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[WIP]The president's Beast is coming...


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Alright folks, I guess we finally have it... Been waiting on the Cadillac One since like... forever. Even for IV we only ever had the old DTS (which wasn't that great anyway, but...). Well, I have just recently acquired a newly released model of the presidential state car from Humster3D. Worry not, I have paid extra to get a game optimized mesh, so I don't have to bring a whopping 800k poly model into the game. The model was funded by me and someother people wanting to finally see it ingame.

The model itself features the exterior with wheels, seperated doors and low detailed interior. The model is well made with clean geometry (my first Hum3D model). 

So, here is my project plan:

-Wait for the optimized Mesh to arrive (either today or tomorrow)

-Implement an engine (probably gonna use some generic GM or Escalade parts, nothing too fancy)

-Detailed interior(dasboard) (again, probably gonna use Escalade as reference)

-Realsitic wheel textures

-Baggage compartment

-Texturize the lights and emblems

-Some minor undercarriage model/texturing (suspension parts, exhaust, things like that)

 

However, I am still stuck in my exams phase, so don't expect this to be finished within the next 3 weeks. I just thought I'd to create this thread to let people know I'm on it before someone else perhaps goes and also pays for the model, which would be quite... unfortunate. If desired, I can already post some pics of the high-poly mesh in ZModeler.

 

 

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13 minutes ago, SkylineGTRFreak said:

Alright folks, I guess we finally have it... Been waiting on the Cadillac One since like... forever. Even for IV we only ever had the old DTS (which wasn't that great anyway, but...). Well, I have just recently acquired a newly released model of the presidential state car from Humster3D. Worry not, I have paid extra to get a game optimized mesh, so I don't have to bring a whopping 800k poly model into the game. The model was funded by me and someother people wanting to finally see it ingame.

The model itself features the exterior with wheels, seperated doors and low detailed interior. The model is well made with clean geometry (my first Hum3D model). 

So, here is my project plan:

-Wait for the optimized Mesh to arrive (either today or tomorrow)

-Implement an engine (probably gonna use some generic GM or Escalade parts, nothing too fancy)

-Detailed interior(dasboard) (again, probably gonna use Escalade as reference)

-Realsitic wheel textures

-Baggage compartment

-Texturize the lights and emblems

-Some minor undercarriage model/texturing (suspension parts, exhaust, things like that)

 

However, I am still stuck in my exams phase, so don't expect this to be finished within the next 3 weeks. I just thought I'd to create this thread to let people know I'm on it before someone else perhaps goes and also pays for the model, which would be quite... unfortunate. If desired, I can already post some pics of the high-poly mesh in ZModeler.

 

 

 

Do you plan to include emergency lights on it like the real deal? if so, please make it ELS. <3

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Ah yea, that was something I wanted to look up anyway (the location of the lights, etc). Don't know if I'll make ELS, but it will be unlocked anyway, so if I don't do it, someone else can.

 

Oh and I forgot to mention: LODs, dirt mapping and stuff like that will be made as well of course.

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Alright, took a bit longer than 2 business days, but today I have recieved the optimized mesh with 67k polies. Model is (again) very cleanly (is that word?) made. I am probably gonna merge some parts of the high quality mesh into this one for the LOD model (high poly grille, emblems and tires)

 

Edit: Also, has anyone some... rough measurements? I took Obamas Beast and tried to estimate the size by seeing Obama stand next to it and think it's roughly 1.8m high.

 

beast19a2d.jpg

 

beast2h8zbr.jpg

Edited by SkylineGTRFreak
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17 hours ago, solo said:

@SkylineGTRFreak Cool. The Flags are animated? What for parts or Features do you plan? Check pls your PM

 

nah. at least not like vanilla gta v flags. Maybe a work-around or just as static extra. Don't know yet. And I will possibly add rearward shooting teargas grenades...

 

 

And well, since the Beast(s) is/are currently in my hometown, here's a little video: (ya'll got any more of them police cars?!) (Oh and note that those are the previous gen limos, so the 3d model looks different when compared to those)

 

 

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Alright, first time I have it ingame and I gotta say... I think it looks quite good. So far I have mapped the lights with proper textures,created Goodyear textures for the tires and did a few model adjustments. Well, and materials of course. So far the body is not mapped and properly calculated, hence why you might see some odd reflections. And the rear wheels are too far back. Buuut like I said, first test.

 

~See post further down for pictures~

 

 

 

 

 

Edited by SkylineGTRFreak
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1 minute ago, SkylineGTRFreak said:

Alright, first time I have it ingame and I gotta say... I think it looks quite good. So far I have mapped the lights with proper textures,created Goodyear textures for the tires and did a few model adjustments. Well, and materials of course. So far the body is not mapped and properly calculated, hence why you might see some odd reflections. And the rear wheels are too far back. Buuut like I said, first test.

 

grandtheftautov07.09.5ix4g.jpg

 

grandtheftautov07.09.7nxot.jpg

 

grandtheftautov07.09.iyygu.jpg

 

Can you please reupload?  Those don't show for me.

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11 hours ago, SkylineGTRFreak said:

That's weird... Anyway, I have uploaded one of those in the gallerys here:

 

 

Gonna upload the others directly here:

 

 

It looks so good!  I'm going to have fun trolling people by doing bait car and pulling them over with this. XD

Edited by Kallus Rourke

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And then fire teargas grenades at unsuspecting people hehe...Btw, you should try to edit out the pictures of your quote, that way the page doesn't get stretched that much :) 

 

Last update for today (and possibly a little longer, since weekend is over): UV mapped the body, created a template and dirt mapped the bodyshell+chrome and plastic appliances

 

 

Grand Theft Auto V 07.10.2017 - 01.25.44.04.jpg

Grand Theft Auto V 07.10.2017 - 01.27.20.05.jpg

Grand Theft Auto V 07.10.2017 - 01.28.45.06.jpg

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  • 3 months later...
On 7/9/2017 at 7:37 PM, SkylineGTRFreak said:

And then fire teargas grenades at unsuspecting people hehe...Btw, you should try to edit out the pictures of your quote, that way the page doesn't get stretched that much :) 

 

Last update for today (and possibly a little longer, since weekend is over): UV mapped the body, created a template and dirt mapped the bodyshell+chrome and plastic appliances

 

 

Grand Theft Auto V 07.10.2017 - 01.25.44.04.jpg

Grand Theft Auto V 07.10.2017 - 01.27.20.05.jpg

Grand Theft Auto V 07.10.2017 - 01.28.45.06.jpg

Is there any more updates on the progress of the model, because it looks so cool and I can't wait till I have this in my game. 

 

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  • 1 month later...
4 minutes ago, SkylineGTRFreak said:

ZzzzZz...

 

OH WAIT! I finally made progress :D Front interior, engine and trunk have been implemented and finished.

 

grandtheftautovscreen5bsyd.jpg

 

grandtheftautovscreenzisk0.jpg

 

grandtheftautovscreen9js0u.jpg

 

grandtheftautovscreenkooq5.jpg

 

grandtheftautovscreenqbo1g.jpg

 

grandtheftautovscreen30swr.jpg

 

 

 

Might be me, but none of your screenshots are working.

 

Also, do you plan on doing an armored Secret Service Suburban?

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hm that's weird. I just tested it on my phone with being signed it and signed out and both times it worked... 

 

The armored Suburban is actually finished on one of the screenshots even. See here: https://www.gta5-mods.com/vehicles/chevrolet-suburban-secret-service-add-on-wipers

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17 minutes ago, GravelRoadCop said:

I hope that thing has an ejector seat built in so I can eject donnie into the shark infested water any time i want. 

 

SIR, THAT'S UNAMERI......*sees your location* SIR, THAT'S UNCANADIAN OF YOU.

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