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LMS

Management Team
  • Joined

Everything posted by LMS

  1. I can run GTA at max with a GTX 570 without any problems, however ENB's AA really takes a lot resources, but it is playable with nice settings.
  2. Have you checked the console and ScriptHookDotNet.log output when playing eflc to make sure your script was started?
  3. Yeah, Class Library is the one to choose. And about assembler, it's used to interact with GTA like replacing some GTA code with our code or using some GTA code because we only have the assembler code of GTA.
  4. Don't forget assembler, that does most of the 'magic' :)
  5. LMS replied to kinksta's topic in Discussion
    Don't worry, the beta and the final release will have some nice callouts for you. They just didn't make it into the alpha.
  6. XNetStartup looks like a xlive fail. So you either use xlive.dll as asi loader (and remove dsound.dll) or try to update gfwl.
  7. LMS replied to NicolaiB's topic in Media
    <3
  8. Your screenshot says the core assembly of version 3.5 is missing, so I guess you have an older version of windows which doesn't has this installed by default. You can get .NET Framework 3.5 here.
  9. Install this.
  10. LMS replied to billc's topic in Discussion
    Good to hear you're willing to support us :) I don't know why you got - rep, but we don't tell any release dates and so asking for them is frowned upon.
  11. Not that we have enough to do with LCPD:FR, I (and I'm sure also Sam & Jay) have some other projects running and also a life. A lot of people are waiting for me to finish some other things and so I'm sure I can speak for the whole team when I say we have no time. Sadly.
  12. LMS replied to BroCop's topic in Discussion
    Well you can interact between .NET languages easily but writing a C++/CLI wrapper to interact with unmanaged C++ (PPM) and .NET (LCPD:FR) isn't a good solution imho. One platform should be choosen instead. And I think no one wants to rewrite everything :tongue:
  13. LMS replied to BroCop's topic in Discussion
    This.
  14. Error is in function 'PostErrorVA' and errorcode 0xFD looks like a memory corruption. However I've never heard of PostErrorVA and really wonder why clr crashes. Are there any other crash logs for GTA with crashes in other modules such as GTAIV.exe?
  15. Hmm a CLR error is not what I expected. Will look what function is at that offset.
  16. Reinstall this please: http://www.microsoft.com/downloads/en/details.aspx?displaylang=en&FamilyID=0a391abd-25c1-4fc0-919f-b21f31ab88b7
  17. We're working in a .NET environment and so our memory is cleaned by the GC and we don't do it on our own. So maybe it's GTA. Anyway, you could have a look in your Eventviewer (Start->eventvwr.exe) and then under Windows-Logs/Application look for errors regarding GTA. If there's a erroraddress/offset in the description please post this one.
  18. Hmm this is really weird, it must be a dependency issue then. Please check if these files exist: \grand theft auto iv\SCRIPTHOOK.DLL c:\windows\system32\VERSION.DLL c:\windows\system32\KERNEL32.DLL c:\windows\system32\MSVCP100.DLL c:\windows\system32\MSVCR100.DLL c:\windows\system32\MSCOREE.DLL And if you're running a x64 OS: c:\windows\SysWOW64
  19. Hmm damn, this data won't help me because you got a runtime problem and not a crash at a specific code location. Every time you get a crash please look if you got other information, like offset and errorcode. About your taxis, I have no idea, because I've also some (about 8) cars added to the game but no taxi bug.
  20. AdvancedHook.dll is in your GTA IV root and you have the latest C++ Redist installed?
  21. Starting fires is hard, so yeah they do their job well. Because this is the default blip and I wanted not to loose the firetruck in the traffic. I don't spend time changing the blip color when working on new features :P
  22. I only got one crash with els recently but it seems you are experiencing frequent crashes. When your GTA crashes do you get a crash dialog with additional infos (a textbox with lots of stuff) or simply this 'GTA has stopped working. Looking for a solution' dialog? If you're getting the former please send me a pm with all additional information and I'll see if I can fix either GTA or ELS to avoid this crash. I can't promise anything because I don't have the ELS source and can only apply some little asm patches.
  23. You don't have to modify AdvancedHook and you can't open it in VS because you have no source. This is just a feature the next version of AdvHook will provide. If you want to do this on your own, well then reverse the game exe :)

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