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Jinja

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Everything posted by Jinja

  1. Any chance of multiple livery support in the future?
  2. Any chance of multiple livery support in the future?
  3. Does anyone know why I am getting this crash? It seems to be caused by the police impersonator callout. This isn't a one of crash I get it randomly. This leads me to believe that the police impersonator callout is causing it to crash. Any help will be greatly appreciated. [27/09/2015 9:39:18 AM.171] LSPD First Response: ============================== [27/09/2015 9:39:18 AM.171] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK [27/09/2015 9:39:18 AM.172] LSPD First Response: ------------------------------ [27/09/2015 9:39:18 AM.172] LSPD First Response: Origin: Game fiber "CalloutManager". [27/09/2015 9:39:18 AM.173] LSPD First Response: ------------------------------ [27/09/2015 9:39:18 AM.174] LSPD First Response: Exception type: System.TypeLoadException [27/09/2015 9:39:18 AM.175] LSPD First Response: Exception message: Could not load type 'Stealth.Common.Models.VehicleNode' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'. [27/09/2015 9:39:18 AM.175] LSPD First Response: ------------------------------ [27/09/2015 9:39:18 AM.176] LSPD First Response: Inner exceptions: [27/09/2015 9:39:18 AM.176] LSPD First Response: ------------------------------ [27/09/2015 9:39:18 AM.177] LSPD First Response: Stack trace: [27/09/2015 9:39:18 AM.204] LSPD First Response: at Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator.OnBeforeCalloutDisplayed() [27/09/2015 9:39:18 AM.205] at ?.?(Callout A_0) [27/09/2015 9:39:18 AM.207] at ?.?() [27/09/2015 9:39:18 AM.207] at ?.?() [27/09/2015 9:39:18 AM.208] at Rage.GameFiber.Main() [27/09/2015 9:39:18 AM.208] LSPD First Response: ============================== [27/09/2015 9:39:18 AM.209] LSPD First Response:
  4. Any chance of you adding an option to use a good ol' rotating bulb light bar? (like the one of the defult ones from the game). I have been really wanting that option on more vehicles that are out there.
  5. COME ON GUYS GIMMIE MORE UPDATES ON 0.3 Please... Please.
  6. Do you plan on adding police related equipment in the interior ie: Police Radio or Computer? Do you plan on adding police related equipment in the interior ie: Police Radio or Computer?
  7. With this visual mod the indicators are always on. However only the left indicator on the CVPI works, therefore the car looks very off. Is there anyway to fix this?
  8. I would love to see a feature were we could tell the game which car to send when we call of "State Police backup", "Local patrol unit" backup. Currently when you call for state backup you can either get a bike unit or the police4 (Unmarked Stainer) unit come to your aid. I have multiple custom SAHP cars installed and would love to set one of them to respond instead. Would this be possible? Would you like to see this feature too? Please let me know! Thanks :-)
    This looks amazing!!!!! Cant wait to use this more! Could we get a SAHP skin :-) that would be great.
  9. Would it be possible to switch out the unmarked stainer with this texture? With the appropriate model as well of course.
  10. After installing my red lights turned orange, is there a fix?
  11. How do you edit that file? i cant figure out how to open an .rphs
    Amazing mod! It serves its purpose so perfectly. Maybe you could try code a breathalyser too, that would be great. 5/5 stars
  12. No one has any ideas then, this problem is quite annoying :-( Found an error in the ScriptHookDotNet.log and need help understanding the issue/ a possible solution. I also get this error in some logs "SET_CAR_CAN_GO_AGAINST_TRAFFIC" is not available.
  13. I have installed LCPD First Response 1.1. I got in a pursuit after conducting a pit on the suspect I was able to pull the suspect out of the vehicle. This resulted in the game crashing. I got in another pursuit which ended in an identical situation. This did not occur in Versions 1.0c or 1.0d Any help will be greatly appreciated, thanks. All of the below have been checked: Make sure you aren't using a crack - We don't support cracks Update GTA IV to 1.0.7.0 (the latest version of the game, or 1.1.2.0 for EFLC) - This sometimes fixes a wide variety of issues Make sure that you run the game as an administrator. Make sure that your GTA IV root folder (and every subdirectory) is not set to "read-only" Ensure that ScriptHook.dll, ScriptHookDotNet.asi and Dsound.dll OR Xlive.dll are in the GTA IV ROOT folder Ensure that there is a folder titled 'LCPDFR' in the ROOT GTA IV folder. Check that all the above files exist, if they do not, reinstall LCPDFR with the MANUAL installation. Ensure that you are using up to date versions of every LCPDFR dependency and LCPDFR itself. Install these: .Net Framework 4.5, Microsoft Visual C++ Redist 2012
  14. If anyone else has experienced this problem please help.
  15. Thank you for the reply. However after trying this i still experienced lag spikes. Any other ideas?
  16. Ever since i installed LCPDFR 1.0d i have started to get incredible lag spikes(more of slow motion) every 30 sec or so. I usually get about 40-50FPS and when i get the spikes it goes down to 5-15. All mods i have installed i have used before perfectly fine except 1.0D. (1.0D Hotfix1) I have tried all the simple solutions on LCPDFR.com; without enbs and extra mods but it still doesn't work. PC SPECS -AMD FX 83-50 Eight Core -Amd R9 270X (4gb vram version) -120 SSD (OS) -6gb RAM Any suggestions, helpful or not, are appreciated so please don't hesitate to post.
  17. As I don't have a complete understanding of how commandlines work i will have to refer you to a website https://support.rockstargames.com/hc/en-us/articles/200145206-Issues-with-GTA-IV-showing-video-cards-with-over-2GB-as-under-spec. I also upgraded my GPU and started experiencing this problem, so out of curiosity, what Gpu did you upgrade too? Sorry about the late reply.
  18. I also had this (still kind of do). I managed to reduce the frequency of the lag spikes by making a commandline.txt, with the text -avaliblevidmem 30, in my gta iv root folder. If it doesn't work try changing the number. Hope this helps my friend.
  19. I had the same issue. I managed to fix this by going to my gta iv directory then into the LCPDFR folder and running the LCPDFR Diagnostics Tool, i then clicked Configure Lcpdfr first response, now i checked the box that said "Preload all models". However i did get texture loss after this(you can fix this by using a commandline.txt file).
  20. These are absolutely awesome, Someone give this man a cookie!

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