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Hey guys and girls

I have been watching the great mods that come from this website and its design team and first off i want to say thank you for making gta into every cops dream. Now i was curious about modding objects into the game. I was hoping to find a tutorial for this but so far all i have found is the car ones. Any help you can provide will be greatly appreciated. Thank you for your time and I hope in some time to join the modding community.

Respectfully,

Officer Rodgers

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What kind of objects are you trying to modify? This is important because each modification (whether it's modeling vehicles or peds, scripting, re-texturing, etc) has very different techniques, although general image editing (ie; GIMP, Photoshop, Paint) knowledge is very important to most mods.

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I was thinking of adding crime scene tape into the game. I know that stop sticks and flares are already in the works...

Is it even possible to add things or is it only modifying?

where is the stopsticks mod?

[color=#0000ff]Tester for Braveheart's Polciing Script & Abraxas: [/color][color=#0000ff] [/color]Abraxas's Mods Policing Script [u][color=#ee82ee]GTACore[/color][/u]: http://www.gtacore.com/index.php?app=referrals&reff=35 [img]http://i50.tinypic.com/xogwsz.gif[/img] [spoiler] [sharedmedia=downloads:files:2876] [sharedmedia=downloads:files:2430] [sharedmedia=downloads:files:2267] [/spoiler]

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The answer to your question is yes it's possibe to model and place crime scene tape in game. You will need 3ds Max, GIMS (free) and OpenIV (free). You can model just about anything and place in game. The real trick is having the mod work as the real thing, bit I don't see any issues with your current idea.

The issue with stop sticks is getting it to work like the real thing (ie; destroy tires). I'm not working on that project or have been in contact with the author(s) but I would say it's a 2 part mod. First modeling/texturing the stop sticks and placing in game and then secondly creating a script that tells the computer to destroy the tires at that specific point in the world. So for that mod it definitely requires a lot more knowledge and time to get it to work correctly.

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The answer to your question is yes it's possibe to model and place crime scene tape in game. You will need 3ds Max, GIMS (free) and OpenIV (free). You can model just about anything and place in game. The real trick is having the mod work as the real thing, bit I don't see any issues with your current idea.

The issue with stop sticks is getting it to work like the real thing (ie; destroy tires). I'm not working on that project or have been in contact with the author(s) but I would say it's a 2 part mod. First modeling/texturing the stop sticks and placing in game and then secondly creating a script that tells the computer to destroy the tires at that specific point in the world. So for that mod it definitely requires a lot more knowledge and time to get it to work correctly.

Ok I have 3Ds Max and Spark IV... Did you mean to say Gimp or is Gims a different program I haven't heard of? Also do I need open iv if I have spark Iv? Thanks for your help sorry I am asking so many questions.

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GIMP is an image editing program like Photoshop, whereas GIMS is a program used to import models into 3ds Max converted into the proper format through OpenIV. So yes you need GIMS, OpenIV and 3ds Max and its a good idea to have the 2012 version (bugs with the 2013 version and sometimes with older versions). Basically you export the model you want to edit using OpenIV, lets say it's a .WDR file. OpenIV converts it to a .ODR file which you can open with GIMS in 3ds Max. Once finished, you can then export the file from 3ds Max using GIMS and convert it back to proper format using OpenIV, in this case a .WDR file and then back into your game.

GIMS Link: http://www.gtaforums.com/index.php?showtopic=474215

OpenIV Link: http://www.gtaforums.com/index.php?showtopic=388289

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