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Black Jesus

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Everything posted by Black Jesus

  1. 1) Imagine your looking at only the top of the car. So that's how the coordinates are. 2) The env lights aren't mapped to where the light sit, that what the coordinates are for. 3) Do you mean multiple env lights? If so, no.
  2. Oh my bad, I found a flashlight/spotlight script. So that's how I turn the flashlight on and off. I think it's from the same site but I'm not sure.
  3. Touchmaster Delta on the site and http://www.gta4-mods.com/weapons/push-glock-20-f13823
  4. No commentary but I haven't seen a lot of APD patrols
  5. Try changing the move traffic function from off to on. I belive that makes the traffic move with any siren mode: [ MISC SETTINGS ] FlashSoundFx = on FlashDelay_Sp = 2 // (0-5) Lower value for faster ELS lights in SP FlashDelay_Mp = 2 // (0-5) Lower value for faster ELS lights in MP Els_Range_Pl = 800 Els_Range_Ai = 500 Ai_Els_Sp = on Ai_Els_Mp = off MaxElsCarsAtOnce = 10 ClearRandAiExtrasSp = on ClearRandAiExtrasMp = on ClearAiExtrasDist = 500 Lstg3LightsMoveTraf = off
  6. I wouldn't release an unlocked version but I'll be using this for future models
  7. Do any of you guys know how to stop the lightsemissive from being visible when not in use? Or do I have to change it to look like the unlit light? Because the indicators, brake and reverse lights are blocking the tailights
  8. It's pretty much the same as the one lcpdfr gives you, I think I just changed the join pursuit button:
  9. Best thing I can suggest is the have less responding cop cars in the .ini. Less cars, less chaos
  10. Thanks guys! I guess I'll lighten the black on the body and make the grill darker. I don't think I need to remap the foglight because are gonna be covered. And I need to remap the mirror. Tanks again guys Does this ok? I mapped it to the picture Sergiyj attached http://gyazo.com/52ea9e124b64d27041b9d70f3629e6c8
  11. Ok so for the last few hours I've been editing evancornelius' unlocked explorer and I'm wondering what else I need to do. I've edited the texture for the grill and mapped the headlight housing to the same texture as it. I'm also using Sgt. Kanyo's explorer rims because I couldn't remapped the originals. Is there anything else, besides the interior texture which I'm way too lazy to do. http://gyazo.com/8957675d94f3a506180f31d2ce763fdb
  12. Changing the textures of the skin, yes it's like changing the skin of a car. Switching heads and meshes is a totally different thing. I think you need 3ds max for that.
  13. I don't think that was right move, it would have made perfect sense if the car wasn't running though.
  14. When I change rims I use the collisions from the original wheel so I don't f'up, I also use the original dummies. The rotor is all the way back and the middle of the hubcap doesn't go past the middle of the tire, so I don't think it could that either I also made sure non of the textures were transparent
  15. So I put charger hubcaps on a charger, but the middle of it is like clear. It looks fine in zmodeler and openiv, but in game it goes through the hubcap and steelie and shows the brake disc. How can I fix this?

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