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[WIP] LAPD/LASD/CHP FPIU (2014)

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5 minutes ago, steinberg4145 said:

There's actually an easier fix for radiance people I photoshoped the emissive texture to match bxbugs arjent texture and it looks fine for me as a radiance user.

could you share it with us :) plz

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  • some new screens of LAPD FPIU and LAFD Dodge 4500  

  • Desmond98
    Desmond98

    Oh, just tried it with lightbar and get this... Just want to show it

  • Desmond98
    Desmond98

    I'm completely forgot that i have proper LAPD belt, lol  

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4 hours ago, steinberg4145 said:

That doesn't work on the new version of this model because the lightbar no longer uses that texture. The fix posted above does work though, because it uses the radiance version of FCVP71's lightbar texture.

4 minutes ago, Kilyin said:

That doesn't work on the new version of this model because the lightbar no longer uses that texture. The fix posted above does work though, because it uses the radiance version of FCVP71's lightbar texture.

Has desmod updated the lightbar and I'm just way behind or are you messing with me?

1 minute ago, steinberg4145 said:

Has desmod updated the lightbar and I'm just way behind or are you messing with me?

Yeah, it was updated. I've been messing with the new version for awhile today trying to make the lightbar look right, before I happened to look at this thread. I had photoshopped that same texture you posted and it wasn't doing anything anymore. He's using a new lightbar now, which I knew, but wasn't sure which texture to modify.

13 minutes ago, Kilyin said:

Yeah, it was updated. I've been messing with the new version for awhile today trying to make the lightbar look right, before I happened to look at this thread. I had photoshopped that same texture you posted and it wasn't doing anything anymore. He's using a new lightbar now, which I knew, but wasn't sure which texture to modify.

I just checked the latest version (06) in game and my DEV version in zmodeler, and the only thing that seems to have changed light wise is that FS latitude is mapped to a new texture, but my texture above still works for the arjent.  Also there doesn't appear to be any change in the new "radiance friendly" version besides a tune of the emissive multiplier for the arjent texture.

12 minutes ago, steinberg4145 said:

I just checked the latest version (06) in game and my DEV version in zmodeler, and the only thing that seems to have changed light wise is that FS latitude is mapped to a new texture, but my texture above still works for the arjent.  Also there doesn't appear to be any change in the new "radiance friendly" version besides a tune of the emissive multiplier for the arjent texture.

Welp, I dunno then. I was swapping back and forth between version 4.5 and 6.x and with 4.5 my arjent_emis texture worked fine and made the lightbar look good. With 6.x and my arjent_emis texture the lightbar still looked like a giant ball of sunlight. After installing the 'fixed' version above, it looks normal again.

I also noted the 0.5 changelog states:

Fully reconfigured lightbar by DroidRZRLover(now sirensettings is 1) added Traffic Advisor(Federal Signal Latitude Signalmaster) by  DannyBoy1909, converted to GTA IV by Him1250., converted to GTA V and configured by DroidRZRLover, thanks a lot to DroidRZRLover for this,

Edited by Kilyin

18 minutes ago, Kilyin said:

Welp, I dunno then. I was swapping back and forth between version 4.5 and 6.x and with 4.5 my arjent_emis texture worked fine and made the lightbar look good. With 6.x and my arjent_emis texture the lightbar still looked like a giant ball of sunlight. After installing the 'fixed' version above, it looks normal again.

I also noted the 0.5 changelog states:

Fully reconfigured lightbar by DroidRZRLover(now sirensettings is 1) added Traffic Advisor(Federal Signal Latitude Signalmaster) by  DannyBoy1909, converted to GTA IV by Him1250., converted to GTA V and configured by DroidRZRLover, thanks a lot to DroidRZRLover for this,

Yea on the version before the mirror lights the fs latitude was mapped to the same texture as the arjent but the new one with the mirror lights the fs latitude is now mapped to a different texture.

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1 hour ago, Officer350 said:

Go to 2:02 . 2016 LASD Explorer! 4:00 another LASD Explorer. I think they're testing some stuff though.

yep, i already saw it :) 

 

2 minutes ago, Desmond98 said:

some nice news ! im working at OfficerFive0 Arjent now :smile:  When top part will be finished and tested in the game, update will be release (today i hope finish the lightbar and tommorow after test release it, i hope)

S2MrkhizOvY.jpg

Can i help test the lightbar and get some pics plz :)

Edited by Officer27

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