Jump to content

Set ped model


OffSimmons

Recommended Posts

Edit - I have solved this issue thanks. I used the second method to do it.

 

I can't figure it out. I made a ped with

 Robber = new Ped(spawnPoint);

but I can't figure out if I need to use

public virtual Model Model { get; set; }

or 

public Ped(
	Model model,
	Vector3 position,
	float heading
)

instead..

Edited by OffSimmons
Solved.

Dispatch we are Code 4. Show me 10-8.

Link to comment
Share on other sites

Just now, awsomeboy232 said:

having no clue on this topic, did u try both ways?

I tried the first but I dont beleive its a method and I dont know how to call it properly. Im trying the second one now.

 

Dispatch we are Code 4. Show me 10-8.

Link to comment
Share on other sites

Just now, OffSimmons said:

I tried the first but I dont beleive its a method and I dont know how to call it properly. Im trying the second one now.

 

it almost seems like theiris a mod for this, like thier is for everything by the way which slot did you put it into

 

 

Link to comment
Share on other sites

8 minutes ago, awsomeboy232 said:

never mind i thought you downloaded one but you said u made it, did the second one work?

YEa the second one works. Just needed to mess around with the code.

Dispatch we are Code 4. Show me 10-8.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...