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[CHARACTER][WIP] Enhanced Equipment

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  • 3 weeks later...
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  • Will make also an optional Sig P226 choice for holster

  • I would like to address something clearly:   Unfortunately I am not getting enough time to spend in modding, so as stated plenty of times, progress will be made slowly. I don't have any inte

  • @iGoDPrince   Baud made some tests on the belt, and i decided to re-texture it again. Not happy with the final result.       As you can see there is a lot of

Posted Images

  • 2 weeks later...
  • 4 weeks later...

Now that i look into it he might be working on something big.

In a response someone asked about getting sheriff skins and Rekram responed "haha you heared right :thumbsup:. But i heared also that all Los santos emergency services received new gear and officers lol."

  • 2 weeks later...

   Hey buddy, I really like your work. 

I was just curious and wondering if there's any chance you could allow some input? With the exterior vests, we often put things on them to allow more freedom around your waist. Example would be this picture, I put an extra pair of cuffs, my magazines, X26, and then misc stuff in the EDC pouch, any chance you could do that with your vests? Or make there be an option to mismatch. (Example for ingame would be one vest has a X26 and cuffs, the other vest would have a radio and magazine pouch) 

Also I was wondering if you could make a separate traffic vest that can also go AROUND the vest, It's something that I rarely see but would be awesome because most ped mods are EITHER the carrier or the traffic vest but there's no way I'd take the vest off and replace it with a traffic vest IRL

   Thanks pal

27780974_1705410696189764_331409918_n.jpg

OoPrXmQ.png

COPS - God's ministers for good and a
terror against evil. We do not bear the
sword in vain.
*Romans 13:4*
  • 3 weeks later...
  • Author
On 25/1/2018 at 6:05 PM, BobbyElTwang said:

All you have to do tho is replace the ped props and edit the textures as we did lol.

 

 

If only it was that easy. Modeling new parts,  UV-mapping again many components into a single texture, creating LODS, generating new bump and specmaps, achieving properly rigging, optimizing mesh to fit the game tolerance in terms of polygons...should i continue?

 

Spoiler
On 5/2/2018 at 2:02 PM, LCSO Sergeant Jester said:

   Hey buddy, I really like your work. 

I was just curious and wondering if there's any chance you could allow some input? With the exterior vests, we often put things on them to allow more freedom around your waist. Example would be this picture, I put an extra pair of cuffs, my magazines, X26, and then misc stuff in the EDC pouch, any chance you could do that with your vests? Or make there be an option to mismatch. (Example for ingame would be one vest has a X26 and cuffs, the other vest would have a radio and magazine pouch) 

Also I was wondering if you could make a separate traffic vest that can also go AROUND the vest, It's something that I rarely see but would be awesome because most ped mods are EITHER the carrier or the traffic vest but there's no way I'd take the vest off and replace it with a traffic vest IRL

   Thanks pal

27780974_1705410696189764_331409918_n.jpg

 

 

Sure, i will take that into consideration. Thanks.

3D Modeler. Contact at rekpandam@gmail.com

  • 2 weeks later...
  • 4 weeks later...
On 22.2.2018 at 2:39 PM, RekRam said:

 

If only it was that easy. Modeling new parts,  UV-mapping again many components into a single texture, creating LODS, generating new bump and specmaps, achieving properly rigging, optimizing mesh to fit the game tolerance in terms of polygons...should i continue?

 

  Reveal hidden contents

 

 

Sure, i will take that into consideration. Thanks.

I know I know I am an unpatented fucker but can we get any kind of progress on this?

 

At least a render or something :D

  • Author
On 30/3/2018 at 11:02 PM, NoeOffical said:

I know I know I am an unpatented fucker but can we get any kind of progress on this?

 

At least a render or something :D

 

Will do soon.

3D Modeler. Contact at rekpandam@gmail.com

  • 4 weeks later...
  • 1 month later...
  • Author

I would like to address something clearly:

 

Unfortunately I am not getting enough time to spend in modding, so as stated plenty of times, progress will be made slowly. I don't have any intention to rush the development since I want to achieve something of quality and correctly adapted to the game. 

 

Here is a list of pending tasks:

 

- Meshes mapping and texturing unification.

- New radio cord and commander models supporting different positions.

- New taser model.

- New ASP baton + pouch model.

- New flashlight + pouch model.

- New pepper spray + pouch model (Not confirmed).

- New head models (Taken from Rockstar game models).

- New uppr traffic vest model.

- New uppr jacket model (Not confirmed)

- Textures templates (Available on release).

(Tasks are subject to modifications)

 

Latest renders:

 

 

EnhancedCop1.jpg

 

EnhancedCop2.jpg

 

EnhancedCopGIF

 

Edited by ReKraM

3D Modeler. Contact at rekpandam@gmail.com

  • 3 months later...
  • 8 months later...

Questions, if I may:

1) Is this it's own mod, or is this LSPDFR?
1a) IF LSPDFR, do I need base files, or is this the whole thing?
1b) IF LSPDFR, can it work with add-ons for LSPDFR?
2) Just what does this mod do, what can I expect?
3) LSPDFR is quite buggy. Is this mod more stable?
4) Does this mod allow be key-rebinds?
5) I have a few additional police vehicles installed, can these be used in this mod?

6) How come I can't use one of the three main single player characters (I'd love to play this with Franklin).

7) Will there be a SWAT/Spec Ops (Anti-Terrorist) character in the future?

 

Thank you, Sir.

On 5/8/2017 at 5:16 PM, Arxhive said:

Looks amazing so far. Can't wait to see the finished product! Will there be versions for all departments?

Would love to c templates for each uniform so we can make em for specific departments. I've been making badges n patches lately n need a good place for them to shine. 🙂

On 5/9/2017 at 1:44 AM, dcrcbc757813 said:

Is it possible to have the shoulder mic on the f ont instead of the shoulder? Or can you put an antenna on the shoulder mic

Would love to see a mic over shoulder that clips center mass n a body can. I was working on a Axon 3 body cam but can't find any good pics yet

Edited by X.Gona.Git.Ya

  • 2 months later...
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