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Pumpk1in

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Everything posted by Pumpk1in

  1. @Stealth22 is the CalmPedsOnFoot=false working ? I have lot of framedrops when I enable keepcalm. Seems to be related to peds. KeepCam CalmPedsOnFoot=true (entitypersistence disabled) Peds enabled in trainer = framedrop Peds totally disabled in trainer = smooth KeepCam CalmPedsOnFoot=false (entitypersistence disabled) Peds enabled in trainer = framedrop Peds totally disabled in trainer = smoot It seems that KeepCalm will always try to calm peds even if disabled in KeepCalm.ini Any help ? ^^ Thanks !
  2. Hi @Lt.Caine ! Always crash to desktop when I'm here on the map :) (screenshot) I have the game in French. If I set the game to english, no more crash :) Don't know if it can be fixed ;) I'm playing in english for now.
  3. Hi @Thehurk ! Amazing work :) Only two little things : The antena on the right side of the Ford SUV is not "stick" to the car. It flies :p I think one headlight texture is missing on the CVPI ? Pictures attached ;) 1st picture : your CVPI on the left, Bxbugs cvpi on the right. Same problem occurs on your slicktop cvpi. Thank you if you can fix it and sorry if it was already in the comments ! :)
    You did an amazing work here !! Really accurate and lot of cars : perfect !
  4. I wans not asking you to do something Just reporting I had problems like some people. I actually still use your plugins I understand you can't fix something you can't reproduce
  5. When the plugin is loaded there is no problem. It only occurs when I activate the alpr with F8. Maybe its not your plugin, I don't know. Maybe its an incompatibility with another plugin, as I said I don't know, I just noticed that problem after using it so it seems logic to point an accusing finger to the last plugin installed, its not an attack against you. Strange reaction.
  6. Lot of fps drop in the city when ALPR is active ! Can't drive with it enabled ^^ Other than that, the plugin is nice and realistic :)
    Again you did an amazing job on that one ! Thank you Albo for everything you make for the community If only I had no sutters with ragenativeUI.. Still have that fu* problem
  7. Same here, 10-15fps drop in the center of the city. No problem at all in less populated areas :)
  8. You can use it in any slot with gauges working if you add this to your vehicles.meta right after <txdRelationships>. Don't forget to replace "sheriff3" with the name of your model ;) <Item> <parent>vehicles_cav_interior</parent> <child>sheriff3</child> </Item>
  9. Same problem :) I named it sheriff3 ;) Also, the doors are not making noise when I open/close it ^^' Othen than that, the engine/siren is working.
    Beautiful car ! And nice lighting setup :) Way better than the car I was using on my police3 slot ^^ Maybe you could fix the external rearview mirrors (look at them when in 1st person view) and change the lighting texture of the traffic advisor so we can use a orange light on it :) (actually it use the same texture than the lightbar so...)
  10. Can you fix the lights on the external rear view mirrors ? Actually when you let the door open, the light stays at the original position and is flying...
  11. Hi @Virzza ! As I said in my review, this car is... But, can you fix those textures placement ? All the leds are way too high on the lightbar ^^ In red, the leds texture when its ON, in green, the led texture when its OFF. They should be at the same position, and idealy, verticaly centered on the lightbar :p It makes it really weird looking ingame. Talking about the light I used for my example (the 2nd starting from the left on the rear of the lightbar), I also does not understand why this specific light is smaller than the others ^^ (not the same height). Same problem with the light on the other side of the lightbar (2nd starting from the right) Thanks U !
    bjvgqsdbiuqebqvbqhsrh6116gqù*:!;elz !! Now, you're my religion dude ! Perfect car !
  12. Any hope to have the wrist cliping through the sleeve fixed ? ^^
  13. Thanks for the anwser :p I'll keep using the extra part 3 on the car ;)
  14. Hey @alexguirre, I just noticed a strange bug with Bxbugs123 CVPI. If I spawn the car, then use strobes : no problems. If I play with a trainer to spawn EXTRA parts of the car, no problem, the strobes works correctly. BUT if I remove the EXTRA part 3, the entire front light textures diseapears when the strobe is off. If I add it again, the strobes works correctly. If I remove it, bug again. Its strange because its only when removing the part 3. (the two search lights on the doors). Its also strange because if the car is spawned WITHOUT this part 3, the strobes are working correctly. But If you add or remove an EXTRA, its over for you (except if you add the part 3) :p Bug with your plugin, or with the Bxbugs model ? Vidéo : (keep the anotations)
    Perfect car, perfect lighting setup and the best part : PERFECT CAR FRESHNER
  15. Just had a crash to desktop with this as last log input : [28/02/2016 20:01:14.680] LSPD First Response: [LAWCALLOUT] Trying to spawn ambiant event.. [28/02/2016 20:01:14.680] LSPD First Response: [LAWCALLOUT] Choose scenario #5 [28/02/2016 20:01:14.697] LSPD First Response: after int is #0 [28/02/2016 20:01:14.699] LSPD First Response: -Vehicle choosed ! :)
  16. Add a controller button support and it will be perfect ;)
  17. Seriously, release it ! :D This car is perfect, WIP or not
  18. Hi @Gump I replaced police4 and I have solid black windows :D I have to remove window tint with my trainer every time I spawn the car. How to repair that ? :p I also saw this in OpenIV : The High LOD have black glass, but the medium LOD have correct glass transparency.

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