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I have found the ELS siren strings! 100% WORKING!

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  • 3 weeks later...
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  • For example, this is for my ems related vehicles: and for my fire related vehicles:  

  • Lapd Code 3
    Lapd Code 3

    will this make backup Ai sirens sound just like your cars cause when i drive my sirens are custom sirens but when i request firetruck that i called the sirens are vanilla and i even replaced the vanil

  • apoundofapples
    apoundofapples

    Hello, I know it's been stated that sirens wail and quick 04 don't work. I was just wondering if there has been any progress in getting them to work? Seeing how this thread is 2 years old. If not oh

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I think that I discovered why few strings are different.

"VEHICLES_HORNS_SIREN_1" - Police Primary
("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)

"VEHICLES_HORNS_SIREN_2" - Police Secondary
("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

"VEHICLES_HORNS_POLICE_WARNING" - Police Warning
("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)

"SIRENS_AIRHORN" - Airhorn
("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)

As you can see, names for Primary and Secondary are SIREN_1 and SIREN_2. In sfx folder there is one more archive: SCRIPT.RPF where we can find SIRENS.awc file with this content:

image.png.b41a9c9adc43ffe6fc66e464b094df68.png

And from what I see, they have better quality then sirens from vehicles.awc.

I have no clue where can "SIRENS" file be located with AIRHORN but maybe it's also a solution for POLICE4 strings 😉

 

Edited by Krynger

  • 4 weeks later...
On 5/14/2021 at 4:02 PM, Krynger said:

I think that I discovered why few strings are different.


"VEHICLES_HORNS_SIREN_1" - Police Primary
("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)

"VEHICLES_HORNS_SIREN_2" - Police Secondary
("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

"VEHICLES_HORNS_POLICE_WARNING" - Police Warning
("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)

"SIRENS_AIRHORN" - Airhorn
("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)

As you can see, names for Primary and Secondary are SIREN_1 and SIREN_2. In sfx folder there is one more archive: SCRIPT.RPF where we can find SIRENS.awc file with this content:

image.png.b41a9c9adc43ffe6fc66e464b094df68.png

And from what I see, they have better quality then sirens from vehicles.awc.

I have no clue where can "SIRENS" file be located with AIRHORN but maybe it's also a solution for POLICE4 strings 😉

 

has this been confirmed if it works using your method?

Lapd Code 3

  • 1 year later...
1 hour ago, TastyFlavour said:

Regarding to another post I found about Siren 4 Wail & Quick aka Sheriff, these are the ELS strings:

sirens_slow_dir6
fast_9oghrv3

Edit: I tested them myself and it worked.

DUDE! Yes! Amazing find. Thank you.

Yup.

  • 10 months later...

G

On 10/8/2022 at 3:55 AM, TastyFlavour said:

Regarding to another post I found about Siren 4 Wail & Quick aka Sheriff, these are the ELS strings:

sirens_slow_dir6
fast_9oghrv3

Edit: I tested them myself and it worked.

Thanks so much been looking for ages for this i can confirm also that this works.

  • The topic was unpinned
  • 1 year later...
  • 6 months later...
Note on Audio Calibration:

For these two specific sirens, GTA V automatically modifies the playback speed and pitch in-game. To get them sounding correct, you'll need to pre-edit your source audio files to compensate:

Pitch: Increase by 12%

Speed: Increase by 5%

This adjustment is necessary for:

RESIDENT_VEHICLES_SIREN_WAIL_01 (Ambulance Primary)

RESIDENT_VEHICLES_SIREN_QUICK_01 (Ambulance Secondary)

Edited by LilCuteli

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