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SgtManley

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  1. SgtManley changed their profile photo
  2. So I've experienced a bit of an issue here, and I'm not sure if it is the plugin or just GTA V being stupid. Every now and then I'll have the plugin disabled via the hotkey, and after engaging in a pursuit I'll re-enable it. Right after seeing the prompt that it's active, my fps will drop to about 20 and won't recover until I turn Vsync off. Anyone else experienced this?
  3. I would love it if there was a way you could set the plugin to call for a bike unit (State) first, because as several YouTubers have pointed out, that's the best way to get a legitimate pursuit. It seems that the notification stops showing up, but I believe the toggle still functions. Just my observations.
  4. One mark against it, Bugs; which is no collision on the push bumper.
  5. The push bumper and light bar spawn as extras, meaning that you can remove them via a trainer if you wish. From what I remember certain graphical mods cause this to happen. Nothing on my end. At the moment, however, I have no interest in continuing work on this project, and probably won't move forward with any LSPDFR oriented projects for the foreseeable future. I'm going back to college in January and most likely will not have the time to dedicate to this community; not to mention the lack of resources that we currently have makes it nearly impossible to do anything I actually want with vehicle models.
  6.    cebray95 reacted to a comment on a file: 2008 Tahoe PPV 1.4
  7. If someone makes their own parts to use like myself, it can take a lot more time to get EVL / ELS up and running. But it works so much better, and is a lot easier to set up than vanilla lighting in my opinion.
  8.    SgtManley reacted to a post in a topic: WIP - speed radar (realistic)
  9. I love this idea, and cannot wait to use it.
  10.    SgtManley reacted to a post in a topic: [WIP] Police Beats - Everyday Policework
    The push bumper needs a collision. That is my biggest complaint about the model.
  11. All of my projects are currently on hold. I'm experiencing some issues with my video card, and I don't have a backup computer powerful enough to run any 3d modeling programs. So until the RMA process is complete (up to 30 days) I cannot work on anything. 10-7; hardware issues.
  12.    SgtManley reacted to a post in a topic: Why do creaters,designers,modders...
  13.    SgtManley reacted to a post in a topic: Why do creaters,designers,modders...
  14.    SgtManley reacted to a comment on a file: Patrol Car Radio Dispatch Volume
  15.    HerrPrometheus reacted to a comment on a file: 2008 Tahoe PPV 1.4
  16.    PsychoNinja995 reacted to a comment on a file: 2008 Tahoe PPV 1.4
  17.    Kilyin reacted to a comment on a file: 2008 Tahoe PPV 1.4
  18.    thegreathah reacted to a comment on a file: 2008 Tahoe PPV 1.4
  19. Personally I'm not a fan of the Arjent, and I've already made another light bar for the Tahoe and upcoming vehicles. I know we haven't updated in a while guys, but here's what you can look forward to: Multiple Liveries Improved paint material even more Code 3 MX2700CC Light Bar Many other lights that I've made from scratch (Code 3 XT6, Code 3 Par 36, etc) And much more!
  20. Any known issues with the model? Collisions, glass, etc?
  21. If you want to make a light bar for GTA V's stock lighting system, you can find all the information you need in F5544's post in the forums. If you're setting up the bar for EVL, it's pretty much exactly the same as ELS. You can look through the comments on EVL's page for discussions I've had about setting everything up. If you need any help after that you can send me a PM or find me on Skype (Sergeant Manley) Good luck.
  22. If you want to make an EVL compatible vehicle, it doesn't matter. The process is a lot more detailed if you want to make the lights compatible with GTA v's stock lighting, but it still can be done.
  23. I've got some experience with mapping. What specifically are you needing?
  24. Well there are a couple of unlocked ones in the Development Resources on this site, but in general the pickings are very slim.

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