Everything posted by ziipzaaapM16A4
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AmbientAICallouts
@klmz @dingopoo seems to be an error caused by lspdfr functions. in case of an pursuit: lspdfr did not work correctly with the provided Entitys. otherwise i can't really tell about the errors of this version since i changed a lot and i don't know what have been fixed in the past due to the amount of changes. as far as i can see there is in the first place lspdfr stating an error which causes aaic to abort the callout.
- 346 comments
- 42 reviews
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[Suggestion] when unarmed aiming button plays intimidation action
I was trying to achieve that the player would lock its aim to center the players movement around that specific ped just like when aiming in fist fight. So your aim would focus on the suspect. In case your suspect draw a gun you would then press the fire button once to immediately switch to lspdfr's draw gun from holster animation and unlock your aim that fixated the suspect. I nice side effect of centering the movement of the player around the suspect would be you could walk backwards with a hand on your gun when things seems dangerous. In my eyes a golden mod idea but the restrictions of gta kept stealing my nerves and approaches ideas.
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[Suggestion] when unarmed aiming button plays intimidation action
Sadly i don't have the pictures anymore but thos not too bad. It was basically showing the unarmed aiming animation (your character prepares for a fist fight) And the second shows the intimidating animation in front of an suspect.
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Force pullover
@Sputtman There is an lspdfr api function that has been added a while ago. I guess this is what you need. StartPulloverOnParkedVehicle()
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UnstuckV
@inspectior Ok your log tells me you are using the plugin not properly. Are you using this plugin on startup or do you always type it manually into the console? Because this plugin won't help you when you autoload it. It will not work. Make sure RPH settings looks like this: and most important are you using the plugin JUST AND ONLY when you are stuck? not earlier? if you use it while everything was working properly you probably gonna crash your plugin. Simple steps: 1. Get stuck somehow. 2. Load the plugin.
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UnstuckV
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UnstuckV
I am talking about the GTA V/RagePluginHook.log file. It gets automatically created after each start of RPH. This log tells me when you used the plugin. So i can see how you used it. This picture you send is actually a perfect example: "Type "LoadPlugin UnstuckV.dll" in RPH console WHILE being stuck. (and not before having trouble)" "We can't fix Plugin issues but when your Game is stuck, try this at least once."
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UnstuckV
Would you please send me your ragepluginhook.log file? Did you loaded the plugin while being INSIDE the black loading screen? tbh. If you did use it correctly there is no other way than bringing you out of if! The little loading circle shows me that you did not use it correctly even when my exception path was running and fails.
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UnstuckV
Just a few things. Resetting your player position to obove the ground, Deleting all cinematic cameras besides the original one, giving controls back to the user and unfreezing the character, clearing tasks and reenabling ragdoll to the players character. It does not much but i used it now over a year i though i share it with you people.
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UnstuckV
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UnstuckV
- 7,097 downloads
- Version 1.0.0
UnstuckV for LSPDFR Copyright (C) 2022 ziipzaaapM16A4. All rights reserved. Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited. PLEASE DO NOT POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE. FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE. Tired from restarting your Game after somewhat gone wrong with it? Endless black loading screens in hope your game does not need a restart? Camera, Character or whatever does not work? We can't fix Plugin issues but when your Game is stuck, try this at least once. (as long as the RPH console is still accessible) UnstuckV is great for your last try before you recognize you really should restart. Type "LoadPlugin UnstuckV.dll" in RPH console WHILE being stuck. (not before having trouble) What does it: Removing black loading screens, resetting your player position to above the ground, deleting all cinematic cameras besides the original one, giving controls back to the user, unfreezing your character, clearing tasks, reenabling ragdoll to the players character. -
AmbientAICallouts
it should already respect it in the old version. Grammar police links its status anyways to that. When entering a status to GP it does that too with LSPDFR and so we do react to that. the usual AiCallouts are always there but there won't be any escalation to an LSPDFR Callout. The ability to setup the Escalation rate has also already been included into the update which is not public and not for testing at the time. Disabling can always be done when you take out the shotsfired callout of your Plugins/LSPDFR/AAIC folder. Just don't forget to reload all AiCallouts through the RPH Console "ReloadAiCalloutPlugins".
- 346 comments
- 42 reviews
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New feature or API request
The police partner was a feature back in LCPDFR. Since then there are mods for LSPDFR like UltimateBackup and others to achiev that. I don't believe the Management will include this. Not that the Idea is bad but it takes more and complex algorithms to handle the ped properly in different situations. There is no real motivation to copy existing features of mods in case they work reliable.
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[API Bug] Unable to Call In via B after SetPursuitAsCalledIn(false)
Yes. This is just what i searched for.
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Heli Assistance - Observer Mode, Customizable Searchlight, More Features
Did anyone else had this shadow bug? https://streamable.com/mbpbx3 At 1:16 i had 3 light sources. LSPDFRs flashlight, Spotlight by alexguirre and HeliAssistance. The bug appeared only when the Helicopter arrived.
- 366 comments
- 33 reviews
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[API Bug] Unable to Call In via B after SetPursuitAsCalledIn(false)
I made my own version of the action_crime_report button specifically for this event. Now i got my "Reporting PC503" overlapping over lspdfr's "Reporting PC503". Can i somehow remove the action_crime_report for this suspect or block its feature for the time of the event?
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Corpse Inspection
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Problem with Callout making
Is this happening every time? I believe it gets also disregard when like the OnCalloutAccept() fails afaik. Try spawning the suspect in the OnBeforeCalloutDisplayed(). In the end you could check your distance to that specific Vector3 Position via console before triggering the Callout. Just to be sure its not that. Or you start debugging.
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Corpse Inspection
There are no callouts. This provides basic ability to inspect any dead ped as long as you are on duty.
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Corpse Inspection
Can you make a clip of this. I cant even imagine how this could happen. Perhaps you got another mod on that key which interferes with the animation process?
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Search Vehicle Plugin
No because i can not speed up the task switching. But you should be able to modify the timerbar speed itself in the ini.
- 72 comments
- 6 reviews
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AmbientAICallouts
- 346 comments
- 42 reviews
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HELP! MY GAME CRASHED (LSPDFR)
Hello, i would like to refer to a developers quote: "Your code is innocent until proven guilty by Exception". 😛 Jokes aside: You are using a third party AiCallout Plugin. Which could be also the reason. So i would assume try once vanilla aaic and once without aaic at all. Then if it would not crash it tells you its the Third Party Plugins that crashes your Game. The AiCallouts Listed here are not from me. [10/28/2021 10:58:54 PM.376] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: AiC_Example, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [10/28/2021 10:58:54 PM.385] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: terractLSIA [10/28/2021 10:58:54 PM.385] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: terractRH [10/28/2021 10:58:54 PM.385] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: terractMS But yes. AAIC is now a year old and stucks on its own problems which are about to get fixed. Unfortunately there wasn't an actual Exception that has been thrown which could tell me the exact Problem. Which means it can always be also an Instabile Game breaking under the load of Several Plugins/Scripts, Object Mods (vehicles, peds), Visual Mods (ENB).
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Corpse Inspection
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Corpse Inspection
maybe try sending me the GTA V/RagePluginHook.log to let me find out why it crashes. mind that the log must come after a gta session with this plugin crashing