Everything posted by Jinja
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2008 Tahoe PPV 1.4
- 183 comments
- 38 reviews
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LSPD/LSSD HD textures for 2008 Chevy Tahoe
- 20 comments
- 6 reviews
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Code 3 Callouts
Does anyone know why I am getting this crash? It seems to be caused by the police impersonator callout. This isn't a one of crash I get it randomly. This leads me to believe that the police impersonator callout is causing it to crash. Any help will be greatly appreciated. [27/09/2015 9:39:18 AM.171] LSPD First Response: ============================== [27/09/2015 9:39:18 AM.171] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK [27/09/2015 9:39:18 AM.172] LSPD First Response: ------------------------------ [27/09/2015 9:39:18 AM.172] LSPD First Response: Origin: Game fiber "CalloutManager". [27/09/2015 9:39:18 AM.173] LSPD First Response: ------------------------------ [27/09/2015 9:39:18 AM.174] LSPD First Response: Exception type: System.TypeLoadException [27/09/2015 9:39:18 AM.175] LSPD First Response: Exception message: Could not load type 'Stealth.Common.Models.VehicleNode' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'. [27/09/2015 9:39:18 AM.175] LSPD First Response: ------------------------------ [27/09/2015 9:39:18 AM.176] LSPD First Response: Inner exceptions: [27/09/2015 9:39:18 AM.176] LSPD First Response: ------------------------------ [27/09/2015 9:39:18 AM.177] LSPD First Response: Stack trace: [27/09/2015 9:39:18 AM.204] LSPD First Response: at Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator.OnBeforeCalloutDisplayed() [27/09/2015 9:39:18 AM.205] at ?.?(Callout A_0) [27/09/2015 9:39:18 AM.207] at ?.?() [27/09/2015 9:39:18 AM.207] at ?.?() [27/09/2015 9:39:18 AM.208] at Rage.GameFiber.Main() [27/09/2015 9:39:18 AM.208] LSPD First Response: ============================== [27/09/2015 9:39:18 AM.209] LSPD First Response:
- 422 comments
- 73 reviews
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2011 Ford Crown Victoria Police Interceptor - San Andreas Highway Patrol
Any chance of you adding an option to use a good ol' rotating bulb light bar? (like the one of the defult ones from the game). I have been really wanting that option on more vehicles that are out there.
- 77 comments
- 10 reviews
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LSPDFR 0.3 Announcement + First Preview
COME ON GUYS GIMMIE MORE UPDATES ON 0.3 Please... Please.
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2015 Dodge Charger RT Police
Do you plan on adding police related equipment in the interior ie: Police Radio or Computer? Do you plan on adding police related equipment in the interior ie: Police Radio or Computer?
- 95 comments
- 38 reviews
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Hillsborough County Sheriff's Office Pack CVPI and Charger-
With this visual mod the indicators are always on. However only the left indicator on the CVPI works, therefore the car looks very off. Is there anyway to fix this?
- 22 comments
- 6 reviews
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Can we customize what cars come as backup in 0.3?
I would love to see a feature were we could tell the game which car to send when we call of "State Police backup", "Local patrol unit" backup. Currently when you call for state backup you can either get a bike unit or the police4 (Unmarked Stainer) unit come to your aid. I have multiple custom SAHP cars installed and would love to set one of them to respond instead. Would this be possible? Would you like to see this feature too? Please let me know! Thanks :-)
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Police Kuruma
This looks amazing!!!!! Cant wait to use this more! Could we get a SAHP skin :-) that would be great.
- 14 comments
- 4 reviews
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SAHP Highway Patrol Stanier, Buffalo, Bike, Maverick and Uniform immersion pack!
Would it be possible to switch out the unmarked stainer with this texture? With the appropriate model as well of course.
- 95 comments
- 17 reviews
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Improved Spotlight and LED
- 246 comments
- 40 reviews
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Speed Radar
- 101 comments
- 40 reviews
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Speed Radar
Amazing mod! It serves its purpose so perfectly. Maybe you could try code a breathalyser too, that would be great. 5/5 stars
- 101 comments
- 40 reviews
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Crash after pursuit when suspect exits car :-[
Okay thanks i will give it go.
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Crash after pursuit when suspect exits car :-[
No one has any ideas then, this problem is quite annoying :-( Found an error in the ScriptHookDotNet.log and need help understanding the issue/ a possible solution. I also get this error in some logs "SET_CAR_CAN_GO_AGAINST_TRAFFIC" is not available.
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Crash after pursuit when suspect exits car :-[
I have installed LCPD First Response 1.1. I got in a pursuit after conducting a pit on the suspect I was able to pull the suspect out of the vehicle. This resulted in the game crashing. I got in another pursuit which ended in an identical situation. This did not occur in Versions 1.0c or 1.0d Any help will be greatly appreciated, thanks. All of the below have been checked: Make sure you aren't using a crack - We don't support cracks Update GTA IV to 1.0.7.0 (the latest version of the game, or 1.1.2.0 for EFLC) - This sometimes fixes a wide variety of issues Make sure that you run the game as an administrator. Make sure that your GTA IV root folder (and every subdirectory) is not set to "read-only" Ensure that ScriptHook.dll, ScriptHookDotNet.asi and Dsound.dll OR Xlive.dll are in the GTA IV ROOT folder Ensure that there is a folder titled 'LCPDFR' in the ROOT GTA IV folder. Check that all the above files exist, if they do not, reinstall LCPDFR with the MANUAL installation. Ensure that you are using up to date versions of every LCPDFR dependency and LCPDFR itself. Install these: .Net Framework 4.5, Microsoft Visual C++ Redist 2012
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Massive Lag Spikes since LCPDFR 1.0D
If anyone else has experienced this problem please help.
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Massive Lag Spikes since LCPDFR 1.0D
Thank you for the reply. However after trying this i still experienced lag spikes. Any other ideas?
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Massive Lag Spikes since LCPDFR 1.0D
Ever since i installed LCPDFR 1.0d i have started to get incredible lag spikes(more of slow motion) every 30 sec or so. I usually get about 40-50FPS and when i get the spikes it goes down to 5-15. All mods i have installed i have used before perfectly fine except 1.0D. (1.0D Hotfix1) I have tried all the simple solutions on LCPDFR.com; without enbs and extra mods but it still doesn't work. PC SPECS -AMD FX 83-50 Eight Core -Amd R9 270X (4gb vram version) -120 SSD (OS) -6gb RAM Any suggestions, helpful or not, are appreciated so please don't hesitate to post.
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Intense Frame rate drops
As I don't have a complete understanding of how commandlines work i will have to refer you to a website https://support.rockstargames.com/hc/en-us/articles/200145206-Issues-with-GTA-IV-showing-video-cards-with-over-2GB-as-under-spec. I also upgraded my GPU and started experiencing this problem, so out of curiosity, what Gpu did you upgrade too? Sorry about the late reply.
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Intense Frame rate drops
I also had this (still kind of do). I managed to reduce the frequency of the lag spikes by making a commandline.txt, with the text -avaliblevidmem 30, in my gta iv root folder. If it doesn't work try changing the number. Hope this helps my friend.
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New Zealand Police Unmarked Holden VE SS Series II Commodore
Please make Marked
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"CRITICAL ERROR DURING MAINLOOP"
I had the same issue. I managed to fix this by going to my gta iv directory then into the LCPDFR folder and running the LCPDFR Diagnostics Tool, i then clicked Configure Lcpdfr first response, now i checked the box that said "Preload all models". However i did get texture loss after this(you can fix this by using a commandline.txt file).
- LCPD TWO-TONE CONCEPT TEXTURE PACK
- Liberty State Police 03' Crown Victoria Texture