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[REL] Coastal Callouts Discussion Thread

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  • PNWParksFan
    PNWParksFan

    Announcing the Coastal Callouts Beta!   I am very pleased to finally announce that Coastal Callouts is now in semi-public beta. To kick off the occasion, we have two new LSPDFR episodes from

  • PNWParksFan
    PNWParksFan

    It's damned if you do, damned if you don't. Release a mod early in its progress, and people complain that it doesn't have all the features they expected or that it has bugs. Release updates too often

  • Coastal Callouts has been in 'semi-public beta' since before 0.4 was even announced.  We announced our plans for the API for 0.4 and we're trying to release it, for free, to everyone, as quickly as we

Posted Images

  • Author
59 minutes ago, ryanf said:

i cant spawn the boats on the trailer its not a opption

 

There are two ways to spawn boats on trailers. The first way is through the Coastal Callouts boat menu. You must be inside a vehicle that supports towing trailers but does not currently have a trailer attached. Open the boat menu and it'll be the first option. 

 

271590_20200201231301_1.thumb.png.f89354dd63b3bedf76022f79c3ccb076.png

 

271590_20200201231306_1.thumb.png.e159e44aecfe150408411e12279875a0.png

 

The second method is to attach an empty boat trailer to your vehicle and back it into the water. Then, drive a supported boat up onto the trailer. 

 

271590_20200201231343_1.thumb.png.93595979688244902ce2302f8cbec2ee.png

 

271590_20200201231354_1.thumb.png.a444d60f69703132088d3e5259441a56.png

 

Either method requires LSPDFR to be running with the plugin loaded. 

 

2 hours ago, ryanf said:

What do you get with the benefactor program

 

 

The Benefactor Program includes beta access to Coastal Callouts updates, beta access to other mods I'm working on, membership to my Discord server where you can chat with the community, discuss development, see previews of upcoming features, give suggestions, etc. and also shows your membership status in game. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

On 1/27/2020 at 4:16 AM, PNWParksFan said:

Coastal Callouts 1.2 is currently in Beta for members of the Parks Benefactor Program, and will be released to the public in February. There will be a lot of updates based on feedback and support requests for the current public release. Some highlights include:

  • Improved map files to give a better experience when mp maps aren't loaded, and to hopefully eliminate an issue with some maps not spawning correctly
  • Updated Coast Guard station in Los Santos to add better fences (now the gates slide open as you approach, much easier to drive through)
  • New and improved flags and flagpoles at all stations
  • Much-requested "Coastal Callouts Only mode" option which will randomly start calls from Coastal Callouts while preventing callouts from other packs from loading
  • Improved spawning of the helicopter hoist to reduce the glitched hoist effect that sometimes happens 
  • Added option in coastal vehicle spawn menu to spawn the vehicle in your current position (instead of in air/water for helis/boats)
  • Improved controls, especially for player using controllers, when staging and dropping cargo barrels from the planes
  • Fixed bug where the "loading coastal models" step during startup would fail on some systems
  • Improved help prompts throughout the mod, and added better key icons to help prompts where possible
  • Improved instructions in heli rescue training callout
  • Added "place grabbed ped in vehicle" keybinding to INI
  • Added support for the newly updated Spotlight mod for several boats
  • Added new Bell 412 helicopter

 

 

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You should add weapons or allow to switch to the right rear helicopter seat and be able to shoot at fleeing boats and shootouts and etc

Two things:

  •  At the port police station, I sometimes get sheriff and cg boats spawning... How can I avoid a sheriff boat spawning on the wrong side of San Andreas?
  •  Is there any chance of being able to close the heli doors after you've finished a winching mission. They seem to stay open...
  • Author
6 hours ago, TJMann said:

Two things:

  •  At the port police station, I sometimes get sheriff and cg boats spawning... How can I avoid a sheriff boat spawning on the wrong side of San Andreas?
  •  Is there any chance of being able to close the heli doors after you've finished a winching mission. They seem to stay open...

 

I'm not sure what you mean about "wrong side of San Andreas". No CG boats should spawn there, just sheriff, port police, and fire boat. 

 

You can manage vehicle doors through the LSPDFR vehicle menu (M key by default). 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • Author
On 1/27/2020 at 1:16 AM, PNWParksFan said:

Coastal Callouts 1.2 is currently in Beta for members of the Parks Benefactor Program, and will be released to the public in February. There will be a lot of updates based on feedback and support requests for the current public release. Some highlights include:

 

Spoiler

 

  • Improved map files to give a better experience when mp maps aren't loaded, and to hopefully eliminate an issue with some maps not spawning correctly
  • Updated Coast Guard station in Los Santos to add better fences (now the gates slide open as you approach, much easier to drive through)
  • New and improved flags and flagpoles at all stations
  • Much-requested "Coastal Callouts Only mode" option which will randomly start calls from Coastal Callouts while preventing callouts from other packs from loading
  • Improved spawning of the helicopter hoist to reduce the glitched hoist effect that sometimes happens 
  • Added option in coastal vehicle spawn menu to spawn the vehicle in your current position (instead of in air/water for helis/boats)
  • Improved controls, especially for player using controllers, when staging and dropping cargo barrels from the planes
  • Fixed bug where the "loading coastal models" step during startup would fail on some systems
  • Improved help prompts throughout the mod, and added better key icons to help prompts where possible
  • Improved instructions in heli rescue training callout
  • Added "place grabbed ped in vehicle" keybinding to INI
  • Added support for the newly updated Spotlight mod for several boats
  • Added new Bell 412 helicopter

 

 

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Coastal Callous 1.2 is almost ready! Just sent out another beta update to testers. Fortunately it's a leap year, so we'll still hit that February timeline 😉

The plugin updates are all finished, just been working on getting the Bell 412 model all cleaned up. It now has a full seating layout with 10 seats, rescue hoist, working gauges, breakable glass, and a new LS County Fire livery. I still need to add it into some config files then it'll be ready to go. 

 

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I have also added working spotlights to all of the remaining boats and helis in the pack. They work with the recently updated Spotlight mod by Alex Guirre so you can aim the spotlight and it will actually physically rotate. There have been a number of other updates to vehicles, maps, and the plugin which will be detailed in the release update notes. 

 

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Edited by PNWParksFan

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • Author
7 hours ago, MrMetMan said:

Would you upgrade the British pack for 1.2. I know that the Royal Air Force uses the bell 412

 

Sure. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • Author

Coastal Callouts Modding Guide is now available, with template files and instructions.

 

https://docs.google.com/document/d/e/2PACX-1vT6JW_64WLCrdqM_DYA8SFlMkhZYRheNEBK4ib0dd_qNtm6QWIF6HHxB_1iZ8k3nMTbEW2O-jWS4w8k/pub

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • Author
33 minutes ago, carpless said:

Can't seem to find any documentation regarding controls for menu etc... I have LML package  

 

The controls are all defined in the INI. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

My Game crashes when I try and get a ped onto the hoist.

 

Spoiler

[3/10/2020 8:17:04 PM.911] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 7bec4194-dae0-4bf4-9aed-960350e6218d. Enhanced features available.
[3/10/2020 8:17:04 PM.911] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/10/2020 8:17:04 PM.911] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/10/2020 8:17:13 PM.845] LSPD First Response: [TRACE] Cleaning UI
[3/10/2020 8:17:30 PM.094] LSPD First Response: [TRACE] Lost connection when previously connected, reason: Connection timed out
[3/10/2020 8:17:36 PM.239] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/10/2020 8:17:36 PM.239] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 10c202ba-1047-4e51-a7f5-a16f68e90c15. Enhanced features available.
[3/10/2020 8:17:36 PM.239] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/10/2020 8:17:36 PM.239] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/10/2020 8:17:39 PM.353] LSPD First Response: 
[3/10/2020 8:17:39 PM.353] LSPD First Response: ==============================
[3/10/2020 8:17:39 PM.353] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/10/2020 8:17:39 PM.353] LSPD First Response: ------------------------------
[3/10/2020 8:17:39 PM.353] LSPD First Response: Origin: Game fiber "CoastalCallouts UI FIber".
[3/10/2020 8:17:39 PM.353] LSPD First Response: ------------------------------
[3/10/2020 8:17:39 PM.353] LSPD First Response: Exception type: System.ArgumentNullException
[3/10/2020 8:17:39 PM.353] LSPD First Response: Exception message: Value cannot be null.
[3/10/2020 8:17:39 PM.353] Parameter name: boneName
[3/10/2020 8:17:39 PM.353] LSPD First Response: ------------------------------
[3/10/2020 8:17:39 PM.353] LSPD First Response: Inner exceptions:
[3/10/2020 8:17:39 PM.353] LSPD First Response: ------------------------------
[3/10/2020 8:17:39 PM.353] LSPD First Response: Stack trace:
[3/10/2020 8:17:39 PM.353] LSPD First Response: at Rage.Entity.HasBone(String boneName)
[3/10/2020 8:17:39 PM.353] at ‫‬‭‮‫‬‫‎‫‬‫‍‎‮‫‮‎‏‍‍‪‎‭‌‮.‭‭‎‭‮‍‌‫‎‍‪‪‬‏‮‏‫‍‍‪‭‫‮(Vehicle , String ) in C:\GTA Dev\devel\projects\CoastalCallouts\CoastalCallouts\Features\Helicopters\HeliActions.cs:line 351
[3/10/2020 8:17:39 PM.353] at ‌‎‬‍‬‭‪‌‭‫‏‎‪‏‬‍‍‏‏‬‪‍‮.‌‫‪‫‬‌‌‌‪‬‎‎‮‎‍‍‎‏‮‌‭‫‮(Ped ) in C:\GTA Dev\devel\projects\CoastalCallouts\CoastalCallouts\Features\Helicopters\HeliHoist.cs:line 597
[3/10/2020 8:17:39 PM.353] at ‌‫‍‎‫‭‪‬‌‍‫‫‬‏‏‌‏‬‪‭‫‪‌‍‌‮.‍‬‏‌‏‍‏‪‌‫‬‭‭‎‎‏‪‎‭‫‮(Boolean , Boolean ) in C:\GTA Dev\devel\projects\CoastalCallouts\CoastalCallouts\Features\Helicopters\HeliOps.cs:line 244
[3/10/2020 8:17:39 PM.353] at ‌‫‍‎‫‭‪‬‌‍‫‫‬‏‏‌‏‬‪‭‫‪‌‍‌‮.‌‪‪‎‭‫‍‬‭‬‮‭‮‎‏‍‮‭‫‮(Boolean ) in C:\GTA Dev\devel\projects\CoastalCallouts\CoastalCallouts\Features\Helicopters\HeliOps.cs:line 180
[3/10/2020 8:17:39 PM.353] at ‏‍‬‭‫‎‪‎‫‍‭‌‮‪‫‎‪‬‬‎‪‫‌‬‏‬‮‏‮.‍‫‬‫‌‫‎‮‮‌‏‪‍‭‌‪‬‭‏‮‬‍‬‫‮() in C:\GTA Dev\devel\projects\CoastalCallouts\CoastalCallouts\Core\CoreMenu.cs:line 858
[3/10/2020 8:17:39 PM.353] at ‮‎‏‌‏‭‮‍‌‍‏‎‭‪‎‏‏‍‭‌‎‬‮.‪‌‏‫‌‌‍‫‏‌‎‍‬‪‭‭‪‭‬‭‬‮.‫‫‏‍‬‮‍‬‪‍‏‏‬‮‌‮‮‮() in C:\GTA Dev\devel\projects\CoastalCallouts\CoastalCallouts\Core\CoreFiber.cs:line 90
[3/10/2020 8:17:39 PM.353] at Rage.GameFiber.Main()
[3/10/2020 8:17:39 PM.353] LSPD First Response: ==============================
[3/10/2020 8:17:39 PM.353] LSPD First Response: 
[3/10/2020 8:17:39 PM.356] LSPD First Response: [FATAL] Forced termination
[3/10/2020 8:17:39 PM.356] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/10/2020 8:17:40 PM.737] LSPD First Response: [INFO] LSPDFR has shut down
[3/10/2020 8:17:41 PM.396] LSPD First Response:  [CoastalCallouts] Unloading Coastal Callouts
[3/10/2020 8:17:41 PM.407] LSPD First Response:  [CoastalCallouts] Clearing cargo

 

  • Author
On 3/10/2020 at 1:23 PM, lspdplay said:

My Game crashes when I try and get a ped onto the hoist.

 

 

This has been fixed in the latest release, which is now available for download. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • 2 weeks later...
  • Author

For anybody who already had version 1.2b of Coastal Callouts or the FiveM package installed, you can download this much smaller file with only the updated items, instead of redownloading the whole 500+ MB package.

 

Coastal_Callouts_1.2b-to-1.2c_updated_files_only.zip

Edited by PNWParksFan

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • 2 weeks later...

LITTLE SUGGESTION for @PNWParksFan (sorry by the mention):

Instead of putting the different EUP/SUP uniforms at wardrobe.ini, I would put them at presetoutfits.ini. The problem that has is that has to be copy-pasted manually. But it allows categorizing the different uniforms into the departments.

I attach two versions of the lines that have to be added (inside the zip).

At the First one, USCG ones are in a USCG-CC (SUP) category and at the Second in the default USCG category from SUP.

SAHP and LSSD are in their own EUP categories at both files.

presetoutfits-CC.zip

Edited by test83318

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