Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

[REL | WIP] LSPDFR Computer+

Featured Replies

Good evening. This mod is excellent and very well designed. It worked great for me for a decent amount of time however recently I ran into an issue where the cursor is stuck to the far left side of the screen. I cannot move the cursor to click on the login button or anything. Loading Computer+ forces me to force close the entire game through task manager since my cursor becomes locked up. I have tried to reinstall it as well as deleted the files and re-downloaded them. Same problem still exists.

  • 3 weeks later...
  • Replies 687
  • Views 81.5k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • ainesophaur
    ainesophaur

    a) this is a beta.. It says so. If it crashes too much and ruins your game, then use the previous beta and wait for me to fix it.    b) the instructions for adding ped images is in the relea

  • Stealth22
    Stealth22

    VERSION 1.3.0 HAS BEEN RELEASED! This is a VERY exciting release for all the developers who have been working on Computer+. Hope you guys enjoy it!!   Fixed the bug that was causing GTA V

  • Looks good! Look forward to seeing more of this

Posted Images

First of all, excellent plugin. only one issue, When i bring the computer up in game in windowed or windowed borderless mode it will not show a cursor. It will in full screen mode though. I have 3 monitors as well. Any help with this issue would be appreciated. Thank you. 

Hi, this mod looks great I'd love to use it but I appear to have a problem, whenever I come to hold down E my GTA V just crashes. Attached is my RPH.log. I've noticed it says:

 

"[10/12/2016 20:27:11.104] LSPD First Response: Failed to load LSPDFR Computer+ background. Please ensure all backgrounds are present in Plugins\LSPDFR\ComputerPlus\backgrounds\"

 

I can't find this File Path though in my GTA V Directory?

RagePluginHook.log

56 minutes ago, TheJoeLonian said:

Hi, this mod looks great I'd love to use it but I appear to have a problem, whenever I come to hold down E my GTA V just crashes. Attached is my RPH.log. I've noticed it says:

 

"[10/12/2016 20:27:11.104] LSPD First Response: Failed to load LSPDFR Computer+ background. Please ensure all backgrounds are present in Plugins\LSPDFR\ComputerPlus\backgrounds\"

 

I can't find this File Path though in my GTA V Directory?

RagePluginHook.log

 

You didn't install the mod correctly then. In addition to the .ini and .dll file, there's a "ComputerPlus" folder that needs to be placed in \plugins\LSPDFR

  • 3 weeks later...

Hello.. i recently just got back to LSPDFR and i update everything but i cant get ComputerPlus to work for me i have it installed  Grandtheftauto/plugins/LSPDFR ... 

not getting any errors or anything just wont load.. any ideas?

26 minutes ago, Kbearns said:

Hello.. i recently just got back to LSPDFR and i update everything but i cant get ComputerPlus to work for me i have it installed  Grandtheftauto/plugins/LSPDFR ... 

not getting any errors or anything just wont load.. any ideas?

[12/30/2016 8:51:47 PM.183] Initializing console variable "ShowOnScreenWarnings".
[12/30/2016 8:51:47 PM.183] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/30/2016 8:51:47 PM.184] Read value: <null>
[12/30/2016 8:51:47 PM.184] Console initialized
[12/30/2016 8:51:47 PM.184] Initializing forms manager
[12/30/2016 8:51:47 PM.187] Version: RAGE Plugin Hook v0.49.1041.10069 PUBLIC ALPHA for Grand Theft Auto V
[12/30/2016 8:51:47 PM.195] ================ RAGE Plugin Hook ================
[12/30/2016 8:51:47 PM.205] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
[12/30/2016 8:51:47 PM.205] Checking game support
[12/30/2016 8:51:47 PM.420] Product name: Grand Theft Auto V
[12/30/2016 8:51:47 PM.420] Product version: 1.0.944.2
[12/30/2016 8:51:47 PM.420] Is steam version: True
[12/30/2016 8:51:47 PM.421] Initializing DirectX
[12/30/2016 8:51:47 PM.423] Initializing Direct3D
[12/30/2016 8:51:47 PM.423] Loading C:\WINDOWS\system32\d3d11.dll
[12/30/2016 8:51:47 PM.423] Loaded at 0x7FF87A200000
[12/30/2016 8:51:47 PM.424] D3D11CreateDeviceAndSwapChain at 0x7FF87A265170
[12/30/2016 8:51:47 PM.424] Creating Direct3D 11 device and swap chain
[12/30/2016 8:51:47 PM.451] Attempting feature level 10_1
[12/30/2016 8:51:47 PM.475] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[12/30/2016 8:51:47 PM.514] Swap Chain created: 0x2A6A87A87A0
[12/30/2016 8:51:47 PM.514] Swap Chain VTable: 0x2A6A87A87A0
[12/30/2016 8:51:47 PM.514] Swap Chain VTable_2: 0x7FF881EDD058
[12/30/2016 8:51:47 PM.515] 0x2454892F826D75E9;0x485708244C894810;0x402444C660EC83
[12/30/2016 8:51:47 PM.515] D3D11Present: 0x7FF8536BA0D0
[12/30/2016 8:51:47 PM.515] D3D11ResizeBuffers: 0x7FF853644B5B
[12/30/2016 8:51:47 PM.515] D3D11ResizeTarget: 0x7FF881ED53A0
[12/30/2016 8:51:47 PM.515] D3D11SetFullscreenState: 0x7FF881E9B870
[12/30/2016 8:51:47 PM.527] Direct3D initialized
[12/30/2016 8:51:47 PM.528] Initialized DirectX
[12/30/2016 8:51:47 PM.528] Direct3D watcher thread spawned
[12/30/2016 8:51:47 PM.609] Getting device
[12/30/2016 8:51:47 PM.610] Retrieved device
[12/30/2016 8:51:47 PM.610] Creating wrapper
[12/30/2016 8:51:47 PM.691] Wrapper created
[12/30/2016 8:51:47 PM.699] Effect created
[12/30/2016 8:51:47 PM.700] Creating buffer
[12/30/2016 8:51:47 PM.703] Created buffer
[12/30/2016 8:51:47 PM.704] Creating blend state
[12/30/2016 8:51:47 PM.705] Created blend state
[12/30/2016 8:51:47 PM.705] Done with creation
[12/30/2016 8:51:47 PM.770] Initializing texture system.
[12/30/2016 8:51:47 PM.773] Initializing texture system; phase 1
[12/30/2016 8:51:47 PM.774] Initializing texture system; phase 2
[12/30/2016 8:51:47 PM.781] Initializing texture system; phase 3
[12/30/2016 8:51:47 PM.784] Initializing texture system; phase 4
[12/30/2016 8:51:47 PM.796] Initializing texture system; phase 5
[12/30/2016 8:51:47 PM.799] Initializing texture system; phase 6
[12/30/2016 8:51:47 PM.801] Initializing texture system; phase 7
[12/30/2016 8:51:47 PM.804] Initializing texture system; phase 8
[12/30/2016 8:51:47 PM.807] Initializing texture system; phase 9
[12/30/2016 8:51:47 PM.809] Initializing texture system; phase 10
[12/30/2016 8:51:47 PM.813] Initializing texture system; phase 11
[12/30/2016 8:51:47 PM.817] Initializing texture system; phase 12
[12/30/2016 8:51:47 PM.819] Initializing texture system; phase 13
[12/30/2016 8:51:47 PM.820] Initializing texture system; phase 14
[12/30/2016 8:51:52 PM.529] Direct3D watcher thread ended
[12/30/2016 8:52:24 PM.047] LoadingScreenMsg: Initializing game support
[12/30/2016 8:52:24 PM.302] Initializing game support
[12/30/2016 8:52:25 PM.076] LoadingScreenMsg: Velocity limit removed
[12/30/2016 8:52:25 PM.549] Compatibility level: 0
[12/30/2016 8:52:25 PM.553] Supported version detected
[12/30/2016 8:52:25 PM.554] ==================================================
[12/30/2016 8:52:25 PM.554] LoadingScreenMsg: Patching code
[12/30/2016 8:52:25 PM.806] LoadingScreenMsg: Waiting for game initialization
[12/30/2016 8:52:26 PM.059] Waiting for game initialization
[12/30/2016 8:52:26 PM.162] LoadingScreenMsg: Initializing core
[12/30/2016 8:52:26 PM.415] Initializing hook
[12/30/2016 8:52:26 PM.418] LoadingScreenMsg: Completing interoperability
[12/30/2016 8:52:26 PM.669] Completing interoperability
[12/30/2016 8:52:26 PM.673] Initialization code 1.
[12/30/2016 8:52:26 PM.674] Initialization code 2.
[12/30/2016 8:52:26 PM.675] Initialization code 3.
[12/30/2016 8:52:26 PM.689] 1 Address: 0x00007FF651A62698
[12/30/2016 8:52:26 PM.689] Calling func 1
[12/30/2016 8:52:26 PM.717] 2 Address: 0x00007FF65254BE22
[12/30/2016 8:52:26 PM.721] 3 Address: 0x00007FF651075CA6
[12/30/2016 8:52:26 PM.758] Address: 0x00007FF65254BDC0
[12/30/2016 8:52:26 PM.762] Unknown var: 0x00007FF65349BFF0
[12/30/2016 8:52:26 PM.763] Initialization code 4.
[12/30/2016 8:52:26 PM.763] Initialization code 5.
[12/30/2016 8:52:26 PM.764] Completing interoperability, phase 1
[12/30/2016 8:52:26 PM.765] Completing interoperability, phase 2
[12/30/2016 8:52:26 PM.765] Completing interoperability, phase 3
[12/30/2016 8:52:26 PM.766] Completing interoperability, phase 4
[12/30/2016 8:52:26 PM.767] Completing interoperability, phase 5
[12/30/2016 8:52:26 PM.768] Completing interoperability, phase 6
[12/30/2016 8:52:26 PM.769] Completing interoperability, phase 7
[12/30/2016 8:52:26 PM.769] LoadingScreenMsg: 
[12/30/2016 8:52:27 PM.025] LoadingScreenMsg: Loading Story Mode
[12/30/2016 8:52:42 PM.027] LoadingScreenMsg: Loading and Populating Game World
[12/30/2016 8:52:42 PM.280] LoadingScreenMsg: 
[12/30/2016 8:52:49 PM.756] Initializing console variable "IsDeveloperModeEnabled".
[12/30/2016 8:52:49 PM.756] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/30/2016 8:52:49 PM.758] Read value: False
[12/30/2016 8:52:49 PM.758] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[12/30/2016 8:52:49 PM.760] Initializing console variable "TimeScale".
[12/30/2016 8:52:49 PM.760] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/30/2016 8:52:49 PM.761] Read value: <null>
[12/30/2016 8:52:50 PM.025] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[12/30/2016 8:52:53 PM.947] <UNLOADED PLUGIN>: Initializing input system
[12/30/2016 8:52:53 PM.951] <UNLOADED PLUGIN>: Initializing game console
[12/30/2016 8:52:53 PM.954] <UNLOADED PLUGIN>: Initializing forms manager
[12/30/2016 8:52:54 PM.043] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[12/30/2016 8:52:54 PM.045] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/30/2016 8:52:57 PM.692] <UNLOADED PLUGIN>: Initializing input system
[12/30/2016 8:52:57 PM.696] <UNLOADED PLUGIN>: Initializing game console
[12/30/2016 8:52:57 PM.698] <UNLOADED PLUGIN>: Initializing forms manager
[12/30/2016 8:52:57 PM.771] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/30/2016 8:52:58 PM.506] ---------------------------------------------------------------------
[12/30/2016 8:52:58 PM.506] LSPD FIRST RESPONSE
[12/30/2016 8:52:58 PM.506] Version 0.3.1
[12/30/2016 8:52:58 PM.506] A G17 Media Modification
[12/30/2016 8:52:58 PM.506] - Developed by LMS & Sam
[12/30/2016 8:52:58 PM.506] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/30/2016 8:52:58 PM.506] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[12/30/2016 8:52:58 PM.506] ---------------------------------------------------------------------
[12/30/2016 8:52:58 PM.506] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[12/30/2016 8:52:58 PM.506] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[12/30/2016 8:52:58 PM.613] 
[12/30/2016 8:52:58 PM.748] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[12/30/2016 8:52:58 PM.749] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[12/30/2016 8:52:58 PM.751] Callouts: 250
[12/30/2016 8:52:58 PM.978] [TRACE] Thread CopManager #1 initialized
[12/30/2016 8:54:11 PM.864] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.
[12/30/2016 8:54:15 PM.932] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll
[12/30/2016 8:54:19 PM.566] <UNLOADED PLUGIN>: Initializing input system
[12/30/2016 8:54:19 PM.571] <UNLOADED PLUGIN>: Initializing game console
[12/30/2016 8:54:19 PM.574] <UNLOADED PLUGIN>: Initializing forms manager
[12/30/2016 8:54:19 PM.638] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll". Assembly SpeedRadar.dll (SpeedRadar, Version=1.2.6107.41881, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[12/30/2016 8:54:19 PM.638] Parameter name: assemblyPath
[12/30/2016 8:55:04 PM.623] setting up new cop: null
[12/30/2016 8:55:04 PM.632] [TRACE] New ped recognized as cop
[12/30/2016 8:55:06 PM.652] setting up new cop: null
[12/30/2016 8:55:06 PM.653] [TRACE] New ped recognized as cop
[12/30/2016 8:55:06 PM.653] setting up new cop: null
[12/30/2016 8:55:06 PM.653] [TRACE] New ped recognized as cop
[12/30/2016 8:55:08 PM.714] setting up new cop: null
[12/30/2016 8:55:08 PM.715] [TRACE] New ped recognized as cop
[12/30/2016 8:55:08 PM.715] setting up new cop: null
[12/30/2016 8:55:08 PM.715] [TRACE] New ped recognized as cop
[12/30/2016 8:55:41 PM.183] setting up new cop: null
[12/30/2016 8:55:41 PM.184] [TRACE] New ped recognized as cop
[12/30/2016 8:55:41 PM.184] setting up new cop: null
[12/30/2016 8:55:41 PM.185] [TRACE] New ped recognized as cop
[12/30/2016 8:55:41 PM.185] setting up new cop: null
[12/30/2016 8:55:41 PM.185] [TRACE] New ped recognized as cop
[12/30/2016 8:55:41 PM.185] setting up new cop: null
[12/30/2016 8:55:41 PM.186] [TRACE] New ped recognized as cop
[12/30/2016 8:55:41 PM.186] setting up new cop: null
[12/30/2016 8:55:41 PM.186] [TRACE] New ped recognized as cop
[12/30/2016 8:55:43 PM.824] setting up new cop: null
[12/30/2016 8:55:43 PM.824] [TRACE] New ped recognized as cop
[12/30/2016 8:55:43 PM.824] setting up new cop: null
[12/30/2016 8:55:43 PM.825] [TRACE] New ped recognized as cop
[12/30/2016 8:55:45 PM.673] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[12/30/2016 8:55:45 PM.673] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[12/30/2016 8:55:45 PM.674] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[12/30/2016 8:55:45 PM.851] setting up new cop: null
[12/30/2016 8:55:45 PM.851] [TRACE] New ped recognized as cop
[12/30/2016 8:55:45 PM.851] setting up new cop: null
[12/30/2016 8:55:45 PM.851] [TRACE] New ped recognized as cop
[12/30/2016 8:55:45 PM.851] setting up new cop: null
[12/30/2016 8:55:45 PM.852] [TRACE] New ped recognized as cop
[12/30/2016 8:55:45 PM.881] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[12/30/2016 8:55:45 PM.883] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[12/30/2016 8:55:46 PM.364] setting up new cop: null
[12/30/2016 8:55:46 PM.364] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.365] setting up new cop: null
[12/30/2016 8:55:46 PM.365] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.365] setting up new cop: null
[12/30/2016 8:55:46 PM.365] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.365] setting up new cop: null
[12/30/2016 8:55:46 PM.365] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.366] setting up new cop: null
[12/30/2016 8:55:46 PM.366] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.366] setting up new cop: null
[12/30/2016 8:55:46 PM.367] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.551] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[12/30/2016 8:55:46 PM.852] [TRACE] Populated PD
[12/30/2016 8:55:46 PM.871] setting up new cop: null
[12/30/2016 8:55:46 PM.871] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.871] setting up new cop: null
[12/30/2016 8:55:46 PM.872] [TRACE] New ped recognized as cop
[12/30/2016 8:56:11 PM.137] setting up new cop: null
[12/30/2016 8:56:11 PM.138] [TRACE] New ped recognized as cop
[12/30/2016 8:56:11 PM.138] setting up new cop: null
[12/30/2016 8:56:11 PM.138] [TRACE] New ped recognized as cop
[12/30/2016 8:56:11 PM.908] [TRACE] Cleared PD
[12/30/2016 8:56:33 PM.744] 1
[12/30/2016 8:56:33 PM.744] 2
[12/30/2016 8:56:33 PM.744] 4
[12/30/2016 8:56:33 PM.747] s_m_y_hwaycop_01_white_full_01
[12/30/2016 8:56:36 PM.214] setting up new cop: null
[12/30/2016 8:56:36 PM.215] [TRACE] New ped recognized as cop
[12/30/2016 8:56:36 PM.730] setting up new cop: null
[12/30/2016 8:56:36 PM.731] [TRACE] New ped recognized as cop
[12/30/2016 8:56:37 PM.800] INIT
[12/30/2016 8:56:37 PM.851] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/30/2016 8:56:38 PM.127] LSPD First Response: ALPRPlus, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.138] LSPD First Response: Arrest Manager, Version=7.6.1.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.232] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[12/30/2016 8:56:38 PM.235] at System.Reflection.Assembly.GetTypes()
[12/30/2016 8:56:38 PM.236] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 528
[12/30/2016 8:56:38 PM.236] LSPD First Response: Could not load file or assembly 'Albo1125.Common, Version=6.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/30/2016 8:56:38 PM.244] LSPD First Response: AssortedCallouts, Version=0.6.3.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.249] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.252] LSPD First Response: LSPDFR+, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.253] LSPD First Response: PeterUCallouts, Version=0.8.3.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.256] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.259] LSPD First Response: SearchWarrant, Version=2.4.6157.8852, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.259] LSPD First Response: Traffic Policer, Version=6.13.2.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.263] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[12/30/2016 8:56:38 PM.349] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[12/30/2016 8:56:38 PM.510] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[12/30/2016 8:56:38 PM.512] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[12/30/2016 8:56:38 PM.513] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[12/30/2016 8:56:38 PM.514] at System.Activator.CreateInstance(Type type)
[12/30/2016 8:56:38 PM.514] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 559
[12/30/2016 8:56:38 PM.515] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: System.IO.FileNotFoundException: Could not load file or assembly 'Albo1125.Common, Version=6.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/30/2016 8:56:38 PM.516] File name: 'Albo1125.Common, Version=6.3.0.0, Culture=neutral, PublicKeyToken=null'
[12/30/2016 8:56:38 PM.516] at ?????????????????????????????????????????.?????????????????????????????????????????(String , String , String , String )
[12/30/2016 8:56:38 PM.516] at ?????????????????????????????????????????..ctor()
[12/30/2016 8:56:38 PM.517] 
[12/30/2016 8:56:38 PM.517] WRN: Assembly binding logging is turned OFF.
[12/30/2016 8:56:38 PM.518] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/30/2016 8:56:38 PM.518] Note: There is some performance penalty associated with assembly bind failure logging.
[12/30/2016 8:56:38 PM.519] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/30/2016 8:56:38 PM.519] 
[12/30/2016 8:56:38 PM.520] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[12/30/2016 8:56:38 PM.520] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[12/30/2016 8:56:38 PM.600] LSPD First Response: Creating plugin: PeterUCallouts.Main
[12/30/2016 8:56:38 PM.628] LSPD First Response: Creating plugin: PoliceRadio.Main
[12/30/2016 8:56:38 PM.705] LSPD First Response: Creating plugin: SearchWarrant.Main
[12/30/2016 8:56:38 PM.708] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[12/30/2016 8:56:38 PM.810] LSPD First Response: Creating Traffic Policer.Main.
[12/30/2016 8:56:38 PM.819] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[12/30/2016 8:56:38 PM.820] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[12/30/2016 8:56:38 PM.820] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[12/30/2016 8:56:38 PM.823] at System.Activator.CreateInstance(Type type)
[12/30/2016 8:56:38 PM.824] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 559
[12/30/2016 8:56:38 PM.825] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: System.IO.FileNotFoundException: Could not load file or assembly 'Albo1125.Common, Version=6.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/30/2016 8:56:38 PM.826] File name: 'Albo1125.Common, Version=6.3.0.0, Culture=neutral, PublicKeyToken=null'
[12/30/2016 8:56:38 PM.826] at ?????????????????????????????????????????.????????????????????????????????????????(String , String , String , String )
[12/30/2016 8:56:38 PM.827] at ?????????????????????????????????????????..ctor()
[12/30/2016 8:56:38 PM.827] 
[12/30/2016 8:56:38 PM.828] WRN: Assembly binding logging is turned OFF.
[12/30/2016 8:56:38 PM.828] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/30/2016 8:56:38 PM.829] Note: There is some performance penalty associated with assembly bind failure logging.
[12/30/2016 8:56:38 PM.829] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/30/2016 8:56:38 PM.829] 
[12/30/2016 8:56:38 PM.849] LSPD First Response: [ALPR+] Reading settings from config file...
[12/30/2016 8:56:38 PM.852] LSPD First Response: [ALPR+] ToggleKey = F6
[12/30/2016 8:56:38 PM.892] LSPD First Response: LSPDFR+ 1.4.1.0, developed by Albo1125, has been initialised.
[12/30/2016 8:56:38 PM.895] LSPD First Response: Go on duty to start LSPDFR+.
[12/30/2016 8:56:38 PM.896] LSPD First Response: Error while initializing plugin: ?????????????????????????????????????????: Object reference not set to an instance of an object.   at ?????????????????????????????????????????.?????????????????????????????????????????(String , String , String , String )
[12/30/2016 8:56:38 PM.896] at ?????????????????????????????????????????.?????????????????????????????????????????()
[12/30/2016 8:56:38 PM.897] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 579
[12/30/2016 8:56:39 PM.111] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Failed to add created PedModelMeta for A_M_O_SOUCENT_03 to the lookup dict. Skipping this one.
[12/30/2016 8:56:39 PM.143] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: System.ArgumentException: An item with the same key has already been added.
[12/30/2016 8:56:39 PM.146] at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
[12/30/2016 8:56:39 PM.146] at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
[12/30/2016 8:56:39 PM.146] at PeterUCallouts.Objects.PedModelMeta.BuildLookupDictionary(String filename)
[12/30/2016 8:56:39 PM.149] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 0.8.3.0 (RELEASE) loaded
[12/30/2016 8:56:39 PM.151] LSPD First Response: Police Radio Loaded
[12/30/2016 8:56:39 PM.162] LSPD First Response: We have 1 callouts registered
[12/30/2016 8:56:39 PM.163] LSPD First Response: CalloutManager initialized
[12/30/2016 8:56:39 PM.164] [TRACE] WorldEventManager: Allowing up to 2 events
[12/30/2016 8:56:39 PM.168] Object reference not set to an instance of an object.
[12/30/2016 8:56:39 PM.197] Traffic Policer
[12/30/2016 8:56:39 PM.197]    at ?????????????????????????????????????????.?????????????????????????????????????????(Boolean )
[12/30/2016 8:56:39 PM.197]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[12/30/2016 8:56:39 PM.197]    at LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 488
[12/30/2016 8:56:39 PM.197]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 777
[12/30/2016 8:56:39 PM.197]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 722
[12/30/2016 8:56:39 PM.197]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu.cs:line 351
[12/30/2016 8:56:39 PM.256] [TRACE] Thread Ambient #1 initialized
[12/30/2016 8:56:39 PM.335] [TRACE] Thread ArrestManager #1 initialized
[12/30/2016 8:56:39 PM.549] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.49
[12/30/2016 8:56:39 PM.553] ______________________________________________________________________________________________
[12/30/2016 8:56:39 PM.553] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[12/30/2016 8:56:39 PM.553] [Created by : FinKone]
[12/30/2016 8:56:39 PM.553] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[12/30/2016 8:56:39 PM.553] 
[12/30/2016 8:56:39 PM.553] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[12/30/2016 8:56:39 PM.556] Audio loaded...
[12/30/2016 8:56:39 PM.584] Resolution supported
[12/30/2016 8:56:39 PM.865] [TRACE] Thread WorldEventManager #1 initialized
[12/30/2016 8:56:39 PM.866] [TRACE] Thread PlayerChaseManager #1 initialized
[12/30/2016 8:56:39 PM.873] [TRACE] Thread TrafficControl #1 initialized
[12/30/2016 8:56:40 PM.081] [WARN] Failed to reach server: System.Net.WebException: The remote server returned an error: (404) Not Found.
[12/30/2016 8:56:40 PM.081]    at System.Net.HttpWebRequest.GetResponse()
[12/30/2016 8:56:40 PM.081]    at ?????????????????????????????????????????.?????????????????????????????????????????(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 25
[12/30/2016 8:56:40 PM.081]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 0
[12/30/2016 8:56:49 PM.678] setting up new cop: null
[12/30/2016 8:56:49 PM.678] [TRACE] New ped recognized as cop
[12/30/2016 8:56:50 PM.180] setting up new cop: null
[12/30/2016 8:56:50 PM.180] [TRACE] New ped recognized as cop
[12/30/2016 8:56:50 PM.180] setting up new cop: null
[12/30/2016 8:56:50 PM.180] [TRACE] New ped recognized as cop
[12/30/2016 8:57:01 PM.599] LSPD First Response: PeterUCallouts.Objects.Integrations: LSPDFRPlus: LSPDFR+ availability determined as: True
[12/30/2016 8:57:01 PM.665] LSPD First Response: PeterUCallouts.Objects.LSPDFRPlusIntegration: AddCountToStatistic: Unable to successfully dispatch event to LSPDFR+.
[12/30/2016 8:57:01 PM.668] LSPD First Response: PeterUCallouts.Objects.LSPDFRPlusIntegration: AddCountToStatistic: System.NullReferenceException: Object reference not set to an instance of an object.
[12/30/2016 8:57:01 PM.669] at LSPDFR_.API.ProtectedFunctions.GenerateSecurityGuid(Assembly ExecutingAssembly, String PluginName, String AuthorName, String Signature)
[12/30/2016 8:57:01 PM.669] at PeterUCallouts.Objects.LSPDFRPlusIntegration.GenerateSecurityGuid()
[12/30/2016 8:57:04 PM.943] LSPD First Response: Creating ?????????????????????????????????????????
[12/30/2016 8:57:05 PM.061] [TRACE] Preloading PHOENIX
[12/30/2016 8:57:05 PM.062] [TRACE] Callout created: Robbery #1
[12/30/2016 8:57:05 PM.087] [TRACE] Thread ZoomThread #1 initialized
[12/30/2016 8:57:12 PM.605] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[12/30/2016 8:57:12 PM.607] [TRACE] Thread TrafficStop #1 initialized
[12/30/2016 8:57:15 PM.016] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[12/30/2016 8:57:15 PM.018] [TRACE] Instance cleaned (ZoomThread #1)
[12/30/2016 8:57:15 PM.019] [TRACE] Thread ZoomThread #1 has been shut down
[12/30/2016 8:57:59 PM.961] [TRACE] Key down #1
[12/30/2016 8:57:59 PM.961] [TRACE] Key down #1.5
[12/30/2016 8:57:59 PM.961] CA: False
[12/30/2016 8:57:59 PM.961] AC: False
[12/30/2016 8:57:59 PM.962] [TRACE] Key down #2
[12/30/2016 8:57:59 PM.962] [TRACE] Ped #2
[12/30/2016 8:57:59 PM.963] [TRACE] Ped #2
[12/30/2016 8:57:59 PM.963] [TRACE] Ped #3
[12/30/2016 8:58:41 PM.827] LSPD First Response: In Plate check
[12/30/2016 8:59:15 PM.696] [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range
[12/30/2016 8:59:15 PM.699] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[12/30/2016 8:59:15 PM.707] [TRACE] TrafficStop #1 is aborting already
[12/30/2016 8:59:15 PM.707] [TRACE] Instance cleaned (TrafficStop #1)
[12/30/2016 8:59:15 PM.749] [TRACE] Thread TrafficStop #1 has been shut down
 

20 minutes ago, Kbearns said:

[12/30/2016 8:51:47 PM.183] Initializing console variable "ShowOnScreenWarnings".
[12/30/2016 8:51:47 PM.183] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/30/2016 8:51:47 PM.184] Read value: <null>
[12/30/2016 8:51:47 PM.184] Console initialized
[12/30/2016 8:51:47 PM.184] Initializing forms manager
[12/30/2016 8:51:47 PM.187] Version: RAGE Plugin Hook v0.49.1041.10069 PUBLIC ALPHA for Grand Theft Auto V
[12/30/2016 8:51:47 PM.195] ================ RAGE Plugin Hook ================
[12/30/2016 8:51:47 PM.205] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
[12/30/2016 8:51:47 PM.205] Checking game support
[12/30/2016 8:51:47 PM.420] Product name: Grand Theft Auto V
[12/30/2016 8:51:47 PM.420] Product version: 1.0.944.2
[12/30/2016 8:51:47 PM.420] Is steam version: True
[12/30/2016 8:51:47 PM.421] Initializing DirectX
[12/30/2016 8:51:47 PM.423] Initializing Direct3D
[12/30/2016 8:51:47 PM.423] Loading C:\WINDOWS\system32\d3d11.dll
[12/30/2016 8:51:47 PM.423] Loaded at 0x7FF87A200000
[12/30/2016 8:51:47 PM.424] D3D11CreateDeviceAndSwapChain at 0x7FF87A265170
[12/30/2016 8:51:47 PM.424] Creating Direct3D 11 device and swap chain
[12/30/2016 8:51:47 PM.451] Attempting feature level 10_1
[12/30/2016 8:51:47 PM.475] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[12/30/2016 8:51:47 PM.514] Swap Chain created: 0x2A6A87A87A0
[12/30/2016 8:51:47 PM.514] Swap Chain VTable: 0x2A6A87A87A0
[12/30/2016 8:51:47 PM.514] Swap Chain VTable_2: 0x7FF881EDD058
[12/30/2016 8:51:47 PM.515] 0x2454892F826D75E9;0x485708244C894810;0x402444C660EC83
[12/30/2016 8:51:47 PM.515] D3D11Present: 0x7FF8536BA0D0
[12/30/2016 8:51:47 PM.515] D3D11ResizeBuffers: 0x7FF853644B5B
[12/30/2016 8:51:47 PM.515] D3D11ResizeTarget: 0x7FF881ED53A0
[12/30/2016 8:51:47 PM.515] D3D11SetFullscreenState: 0x7FF881E9B870
[12/30/2016 8:51:47 PM.527] Direct3D initialized
[12/30/2016 8:51:47 PM.528] Initialized DirectX
[12/30/2016 8:51:47 PM.528] Direct3D watcher thread spawned
[12/30/2016 8:51:47 PM.609] Getting device
[12/30/2016 8:51:47 PM.610] Retrieved device
[12/30/2016 8:51:47 PM.610] Creating wrapper
[12/30/2016 8:51:47 PM.691] Wrapper created
[12/30/2016 8:51:47 PM.699] Effect created
[12/30/2016 8:51:47 PM.700] Creating buffer
[12/30/2016 8:51:47 PM.703] Created buffer
[12/30/2016 8:51:47 PM.704] Creating blend state
[12/30/2016 8:51:47 PM.705] Created blend state
[12/30/2016 8:51:47 PM.705] Done with creation
[12/30/2016 8:51:47 PM.770] Initializing texture system.
[12/30/2016 8:51:47 PM.773] Initializing texture system; phase 1
[12/30/2016 8:51:47 PM.774] Initializing texture system; phase 2
[12/30/2016 8:51:47 PM.781] Initializing texture system; phase 3
[12/30/2016 8:51:47 PM.784] Initializing texture system; phase 4
[12/30/2016 8:51:47 PM.796] Initializing texture system; phase 5
[12/30/2016 8:51:47 PM.799] Initializing texture system; phase 6
[12/30/2016 8:51:47 PM.801] Initializing texture system; phase 7
[12/30/2016 8:51:47 PM.804] Initializing texture system; phase 8
[12/30/2016 8:51:47 PM.807] Initializing texture system; phase 9
[12/30/2016 8:51:47 PM.809] Initializing texture system; phase 10
[12/30/2016 8:51:47 PM.813] Initializing texture system; phase 11
[12/30/2016 8:51:47 PM.817] Initializing texture system; phase 12
[12/30/2016 8:51:47 PM.819] Initializing texture system; phase 13
[12/30/2016 8:51:47 PM.820] Initializing texture system; phase 14
[12/30/2016 8:51:52 PM.529] Direct3D watcher thread ended
[12/30/2016 8:52:24 PM.047] LoadingScreenMsg: Initializing game support
[12/30/2016 8:52:24 PM.302] Initializing game support
[12/30/2016 8:52:25 PM.076] LoadingScreenMsg: Velocity limit removed
[12/30/2016 8:52:25 PM.549] Compatibility level: 0
[12/30/2016 8:52:25 PM.553] Supported version detected
[12/30/2016 8:52:25 PM.554] ==================================================
[12/30/2016 8:52:25 PM.554] LoadingScreenMsg: Patching code
[12/30/2016 8:52:25 PM.806] LoadingScreenMsg: Waiting for game initialization
[12/30/2016 8:52:26 PM.059] Waiting for game initialization
[12/30/2016 8:52:26 PM.162] LoadingScreenMsg: Initializing core
[12/30/2016 8:52:26 PM.415] Initializing hook
[12/30/2016 8:52:26 PM.418] LoadingScreenMsg: Completing interoperability
[12/30/2016 8:52:26 PM.669] Completing interoperability
[12/30/2016 8:52:26 PM.673] Initialization code 1.
[12/30/2016 8:52:26 PM.674] Initialization code 2.
[12/30/2016 8:52:26 PM.675] Initialization code 3.
[12/30/2016 8:52:26 PM.689] 1 Address: 0x00007FF651A62698
[12/30/2016 8:52:26 PM.689] Calling func 1
[12/30/2016 8:52:26 PM.717] 2 Address: 0x00007FF65254BE22
[12/30/2016 8:52:26 PM.721] 3 Address: 0x00007FF651075CA6
[12/30/2016 8:52:26 PM.758] Address: 0x00007FF65254BDC0
[12/30/2016 8:52:26 PM.762] Unknown var: 0x00007FF65349BFF0
[12/30/2016 8:52:26 PM.763] Initialization code 4.
[12/30/2016 8:52:26 PM.763] Initialization code 5.
[12/30/2016 8:52:26 PM.764] Completing interoperability, phase 1
[12/30/2016 8:52:26 PM.765] Completing interoperability, phase 2
[12/30/2016 8:52:26 PM.765] Completing interoperability, phase 3
[12/30/2016 8:52:26 PM.766] Completing interoperability, phase 4
[12/30/2016 8:52:26 PM.767] Completing interoperability, phase 5
[12/30/2016 8:52:26 PM.768] Completing interoperability, phase 6
[12/30/2016 8:52:26 PM.769] Completing interoperability, phase 7
[12/30/2016 8:52:26 PM.769] LoadingScreenMsg: 
[12/30/2016 8:52:27 PM.025] LoadingScreenMsg: Loading Story Mode
[12/30/2016 8:52:42 PM.027] LoadingScreenMsg: Loading and Populating Game World
[12/30/2016 8:52:42 PM.280] LoadingScreenMsg: 
[12/30/2016 8:52:49 PM.756] Initializing console variable "IsDeveloperModeEnabled".
[12/30/2016 8:52:49 PM.756] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/30/2016 8:52:49 PM.758] Read value: False
[12/30/2016 8:52:49 PM.758] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[12/30/2016 8:52:49 PM.760] Initializing console variable "TimeScale".
[12/30/2016 8:52:49 PM.760] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/30/2016 8:52:49 PM.761] Read value: <null>
[12/30/2016 8:52:50 PM.025] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[12/30/2016 8:52:53 PM.947] <UNLOADED PLUGIN>: Initializing input system
[12/30/2016 8:52:53 PM.951] <UNLOADED PLUGIN>: Initializing game console
[12/30/2016 8:52:53 PM.954] <UNLOADED PLUGIN>: Initializing forms manager
[12/30/2016 8:52:54 PM.043] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[12/30/2016 8:52:54 PM.045] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/30/2016 8:52:57 PM.692] <UNLOADED PLUGIN>: Initializing input system
[12/30/2016 8:52:57 PM.696] <UNLOADED PLUGIN>: Initializing game console
[12/30/2016 8:52:57 PM.698] <UNLOADED PLUGIN>: Initializing forms manager
[12/30/2016 8:52:57 PM.771] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/30/2016 8:52:58 PM.506] ---------------------------------------------------------------------
[12/30/2016 8:52:58 PM.506] LSPD FIRST RESPONSE
[12/30/2016 8:52:58 PM.506] Version 0.3.1
[12/30/2016 8:52:58 PM.506] A G17 Media Modification
[12/30/2016 8:52:58 PM.506] - Developed by LMS & Sam
[12/30/2016 8:52:58 PM.506] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/30/2016 8:52:58 PM.506] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[12/30/2016 8:52:58 PM.506] ---------------------------------------------------------------------
[12/30/2016 8:52:58 PM.506] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[12/30/2016 8:52:58 PM.506] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[12/30/2016 8:52:58 PM.613] 
[12/30/2016 8:52:58 PM.748] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[12/30/2016 8:52:58 PM.749] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[12/30/2016 8:52:58 PM.751] Callouts: 250
[12/30/2016 8:52:58 PM.978] [TRACE] Thread CopManager #1 initialized
[12/30/2016 8:54:11 PM.864] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.
[12/30/2016 8:54:15 PM.932] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll
[12/30/2016 8:54:19 PM.566] <UNLOADED PLUGIN>: Initializing input system
[12/30/2016 8:54:19 PM.571] <UNLOADED PLUGIN>: Initializing game console
[12/30/2016 8:54:19 PM.574] <UNLOADED PLUGIN>: Initializing forms manager
[12/30/2016 8:54:19 PM.638] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll". Assembly SpeedRadar.dll (SpeedRadar, Version=1.2.6107.41881, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[12/30/2016 8:54:19 PM.638] Parameter name: assemblyPath
[12/30/2016 8:55:04 PM.623] setting up new cop: null
[12/30/2016 8:55:04 PM.632] [TRACE] New ped recognized as cop
[12/30/2016 8:55:06 PM.652] setting up new cop: null
[12/30/2016 8:55:06 PM.653] [TRACE] New ped recognized as cop
[12/30/2016 8:55:06 PM.653] setting up new cop: null
[12/30/2016 8:55:06 PM.653] [TRACE] New ped recognized as cop
[12/30/2016 8:55:08 PM.714] setting up new cop: null
[12/30/2016 8:55:08 PM.715] [TRACE] New ped recognized as cop
[12/30/2016 8:55:08 PM.715] setting up new cop: null
[12/30/2016 8:55:08 PM.715] [TRACE] New ped recognized as cop
[12/30/2016 8:55:41 PM.183] setting up new cop: null
[12/30/2016 8:55:41 PM.184] [TRACE] New ped recognized as cop
[12/30/2016 8:55:41 PM.184] setting up new cop: null
[12/30/2016 8:55:41 PM.185] [TRACE] New ped recognized as cop
[12/30/2016 8:55:41 PM.185] setting up new cop: null
[12/30/2016 8:55:41 PM.185] [TRACE] New ped recognized as cop
[12/30/2016 8:55:41 PM.185] setting up new cop: null
[12/30/2016 8:55:41 PM.186] [TRACE] New ped recognized as cop
[12/30/2016 8:55:41 PM.186] setting up new cop: null
[12/30/2016 8:55:41 PM.186] [TRACE] New ped recognized as cop
[12/30/2016 8:55:43 PM.824] setting up new cop: null
[12/30/2016 8:55:43 PM.824] [TRACE] New ped recognized as cop
[12/30/2016 8:55:43 PM.824] setting up new cop: null
[12/30/2016 8:55:43 PM.825] [TRACE] New ped recognized as cop
[12/30/2016 8:55:45 PM.673] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[12/30/2016 8:55:45 PM.673] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[12/30/2016 8:55:45 PM.674] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[12/30/2016 8:55:45 PM.851] setting up new cop: null
[12/30/2016 8:55:45 PM.851] [TRACE] New ped recognized as cop
[12/30/2016 8:55:45 PM.851] setting up new cop: null
[12/30/2016 8:55:45 PM.851] [TRACE] New ped recognized as cop
[12/30/2016 8:55:45 PM.851] setting up new cop: null
[12/30/2016 8:55:45 PM.852] [TRACE] New ped recognized as cop
[12/30/2016 8:55:45 PM.881] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[12/30/2016 8:55:45 PM.883] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[12/30/2016 8:55:46 PM.364] setting up new cop: null
[12/30/2016 8:55:46 PM.364] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.365] setting up new cop: null
[12/30/2016 8:55:46 PM.365] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.365] setting up new cop: null
[12/30/2016 8:55:46 PM.365] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.365] setting up new cop: null
[12/30/2016 8:55:46 PM.365] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.366] setting up new cop: null
[12/30/2016 8:55:46 PM.366] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.366] setting up new cop: null
[12/30/2016 8:55:46 PM.367] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.551] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[12/30/2016 8:55:46 PM.852] [TRACE] Populated PD
[12/30/2016 8:55:46 PM.871] setting up new cop: null
[12/30/2016 8:55:46 PM.871] [TRACE] New ped recognized as cop
[12/30/2016 8:55:46 PM.871] setting up new cop: null
[12/30/2016 8:55:46 PM.872] [TRACE] New ped recognized as cop
[12/30/2016 8:56:11 PM.137] setting up new cop: null
[12/30/2016 8:56:11 PM.138] [TRACE] New ped recognized as cop
[12/30/2016 8:56:11 PM.138] setting up new cop: null
[12/30/2016 8:56:11 PM.138] [TRACE] New ped recognized as cop
[12/30/2016 8:56:11 PM.908] [TRACE] Cleared PD
[12/30/2016 8:56:33 PM.744] 1
[12/30/2016 8:56:33 PM.744] 2
[12/30/2016 8:56:33 PM.744] 4
[12/30/2016 8:56:33 PM.747] s_m_y_hwaycop_01_white_full_01
[12/30/2016 8:56:36 PM.214] setting up new cop: null
[12/30/2016 8:56:36 PM.215] [TRACE] New ped recognized as cop
[12/30/2016 8:56:36 PM.730] setting up new cop: null
[12/30/2016 8:56:36 PM.731] [TRACE] New ped recognized as cop
[12/30/2016 8:56:37 PM.800] INIT
[12/30/2016 8:56:37 PM.851] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/30/2016 8:56:38 PM.127] LSPD First Response: ALPRPlus, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.138] LSPD First Response: Arrest Manager, Version=7.6.1.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.232] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[12/30/2016 8:56:38 PM.235] at System.Reflection.Assembly.GetTypes()
[12/30/2016 8:56:38 PM.236] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 528
[12/30/2016 8:56:38 PM.236] LSPD First Response: Could not load file or assembly 'Albo1125.Common, Version=6.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/30/2016 8:56:38 PM.244] LSPD First Response: AssortedCallouts, Version=0.6.3.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.249] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.252] LSPD First Response: LSPDFR+, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.253] LSPD First Response: PeterUCallouts, Version=0.8.3.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.256] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.259] LSPD First Response: SearchWarrant, Version=2.4.6157.8852, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.259] LSPD First Response: Traffic Policer, Version=6.13.2.0, Culture=neutral, PublicKeyToken=null
[12/30/2016 8:56:38 PM.263] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[12/30/2016 8:56:38 PM.349] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[12/30/2016 8:56:38 PM.510] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[12/30/2016 8:56:38 PM.512] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[12/30/2016 8:56:38 PM.513] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[12/30/2016 8:56:38 PM.514] at System.Activator.CreateInstance(Type type)
[12/30/2016 8:56:38 PM.514] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 559
[12/30/2016 8:56:38 PM.515] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: System.IO.FileNotFoundException: Could not load file or assembly 'Albo1125.Common, Version=6.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/30/2016 8:56:38 PM.516] File name: 'Albo1125.Common, Version=6.3.0.0, Culture=neutral, PublicKeyToken=null'
[12/30/2016 8:56:38 PM.516] at ?????????????????????????????????????????.?????????????????????????????????????????(String , String , String , String )
[12/30/2016 8:56:38 PM.516] at ?????????????????????????????????????????..ctor()
[12/30/2016 8:56:38 PM.517] 
[12/30/2016 8:56:38 PM.517] WRN: Assembly binding logging is turned OFF.
[12/30/2016 8:56:38 PM.518] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/30/2016 8:56:38 PM.518] Note: There is some performance penalty associated with assembly bind failure logging.
[12/30/2016 8:56:38 PM.519] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/30/2016 8:56:38 PM.519] 
[12/30/2016 8:56:38 PM.520] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[12/30/2016 8:56:38 PM.520] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[12/30/2016 8:56:38 PM.600] LSPD First Response: Creating plugin: PeterUCallouts.Main
[12/30/2016 8:56:38 PM.628] LSPD First Response: Creating plugin: PoliceRadio.Main
[12/30/2016 8:56:38 PM.705] LSPD First Response: Creating plugin: SearchWarrant.Main
[12/30/2016 8:56:38 PM.708] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[12/30/2016 8:56:38 PM.810] LSPD First Response: Creating Traffic Policer.Main.
[12/30/2016 8:56:38 PM.819] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[12/30/2016 8:56:38 PM.820] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[12/30/2016 8:56:38 PM.820] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[12/30/2016 8:56:38 PM.823] at System.Activator.CreateInstance(Type type)
[12/30/2016 8:56:38 PM.824] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 559
[12/30/2016 8:56:38 PM.825] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: System.IO.FileNotFoundException: Could not load file or assembly 'Albo1125.Common, Version=6.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/30/2016 8:56:38 PM.826] File name: 'Albo1125.Common, Version=6.3.0.0, Culture=neutral, PublicKeyToken=null'
[12/30/2016 8:56:38 PM.826] at ?????????????????????????????????????????.????????????????????????????????????????(String , String , String , String )
[12/30/2016 8:56:38 PM.827] at ?????????????????????????????????????????..ctor()
[12/30/2016 8:56:38 PM.827] 
[12/30/2016 8:56:38 PM.828] WRN: Assembly binding logging is turned OFF.
[12/30/2016 8:56:38 PM.828] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/30/2016 8:56:38 PM.829] Note: There is some performance penalty associated with assembly bind failure logging.
[12/30/2016 8:56:38 PM.829] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/30/2016 8:56:38 PM.829] 
[12/30/2016 8:56:38 PM.849] LSPD First Response: [ALPR+] Reading settings from config file...
[12/30/2016 8:56:38 PM.852] LSPD First Response: [ALPR+] ToggleKey = F6
[12/30/2016 8:56:38 PM.892] LSPD First Response: LSPDFR+ 1.4.1.0, developed by Albo1125, has been initialised.
[12/30/2016 8:56:38 PM.895] LSPD First Response: Go on duty to start LSPDFR+.
[12/30/2016 8:56:38 PM.896] LSPD First Response: Error while initializing plugin: ?????????????????????????????????????????: Object reference not set to an instance of an object.   at ?????????????????????????????????????????.?????????????????????????????????????????(String , String , String , String )
[12/30/2016 8:56:38 PM.896] at ?????????????????????????????????????????.?????????????????????????????????????????()
[12/30/2016 8:56:38 PM.897] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 579
[12/30/2016 8:56:39 PM.111] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Failed to add created PedModelMeta for A_M_O_SOUCENT_03 to the lookup dict. Skipping this one.
[12/30/2016 8:56:39 PM.143] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: System.ArgumentException: An item with the same key has already been added.
[12/30/2016 8:56:39 PM.146] at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
[12/30/2016 8:56:39 PM.146] at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
[12/30/2016 8:56:39 PM.146] at PeterUCallouts.Objects.PedModelMeta.BuildLookupDictionary(String filename)
[12/30/2016 8:56:39 PM.149] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 0.8.3.0 (RELEASE) loaded
[12/30/2016 8:56:39 PM.151] LSPD First Response: Police Radio Loaded
[12/30/2016 8:56:39 PM.162] LSPD First Response: We have 1 callouts registered
[12/30/2016 8:56:39 PM.163] LSPD First Response: CalloutManager initialized
[12/30/2016 8:56:39 PM.164] [TRACE] WorldEventManager: Allowing up to 2 events
[12/30/2016 8:56:39 PM.168] Object reference not set to an instance of an object.
[12/30/2016 8:56:39 PM.197] Traffic Policer
[12/30/2016 8:56:39 PM.197]    at ?????????????????????????????????????????.?????????????????????????????????????????(Boolean )
[12/30/2016 8:56:39 PM.197]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[12/30/2016 8:56:39 PM.197]    at LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 488
[12/30/2016 8:56:39 PM.197]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 777
[12/30/2016 8:56:39 PM.197]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 722
[12/30/2016 8:56:39 PM.197]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu.cs:line 351
[12/30/2016 8:56:39 PM.256] [TRACE] Thread Ambient #1 initialized
[12/30/2016 8:56:39 PM.335] [TRACE] Thread ArrestManager #1 initialized
[12/30/2016 8:56:39 PM.549] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.49
[12/30/2016 8:56:39 PM.553] ______________________________________________________________________________________________
[12/30/2016 8:56:39 PM.553] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[12/30/2016 8:56:39 PM.553] [Created by : FinKone]
[12/30/2016 8:56:39 PM.553] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[12/30/2016 8:56:39 PM.553] 
[12/30/2016 8:56:39 PM.553] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[12/30/2016 8:56:39 PM.556] Audio loaded...
[12/30/2016 8:56:39 PM.584] Resolution supported
[12/30/2016 8:56:39 PM.865] [TRACE] Thread WorldEventManager #1 initialized
[12/30/2016 8:56:39 PM.866] [TRACE] Thread PlayerChaseManager #1 initialized
[12/30/2016 8:56:39 PM.873] [TRACE] Thread TrafficControl #1 initialized
[12/30/2016 8:56:40 PM.081] [WARN] Failed to reach server: System.Net.WebException: The remote server returned an error: (404) Not Found.
[12/30/2016 8:56:40 PM.081]    at System.Net.HttpWebRequest.GetResponse()
[12/30/2016 8:56:40 PM.081]    at ?????????????????????????????????????????.?????????????????????????????????????????(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 25
[12/30/2016 8:56:40 PM.081]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 0
[12/30/2016 8:56:49 PM.678] setting up new cop: null
[12/30/2016 8:56:49 PM.678] [TRACE] New ped recognized as cop
[12/30/2016 8:56:50 PM.180] setting up new cop: null
[12/30/2016 8:56:50 PM.180] [TRACE] New ped recognized as cop
[12/30/2016 8:56:50 PM.180] setting up new cop: null
[12/30/2016 8:56:50 PM.180] [TRACE] New ped recognized as cop
[12/30/2016 8:57:01 PM.599] LSPD First Response: PeterUCallouts.Objects.Integrations: LSPDFRPlus: LSPDFR+ availability determined as: True
[12/30/2016 8:57:01 PM.665] LSPD First Response: PeterUCallouts.Objects.LSPDFRPlusIntegration: AddCountToStatistic: Unable to successfully dispatch event to LSPDFR+.
[12/30/2016 8:57:01 PM.668] LSPD First Response: PeterUCallouts.Objects.LSPDFRPlusIntegration: AddCountToStatistic: System.NullReferenceException: Object reference not set to an instance of an object.
[12/30/2016 8:57:01 PM.669] at LSPDFR_.API.ProtectedFunctions.GenerateSecurityGuid(Assembly ExecutingAssembly, String PluginName, String AuthorName, String Signature)
[12/30/2016 8:57:01 PM.669] at PeterUCallouts.Objects.LSPDFRPlusIntegration.GenerateSecurityGuid()
[12/30/2016 8:57:04 PM.943] LSPD First Response: Creating ?????????????????????????????????????????
[12/30/2016 8:57:05 PM.061] [TRACE] Preloading PHOENIX
[12/30/2016 8:57:05 PM.062] [TRACE] Callout created: Robbery #1
[12/30/2016 8:57:05 PM.087] [TRACE] Thread ZoomThread #1 initialized
[12/30/2016 8:57:12 PM.605] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[12/30/2016 8:57:12 PM.607] [TRACE] Thread TrafficStop #1 initialized
[12/30/2016 8:57:15 PM.016] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[12/30/2016 8:57:15 PM.018] [TRACE] Instance cleaned (ZoomThread #1)
[12/30/2016 8:57:15 PM.019] [TRACE] Thread ZoomThread #1 has been shut down
[12/30/2016 8:57:59 PM.961] [TRACE] Key down #1
[12/30/2016 8:57:59 PM.961] [TRACE] Key down #1.5
[12/30/2016 8:57:59 PM.961] CA: False
[12/30/2016 8:57:59 PM.961] AC: False
[12/30/2016 8:57:59 PM.962] [TRACE] Key down #2
[12/30/2016 8:57:59 PM.962] [TRACE] Ped #2
[12/30/2016 8:57:59 PM.963] [TRACE] Ped #2
[12/30/2016 8:57:59 PM.963] [TRACE] Ped #3
[12/30/2016 8:58:41 PM.827] LSPD First Response: In Plate check
[12/30/2016 8:59:15 PM.696] [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range
[12/30/2016 8:59:15 PM.699] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[12/30/2016 8:59:15 PM.707] [TRACE] TrafficStop #1 is aborting already
[12/30/2016 8:59:15 PM.707] [TRACE] Instance cleaned (TrafficStop #1)
[12/30/2016 8:59:15 PM.749] [TRACE] Thread TrafficStop #1 has been shut down
 

USE SPOILER TAG, PLEASE

so first off bada** modification, my go to for every traffic stop, but... I cannot call in backup of see the call list, to be honest it never has worked on my computer and I do get the prompt while on duty to view more details in the computer+.. Any ideas? Everything works but what I listed.

Let the good times roll

  • Author
30 minutes ago, skynyrd47 said:

so first off bada** modification, my go to for every traffic stop, but... I cannot call in backup of see the call list, to be honest it never has worked on my computer and I do get the prompt while on duty to view more details in the computer+.. Any ideas? Everything works but what I listed.

Could you be a little more specific? Does the backup and call list screen just not show up?

5 minutes ago, PieRGud said:

Could you be a little more specific? Does the backup and call list screen just not show up?

They both show up they just dont work, as in I can press request backup and nothing is spawned, I have watched youtubers who have requested backup through computers+ and understand how its works, and my call list screen is just blank like nothing was produced

Let the good times roll

  • Author
29 minutes ago, skynyrd47 said:

They both show up they just dont work, as in I can press request backup and nothing is spawned, I have watched youtubers who have requested backup through computers+ and understand how its works, and my call list screen is just blank like nothing was produced

Requesting backup can take a while, but it should work. If it doesn't, I'm really not too sure -- I'm simply using LSPDFR's functions.
As for the call's list screen, it will appear blank if you don't have any Computer+ supported callouts. You can generally tell if a callout pack supports Computer+ by reading its description.

Edited by PieRGud

21 hours ago, PieRGud said:

Requesting backup can take a while, but it should work. If it doesn't, I'm really not too sure -- I'm simply using LSPDFR's functions.
As for the call's list screen, it will appear blank if you don't have any Computer+ supported callouts. You can generally tell if a callout pack supports Computer+ by reading its description.

As you can see I have some callouts that actively use computers+

 

 

Spoiler

Untitled.png

 

Edited by skynyrd47

Let the good times roll

I installed it and it ran correctly the first day i used it. Ever since then when I open the Computer+ mod it crashes my GTA V game everytime. Can anyone help me find a fix because this mod is extremely useful! 

1 hour ago, MURFMANJR2416 said:

I installed it and it ran correctly the first day i used it. Ever since then when I open the Computer+ mod it crashes my GTA V game everytime. Can anyone help me find a fix because this mod is extremely useful! 

 

Can you attach your RagePluginHook.log (please do not copy and paste it)

44 minutes ago, MURFMANJR2416 said:

What do you mean?

 

 

In your GTA main directory, there is a file called RagePluginHook.log which contains all the logs from your RAGE plugins. We'll need you to start LCPDFR and Computer+ and make it crash.. when it does, exit GTA and upload the RagePluginHook.log file here. With it we can tell what caused your crash.

11 hours ago, ainesophaur said:

 

In your GTA main directory, there is a file called RagePluginHook.log which contains all the logs from your RAGE plugins. We'll need you to start LCPDFR and Computer+ and make it crash.. when it does, exit GTA and upload the RagePluginHook.log file here. With it we can tell what caused your crash.

I forgot to mention  the RagePluginHook crash report said "[1/15/2017 10:47:18 AM.899] LSPD First Response: Failed to load LSPDFR Computer+ background. Please ensure all backgrounds are present in Plugins\LSPDFR\ComputerPlus\backgrounds\."

Screenshot (1).png

If you want to talk add me on Discord or STEAM: XMURFMANJR2416X

Edited by MURFMANJR2416
Forgot to mention

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.