelName>policet</modelName> <colors> <Item> <indices content="char_array"> 134 134 0 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> </colors> <kits /> <windowsWithExposedEdges /> <plateProbabilities> <Probabilities /> </plateProbabilities> <lightSettings value="1" /> <sirenSettings value="13" /> </Item>
  9. Sorry guys, i forgot to attach some files and write a proper tutorial. Pleas read the installation file. The game tint police transporter automatically and you need to remove this in vehicles.meta In case your lightbar doesnt work, edit your carvariations.meta
  10. Sorry i forgot to attach some files. Please download this version. There you can find meta files that are required. https://de.gta5-mods.com/vehicles/chevy-express-pisoner-transport-unlocked I think your carvariation was edited. That's why the lights don't work. It's not my fault. You have to edit your meta files to remove the tint. In this version there is everything you need. https://de.gta5-mods.com/vehicles/chevy-express-pisoner-transport-unlocked
    • 1,948 downloads
    • Version 2.0.0
    Path for the model: mods/x64e.rpf/levels/gta5/vehicles.rpf Path for vehicles.meta: mods/update/update.rpf/common/data/levels/gta5 CAUTION! MAKE BACKUP You need to edit some meta files to make this model work properly. Open vehicles.meta, search (CTLR+F) for "policet" and find the line "<diffuseTint value="0x54132C0B" />" and change it with: "<diffuseTint value="0x00FFFFFF" />" Then search the line with: "<lodDistances content="float_array">" and change the numbers to: 115.000000 130.000000 170.000000 240.000000 500.000000 500.000000 IN CASE YOUR LIGHTBAR DONT WORK: Replace carvariations meta OR edit it. Go to Mods/update/x64/dlcpacks/mpchristmas2/dlc.rpf/common/data and extract carvariations.meta Open carvariations.meta and add this between "<variationData>HERE<Item>" <Item> <modelName>policet</modelName> <colors> <Item> <indices content="char_array"> 134 134 0 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> </colors> <kits /> <windowsWithExposedEdges /> <plateProbabilities> <Probabilities /> </plateProbabilities> <lightSettings value="1" /> <sirenSettings value="13" /> </Item>
  11. Lundy has some unlocked models with real lightbars. I´m trying my best. I hope it will work. Just uploaded a model with MX7000 lightbar. Im workin on Arjent bar.
  12. I am a noob in zmodeler :D that was only thing i could do. But it has grill lights actually.
  13. I prefer red lights. Lifeguard Granger has yellow lightbar but i dont like it. I like rotating bars. I think someone will make another model with real lightbar. No thanks. People can choose what they like more. Your skin look very nice.
  14. officerAMR started following Doitmyself
    • 9,025 downloads
    • Version 1.0.0
    CREDITS Original model 2005 GMC Savana form DSF; Ripped by DMN Converted to into a '16 Chevy Express by 0taku Converted to GTA V by 0taku Templeted by 0taku Window edits by TheHurk Mapped by 0taku Assorted parts by Otaku, Rockstar game and Cadnav.com Dail's and [COL] by Rockstar games Tow hook rescaled by DevinKan Bullbar, Ladders, Pipes & Snowplow added by DevinKan Upload to GTA5-mods by DevinKan I added some lights and made a livery. Installation in the Readme.
    • 443 downloads
    • Version 1.0.0
    CREDITS Original model 2005 GMC Savana form DSF; Ripped by DMN Converted to into a '16 Chevy Express by 0taku Converted to GTA V by 0taku Templeted by 0taku Window edits by TheHurk Mapped by 0taku Assorted parts by Otaku, Rockstar game and Cadnav.com Dail's and [COL] by Rockstar games Tow hook rescaled by DevinKan Bullbar, Ladders, Pipes & Snowplow added by DevinKan Upload to GTA5-mods by DevinKan I added some yellow lights and made a livery.
    • 5,460 downloads
    • Version 2.1.0
    CREDITS Original model 2005 GMC Savana form DSF; Ripped by DMN Converted to into a '16 Chevy Express by 0taku Converted to GTA V by 0taku Templeted by 0taku Window edits by TheHurk Mapped by 0taku Assorted parts by Otaku, Rockstar game and Cadnav.com Dail's and [COL] by Rockstar games Tow hook rescaled by DevinKan Bullbar, Ladders, Pipes & Snowplow added by DevinKan Upload to GTA5-mods by DevinKan I added some police lights and made a livery. There is no cage unfortunately. But the car is unlocked and everybody can edit it.
  15. Unfortunately there is nothing that helps me. BUT i have a solution. carvariations.meta located in mpchristmas2 add this lines and it works. <Item> <modelName>police3</modelName> <colors> <Item> <indices content="char_array"> 134 134 0 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> </colors> <kits /> <windowsWithExposedEdges /> <plateProbabilities> <Probabilities /> </plateProbabilities> <lightSettings value="1" /> <sirenSettings value="13" /> </Item>

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