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[WIP] LAPD/LASD/CHP FPIU (2014)

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  • some new screens of LAPD FPIU and LAFD Dodge 4500  

  • Desmond98
    Desmond98

    Oh, just tried it with lightbar and get this... Just want to show it

  • Desmond98
    Desmond98

    I'm completely forgot that i have proper LAPD belt, lol  

Posted Images

2 minutes ago, purplepotatoes14 said:

From what I can tell is that Desmond doesn't have a light enhancer mod (Radiance V or something) so the lightbar looks more orange than it should be. However, if Radiance is installed, the lights may have a more realistic colour, but I could be wrong. 

You might be right about that, BXbuggs cars TA's look orange without his ENB 

54 minutes ago, Desmond98 said:

P.S This standart graphic, and i dont have any lighting mod

thats was a main point when i assemble it. No additional mods required for those who can't run gta on high sets.

Traffic advisor is actually yellow but due to siren node corona which is red it's looks like orange(yellow + red). I can suggest only two options. 1. adopt texture 2. rotate siren node in front but in this case TA become as people say "dull colored" so no flashing only glowed texture which is good for graphical mods but bad for people who cant or don't want to use it.

Okay, i'm going to try and do this before the website freaks out again.

Firstly you were correct purplepotatoes, when using an ENB the TA is yellow as it should be: 

 

The lightbar is excellent, the detail is perfect and the lights are in the correct positions, i did a side by side comparison of your CHP Exploere and the CHP packs Explorer (because it was the best thing to compare) and your lightbar is WAY WAY superior (Desmond's is on the right)  

 

(On the left)

 

The skins are very nice and crisp too, some skins come out to be unclear to fuzzy but the rounds and and text are on point. 

One thing i would like to point out is as the vehicle replaces Hwaycar3 (Which is a vehicle from RDE) you can if you like rename it to Police2, Park ranger or Sheriff2 and the lights will work fine without a carvaritation meta change (as far as i'm aware) as i do use RDE it works fine as it stands 

Its a very solid start to making the CHP Explorer

 

 

 

 

Heres another image i captured, it shows off the lightbar very well sooooo

 

i'll add it 

If anyones wondering why the blues are that rich its because i'm using the visual settings provided by the Blue lights CVPI 

I found 1 bug with the corner lights on the lightbar

http://imgur.com/ZQQvLxi

On  both sides, the light is a tiny point that rotates, i think thats due to the carvaritation needing to be changed?

its a bit clearer on the Red side

9YuJk4v.jpg

Notice the small point of red light? 

9 minutes ago, officerAMR said:

I found 1 bug with the corner lights on the lightbar

http://imgur.com/ZQQvLxi

On  both sides, the light is a tiny point that rotates, i think thats due to the carvaritation needing to be changed?

its a bit clearer on the Red side

9YuJk4v.jpg

Notice the small point of red light? 

sirensettings 1, nothing to rotating here

18 minutes ago, sub68 said:

sirensettings 1, nothing to rotating here

it may just be the siren name.even though its not sirensetting that rotates, it rotates the actual mesh. idk though. i dont know what siren u st it as but u can consult to this list i made of each car and its siren lights and orientation 

 

 

42 minutes ago, OfficerFive0 said:

it may just be the siren name.even though its not sirensetting that rotates, it rotates the actual mesh. idk though. i dont know what siren u st it as but u can consult to this list i made of each car and its siren lights and orientation 

:smile::smile: Siren settings 1 - there is no rotating sirens, only flashing, resizable meshes.

sirensettings1 grangers, buffalo

back (180 deg)
    blue
        04 16 14 13
    red    
        03 15 12 11
front (0 deg)
    blue
        05 08 10 18 19
    red
        02 07 09 17 20

left (90 deg CCW)
    red 
        01
right (90 deg CW)
    blue
        06
 

Also you need to correct your information in that topic because interceptor(police3) siren4 is a right not back siren(instead of 6) and  policeold2 dont use srn st 5 its using 8 and there is not complete list as you wrote

policeold2
ROTATING LIGHTBAR
siren1 red
siren2 blue
siren3 blue
siren4 red

actually there is

sirensettings8 policeold2
rotators fast
    red
        01 04
    blue
        02 03
rotators slow
    blue
        05 06 07
 

i already research every light patterns that exist in the game, so...

30 minutes ago, sub68 said:

Also you need to correct your information in that topic because interceptor(police3) siren4 is a right not back siren(instead of 6) and  policeold2 dont use srn st 5 its using 8 and there is not complete list as you wrote

policeold2
ROTATING LIGHTBAR
siren1 red
siren2 blue
siren3 blue
siren4 red

actually there is

sirensettings8 policeold2
rotators fast
    red
        01 04
    blue
        02 03
rotators slow
    blue
        05 06 07
 

i already research every light patterns that exist in the game, so...

im sure i got something wrong. i did this list thru zmodeler as gta 5 will take several tries just to start up. this was originally for just me but i released it so others could benefit from it. if you want u can upload your list seeing as its complete and correct.

 

ps. i wasn't wrong with police 3. siren4 is blue right, and siren6 is red back

 7d474e91342f4e1a9e869f82e6c0f35b.png

Edited by OfficerFive0

I absolutely cannot wait for this version to come out! Been wanting that type of lightbar for ages! The only thing missing now is that it needs some grill lights and some lights in the rear window. After that, it'll be pure awesomeness :)

7 minutes ago, CaptainX3 said:

I absolutely cannot wait for this version to come out! Been wanting that type of lightbar for ages! The only thing missing now is that it needs some grill lights and some lights in the rear window. After that, it'll be pure awesomeness :)

Rear window?!:ohmy:

Yeah, most police SUVs in the USA have at least grill lights and the lights that are inside the top of the rear window. Kinda like every police car available here on the site ROTFL. Hell, I've seen some police cars that need a separate battery just to run the lighting system!

2 minutes ago, CaptainX3 said:

Yeah, most police SUVs in the USA have at least grill lights and the lights that are inside the top of the rear window. Kinda like every police car available here on the site ROTFL. Hell, I've seen some police cars that need a separate battery just to run the lighting system!

I know that stuff (i was joking because now desmond's working on a CHP FPIU that don't have lights in the rear window :thumbsup:)

5 hours ago, officerAMR said:

I figured out the issue, the car is suppose to be in POLICE slot, I can't test it now, will when I get home

 

Try police3 with the carvariations that comes with desmond's lapd explorer.

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