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[REL] LPCallouts [EOL]

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We have an update!

 

The next callout (Noise Complaint) is in the making. I personally cannot wait for those new callouts to come and cannot wait to see them release to the public, as they should be awesome. 

 

Secondly, LowRid3R has started to redo all the scenarios that included the 3 different possible suspect locations. After release, we have had many people report bugs in that system, causing him to just redo it. Along with the theme of "fixing" things, typos are being fixed right now. Dialogue will hopefully be 10x better in the next update.

 

Thirdly, thank you to the others who wanted to be BETA testers. We have accepted 2 of you. Welcome to the team, and may I personally say thank you for reporting many bugs and other things. And another thank you to all of you who have submitted mod suggestions and requests. Currently in the works is the Noise Complaint and fixing some Assistance Required scenarios. If any of these suggestions were to be added, one of us would let you know.

Please, call me Crazy.

I try to make youtube videos. Check them out here: https://www.youtube.com/channel/UC7rzz2IoI4lW1Bdc70yZEIA

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  • thx for the reports, i will check the issue with the AssistCyclist Scene....

  • @Yard1 this is how the editor will look like. I'm using xml serializsation for the strings.. therefore the editor is more usefull than directly editing the xml file... hope this is what

  • @BeastyBill88 You're right, the editor allows you to set the models to anything you like.. ( so RDE is not a must , but it uses the same function/interface ). After the next release, plans are to inte

Posted Images

Ok bro I found a few bugs just in case you wasn’t already aware of them. I noticed that whenever the callout happens and I arrive, sometimes the ambient police case spawns near the accident scene, once they get out the vehicle and start shooting their suspect, all hell breaks loose and everybody, including the injured ped LOL, runs over to the officers doing the shooting and everybody starts fighting each other and attacking the officers. I’ve had to end the callout a few times when this happens. In addition, just a fyi, sometimes the callout will call to the same location back to back, even though the suspect might be at another location. You may want to restrict the callout to trigger at the same location consistently. :thumbsup:

TheWaver.jpg

 

Tried this out in my live patrol today, got the callout on the beach which seemed to have a few issues. My feedback so far:

 

 - Great scene setup, looks very realistic. Unfortunately none of the peds have a relationshipgroup, so trying to do any policing (arrests etc) while at that scene results in a massive brawl, including the cops/medics attacking the player which breaks that great realism.

 - Going to get further details of a hit and run seemed a bit... off somehow. I like the concept of going to get more details, but things didnt seem to match up. I may've missed something in all the notifications after the beach brawl, but it seemed like a seperate call.

 - I was then told to pursue a boat on a street. Totally unrealistic and rather silly, and there was no boat to be found in the canal next to the street I was given. Ended up aborting the call at this point.

 

Overall it's a great concept and looking forward to watching the plugin develop.

My YouTube Channel: Darkmyre Gaming (Australian LSPDFR patrols, plugins in development, and other games)

My Discord Server | AusGamer Network

 

Please do not PM me for technical support or bug reports, use the appropriate forum or plugin's comments instead.

The scene fighting should have been updated in the latest BETA version released to us. I will confirm this when I get around to installing it. As for the boat, i did notice that the boat would spawn outside of the yellow circle when in the docks next to i think Tunnel Street? Not too sure of the street name. 

Please, call me Crazy.

I try to make youtube videos. Check them out here: https://www.youtube.com/channel/UC7rzz2IoI4lW1Bdc70yZEIA

On 10/4/2016 at 6:55 PM, GGN Crazy said:

Update:

The Assistance Required callout is currently the only callout implemented in this pack available to the testers. As a tester myself, and with permission from the Developer, I can tell you this:

Assistance Required is a very fun callout to take. It is in depth, has multiple scenarios, dialogue is pretty realistic, and the callout itself is stable. There are currently 2 different Assistance Required callouts in 2 different locations. Being im not the Developer, I cannot give anything more than a broad overview of the mod, so any questions should be directed to LowRid3R. Expect future updates, as this is being thoroughly tested and developed!

I'm not sure why GGN Crazy quote above me keep popping up when I try to comment, but ok lol....anyway I think I've found an issue with the callout with three locations to check. I and another officer responded to the wrong addresses, and dispatch said wait for further information. I saw the police officer dot and the yellow suspect search area dot, but nothing was happening so I drove to the location (located where those house are by the speedboat callout) and the police car and AI officer was doing circles in the tight alleyway and was stuck. I had to ram him with my car and try to push him to the yellow area circle before it triggered the rest of the callout. I would suggest however that once the officer reaches the area he should be made so he does not despawn until the callout is finished and I've arrested the suspect. It seems more realistic if the officer stayed and acted as backup since they are the one who found the proper location if that makes any sense..

TheWaver.jpg

 

I've had a bug with the beach callout . Whenever i go to the boat lspdfr crashes otherwise this plugin works perfectly . 

56 minutes ago, lee 47 said:

I've had a bug with the beach callout . Whenever i go to the boat lspdfr crashes otherwise this plugin works perfectly . 

 

Thanks for letting us know. We already caught this and its being fixed right now. :p

Please, call me Crazy.

I try to make youtube videos. Check them out here: https://www.youtube.com/channel/UC7rzz2IoI4lW1Bdc70yZEIA

  • Author

Thanks everybody for reporting bugs and for suggestions. I`m still learning a lot about the behaviour of the GameEngine in certain cases, so please be patient if something 

is not working as it used to be.. i´m working hard to fix all bugs and expand the callouts...

Really loving this callout pack. Very in depth although I did seem to be getting the same location each time when the callout was generated. Also as others have said I got a crash when I found the boat. Do you plan to add more locations for the hit and run call aswell as the upcoming noise complaint?

The boat crashing is fixed. And i do believe he plans on adding more callouts for hit and run as well as the noise complaint. So far the noise complaint has generated 0 crashes, so hopefully development is going smoother than ever. 

7 minutes ago, BeastyBill88 said:

Really loving this callout pack. Very in depth although I did seem to be getting the same location each time when the callout was generated. Also as others have said I got a crash when I found the boat. Do you plan to add more locations for the hit and run call aswell as the upcoming noise complaint?

 

Please, call me Crazy.

I try to make youtube videos. Check them out here: https://www.youtube.com/channel/UC7rzz2IoI4lW1Bdc70yZEIA

4 minutes ago, GGN Crazy said:

The boat crashing is fixed. And i do believe he plans on adding more callouts for hit and run as well as the noise complaint. So far the noise complaint has generated 0 crashes, so hopefully development is going smoother than ever. 

 

Thanks for the update :) glad to hear its been fixed.

4 hours ago, winglesschip209 said:

i cant seem to find the gta5 exe. to run this plugin

got it done this new plugin noise complaint is great add alot more realism i wonder whats next 

I still cant find the file. I only see the folders within my GTA folder.

4 hours ago, winglesschip209 said:

i cant seem to find the gta5 exe. to run this plugin

got it done this new plugin noise complaint is great add alot more realism i wonder whats next 

 

10 minutes ago, mursec said:

I still cant find the file. I only see the folders within my GTA folder.

 

What file are you trying to locate?

Please, call me Crazy.

I try to make youtube videos. Check them out here: https://www.youtube.com/channel/UC7rzz2IoI4lW1Bdc70yZEIA

5 minutes ago, GGN Crazy said:

 

 

What file are you trying to locate?

Ah GGN your trusty timing is impeccable good sir. Trying to setup the config file as required, however, being late at night and too tired to think, yet feeling a urgent demand to tryout this awesome new callout, it took me a min to figure this out. But alas, I did and we are all good. Thankyou. Cant wait to review the update. Cheers everyone.

14 minutes ago, GGN Crazy said:

 

 

What file are you trying to locate?

i got it thanks its been a while the gta5 exe i could not find it but n e one else with the same problem and have the game copy go to local disk/program files/rockstargames/GTA5 and their it is same like when installing open iv

Edited by winglesschip209

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