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steinberg4145

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  1. Like
    steinberg4145 reacted to OfficerFive0 in [WIP] LAPD/LASD/CHP FPIU (2014)   
    So you dont have any experience modding in V, you dont know anything about setting up models in V, yet you call someone with experience and knowledge negative because he said something impossible cant be done.
  2. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Yes, 5 minutes to switch names and add extras to create another incorrect pattern.  Like I said before, an accurate light pattern for the utility at this time is not possible with els or default lighting.
  3. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Dude like chill out.  Some people can't be working on mods at all times during the year, and to be completely honest with you, there is no way to technically "fix" the lights as ELS is far too restrictive and there is currently no script that allows switching carcols on the fly to create light stages.  
    Attaching the spotlights to takedowns would make no sense, since you would lose the corona for the spotlights and they are also controlled independent of the takedowns in the real world.
  4. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Yes, 5 minutes to switch names and add extras to create another incorrect pattern.  Like I said before, an accurate light pattern for the utility at this time is not possible with els or default lighting.
  5. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Dude like chill out.  Some people can't be working on mods at all times during the year, and to be completely honest with you, there is no way to technically "fix" the lights as ELS is far too restrictive and there is currently no script that allows switching carcols on the fly to create light stages.  
    Attaching the spotlights to takedowns would make no sense, since you would lose the corona for the spotlights and they are also controlled independent of the takedowns in the real world.
  6. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Yes, 5 minutes to switch names and add extras to create another incorrect pattern.  Like I said before, an accurate light pattern for the utility at this time is not possible with els or default lighting.
  7. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Yes, 5 minutes to switch names and add extras to create another incorrect pattern.  Like I said before, an accurate light pattern for the utility at this time is not possible with els or default lighting.
  8. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Yes, 5 minutes to switch names and add extras to create another incorrect pattern.  Like I said before, an accurate light pattern for the utility at this time is not possible with els or default lighting.
  9. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Yes, 5 minutes to switch names and add extras to create another incorrect pattern.  Like I said before, an accurate light pattern for the utility at this time is not possible with els or default lighting.
  10. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Yes, 5 minutes to switch names and add extras to create another incorrect pattern.  Like I said before, an accurate light pattern for the utility at this time is not possible with els or default lighting.
  11. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Yes, 5 minutes to switch names and add extras to create another incorrect pattern.  Like I said before, an accurate light pattern for the utility at this time is not possible with els or default lighting.
  12. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Yes, 5 minutes to switch names and add extras to create another incorrect pattern.  Like I said before, an accurate light pattern for the utility at this time is not possible with els or default lighting.
  13. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Dude like chill out.  Some people can't be working on mods at all times during the year, and to be completely honest with you, there is no way to technically "fix" the lights as ELS is far too restrictive and there is currently no script that allows switching carcols on the fly to create light stages.  
    Attaching the spotlights to takedowns would make no sense, since you would lose the corona for the spotlights and they are also controlled independent of the takedowns in the real world.
  14. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Dude like chill out.  Some people can't be working on mods at all times during the year, and to be completely honest with you, there is no way to technically "fix" the lights as ELS is far too restrictive and there is currently no script that allows switching carcols on the fly to create light stages.  
    Attaching the spotlights to takedowns would make no sense, since you would lose the corona for the spotlights and they are also controlled independent of the takedowns in the real world.
  15. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Dude like chill out.  Some people can't be working on mods at all times during the year, and to be completely honest with you, there is no way to technically "fix" the lights as ELS is far too restrictive and there is currently no script that allows switching carcols on the fly to create light stages.  
    Attaching the spotlights to takedowns would make no sense, since you would lose the corona for the spotlights and they are also controlled independent of the takedowns in the real world.
  16. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Dude like chill out.  Some people can't be working on mods at all times during the year, and to be completely honest with you, there is no way to technically "fix" the lights as ELS is far too restrictive and there is currently no script that allows switching carcols on the fly to create light stages.  
    Attaching the spotlights to takedowns would make no sense, since you would lose the corona for the spotlights and they are also controlled independent of the takedowns in the real world.
  17. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Dude like chill out.  Some people can't be working on mods at all times during the year, and to be completely honest with you, there is no way to technically "fix" the lights as ELS is far too restrictive and there is currently no script that allows switching carcols on the fly to create light stages.  
    Attaching the spotlights to takedowns would make no sense, since you would lose the corona for the spotlights and they are also controlled independent of the takedowns in the real world.
  18. Like
    steinberg4145 got a reaction from Peralta in [WIP] LAPD/LASD/CHP FPIU (2014)   
    Dude like chill out.  Some people can't be working on mods at all times during the year, and to be completely honest with you, there is no way to technically "fix" the lights as ELS is far too restrictive and there is currently no script that allows switching carcols on the fly to create light stages.  
    Attaching the spotlights to takedowns would make no sense, since you would lose the corona for the spotlights and they are also controlled independent of the takedowns in the real world.
  19. Like
    steinberg4145 got a reaction from OfficerFive0 in [TUTORIAL] How to create reflective liveries for your models   
    On a well optimized model it won't add more than a few thousand polys.  A 10+mb car file is probably more like 200k-300k polys, or the L0 is copied for L1-L4 and shouldn't be used in the first place.  As long as the modeler is conscious of the model's poly count and uses some common sense adding reflective liveries shouldn't have a major impact on the game performace.
  20. Like
    steinberg4145 got a reaction from OfficerFive0 in [TUTORIAL] How to create reflective liveries for your models   
    On a well optimized model it won't add more than a few thousand polys.  A 10+mb car file is probably more like 200k-300k polys, or the L0 is copied for L1-L4 and shouldn't be used in the first place.  As long as the modeler is conscious of the model's poly count and uses some common sense adding reflective liveries shouldn't have a major impact on the game performace.
  21. Like
    steinberg4145 got a reaction from OfficerFive0 in [TUTORIAL] How to create reflective liveries for your models   
    On a well optimized model it won't add more than a few thousand polys.  A 10+mb car file is probably more like 200k-300k polys, or the L0 is copied for L1-L4 and shouldn't be used in the first place.  As long as the modeler is conscious of the model's poly count and uses some common sense adding reflective liveries shouldn't have a major impact on the game performace.
  22. Like
    steinberg4145 reacted to SeaHawk14 in [WIP] LAPD/LASD/CHP FPIU (2014)   
  23. Like
    steinberg4145 got a reaction from Officer27 in Scuds' CA stuff   
    You do realize he isn't being paid to make these nor does he get any kickback for releasing them today as opposed to when they're finished right?  He is in no manner obligated to release anything within a certain time period, and to be honest if this bothers you so much there's always the option of making it yourself.
  24. Like
    steinberg4145 got a reaction from riquebr in Scuds' CA stuff   
    The thing is that quality cars take quite some time to make.  Generally speaking, it involves making and texturing your own parts, levels of details (LODs), and fixing random bugs and mistakes.  Unlike 99.5% of "vehicle modelers" out there who just slap crap on a car, call it a day, and release a pack of 10 cars every few months, while the few people who make decent cars take months or years on a single car to make it just right, an example being Desmond who has been working on his fpiu for over 2 years.  On another note, the fact most people try to slam out as many vehicle releases as possible leads to people acting like motive because it gives people almost instant gratification for new things, and when they're told to wait a bit it makes them cynical.
  25. Like
    steinberg4145 got a reaction from Officer27 in Scuds' CA stuff   
    You do realize he isn't being paid to make these nor does he get any kickback for releasing them today as opposed to when they're finished right?  He is in no manner obligated to release anything within a certain time period, and to be honest if this bothers you so much there's always the option of making it yourself.
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