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Help with adding a lightbar in Zmodeler.

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You need to import the car textures into zModeler before importing the car.

Processor: Intel i5-6600 @ 3.30GHz 

GPU: MSI ARMOR GeForce GTX 1080 OC

Ram: 16GB Skylake

Its using the wrong textures, so were the wheels look like glass and windows are gray ect, what you have to do is, re-assign all the parts using wrong textures, So for example to get the weels to the right textures, select the wheels and assign it to: vehicle_generic_tyrewallblack tire

Select the windows and assign them to: vehicle_generic_glasswindows2 vehglass

And so on. Then save it, then next time you put it back in zmodeler it will be right.

It done it to me with sams crown vic, but i had delt with that problem before.

I got a couple vids on my youtube on how to make a template and somthing defaulted on the car and i shown what to do if this happends. it easy to follow for newbies.

This video is part2, fast forward to 10.42

Also it shows you how to select the body paint without selecting each poly one by one, because thats just the long way round. and the vids i learnt off from gtapolicemods was the hard way, so this vid could help meny people out.

  • Author

Yess,

i got it working!

how can i thank you guys for your good help and effort?

( and kinksta, the thing i with the textures has nothing to do with what you are saying :P i forgot to put the vehicle textures in zmodeler.....)

Edited by snippro12

 

 

  • Author

Okay, i dunno what the reason of this is but look:

http://desmond.imageshack.us/Himg525/scaled.php?server=525&filename=gtaiv2012090321090172.png&res=landing

http://desmond.imageshack.us/Himg138/scaled.php?server=138&filename=gtaiv2012090321084682.png&res=landing

The screen in the car is blue :S

 

 

Basically Bxbugs mapped the screen to the emerglights file. Because you've installed a els lightbar, that texture has changed and thus produced what you see.

To fix this, copy the emerglights texture given with the cvpi and rename it to something else. Then import it into zmodeler and change the textures used by the interior materials to the newly renamed texture.

Yes, import it into zmodeler and then open the material browser. Find which materials are the screen by using the checkbox to turn them on and off until part of the screen dissappears and then change the texture files used by that material. To the original emerglight that you copied and renamed.

  • Author

OMG it worked! Thank you soo much guys.

I will show you guys some pics of the things i have, and do you guys convert lightbar and stuff or is there somewhere a page where all the lightbars are done?

and bullbars, because i am searching for some.

 

 

  • Author

Thank you soo much, this where all my questions.

i love you guys soo much (no homo)

i will take some pictures and upload them in the gallery ;)

Thanks AGAIN!

 

 

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