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Icool

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  1. Icoolio Cool     Responded to a [686] Car Bomb in Richman Glen, 4th St
  2. Icoolio Cool     Finished responding to a TrafficAccident in Richman Glen, 4th St
  3. Icoolio Cool     Finished responding to a PoliceImpersonator in Richman Glen, 4th St
  4. Icoolio Cool     Finished responding to a [DC] Store Disturbance in Richman Glen, 4th St
  5. Icoolio Cool     Finished responding to a BarFight in Richman Glen, 4th St
  6. Icoolio Cool     Finished responding to a [686] Suspected Stalker in Richman Glen, 4th St
  7. Icoolio Cool     Finished responding to a BackupRequired in Richman Glen, 4th St
  8. Icoolio Cool     Finished responding to a RoadRage in Richman Glen, 4th St
  9. Icoolio Cool     Performed a traffic stop on a Ultra Blue Picador with registration 62MRY219 in Davis, Macdonald St
  10. Icoolio Cool     Finished responding to a TrafficStopBackup in Chamberlain Hills, Steveley Ave
  11. Icoolio Cool     Responded to a TrafficStopBackup in Davis, E Compton Blvd
  12. Icoolio Cool     Finished responding to a Shoplifting in Rancho, E Compton Blvd
  13. Icoolio Cool     Finished responding to a [686] Area Surveillance in Rancho, E Compton Blvd
  14. Icoolio Cool     Finished responding to a Solicitation in Rancho, South Central Ave
  15. Icoolio Cool     Finished responding to a OfficerDown in Rancho, South Central Ave
  16. Icoolio Cool     Responded to a OfficerDown in Rancho, E Vernon Ave
  17. Icoolio Cool     Finished responding to a [686] Solicitation in Davis, W Compton Blvd
  18. Icoolio Cool     Finished responding to a [UrbanCallouts] Active Shooter in Davis, W Compton Blvd
  19. Icoolio Cool     Responded to a [UrbanCallouts] Active Shooter in Rancho, South Central Ave
  20. Icoolio Cool     Finished responding to a [UrbanCallouts] Pool Accident in Rancho, South Central Ave
  21. Icool changed their profile photo
  22. This post is old as hell, however, I have found the Granger Sirens that DO work with ELS Wail = sirens_slow_dir4 Yelp = fast_9oghrv1 How the file should look vv
  23. I'll stay tuned for that. love your other SAHP station too; I just updated it after version 1.0, and it looks way better.
  24. Hey, it's an extremely cool station, but will you add an LSPD variant soon? We have CHP and SAHP, but no lore version for LAPD.
  25. Issue: Whenever I call for an air ambulance using UB, or a unit attempts to rappel from a police helicopter when I'm wanted GTA crashes and says "failed zilb call" Not sure what may be causing it. If I request the UB air ambulance to land instead of rappel the game does not crash. Also while using a callout pack (I forgot which one) that tells me to rappel from the helicopter to get in the prison the game crashes with the same error before rapelling. RPH Log and images are attached. (The game crashes the second before they actually rappel) Note: I had this issue before with RDE's SWAT units using UB (Failed zilb call), But I just deleted the RDE files in LSPDFR and it worked. Not sure whats causing the helicopter bug this time. Status / Possible causes: Not solved. I think it could be something with a physics handling file, since the rope relies on physics, and the vehicle that is unable to spawn (Barracks) also has a tarp that uses cloth physics based on the wind and movement speed. Update 1: Game also crashes when using the RDE UB config to call for US marshals. Update 2: Attempted to increase rappel script (<PoolName>ropedata</PoolName>) In gameconfig to 84, got a much longer loading time so I thought something may have worked, turns out it didn't, since when testing the medical heli again it crashed when selecting rappel. I moved the failed zilb call error to the side and I was able to move around, open menus, but the guns wouldn't fire. The helicopter slowly drifted away and the game's memory slowly corrupted until it was unplayable. Update 3: Updated USMS passenger count in UB from pax 3 to 2, ended up fixing USMS. Helicopter still leads to failed zilb. Update 4: Made a backup & reset popcycle.dat, still didn't fix the helicopter issue. Update 5: Looked thoroughly through RDE with 7zip, found some files that were not the correct file size, made a backup and replaced them with the RDE ones. Still lead to the same error. Update 6: Made a backup of the mods folder and reinstalled RDE and RDE E&E didn't do anything to fix the issue. Update 7: Found this file in data of update.rpf called "ropedata.xml" have no clue if that's the cause and also have no clue what to edit in this file if it is the cause. Update 8: Replaced events.meta, didn't solve the crash Update 9: Replaced scenarios.meta, vehiclelayouts.meta & vehiclemodelsets.meta but didn't solve the crash Update 10: An RDE DLC pack "wov_expansion" was missing. Also I replaced clipsets, reinstalled ultimate backup too. Yet the error keeps happening. Update 11: Renaming mods to _mods allows them to rappel down. I am not reinstalling my mods folder since this is a minor issue. But I still want to know what is causing it. Update 12: Thought it may be the physics.task file (after deep diving into the E.R.O physics overhaul OIV I realized most files are from 2016, meaning it is out of date.) I opened both files and guess what! It was corrupted (OpenIV couldn't open it.) To ensure THIS was the issue I decided to use the base game physicstask.ymt to see if it would solve it. behaviours.xml was not corrupted so I did not bother with it. BUT I still got a crash. So I decided to replace the behaviours file too. Yet the game STILL crashed. Update 13: Same error occurred when spawning a specific vehicle (Barracks). I was not using RDE's vehicles.meta so I decided to use it. Still didn't fix the crash. Update 14: GTA Updated and now my LSPDFR doesn't work anymore. Update 15: LSPDFR Works now but I still get the same error. I have tried to verify game files, no outcome.RagePluginHook_25012025_002230.log

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