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Pumpk1in

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Everything posted by Pumpk1in

  1. Hi, when I try to preview the new yft file in OpenIV, it crashes^^ (police2 and police2_hi) Something changed ? ;)
  2. I see these white parts of the car a lot (for me) When you are in pursuit and about to catch others unit in front of you, you'll see those white parts ^^ But I can understand you didn't lost your time for a low poly version
  3. Hi @F5544 ! Could you tell me why your low poly model do not fit the template ? :p I prefer making "precise" textures instead of a full black background, but... Look at my original texture on the back of the trunk. And the result In high/low on the right. And now a "piggy" custom of my texture with a big black rectangle on the same part on the template. Better low poly render. But its not a "clean" texture work. :/ (and you also can see white on the sides...) Not possible to fix that ?
  4. It could be nice ! In lspdfr or a plugin. But only if this bug is avoided : I don't "spam" the backup button anymore when I'm in a gang fight because when I do it, all the enemies are deleted by the game (you can see all the red blips disapear instantly when the backup units are spawned)... So when my 5125468 backups comes at me, there is no more people to fight. Instead of that I only request max 1 or 2 backups.
  5. OK @Albo1125 I saw you liked my comment about laziness so I tried to find which plugin could be incompatible with Traffic Policer. I'm now 100% sure that your plugin is generating errors on my game. No matter which plugin I used with Traffic Policer, it crashed. So I tried this : If I launch the game with ALL my plugins (including non-lspdfr plugins like KeepCalm), without yours : no problem, no crash and no "LSPDFR Error Handled" flooding in console. If I launch the game with ONLY TrafficPolicer plugin loaded (and Albo1125.Common.dll), I get those "Error Handled" messages in my console and some crashes. So, what's wrong with me ? Maybe you could send me a "verbose mode" version of your plugin to see what's going on ? Ps : I use scripthook for OpenIV.asi and trainerV.asi Thank you for your patience ;)
  6. No problem^^ But yeah, I'm sure ;) I didn't change anything, it was working before the last updates :) My plugins : CopHolster, EntityPersistence, KeepCalm, MorecontrolV, Spotlight, ArrestManager, CalloutsV, Code 3 Callouts, MoreCallouts, PoliceLifeS, PoliceRadio, TrafficPolicer, Wilderness Callouts Which plugins are you using ?
  7. Hey @Bxbugs123 did you know that.... you stretch the screen of the laptop ? ;) I made a screen texture and the right side is cut :D
  8. Maybe a combination of multiple plugins ? I may try to use Traffic Policer with my others plugins one by one, but... laziness you know
  9. It has always been in the wail But it does not bother me :) #realism
  10. Yes, but,, why ? Police Radio is working fine. Traffic Policer AND Police Radio are not working together anymore ? (I didn't tried Traffic Policer with Police Radio removed.)
  11. Update 2 : after removing Traffic Policer plugin, I get rid of all the "LSPD First Response: Error Handled" messages. Also, no more crash (but I have to try in a longer gameplay) Maybe a problem here @Albo1125 ?
  12. New update with complete LOG. Nothing special inside, just a lot of "Error Handled" coming from nowhere.
  13. Hi, I have random crashes, maybe due to a recent plugin update, ragehook update or the new game update. I don't know. Sometimes I can play 1 hour, sometimes it crashes in 2 minutes. GAME VERSION: 1.0.505.2 RAGE Plugin Hook v0.28.766.5281 Plugins (all in latest version) : CopHolster, EntityPersistence, KeepCalm, MorecontrolV, Spotlight, ArrestManager, CalloutsV, Code 3 Callouts, MoreCallouts, PoliceLifeS, PoliceRadio, TrafficPolicer, Wilderness Callouts The last crash log is the following : [23/10/2015 20:50:31.388] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DRIVE [23/10/2015 20:51:33.971] LSPD First Response: 1m driver added [23/10/2015 20:52:17.352] LSPD First Response: Creating PersonWithWeapon [23/10/2015 20:52:20.524] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVENUE [23/10/2015 20:53:21.201] LSPD First Response: Error handled. [23/10/2015 20:53:21.551] LSPD First Response: Error handled. [23/10/2015 20:53:29.153] LSPD First Response: 1m driver added [23/10/2015 20:53:31.002] LSPD First Response: Creating DrugsRunners [23/10/2015 20:53:31.012] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVENUE [23/10/2015 20:53:44.154] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>). [23/10/2015 20:53:44.154] LSPD First Response: Stack trace of game fiber "<UNNAMED THREAD>" in plugin "LSPD First Response" at the time of termination: [23/10/2015 20:53:44.157] LSPD First Response: Could not be retrieved. [23/10/2015 20:53:44.492] LSPD First Response: [23/10/2015 20:53:44.494] LSPD First Response: ============================== [23/10/2015 20:53:44.494] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK [23/10/2015 20:53:44.495] LSPD First Response: ------------------------------ [23/10/2015 20:53:44.495] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>". [23/10/2015 20:53:44.495] LSPD First Response: ------------------------------ [23/10/2015 20:53:44.496] LSPD First Response: Exception type: System.InvalidOperationException [23/10/2015 20:53:44.496] LSPD First Response: Exception message: GameFiber.Sleep() can only be called from the active GameFiber. [23/10/2015 20:53:44.496] LSPD First Response: ------------------------------ [23/10/2015 20:53:44.497] LSPD First Response: Inner exceptions: [23/10/2015 20:53:44.497] LSPD First Response: ------------------------------ [23/10/2015 20:53:44.497] LSPD First Response: Stack trace: [23/10/2015 20:53:44.499] LSPD First Response: à Rage.GameFiber.Sleep(Int32 duration) [23/10/2015 20:53:44.499] à ????????????????????????????????????????.????????????????????????????????????????.????????????????????????????????????????() [23/10/2015 20:53:44.500] à ????????????????????????????????????????.????????????????????????????????????????.????????????????????????????????????????() [23/10/2015 20:53:44.500] à Rage.GameFiber.Main() [23/10/2015 20:53:44.500] LSPD First Response: ============================== [23/10/2015 20:53:44.501] LSPD First Response: [23/10/2015 20:53:55.501] [23/10/2015 20:53:55.501] ============================== [23/10/2015 20:53:55.501] UNHANDLED EXCEPTION DURING PLUGIN TICK [23/10/2015 20:53:55.501] ------------------------------ [23/10/2015 20:53:55.501] Origin: Plugin "LSPD First Response" (LSPD First Response.dll). [23/10/2015 20:53:55.501] ------------------------------ [23/10/2015 20:53:55.501] Exception type: System.CannotUnloadAppDomainException [23/10/2015 20:53:55.501] Exception message: Erreur pendant le déchargement d'appdomain. (Exception de HRESULT : 0x80131015) [23/10/2015 20:53:55.501] ------------------------------ [23/10/2015 20:53:55.502] Inner exceptions: [23/10/2015 20:53:55.502] ------------------------------ [23/10/2015 20:53:55.502] Stack trace: [23/10/2015 20:53:55.503] à System.AppDomain.Unload(AppDomain domain) [23/10/2015 20:53:55.503] à Rage.Plugin.Unload() [23/10/2015 20:53:55.503] à Rage.HookManager.Tick() [23/10/2015 20:53:55.503] ============================== [23/10/2015 20:53:55.503] I really doest no understand what is the meaning off that bad thing : System.CannotUnloadAppDomainException Any help ? THANKS ! :D
  14. I also have this problem but only if I use the firewall to prevent GTAVLauncher.exe accessing internet. The funny thing is that this firewall method worked well with older Ragehook versions.
  15. I suppose that the problem of the ugly med-lod and invisible car in low-lod is not fixed ?
  16. Version 1.0.0

    480 downloads

    A small modification for the gauges of the excellent MOD PoliceLifeS ! I wanted a smaller gauge and a more flat look.
  17. Impossible to fix these aliased lines ?... Between every parts of the car there is a ugly white line... Other cars are not aliased like that :/ Too much hi poly for the game ?
    Perfection !!!!! Lights are awesome ! I juste find the white lapd hubcaps ugly
  18. ...... taxi medium poly versus original cvpi medium poly. It looks ugly ingame and use the "vehicule_generic_small_specmap" texture.... Also, the car is invisible when far away (low poly). What a disappointment !!!
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