Everything posted by Hannibal88
-
Sheriff & FIB Replacement Pack - ELS Style Lights - 2013 Tahoe, 2013 Charger, 2011 CVPI
I have added this mod just as the Readme explains. Now my game will not even play. It will show the loading screen and boom crash. When I remove the mod, game runs fine. Any ideas? I have attached my cash report. RagePluginHook.log
- 445 comments
- 108 reviews
-
The New Sandy Shores [Map]
Well map editor dosn't work for me. I hit F7 multiple times in game and nothing happened. I gave up on trying. I added the folder to my directory (scripts folder) and placed the map editor inside it. Nothing happened.
- 10 comments
- 1 review
-
The New Sandy Shores [Map]
- 10 comments
- 1 review
-
2014 CHP BMW R 1200RT
- 218 comments
- 42 reviews
-
2014 CHP BMW R 1200RT
- 218 comments
- 42 reviews
-
Los Angeles Police Lenco Bearcat
Ok, I thank you for the information Officer27. I downloaded the scripthook and the BVA. Hope it works. Again thank you.
- 39 comments
- 7 reviews
-
Los Angeles Police Lenco Bearcat
I don't use scripthook. Don't know how to use scripthook and most of all scared to use it and mess up my game. I don't use scripthook. Don't know how to use scripthook and most of all scared to use it and mess up my game.
- 39 comments
- 7 reviews
-
Los Angeles Police Lenco Bearcat
@OfficerFive0 I noticed in your video the bear cat had 4 way emergency lights on "blinkers" what plugin are you using for your turn signals on your mods if I may ask? Because I hate that in GTA V when you stop at a stop light or sign the break lights don't light up, nor do you have the ability to use turn signals like the AI cars do. Thank you for answering me at your convenience.
- 39 comments
- 7 reviews
-
2014 CHP BMW R 1200RT
My Vehicle.meta is in update\x64\dlcpacks\patchday.1ng\dlc\x64\levels\gta5\vehicles ALSO located in x64e\levels\gta5\vehicles. My Carvariations.meta is in update\x64\dlcpacks\mpvalentines2\dlc\common\data Did i do something wrong or am I just dumb? Usually when I install a mod, I replace the original file with the modded one at the locations they are originally at. Like for PoliceB is in patchday1ng and x64e. So that is where I changed them out. As you saw in the pictures I posted, no problems with the graphics or design of the bike beside the Emergency Lights. I do appreciate the help @Thehurk.
- 218 comments
- 42 reviews
-
2014 CHP BMW R 1200RT
As you can tell from the meta the setting is at 1 as mentioned and lights at 13. what else could it be?
- 218 comments
- 42 reviews
-
LSPDFR+ (Better Traffic Stops, Court System)
Either I'm dumb, or did it wrong for the installation. But for some reason I placed LSPDFR+Static Viewer in GTA V/Plugins/LSPDFR as it says when i go to open it. But other then that, the mod dosn't do anything in game nor does it open when i click on it. I attached a photo of what it says. And you can see where I have it in my directory. Thanks for the help. Nevermind. I didn't download LSPDFR+ All i downloaded was the static viewer.
- 1,178 comments
- 137 reviews
-
2014 CHP BMW R 1200RT
Vehicles.meta <Item> <modelName>policeb</modelName> <txdName>policeb</txdName> <handlingId>POLICEB</handlingId> <gameName>POLICEB</gameName> <vehicleMakeName>DINKA</vehicleMakeName> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash /> <layout>LAYOUT_BIKE_DIRT</layout> <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets> <POVTuningInfo>SANCHEZ_POV_TUNING</POVTuningInfo> <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo> <scenarioLayout /> <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName> <aimCameraName>BIKE_AIM_CAMERA</aimCameraName> <bonnetCameraName>BIKE_SANCHEZ_POV_CAMERA</bonnetCameraName> <povCameraName>BIKE_SANCHEZ_POV_CAMERA</povCameraName> <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByIKOffset x="0.030000" y="0.020000" z="0.000000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" /> <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" /> <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.200000" /> <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="false" /> <AllowJoyriding value="true" /> <AllowSundayDriving value="true" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.267000" /> <wheelScaleRear value="0.238800" /> <dirtLevelMin value="0.000000" /> <dirtLevelMax value="1.000000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.600000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="0.700000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 10.000000 25.000000 60.000000 120.000000 500.000000 500.000000 </lodDistances> <identicalModelSpawnDistance value="80" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="30" /> <swankness>SWANKNESS_1</swankness> <maxNum value="5" /> <flags>FLAG_NO_BOOT FLAG_LAW_ENFORCEMENT FLAG_NO_RESPRAY FLAG_IGNORE_ON_SIDE_CHECK FLAG_DONT_SPAWN_IN_CARGEN FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_BIKE_CLAMP_PICKUP_LEAN_RATE FLAG_REPORT_CRIME_IF_STANDING_ON</flags> <type>VEHICLE_TYPE_BIKE</type> <plateType>VPT_NONE</plateType> <dashboardType>VDT_SPORTBK</dashboardType> <vehicleClass>VC_MOTORCYCLE</vehicleClass> <wheelType>VWT_BIKE</wheelType> <trailers /> <additionalTrailers /> <drivers> <Item> <driverName>A_M_M_Hillbilly_02</driverName> <npcName /> </Item> <Item> <driverName>A_M_M_Salton_01</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed /> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras /> <rewards /> <cinematicPartCamera> <Item>WHEEL_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet>Bike</NmBraceOverrideSet> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>BIKE_SANCHEZ_FRONT</Item> <Item>BIKE_DAEMON_REAR</Item> </firstPersonDrivebyData> </Item>
- 218 comments
- 42 reviews
-
2014 CHP BMW R 1200RT
- 218 comments
- 42 reviews
-
2014 CHP BMW R 1200RT
- 218 comments
- 42 reviews
-
[OLD, 0.3 ONLY] LSPDFR Troubleshooter by Albo1125
- 379 comments
- 113 reviews
-
Sandy Shores PD Slicktop
- 41 comments
- 29 reviews
-
Game Crashes on Loading Screen
Im lost on what mine says, any ideas why mine is crashing? [2016-03-29 07:13:56.133] Started new log on 2016-03-29 07:13:56.133 [2016-03-29 07:13:56.136] ==================================================================================================== [2016-03-29 07:13:56.124] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2016-03-29 07:13:56.137] Log verbosity: Verbose [2016-03-29 07:13:56.139] Initializing input system [2016-03-29 07:13:56.143] Initializing game console [2016-03-29 07:13:56.150] Console key has been set to F4 (key code: 115) [2016-03-29 07:13:56.213] Initializing console variable "SkipGameIntro". [2016-03-29 07:13:56.214] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro [2016-03-29 07:13:56.219] Read value: <null> [2016-03-29 07:13:56.219] Initializing console variable "DisableRenderVersionText". [2016-03-29 07:13:56.219] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [2016-03-29 07:13:56.226] Read value: True [2016-03-29 07:13:56.226] Setting value of console variable "DisableRenderVersionText" to stored value. [2016-03-29 07:13:56.227] Initializing console variable "ConsoleKey". [2016-03-29 07:13:56.227] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2016-03-29 07:13:56.228] Read value: F4 [2016-03-29 07:13:56.228] Setting value of console variable "ConsoleKey" to stored value. [2016-03-29 07:13:56.229] Console key has been set to F4 (key code: 115) [2016-03-29 07:13:56.229] Initializing console variable "PluginTimeoutThreshold". [2016-03-29 07:13:56.229] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2016-03-29 07:13:56.230] Read value: 10000 [2016-03-29 07:13:56.231] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2016-03-29 07:13:56.231] Initializing console variable "AlwaysShowConsoleOutput". [2016-03-29 07:13:56.232] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2016-03-29 07:13:56.232] Read value: <null> [2016-03-29 07:13:56.233] Initializing console variable "StartWithDeveloperModeEnabledId". [2016-03-29 07:13:56.233] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId [2016-03-29 07:13:56.234] Read value: <null> [2016-03-29 07:13:56.234] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2016-03-29 07:13:56.235] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2016-03-29 07:13:56.235] Read value: False [2016-03-29 07:13:56.236] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [2016-03-29 07:13:56.236] Initializing console variable "ShowOnScreenWarnings". [2016-03-29 07:13:56.237] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2016-03-29 07:13:56.237] Read value: <null> [2016-03-29 07:13:56.238] Console initialized [2016-03-29 07:13:56.238] Initializing forms manager [2016-03-29 07:13:56.241] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V [2016-03-29 07:13:56.249] ================ RAGE Plugin Hook ================ [2016-03-29 07:13:56.256] Command line option -enableCounterMeasuresAgainstOnlineVehicleRemoval is specified; enabling counter measures against removal of online vehicles in singleplayer. [2016-03-29 07:13:56.259] Checking game support [2016-03-29 07:13:56.388] Product name: Grand Theft Auto V [2016-03-29 07:13:56.389] Product version: 1.0.678.1 [2016-03-29 07:13:56.389] Is steam version: True [2016-03-29 07:13:56.391] Initializing DirectX [2016-03-29 07:13:56.393] Initializing Direct3D [2016-03-29 07:13:56.394] Loading C:\WINDOWS\system32\d3d11.dll [2016-03-29 07:13:56.395] Loaded at 0x7FFE38070000 [2016-03-29 07:13:56.395] D3D11CreateDeviceAndSwapChain at 0x7FFE3808A190 [2016-03-29 07:13:56.395] Creating Direct3D 11 device and swap chain [2016-03-29 07:13:56.408] Swap Chain created: 0x19FFB244260 [2016-03-29 07:13:56.408] Swap Chain VTable: 0x19FFB244260 [2016-03-29 07:13:56.409] Swap Chain VTable_2: 0x7FFE37D53D80 [2016-03-29 07:13:56.409] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48 [2016-03-29 07:13:56.410] D3D11Present: 0x7FFE37CF11A0 [2016-03-29 07:13:56.410] D3D11ResizeBuffers: 0x7FFE37D07CE0 [2016-03-29 07:13:56.410] D3D11ResizeTarget: 0x7FFE37D42AD0 [2016-03-29 07:13:56.411] D3D11SetFullscreenState: 0x7FFE37D07940 [2016-03-29 07:13:56.420] Direct3D initialized [2016-03-29 07:13:56.421] Initialized DirectX [2016-03-29 07:13:56.421] Direct3D watcher thread spawned [2016-03-29 07:13:57.036] Getting device [2016-03-29 07:13:57.038] Retrieved device [2016-03-29 07:13:57.039] Creating wrapper [2016-03-29 07:13:57.134] Wrapper created [2016-03-29 07:13:57.141] Effect created [2016-03-29 07:13:57.141] Creating buffer [2016-03-29 07:13:57.142] Created buffer [2016-03-29 07:13:57.142] Creating blend state [2016-03-29 07:13:57.143] Created blend state [2016-03-29 07:13:57.143] Done with creation [2016-03-29 07:13:57.167] Initializing texture system. [2016-03-29 07:13:57.168] Initializing texture system; phase 1 [2016-03-29 07:13:57.168] Initializing texture system; phase 2 [2016-03-29 07:13:57.169] Initializing texture system; phase 3 [2016-03-29 07:13:57.170] Initializing texture system; phase 4 [2016-03-29 07:13:57.171] Initializing texture system; phase 5 [2016-03-29 07:13:57.171] Initializing texture system; phase 6 [2016-03-29 07:13:57.172] Initializing texture system; phase 7 [2016-03-29 07:13:57.175] Initializing texture system; phase 8 [2016-03-29 07:13:57.175] Initializing texture system; phase 9 [2016-03-29 07:13:57.176] Initializing texture system; phase 10 [2016-03-29 07:13:57.179] Initializing texture system; phase 11 [2016-03-29 07:13:57.180] Initializing texture system; phase 12 [2016-03-29 07:13:57.180] Initializing texture system; phase 13 [2016-03-29 07:13:57.181] Initializing texture system; phase 14 [2016-03-29 07:14:01.423] Direct3D watcher thread ended [2016-03-29 07:16:07.750] Initializing game support [2016-03-29 07:16:08.755] Compatibility level: 0 [2016-03-29 07:16:08.755] Supported version detected [2016-03-29 07:16:08.756] ================================================== [2016-03-29 07:16:09.008] Patched IsDebuggerPresent [2016-03-29 07:16:09.259] Waiting for game initialization
-
Sandy Shores PD Slicktop
- 41 comments
- 29 reviews
-
Sandy Shores PD Slicktop
- 41 comments
- 29 reviews
-
Sandy Shores PD Slicktop
- 41 comments
- 29 reviews
-
Sandy Shores PD Slicktop
Ok did the Shader Quality and still as you can see nothing. oh and your front bumper lights dont come on also. Any ideas????
- 41 comments
- 29 reviews
-
Sandy Shores PD Slicktop
What lighting are you using to make it bright? Because when i installed Radiance V all the other cars lights get brighter but this mod lights go to what you see in the pics above. I remove the Radiance and the lights go back to red and blue but are not bright at all. Also i placed your car mod as police4, could that be a reason too?
- 41 comments
- 29 reviews
-
Sandy Shores PD Slicktop
So anyone have any ideas why i cant see red and blue?? I already attached pics above. Please someone help me!!!
- 41 comments
- 29 reviews
-
Sandy Shores PD Slicktop
So your lights arn't showing the color red or blue i attached pics so you can see what im seeing. Any ideas??
- 41 comments
- 29 reviews
-
New CVPI