Hi all, Thought that cop-specific callouts would be pretty cool. Nothing worse than selecting a NOOSE officer only to keep getting traffic callouts. Got some ideas for each model type: Cop/Sheriff/Highway Patrol - pursuits, traffic incidents, traffic stops, lower risk gun crime, lower risk drug crime, frisks, drunks etc. NOOSE - Higher risk gun crime, hard traffic stops, homicide, high risk pursuits, hold-ups, bank heists etc. FIB Agent - surveillance, hunt for high risk wanted persons (terrorists etc), investigate organised/gang crime, FIB agents only take down/arrest low to medium risk targets, otherwise handed over to FIB SWAT. FIB SWAT - Same as FIB Agent, except the FIB SWAT do the heavy lifting and actually take down/arrest higher risk criminals/terrorists where applicable. Want the FIB NOOSE insignia option! IAA - Bit tricky as they specialise in overseas intelligence and communications. Perhaps some surveillance based callouts, or even use the IAA model as a plain clothed police officer and have more cop related callouts? DOA - All drug related callouts, high value drug deals, wanted drug lords, maybe more callouts around the port and airport for smugglers. These are just vague ideas, and would require more creativity - (something that I'm not, creative). Obviously cops will have more regular callouts than, NOOSE, FIB, IAA etc, but that just adds some realism. Real-life FBI agents won't be getting surveillance calls every 1min. Maybe some value in an .ini to control how often callouts happen for each model. I know these suggestions involve a lot of hard work and wouldn't just happen, but would love to see something similar one day!
Oh also, thank you @Sam for the excellent reference to Tekken, had to look twice to make sure I wasn't seeing things!