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Rage Hook updated!

Featured Replies

Can anyone please share the link to the latest scripthook (and possibly scripthookdotnet) please? Would be appreciated.

so it doesnt work for retail until 10 minutes?

 

if this is true, until ETA is on the arrival could someone copy the link on here? and also whats the new script hook DOE NET? i went to that link that one guy posted but idk which one is newer, is it 1.1? or the very last one?

Sorry for posting here, the Ragehook forum is down.

Im getting "Corrupt Data" while using RageHook version 0.20 on Steam, here's the crash log:

 

 

 

Game: Grand Theft Auto V
Game build: 393
Branch: Steam

Base address: 00007ff7c78d0000
Exception address: 00007ff7c8a2c1e8
Exception offset: 0115c1e8
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace:
	0x00007ff9edf11c72 - UnhandledExceptionFilter - in C:\Windows\system32\KERNELBASE.dll
	0x00007ff9f09c12f4 - memset - in C:\Windows\SYSTEM32\ntdll.dll
	0x00007ff9f09a2316 - _C_specific_handler - in C:\Windows\SYSTEM32\ntdll.dll
	0x00007ff9f09b398d - _chkstk - in C:\Windows\SYSTEM32\ntdll.dll
	0x00007ff9f09793a7 - RtlRaiseException - in C:\Windows\SYSTEM32\ntdll.dll
	0x00007ff9f09b2b1a - KiUserExceptionDispatcher - in C:\Windows\SYSTEM32\ntdll.dll
	0x00007ff7c8a2c1e8 - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c8a2c1ca - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c8a2959b - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c8a42fe5 - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c8a449a1 - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c8a297bc - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c8a271b3 - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c80551c6 - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c80475fb - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c804610b - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c78e4421 - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c8d1218c - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c78d14a8 - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c8a2e6cf - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff7c8f01ddc - KiUserExceptionDispatcher - in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
	0x00007ff9f05013d2 - BaseThreadInitThunk - in C:\Windows\system32\KERNEL32.DLL
	0x00007ff9f09903c4 - RtlUserThreadStart - in C:\Windows\SYSTEM32\ntdll.dll

General purpose registers:
	RAX: 0x00007ff7c78f7b3c
	RCX: 0x0000000000000000
	RDX: 0x0000000000000000
	RBX: 0x00000000be0e0aea
	RSP: 0x0000004f0535db50
	RBP: 0x0000004f0535dc80
	RSI: 0x00007ff7c94f6f00
	RDI: 0x0000000000000000
	R8: 0x0000004f0535d998
	R9: 0x0000000000000104
	R10: 0x0000000000000000
	R11: 0x0000004f0535db40
	R12: 0xffffffffffffffff
	R13: 0x00007ff7c90af401
	R14: 0x0000000000000000
	R15: 0x0000000000000200
	RIP: 0x00007ff7c8a2c1e8

Segment registers:
	CS: 0x0033
	DS: 0x002b
	ES: 0x002b
	FS: 0x0053
	GS: 0x002b
	SS: 0x002b
	Flags: 0x00010246

Debug registers:
	Dr0: 0x0000000000000000
	Dr1: 0x0000000000000000
	Dr2: 0x0000000000000000
	Dr3: 0x0000000000000000
	Dr6: 0x0000000000000000
	Dr7: 0x0000000000000000

Floating point state:
	Xmm0: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm1: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm2: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm3: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm4: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm5: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm6: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm7: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm8: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm9: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm10: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm11: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm12: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm13: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm14: Low: 0x0000000000000000, High: 0x0000000000000000
	Xmm15: Low: 0x0000000000000000, High: 0x0000000000000000

Threads:
	Id: 3608 (0x0e18) (CURRENT); state: Running
	Id: 3628 (0x0e2c)state: Wait (Reason: UserRequest)
	Id: 3280 (0x0cd0)state: Wait (Reason: UserRequest)
	Id: 5056 (0x13c0)state: Wait (Reason: UserRequest)
	Id: 5264 (0x1490)state: Wait (Reason: ExecutionDelay)
	Id: 6264 (0x1878)state: Wait (Reason: UserRequest)
	Id: 6456 (0x1938)state: Wait (Reason: UserRequest)
	Id: 3308 (0x0cec)state: Wait (Reason: UserRequest)
	Id: 3284 (0x0cd4)state: Wait (Reason: UserRequest)
	Id: 7136 (0x1be0)state: Wait (Reason: UserRequest)
	Id: 1280 (0x0500)state: Wait (Reason: UserRequest)
	Id: 2984 (0x0ba8)state: Wait (Reason: EventPairLow)
	Id: 6420 (0x1914)state: Wait (Reason: UserRequest)
	Id: 6632 (0x19e8)state: Wait (Reason: EventPairLow)
	Id: 2936 (0x0b78)state: Wait (Reason: EventPairLow)
	Id: 5616 (0x15f0)state: Running
	Id: 5424 (0x1530)state: Wait (Reason: UserRequest)
	Id: 1904 (0x0770)state: Wait (Reason: UserRequest)
	Id: 6960 (0x1b30)state: Wait (Reason: UserRequest)
	Id: 5524 (0x1594)state: Wait (Reason: UserRequest)
	Id: 2392 (0x0958)state: Wait (Reason: UserRequest)
	Id: 3608 (0x0e18) (CURRENT)
		Start address: 0x0000000000000000
		State: Running
		Priority: 11
		Priority level: Normal
		Start time: 7/22/2015 1:24:49 AM
		Total processor time: 00:00:02.8593750
		User processor time: 00:00:02.8593750

	Id: 3628 (0x0e2c)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 3280 (0x0cd0)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 5056 (0x13c0)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 5264 (0x1490)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: ExecutionDelay)
		Priority: 15
		Priority level: TimeCritical
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 6264 (0x1878)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 6456 (0x1938)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 3308 (0x0cec)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 3284 (0x0cd4)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 7136 (0x1be0)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 1280 (0x0500)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 10
		Priority level: Highest
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 2984 (0x0ba8)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: EventPairLow)
		Priority: 8
		Priority level: Normal
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 6420 (0x1914)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 8
		Priority level: Normal
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 6632 (0x19e8)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: EventPairLow)
		Priority: 8
		Priority level: Normal
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 2936 (0x0b78)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: EventPairLow)
		Priority: 8
		Priority level: Normal
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 5616 (0x15f0)
		Start address: 0x00007ff9f0990390
		State: Running
		Priority: 8
		Priority level: Normal
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:02.2812500
		User processor time: 00:00:02.2812500

	Id: 5424 (0x1530)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 11
		Priority level: Normal
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 1904 (0x0770)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 12
		Priority level: Highest
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 6960 (0x1b30)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 11
		Priority level: Normal
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00.0156250
		User processor time: 00:00:00.0156250

	Id: 5524 (0x1594)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 11
		Priority level: Normal
		Start time: 7/22/2015 1:24:52 AM
		Total processor time: 00:00:00
		User processor time: 00:00:00

	Id: 2392 (0x0958)
		Start address: 0x00007ff9f0990390
		State: Wait (Reason: UserRequest)
		Priority: 11
		Priority level: Normal
		Start time: 7/22/2015 1:24:55 AM
		Total processor time: 00:00:00.0156250
		User processor time: 00:00:00.0156250

Modules:
	Name: GTA5.exe; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe (Grand Theft Auto V v1.0.393.4, by Rockstar Games)
	Name: ntdll.dll; path: C:\Windows\SYSTEM32\ntdll.dll (Microsoft® Windows® Operating System v6.3.9600.17031, by Microsoft Corporation)
	Name: KERNEL32.DLL; path: C:\Windows\system32\KERNEL32.DLL (Microsoft® Windows® Operating System v6.3.9600.17031, by Microsoft Corporation)
	Name: KERNELBASE.dll; path: C:\Windows\system32\KERNELBASE.dll (Microsoft® Windows® Operating System v6.3.9600.17031, by Microsoft Corporation)
	Name: apphelp.dll; path: C:\Windows\system32\apphelp.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: USER32.dll; path: C:\Windows\system32\USER32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: steam_api64.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll (Steam Client API v01.00.00.01, by Valve Corporation)
	Name: GFSDK_ShadowLib.win64.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll ( v, by )
	Name: VERSION.dll; path: C:\Windows\SYSTEM32\VERSION.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: DSOUND.dll; path: C:\Windows\SYSTEM32\DSOUND.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: bink2w64.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll (Bink and Smacker v1.994a, by RAD Game Tools, Inc.)
	Name: WS2_32.dll; path: C:\Windows\system32\WS2_32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: WINMM.dll; path: C:\Windows\SYSTEM32\WINMM.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: PSAPI.DLL; path: C:\Windows\system32\PSAPI.DLL (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: MF.dll; path: C:\Windows\SYSTEM32\MF.dll (Microsoft® Windows® Operating System v12.0.9600.16384, by Microsoft Corporation)
	Name: MFPlat.DLL; path: C:\Windows\SYSTEM32\MFPlat.DLL (Microsoft® Windows® Operating System v12.0.9600.16384, by Microsoft Corporation)
	Name: msdmo.dll; path: C:\Windows\SYSTEM32\msdmo.dll (Microsoft® Windows® Operating System v6.6.9600.17415, by Microsoft Corporation)
	Name: MFReadWrite.dll; path: C:\Windows\SYSTEM32\MFReadWrite.dll (Microsoft® Windows® Operating System v12.0.9600.16384, by Microsoft Corporation)
	Name: PROPSYS.dll; path: C:\Windows\SYSTEM32\PROPSYS.dll (Windows® Search v7.00.9600.17031, by Microsoft Corporation)
	Name: CRYPT32.dll; path: C:\Windows\system32\CRYPT32.dll (Microsoft® Windows® Operating System v6.3.9600.16431, by Microsoft Corporation)
	Name: WINTRUST.dll; path: C:\Windows\system32\WINTRUST.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: WTSAPI32.dll; path: C:\Windows\SYSTEM32\WTSAPI32.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: d3d9.dll; path: C:\Windows\SYSTEM32\d3d9.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: D3DCOMPILER_43.dll; path: C:\Windows\SYSTEM32\D3DCOMPILER_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
	Name: GFSDK_TXAA_AlphaResolve.win64.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll ( v, by )
	Name: IMM32.dll; path: C:\Windows\system32\IMM32.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: DINPUT8.dll; path: C:\Windows\SYSTEM32\DINPUT8.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: XINPUT1_3.dll; path: C:\Windows\SYSTEM32\XINPUT1_3.dll (Microsoft® DirectX for Windows® v9.18.944.0000, by Microsoft Corporation)
	Name: RPCRT4.dll; path: C:\Windows\system32\RPCRT4.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: SHLWAPI.dll; path: C:\Windows\system32\SHLWAPI.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: GDI32.dll; path: C:\Windows\system32\GDI32.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: ADVAPI32.dll; path: C:\Windows\system32\ADVAPI32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: SHELL32.dll; path: C:\Windows\system32\SHELL32.dll (Microsoft® Windows® Operating System v6.3.9600.17031, by Microsoft Corporation)
	Name: ole32.dll; path: C:\Windows\system32\ole32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: OLEAUT32.dll; path: C:\Windows\system32\OLEAUT32.dll ( v6.3.9600.17415, by Microsoft Corporation)
	Name: d3dx9_43.dll; path: C:\Windows\SYSTEM32\d3dx9_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
	Name: msvcrt.dll; path: C:\Windows\system32\msvcrt.dll (Microsoft® Windows® Operating System v7.0.9600.17415, by Microsoft Corporation)
	Name: POWRPROF.dll; path: C:\Windows\SYSTEM32\POWRPROF.dll (Microsoft® Windows® Operating System v6.3.9600.17031, by Microsoft Corporation)
	Name: NSI.dll; path: C:\Windows\system32\NSI.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: WINMMBASE.dll; path: C:\Windows\SYSTEM32\WINMMBASE.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: cfgmgr32.dll; path: C:\Windows\SYSTEM32\cfgmgr32.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: combase.dll; path: C:\Windows\SYSTEM32\combase.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: sechost.dll; path: C:\Windows\SYSTEM32\sechost.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: MSASN1.dll; path: C:\Windows\system32\MSASN1.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: dwmapi.dll; path: C:\Windows\SYSTEM32\dwmapi.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: OPENGL32.dll; path: C:\Windows\SYSTEM32\OPENGL32.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: MSCTF.dll; path: C:\Windows\system32\MSCTF.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: SETUPAPI.dll; path: C:\Windows\system32\SETUPAPI.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: DEVOBJ.dll; path: C:\Windows\SYSTEM32\DEVOBJ.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: GLU32.dll; path: C:\Windows\SYSTEM32\GLU32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: DDRAW.dll; path: C:\Windows\SYSTEM32\DDRAW.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: MFCORE.DLL; path: C:\Windows\SYSTEM32\MFCORE.DLL (Microsoft® Windows® Operating System v12.0.9600.16384, by Microsoft Corporation)
	Name: DCIMAN32.dll; path: C:\Windows\SYSTEM32\DCIMAN32.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: ksuser.dll; path: C:\Windows\SYSTEM32\ksuser.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: kernel.appcore.dll; path: C:\Windows\SYSTEM32\kernel.appcore.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: RTWorkQ.DLL; path: C:\Windows\SYSTEM32\RTWorkQ.DLL (Microsoft® Windows® Operating System v12.0.9600.16384, by Microsoft Corporation)
	Name: AVRT.dll; path: C:\Windows\SYSTEM32\AVRT.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: gameoverlayrenderer64.dll; path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (Steam Game Overlay Renderer v01.00.00.01, by Valve Corporation)
	Name: SHCORE.dll; path: C:\Windows\SYSTEM32\SHCORE.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: nvspcap64.dll; path: C:\Windows\system32\nvspcap64.dll (NVIDIA GeForce Experience v2.5.11.45, by NVIDIA Corporation)
	Name: WINHTTP.dll; path: C:\Windows\SYSTEM32\WINHTTP.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: nvapi64.dll; path: C:\Windows\system32\nvapi64.dll (NVIDIA Windows drivers v10.18.13.5330, by NVIDIA Corporation)
	Name: profapi.dll; path: C:\Windows\SYSTEM32\profapi.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: SspiCli.dll; path: C:\Windows\SYSTEM32\SspiCli.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: CRYPTSP.dll; path: C:\Windows\SYSTEM32\CRYPTSP.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: rsaenh.dll; path: C:\Windows\system32\rsaenh.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: bcrypt.dll; path: C:\Windows\SYSTEM32\bcrypt.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: CRYPTBASE.dll; path: C:\Windows\SYSTEM32\CRYPTBASE.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: bcryptPrimitives.dll; path: C:\Windows\SYSTEM32\bcryptPrimitives.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: imagehlp.dll; path: C:\Windows\system32\imagehlp.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: ncrypt.dll; path: C:\Windows\SYSTEM32\ncrypt.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: NTASN1.dll; path: C:\Windows\SYSTEM32\NTASN1.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: gpapi.dll; path: C:\Windows\SYSTEM32\gpapi.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: cryptnet.dll; path: C:\Windows\System32\cryptnet.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: WLDAP32.dll; path: C:\Windows\system32\WLDAP32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: IPHLPAPI.DLL; path: C:\Windows\SYSTEM32\IPHLPAPI.DLL (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: WINNSI.DLL; path: C:\Windows\SYSTEM32\WINNSI.DLL (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: steamclient64.dll; path: C:\Program Files (x86)\Steam\steamclient64.dll (Steam v03.00.00.01, by Valve Corporation)
	Name: tier0_s64.dll; path: C:\Program Files (x86)\Steam\tier0_s64.dll ( tier0_s Dynamic Link Library v01.00.00.01, by Valve Corporation)
	Name: vstdlib_s64.dll; path: C:\Program Files (x86)\Steam\vstdlib_s64.dll (Steam v03.00.00.01, by Valve Corporation)
	Name: Secur32.dll; path: C:\Windows\SYSTEM32\Secur32.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: uxtheme.dll; path: C:\Windows\system32\uxtheme.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: rockstarupdater.dll; path: C:\Users\Hugi\AppData\Local\Temp\hgwytaeah0cjpew4\rockstarupdater.dll (RAGE Plugin Hook v0.20.641.4077, by MulleDK19 / LMS)
	Name: MSVCR110.dll; path: C:\Windows\SYSTEM32\MSVCR110.dll (Microsoft® Visual Studio® 2012 v11.00.51106.1, by Microsoft Corporation)
	Name: MSVCP110.dll; path: C:\Windows\SYSTEM32\MSVCP110.dll (Microsoft® Visual Studio® 2012 v11.00.51106.1, by Microsoft Corporation)
	Name: d3d11.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\d3d11.dll (ENBSeries v0, 2, 7, 5, by ENB)
	Name: FW1FontWrapper.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll ( v, by )
	Name: d3dx11_43.dll; path: C:\Windows\SYSTEM32\d3dx11_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
	Name: dbghelp.dll; path: C:\Windows\SYSTEM32\dbghelp.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: XINPUT9_1_0.dll; path: C:\Windows\SYSTEM32\XINPUT9_1_0.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: mscoree.dll; path: C:\Windows\SYSTEM32\mscoree.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: mscoreei.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll (Microsoft® .NET Framework v4.0.30319.34209, by Microsoft Corporation)
	Name: clr.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll (Microsoft® .NET Framework v4.0.30319.34209, by Microsoft Corporation)
	Name: MSVCR120_CLR0400.dll; path: C:\Windows\SYSTEM32\MSVCR120_CLR0400.dll (Microsoft® Visual Studio® 12 CTP v12.00.20806.33440, by Microsoft Corporation)
	Name: mscorlib.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\mscorlib\701f2b79b02a02beba70e50bb2edb212\mscorlib.ni.dll (Microsoft® .NET Framework v4.0.30319.34209, by Microsoft Corporation)
	Name: clrjit.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll (Microsoft® .NET Framework v4.0.30319.34209, by Microsoft Corporation)
	Name: System.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System\32e6872e37b1f771bbe543748e6e73f0\System.ni.dll (Microsoft® .NET Framework v4.0.30319.34209, by Microsoft Corporation)
	Name: System.Drawing.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\4561fc5cf4bb2c5fc4e5f2dfdd708cc5\System.Drawing.ni.dll (Microsoft® .NET Framework v4.0.30319.34209, by Microsoft Corporation)
	Name: System.Windows.Forms.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\41250a491a8280d9050c43a38be3eca8\System.Windows.Forms.ni.dll (Microsoft® .NET Framework v4.0.30319.34209, by Microsoft Corporation)
	Name: System.Core.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Core\46fd4ebe653525ccd36c7cd90b3603e1\System.Core.ni.dll (Microsoft® .NET Framework v4.0.30319.34209, by Microsoft Corporation)
	Name: System.Xml.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml\9a3766e2de002737feda3ede16e2e5a4\System.Xml.ni.dll (Microsoft® .NET Framework v4.0.30319.34209, by Microsoft Corporation)
	Name: Gwen.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Gwen.dll (Gwen.Net v1.0.0.0, by )
	Name: comctl32.dll; path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17415_none_6240486fecbd8abb\comctl32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: System.Configuration.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\9813dd263f886b72f453814fd09909da\System.Configuration.ni.dll (Microsoft® .NET Framework v4.0.30319.34209, by Microsoft Corporation)
	Name: gdiplus.dll; path: C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.9600.17415_none_932b3b5547500489\gdiplus.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: DWrite.dll; path: C:\Windows\SYSTEM32\DWrite.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: WindowsCodecs.dll; path: C:\Windows\SYSTEM32\WindowsCodecs.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
	Name: comctl32.dll; path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9600.17415_none_34aa3313958e7a52\comctl32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
	Name: GTA5.exe
		Base address: 0x00007ff7c78d0000
		Memory size: 0x04467000
		Entry point address: 0x00007ff7c8f01e44
		File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
		Product name: Grand Theft Auto V
		Product version: 1.0.393.4
		Company: Rockstar Games

	Name: ntdll.dll
		Base address: 0x00007ff9f0920000
		Memory size: 0x001ac000
		Entry point address: 0x0000000000000000
		File path: C:\Windows\SYSTEM32\ntdll.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17031
		Company: Microsoft Corporation

	Name: KERNEL32.DLL
		Base address: 0x00007ff9f0500000
		Memory size: 0x0013e000
		Entry point address: 0x00007ff9f0504dd0
		File path: C:\Windows\system32\KERNEL32.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17031
		Company: Microsoft Corporation

	Name: KERNELBASE.dll
		Base address: 0x00007ff9ede30000
		Memory size: 0x00115000
		Entry point address: 0x00007ff9ede326e0
		File path: C:\Windows\system32\KERNELBASE.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17031
		Company: Microsoft Corporation

	Name: apphelp.dll
		Base address: 0x00007ff9ec5f0000
		Memory size: 0x0008e000
		Entry point address: 0x00007ff9ec5f1030
		File path: C:\Windows\system32\apphelp.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: USER32.dll
		Base address: 0x00007ff9f0160000
		Memory size: 0x00177000
		Entry point address: 0x00007ff9f016dec0
		File path: C:\Windows\system32\USER32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: steam_api64.dll
		Base address: 0x000000005ecb0000
		Memory size: 0x00022000
		Entry point address: 0x000000005ecb71f4
		File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll
		Product name: Steam Client API
		Product version: 01.00.00.01
		Company: Valve Corporation

	Name: GFSDK_ShadowLib.win64.dll
		Base address: 0x00007ff9cfe00000
		Memory size: 0x003cc000
		Entry point address: 0x00007ff9cfe0cf10
		File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll
		Product name: 
		Product version: 
		Company: 

	Name: VERSION.dll
		Base address: 0x00007ff9eb2a0000
		Memory size: 0x0000a000
		Entry point address: 0x00007ff9eb2a10c0
		File path: C:\Windows\SYSTEM32\VERSION.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: DSOUND.dll
		Base address: 0x00007ff9d2b70000
		Memory size: 0x0009d000
		Entry point address: 0x00007ff9d2b71090
		File path: C:\Windows\SYSTEM32\DSOUND.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: bink2w64.dll
		Base address: 0x00007ff9d2960000
		Memory size: 0x0008d000
		Entry point address: 0x00007ff9d2963a78
		File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll
		Product name: Bink and Smacker
		Product version: 1.994a
		Company: RAD Game Tools, Inc.

	Name: WS2_32.dll
		Base address: 0x00007ff9ee180000
		Memory size: 0x0005a000
		Entry point address: 0x00007ff9ee1810b0
		File path: C:\Windows\system32\WS2_32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: WINMM.dll
		Base address: 0x00007ff9eb270000
		Memory size: 0x00022000
		Entry point address: 0x00007ff9eb272590
		File path: C:\Windows\SYSTEM32\WINMM.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: PSAPI.DLL
		Base address: 0x00007ff9edfb0000
		Memory size: 0x00007000
		Entry point address: 0x00007ff9edfb1010
		File path: C:\Windows\system32\PSAPI.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: MF.dll
		Base address: 0x00007ff9d2020000
		Memory size: 0x0009d000
		Entry point address: 0x00007ff9d204bf50
		File path: C:\Windows\SYSTEM32\MF.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 12.0.9600.16384
		Company: Microsoft Corporation

	Name: MFPlat.DLL
		Base address: 0x00007ff9db530000
		Memory size: 0x000eb000
		Entry point address: 0x00007ff9db531010
		File path: C:\Windows\SYSTEM32\MFPlat.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 12.0.9600.16384
		Company: Microsoft Corporation

	Name: msdmo.dll
		Base address: 0x00007ff9e61d0000
		Memory size: 0x0000d000
		Entry point address: 0x00007ff9e61d3a60
		File path: C:\Windows\SYSTEM32\msdmo.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.6.9600.17415
		Company: Microsoft Corporation

	Name: MFReadWrite.dll
		Base address: 0x00007ff9d1b70000
		Memory size: 0x00065000
		Entry point address: 0x00007ff9d1b738b0
		File path: C:\Windows\SYSTEM32\MFReadWrite.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 12.0.9600.16384
		Company: Microsoft Corporation

	Name: PROPSYS.dll
		Base address: 0x00007ff9e71e0000
		Memory size: 0x0017f000
		Entry point address: 0x00007ff9e7203430
		File path: C:\Windows\SYSTEM32\PROPSYS.dll
		Product name: Windows® Search
		Product version: 7.00.9600.17031
		Company: Microsoft Corporation

	Name: CRYPT32.dll
		Base address: 0x00007ff9edc50000
		Memory size: 0x001df000
		Entry point address: 0x00007ff9edc51230
		File path: C:\Windows\system32\CRYPT32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16431
		Company: Microsoft Corporation

	Name: WINTRUST.dll
		Base address: 0x00007ff9edb40000
		Memory size: 0x00051000
		Entry point address: 0x00007ff9edb4f640
		File path: C:\Windows\system32\WINTRUST.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: WTSAPI32.dll
		Base address: 0x00007ff9ec680000
		Memory size: 0x00012000
		Entry point address: 0x00007ff9ec681080
		File path: C:\Windows\SYSTEM32\WTSAPI32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: d3d9.dll
		Base address: 0x00007ff9d15d0000
		Memory size: 0x00221000
		Entry point address: 0x00007ff9d15d2200
		File path: C:\Windows\SYSTEM32\d3d9.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: D3DCOMPILER_43.dll
		Base address: 0x00007ff9d05c0000
		Memory size: 0x0026f000
		Entry point address: 0x00007ff9d07fbe5c
		File path: C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
		Product name: Microsoft® DirectX for Windows®
		Product version: 9.29.952.3111
		Company: Microsoft Corporation

	Name: GFSDK_TXAA_AlphaResolve.win64.dll
		Base address: 0x00007ff9d2df0000
		Memory size: 0x0001c000
		Entry point address: 0x00007ff9d2df493c
		File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll
		Product name: 
		Product version: 
		Company: 

	Name: IMM32.dll
		Base address: 0x00007ff9f02e0000
		Memory size: 0x00036000
		Entry point address: 0x00007ff9f02e1040
		File path: C:\Windows\system32\IMM32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: DINPUT8.dll
		Base address: 0x00007ff9d2e90000
		Memory size: 0x00042000
		Entry point address: 0x00007ff9d2e91050
		File path: C:\Windows\SYSTEM32\DINPUT8.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: XINPUT1_3.dll
		Base address: 0x0000000000400000
		Memory size: 0x0001e000
		Entry point address: 0x00000000004098e0
		File path: C:\Windows\SYSTEM32\XINPUT1_3.dll
		Product name: Microsoft® DirectX for Windows®
		Product version: 9.18.944.0000
		Company: Microsoft Corporation

	Name: RPCRT4.dll
		Base address: 0x00007ff9ee6f0000
		Memory size: 0x00141000
		Entry point address: 0x00007ff9ee6f10d0
		File path: C:\Windows\system32\RPCRT4.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: SHLWAPI.dll
		Base address: 0x00007ff9eea00000
		Memory size: 0x00054000
		Entry point address: 0x00007ff9eea022e0
		File path: C:\Windows\system32\SHLWAPI.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: GDI32.dll
		Base address: 0x00007ff9f0390000
		Memory size: 0x00151000
		Entry point address: 0x00007ff9f03a24f0
		File path: C:\Windows\system32\GDI32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: ADVAPI32.dll
		Base address: 0x00007ff9ee360000
		Memory size: 0x000aa000
		Entry point address: 0x00007ff9ee361010
		File path: C:\Windows\system32\ADVAPI32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: SHELL32.dll
		Base address: 0x00007ff9eec40000
		Memory size: 0x01519000
		Entry point address: 0x00007ff9eec41100
		File path: C:\Windows\system32\SHELL32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17031
		Company: Microsoft Corporation

	Name: ole32.dll
		Base address: 0x00007ff9edfe0000
		Memory size: 0x00194000
		Entry point address: 0x00007ff9edfe5190
		File path: C:\Windows\system32\ole32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: OLEAUT32.dll
		Base address: 0x00007ff9f06a0000
		Memory size: 0x000c1000
		Entry point address: 0x00007ff9f06a1100
		File path: C:\Windows\system32\OLEAUT32.dll
		Product name: 
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: d3dx9_43.dll
		Base address: 0x00007ff9cef60000
		Memory size: 0x00263000
		Entry point address: 0x00007ff9cf175d1c
		File path: C:\Windows\SYSTEM32\d3dx9_43.dll
		Product name: Microsoft® DirectX for Windows®
		Product version: 9.29.952.3111
		Company: Microsoft Corporation

	Name: msvcrt.dll
		Base address: 0x00007ff9ee410000
		Memory size: 0x000aa000
		Entry point address: 0x00007ff9ee412790
		File path: C:\Windows\system32\msvcrt.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 7.0.9600.17415
		Company: Microsoft Corporation

	Name: POWRPROF.dll
		Base address: 0x00007ff9ed0c0000
		Memory size: 0x00046000
		Entry point address: 0x00007ff9ed0c12a0
		File path: C:\Windows\SYSTEM32\POWRPROF.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17031
		Company: Microsoft Corporation

	Name: NSI.dll
		Base address: 0x00007ff9f04f0000
		Memory size: 0x00009000
		Entry point address: 0x00007ff9f04f1280
		File path: C:\Windows\system32\NSI.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: WINMMBASE.dll
		Base address: 0x00007ff9ea260000
		Memory size: 0x0002a000
		Entry point address: 0x00007ff9ea269a30
		File path: C:\Windows\SYSTEM32\WINMMBASE.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: cfgmgr32.dll
		Base address: 0x00007ff9edf50000
		Memory size: 0x0004f000
		Entry point address: 0x00007ff9edf51290
		File path: C:\Windows\SYSTEM32\cfgmgr32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: combase.dll
		Base address: 0x00007ff9ee4c0000
		Memory size: 0x00211000
		Entry point address: 0x00007ff9ee4f1b20
		File path: C:\Windows\SYSTEM32\combase.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: sechost.dll
		Base address: 0x00007ff9ee840000
		Memory size: 0x00059000
		Entry point address: 0x00007ff9ee841030
		File path: C:\Windows\SYSTEM32\sechost.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: MSASN1.dll
		Base address: 0x00007ff9edb20000
		Memory size: 0x00011000
		Entry point address: 0x00007ff9edb21010
		File path: C:\Windows\system32\MSASN1.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: dwmapi.dll
		Base address: 0x00007ff9ebdc0000
		Memory size: 0x00021000
		Entry point address: 0x00007ff9ebdc1100
		File path: C:\Windows\SYSTEM32\dwmapi.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: OPENGL32.dll
		Base address: 0x00007ff9d0e60000
		Memory size: 0x0012b000
		Entry point address: 0x00007ff9d0f47b70
		File path: C:\Windows\SYSTEM32\OPENGL32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: MSCTF.dll
		Base address: 0x00007ff9ee8a0000
		Memory size: 0x00153000
		Entry point address: 0x00007ff9ee8a1160
		File path: C:\Windows\system32\MSCTF.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: SETUPAPI.dll
		Base address: 0x00007ff9eea60000
		Memory size: 0x001da000
		Entry point address: 0x00007ff9eea61070
		File path: C:\Windows\system32\SETUPAPI.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: DEVOBJ.dll
		Base address: 0x00007ff9ec860000
		Memory size: 0x00028000
		Entry point address: 0x00007ff9ec861110
		File path: C:\Windows\SYSTEM32\DEVOBJ.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: GLU32.dll
		Base address: 0x00007ff9d24d0000
		Memory size: 0x0002e000
		Entry point address: 0x00007ff9d24eedf0
		File path: C:\Windows\SYSTEM32\GLU32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: DDRAW.dll
		Base address: 0x00007ff9d1810000
		Memory size: 0x000f8000
		Entry point address: 0x00007ff9d1811150
		File path: C:\Windows\SYSTEM32\DDRAW.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: MFCORE.DLL
		Base address: 0x00007ff9cc4c0000
		Memory size: 0x00239000
		Entry point address: 0x00007ff9cc550de0
		File path: C:\Windows\SYSTEM32\MFCORE.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 12.0.9600.16384
		Company: Microsoft Corporation

	Name: DCIMAN32.dll
		Base address: 0x00007ff9e5c20000
		Memory size: 0x00009000
		Entry point address: 0x00007ff9e5c21150
		File path: C:\Windows\SYSTEM32\DCIMAN32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: ksuser.dll
		Base address: 0x00007ff9e8910000
		Memory size: 0x00008000
		Entry point address: 0x00007ff9e8911080
		File path: C:\Windows\SYSTEM32\ksuser.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: kernel.appcore.dll
		Base address: 0x00007ff9ec8b0000
		Memory size: 0x0000b000
		Entry point address: 0x00007ff9ec8b1940
		File path: C:\Windows\SYSTEM32\kernel.appcore.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: RTWorkQ.DLL
		Base address: 0x00007ff9e82c0000
		Memory size: 0x00027000
		Entry point address: 0x00007ff9e82cc4a0
		File path: C:\Windows\SYSTEM32\RTWorkQ.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 12.0.9600.16384
		Company: Microsoft Corporation

	Name: AVRT.dll
		Base address: 0x00007ff9eb620000
		Memory size: 0x0000c000
		Entry point address: 0x00007ff9eb621010
		File path: C:\Windows\SYSTEM32\AVRT.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: gameoverlayrenderer64.dll
		Base address: 0x00007ff9d20c0000
		Memory size: 0x001a5000
		Entry point address: 0x00007ff9d219969c
		File path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
		Product name: Steam Game Overlay Renderer
		Product version: 01.00.00.01
		Company: Valve Corporation

	Name: SHCORE.dll
		Base address: 0x00007ff9ec530000
		Memory size: 0x000b2000
		Entry point address: 0x00007ff9ec5310b0
		File path: C:\Windows\SYSTEM32\SHCORE.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: nvspcap64.dll
		Base address: 0x0000004f50a60000
		Memory size: 0x001a7000
		Entry point address: 0x0000004f50b394b0
		File path: C:\Windows\system32\nvspcap64.dll
		Product name: NVIDIA GeForce Experience
		Product version: 2.5.11.45
		Company: NVIDIA Corporation

	Name: WINHTTP.dll
		Base address: 0x00007ff9e8840000
		Memory size: 0x000c9000
		Entry point address: 0x00007ff9e88412e0
		File path: C:\Windows\SYSTEM32\WINHTTP.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: nvapi64.dll
		Base address: 0x00007ff9ea9d0000
		Memory size: 0x00366000
		Entry point address: 0x00007ff9eabf76ac
		File path: C:\Windows\system32\nvapi64.dll
		Product name: NVIDIA Windows drivers
		Product version: 10.18.13.5330
		Company: NVIDIA Corporation

	Name: profapi.dll
		Base address: 0x00007ff9eda70000
		Memory size: 0x00015000
		Entry point address: 0x00007ff9eda714d0
		File path: C:\Windows\SYSTEM32\profapi.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: SspiCli.dll
		Base address: 0x00007ff9ed910000
		Memory size: 0x0002e000
		Entry point address: 0x00007ff9ed911550
		File path: C:\Windows\SYSTEM32\SspiCli.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: CRYPTSP.dll
		Base address: 0x00007ff9ed3b0000
		Memory size: 0x00020000
		Entry point address: 0x00007ff9ed3b1220
		File path: C:\Windows\SYSTEM32\CRYPTSP.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: rsaenh.dll
		Base address: 0x00007ff9ecf80000
		Memory size: 0x00036000
		Entry point address: 0x00007ff9ecf81280
		File path: C:\Windows\system32\rsaenh.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: bcrypt.dll
		Base address: 0x00007ff9ed600000
		Memory size: 0x00026000
		Entry point address: 0x00007ff9ed601bc0
		File path: C:\Windows\SYSTEM32\bcrypt.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: CRYPTBASE.dll
		Base address: 0x00007ff9ed9b0000
		Memory size: 0x0000b000
		Entry point address: 0x00007ff9ed9b1010
		File path: C:\Windows\SYSTEM32\CRYPTBASE.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: bcryptPrimitives.dll
		Base address: 0x00007ff9ed940000
		Memory size: 0x00063000
		Entry point address: 0x00007ff9ed942c50
		File path: C:\Windows\SYSTEM32\bcryptPrimitives.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: imagehlp.dll
		Base address: 0x00007ff9edfc0000
		Memory size: 0x00016000
		Entry point address: 0x00007ff9edfc10a0
		File path: C:\Windows\system32\imagehlp.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: ncrypt.dll
		Base address: 0x00007ff9ed5d0000
		Memory size: 0x00025000
		Entry point address: 0x00007ff9ed5d16c0
		File path: C:\Windows\SYSTEM32\ncrypt.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: NTASN1.dll
		Base address: 0x00007ff9ed590000
		Memory size: 0x00037000
		Entry point address: 0x00007ff9ed5b1310
		File path: C:\Windows\SYSTEM32\NTASN1.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: gpapi.dll
		Base address: 0x00007ff9ecc00000
		Memory size: 0x00024000
		Entry point address: 0x00007ff9ecc010a0
		File path: C:\Windows\SYSTEM32\gpapi.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: cryptnet.dll
		Base address: 0x00007ff9cbe70000
		Memory size: 0x00039000
		Entry point address: 0x00007ff9cbe71070
		File path: C:\Windows\System32\cryptnet.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: WLDAP32.dll
		Base address: 0x0000004f4f7a0000
		Memory size: 0x0005c000
		Entry point address: 0x0000004f4f7a10d0
		File path: C:\Windows\system32\WLDAP32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: IPHLPAPI.DLL
		Base address: 0x00007ff9e8100000
		Memory size: 0x0002a000
		Entry point address: 0x00007ff9e8108ad0
		File path: C:\Windows\SYSTEM32\IPHLPAPI.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: WINNSI.DLL
		Base address: 0x00007ff9e80e0000
		Memory size: 0x0000a000
		Entry point address: 0x00007ff9e80e10e0
		File path: C:\Windows\SYSTEM32\WINNSI.DLL
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: steamclient64.dll
		Base address: 0x000000005e0f0000
		Memory size: 0x00bbb000
		Entry point address: 0x000000005e76e644
		File path: C:\Program Files (x86)\Steam\steamclient64.dll
		Product name: Steam
		Product version: 03.00.00.01
		Company: Valve Corporation

	Name: tier0_s64.dll
		Base address: 0x000000005df00000
		Memory size: 0x001e4000
		Entry point address: 0x000000005df204dc
		File path: C:\Program Files (x86)\Steam\tier0_s64.dll
		Product name:  tier0_s Dynamic Link Library
		Product version: 01.00.00.01
		Company: Valve Corporation

	Name: vstdlib_s64.dll
		Base address: 0x000000005de90000
		Memory size: 0x00065000
		Entry point address: 0x000000005deaca54
		File path: C:\Program Files (x86)\Steam\vstdlib_s64.dll
		Product name: Steam
		Product version: 03.00.00.01
		Company: Valve Corporation

	Name: Secur32.dll
		Base address: 0x00007ff9e55e0000
		Memory size: 0x0000c000
		Entry point address: 0x00007ff9e55e1030
		File path: C:\Windows\SYSTEM32\Secur32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: uxtheme.dll
		Base address: 0x00007ff9ec6e0000
		Memory size: 0x00129000
		Entry point address: 0x00007ff9ec720dd0
		File path: C:\Windows\system32\uxtheme.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: rockstarupdater.dll
		Base address: 0x00007ff9cc110000
		Memory size: 0x003a1000
		Entry point address: 0x00007ff9cc180c20
		File path: C:\Users\Hugi\AppData\Local\Temp\hgwytaeah0cjpew4\rockstarupdater.dll
		Product name: RAGE Plugin Hook
		Product version: 0.20.641.4077
		Company: MulleDK19 / LMS

	Name: MSVCR110.dll
		Base address: 0x00007ff9d19f0000
		Memory size: 0x000d4000
		Entry point address: 0x00007ff9d1a1336c
		File path: C:\Windows\SYSTEM32\MSVCR110.dll
		Product name: Microsoft® Visual Studio® 2012
		Product version: 11.00.51106.1
		Company: Microsoft Corporation

	Name: MSVCP110.dll
		Base address: 0x00007ff9d0db0000
		Memory size: 0x000a7000
		Entry point address: 0x00007ff9d0dfb93c
		File path: C:\Windows\SYSTEM32\MSVCP110.dll
		Product name: Microsoft® Visual Studio® 2012
		Product version: 11.00.51106.1
		Company: Microsoft Corporation

	Name: d3d11.dll
		Base address: 0x0000000180000000
		Memory size: 0x00181000
		Entry point address: 0x0000000180094528
		File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\d3d11.dll
		Product name: ENBSeries
		Product version: 0, 2, 7, 5
		Company: ENB

	Name: FW1FontWrapper.dll
		Base address: 0x00007ff9d1ff0000
		Memory size: 0x0002a000
		Entry point address: 0x00007ff9d1ffe94c
		File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll
		Product name: 
		Product version: 
		Company: 

	Name: d3dx11_43.dll
		Base address: 0x00007ff9d1b20000
		Memory size: 0x00046000
		Entry point address: 0x00007ff9d1b57a2c
		File path: C:\Windows\SYSTEM32\d3dx11_43.dll
		Product name: Microsoft® DirectX for Windows®
		Product version: 9.29.952.3111
		Company: Microsoft Corporation

	Name: dbghelp.dll
		Base address: 0x00007ff9d1340000
		Memory size: 0x0018a000
		Entry point address: 0x00007ff9d13799a0
		File path: C:\Windows\SYSTEM32\dbghelp.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: XINPUT9_1_0.dll
		Base address: 0x00007ff9de030000
		Memory size: 0x00008000
		Entry point address: 0x00007ff9de031760
		File path: C:\Windows\SYSTEM32\XINPUT9_1_0.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: mscoree.dll
		Base address: 0x00007ff9d9390000
		Memory size: 0x00064000
		Entry point address: 0x00007ff9d93a20d4
		File path: C:\Windows\SYSTEM32\mscoree.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: mscoreei.dll
		Base address: 0x00007ff9d92f0000
		Memory size: 0x0009d000
		Entry point address: 0x00007ff9d92f1000
		File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.0.30319.34209
		Company: Microsoft Corporation

	Name: clr.dll
		Base address: 0x00007ff9d8280000
		Memory size: 0x009a0000
		Entry point address: 0x00007ff9d83cda00
		File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.0.30319.34209
		Company: Microsoft Corporation

	Name: MSVCR120_CLR0400.dll
		Base address: 0x00007ff9d9210000
		Memory size: 0x000d6000
		Entry point address: 0x00007ff9d9215b00
		File path: C:\Windows\SYSTEM32\MSVCR120_CLR0400.dll
		Product name: Microsoft® Visual Studio® 12 CTP
		Product version: 12.00.20806.33440
		Company: Microsoft Corporation

	Name: mscorlib.ni.dll
		Base address: 0x00007ff9d6cd0000
		Memory size: 0x015a1000
		Entry point address: 0x0000000000000000
		File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\mscorlib\701f2b79b02a02beba70e50bb2edb212\mscorlib.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.0.30319.34209
		Company: Microsoft Corporation

	Name: clrjit.dll
		Base address: 0x00007ff9d90e0000
		Memory size: 0x0012e000
		Entry point address: 0x00007ff9d9174cec
		File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.0.30319.34209
		Company: Microsoft Corporation

	Name: System.ni.dll
		Base address: 0x00007ff9d6050000
		Memory size: 0x00c75000
		Entry point address: 0x0000000000000000
		File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System\32e6872e37b1f771bbe543748e6e73f0\System.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.0.30319.34209
		Company: Microsoft Corporation

	Name: System.Drawing.ni.dll
		Base address: 0x00007ff9d2ee0000
		Memory size: 0x0021f000
		Entry point address: 0x0000000000000000
		File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\4561fc5cf4bb2c5fc4e5f2dfdd708cc5\System.Drawing.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.0.30319.34209
		Company: Microsoft Corporation

	Name: System.Windows.Forms.ni.dll
		Base address: 0x00007ff9cdba0000
		Memory size: 0x00fc0000
		Entry point address: 0x0000000000000000
		File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\41250a491a8280d9050c43a38be3eca8\System.Windows.Forms.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.0.30319.34209
		Company: Microsoft Corporation

	Name: System.Core.ni.dll
		Base address: 0x00007ff9c8660000
		Memory size: 0x00968000
		Entry point address: 0x0000000000000000
		File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Core\46fd4ebe653525ccd36c7cd90b3603e1\System.Core.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.0.30319.34209
		Company: Microsoft Corporation

	Name: System.Xml.ni.dll
		Base address: 0x00007ff9cf1d0000
		Memory size: 0x009aa000
		Entry point address: 0x0000000000000000
		File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml\9a3766e2de002737feda3ede16e2e5a4\System.Xml.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.0.30319.34209
		Company: Microsoft Corporation

	Name: Gwen.dll
		Base address: 0x0000004f50870000
		Memory size: 0x00036000
		Entry point address: 0x0000000000000000
		File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Gwen.dll
		Product name: Gwen.Net
		Product version: 1.0.0.0
		Company: 

	Name: comctl32.dll
		Base address: 0x00007ff9eb630000
		Memory size: 0x0027b000
		Entry point address: 0x00007ff9eb6345a0
		File path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17415_none_6240486fecbd8abb\comctl32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: System.Configuration.ni.dll
		Base address: 0x00007ff9d2270000
		Memory size: 0x0012f000
		Entry point address: 0x0000000000000000
		File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\9813dd263f886b72f453814fd09909da\System.Configuration.ni.dll
		Product name: Microsoft® .NET Framework
		Product version: 4.0.30319.34209
		Company: Microsoft Corporation

	Name: gdiplus.dll
		Base address: 0x00007ff9eafc0000
		Memory size: 0x001b0000
		Entry point address: 0x00007ff9eafc1210
		File path: C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.9600.17415_none_932b3b5547500489\gdiplus.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: DWrite.dll
		Base address: 0x00007ff9e8f90000
		Memory size: 0x001ee000
		Entry point address: 0x00007ff9e8f952a0
		File path: C:\Windows\SYSTEM32\DWrite.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

	Name: WindowsCodecs.dll
		Base address: 0x00007ff9ebc10000
		Memory size: 0x001ae000
		Entry point address: 0x00007ff9ebc62940
		File path: C:\Windows\SYSTEM32\WindowsCodecs.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.17415
		Company: Microsoft Corporation

	Name: comctl32.dll
		Base address: 0x00007ff9eaea0000
		Memory size: 0x000a4000
		Entry point address: 0x00007ff9eaea13c0
		File path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9600.17415_none_34aa3313958e7a52\comctl32.dll
		Product name: Microsoft® Windows® Operating System
		Product version: 6.3.9600.16384
		Company: Microsoft Corporation

Environment:
	TickCount: 140262781
	ExitCode: 0
	CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe"
	CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V
	SystemDirectory: C:\Windows\system32
	MachineName: חוגי
	ProcessorCount: 8
	SystemPageSize: 4096
	Version: 4.0.30319.34209
	WorkingSet: 203980800
	OSVersion: Microsoft Windows NT 6.2.9200.0
	Is64BitProcess: True
	Is64BitOperatingSystem: True
	HasShutdownStarted: False
	UserName: Hugi
	UserInteractive: True
	UserDomainName: חוגי
	CurrentManagedThreadId: 4

Process list:
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	Grand Theft Auto V 1.0.393.2 by Rockstar Games (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe)
	Microsoft® Windows® Operating System 6.3.9600.17415 by Microsoft Corporation (C:\Windows\system32\dashost.exe)
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\System32\svchost.exe)
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
	Microsoft® Windows® Operating System 6.3.9600.17415 by Microsoft Corporation (C:\Windows\system32\lsass.exe)
	NVIDIA Backend 20.0.11.0 by NVIDIA Corporation (C:\Program Files (x86)\NVIDIA Corporation\Update Core\NvBackend.exe)
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	NVIDIA GeForce ExperienceService 2.5.11.45 by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\GeForce Experience Service\GfExperienceService.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
	Java Platform SE Auto Updater 2.8.51.16 by Oracle Corporation (C:\Program Files (x86)\Common Files\Java\Java Update\jusched.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
	NVIDIA Settings 7.17.13.5330 by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\Display\nvtray.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\System32\WUDFHost.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\System32\svchost.exe)
	TeamViewer 10.0 by TeamViewer GmbH (C:\Program Files (x86)\TeamViewer\TeamViewer_Service.exe)
	Steam 03.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\GameOverlayUI.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
	Bonjour 3,0,0,10 by Apple Inc. (C:\Program Files\Bonjour\mDNSResponder.exe)
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	  by  (C:\Program Files (x86)\ASUS\AXSP\1.01.02\atkexComSvc.exe)
	Adobe Acrobat Update Service 1.824.14.7215 by Adobe Systems Incorporated (C:\Program Files (x86)\Common Files\Adobe\ARM\1.0\armsvc.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\wininit.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\taskhostex.exe)
	Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\steamwebhelper.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\System32\spoolsv.exe)
	NVIDIA Driver Helper Service, Version 353.30 8.17.13.5330 by NVIDIA Corporation (C:\Windows\system32\nvvsvc.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
	NVIDIA Network Service 2.4.11.66 by NVIDIA Corporation (C:\Program Files (x86)\NVIDIA Corporation\NetService\NvNetworkService.exe)
	NVIDIA User Experience Driver Component 8.17.13.5330 by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\Display\nvxdsync.exe)
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
	Microsoft® Windows® Operating System 6.3.9600.17031 by Microsoft Corporation (C:\Windows\Explorer.EXE)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\dwm.exe)
	Logitech Gaming Software 5.10.127 by Logitech Inc. (C:\Program Files\Logitech\Gaming Software\LWEMon.exe)
	Grand Theft Auto V 1.0.393.4 by Rockstar Games (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
	MacDrive 9 9.3.0.5 by Mediafour Corporation (C:\Program Files\Mediafour\MacDrive 9\MacDrive.exe)
	Stereo Vision Control Panel API Server 7.17.13.5330 by NVIDIA Corporation (C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPISvr.exe)
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	ProductUpdater 1.0.0.0 by  (C:\Program Files (x86)\Common Files\Freemake Shared\ProductUpdater\ProductUpdater.exe)
	iTunes 12.1.2.27 by Apple Inc. (C:\Program Files\iPod\bin\iPodService.exe)
	 3.3.0.0 by Apple Inc. (C:\Program Files\Common Files\Apple\Mobile Device Support\AppleMobileDeviceService.exe)
	Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\steamwebhelper.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\winlogon.exe)
	RAGE Plugin Hook 0.20.641.4077 by MulleDK19 / LMS (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe)
	MacDrive 9 9.3.0.5 by Mediafour Corporation (C:\Program Files\Mediafour\MacDrive 9\MacDrive9Service.exe)
	MSS CS 2.5.5.0 by DEVGURU Co., LTD. (C:\Program Files\SAMSUNG\USB Drivers\25_escape\conn\ss_conn_service.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\System32\svchost.exe)
	NVIDIA Streamer 4.1.3000.0 by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\NvStreamSrv\NvStreamUserAgent.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\taskhost.exe)
	  by  (C:\ProgramData\{e9389a5f-4aca-9cc0-e938-89a5f4ac697d}\setup.exe)
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	NVIDIA Streaming 4.1.3000.0 by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\NvStreamSrv\NvStreamNetworkService.exe)
	iTunes 12.1.2.27 by Apple Inc. (C:\Program Files\iTunes\iTunesHelper.exe)
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	Steam Client Bootstrapper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\Steam.exe)
	NVIDIA Driver Helper Service, Version 353.30 8.17.13.5330 by NVIDIA Corporation (C:\Windows\system32\nvvsvc.exe)
	Social Club UI 1.1.6.1 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\subprocess.exe)
	Google Chrome 43.0.2357.134 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
	Classic Shell 4, 1, 0, 0 by IvoSoft (C:\Program Files\Classic Shell\ClassicStartMenu.exe)
	Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
	Social Club UI 1.1.6.1 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\subprocess.exe)
	NVIDIA Streamer 4.1.3000.0 by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\NvStreamSrv\NvStreamService.exe)

Game file list:
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\asiloader.log *6667f1351b437fb2ac50b899619da2a3
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll *3722f03c488093cb2631b5412d4f12d9
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\common.rpf *bbe724acef5f9fcfd85a38c4e35e2f00
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\cursor_32_2.png *be981c7e1461188450c1bc0352aee019
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\d3d11.dll *1393c24271b2b9156e31f966ff6ce84b
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\d3dcompiler_46.dll *7ea872c2f9803cfb4223098b85e70cc0
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\d3dcompiler_46e.dll *24ea5c9a9db56b51d23673eb20dd5fd6
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\d3dcsx_46.dll *8355e491fa90ca00045be22bb556b213
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\DefaultSkin.png *5f31315706fb207808dbb729d0e5caed
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\enblightsprite.fx *279df96f3c3daa87049a03ff10219a49
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\enblocal.ini *3767e3bc5b62bd27dcbfcfb202ca32ee
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\enbseries.ini *86458a058c833634135289ea79efec89
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll *daa32fd4ee493fc1fdf0b66991868ef4
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll *f2c348c5aaff0c420f4dce3abc1bbad6
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA.win64.dll *167385d13443035ff68643b2c0c59a4d
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll *ea04393624856f44854cace25b50ce3c
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Grand Theft Auto V.rar *43bf8950b55158dcd0d319f9749eb3f8
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe *735150a56e63a02f2b6f8a06d39a1a8c
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe *d3e979b38a450fff12a02852d79ef331
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Gwen.dll *367a1b17121dfc7c2347984380939bc2
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Gwen.UnitTest.dll *90b34cfce1f4caba67f42f4d8f135189
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\installscript.vdf *afe0fcef8f12bb85eed86ec48e7d78cb
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\license_en.txt *a9d27167191b8e34c3529a8dcf7b664d
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LMS.Common.dll *b547e15241d747364c957cd50eec0b8f
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LMS.PortableExecutable.dll *096ccb1fef539e7bc223d05053177de6
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPD First Response.dll *1b55ea24bcef1b93a2dcd85802232a22
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPD First Response.pdb *9e182d43277f6344462456f431f40ea1
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR Install.txt *5426407c354122f845cca397e89b5b38
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR Readme.pdf *579643cf8d88fa6ab8226b318ce2ac15
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR User Documentation.pdf *b56029e4731469dff7f5c41c601d056b
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR_Install.txt *29b7a4aeeb210b74bf01fee6df78589d
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSS.asi *9bc4bddbc121bd890f2dbf87fe8f307a
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSS.ini *e7202d34bbbd96a67621d65d5aa8fcd9
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.dll *3469644cbe879ed868053deaaa46418c
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Mdb.dll *f1d762f1ad27a0db54668b6f26e1be56
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Pdb.dll *984ad763a33db0b66f560ace203d395e
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Rocks.dll *363f1ce37bd2e14b33fc20b916f3cbeb
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\NAudio.dll *f175e4a7885ed4b1b19983643f494291
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi *4b1baffb6f810aecc5d5d866211cef78
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\OpenIV.log *74d1298f1331647fd18aec4c82113306
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe *0b924b3625719722a13415b8d1721dd9
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.ini *67e03bf2f70a22dcfa4cf8375e299302
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log *285a044d2a5f7a93b6a708c5822613d8
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Readme.txt *e28d77e5b20d7bc63e2fb81c220f6832
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\readme_en.txt *a683decf5b0b3f23cfcc13bc7a74da8d
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RPH Readme.txt *01d2fd060494f5aab0a6f84471f7698b
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\SlimDX.dll *9a3bb56bca7f01047fe23162e0b319b7
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\startup.rphs *75fe652da0b67db36b2a7736aa79e347
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll *91212fc3c473aa4730fc02c22db2bfcb
	C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\XInput1_4.dll *d2ef25dff3e2ad78f89a527101767707

Log:
	[7/10/2015 3:57:15 PM.074] 
	[7/10/2015 3:57:15 PM.078] 
	[7/10/2015 3:57:15 PM.079] 
	[7/10/2015 3:57:15 PM.079] ====================================================================================================
	[7/10/2015 3:57:15 PM.079] Started new log on 7/10/2015 3:57:15 PM.074
	[7/10/2015 3:57:15 PM.079] ====================================================================================================
	[7/10/2015 3:57:15 PM.072] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/10/2015 3:57:15 PM.079] Log verbosity: Verbose
	[7/10/2015 3:57:15 PM.079] ================ RAGE Plugin Hook ================
	[7/10/2015 3:57:15 PM.079] Checking game support
	[7/10/2015 3:57:15 PM.089] Product name: Grand Theft Auto V
	[7/10/2015 3:57:15 PM.089] Product version: 1.0.393.2
	[7/10/2015 3:57:15 PM.089] Is steam version: True
	[7/10/2015 3:57:15 PM.224] Compatibility level: 1
	[7/10/2015 3:57:15 PM.224] This version of Grand Theft Auto V is unsupported
	game support
	[7/4/2015 6:22:59 PM.798] Velocity limit removed.
	[7/4/2015 6:22:59 PM.798] ==================================================
	[7/4/2015 6:22:59 PM.798] Patched IsDebuggerPresent
	[7/4/2015 6:22:59 PM.798] Patching low level keyboard hook
	[7/4/2015 6:22:59 PM.798] Patched low level keyboard hook
	[7/4/2015 6:22:59 PM.798] Unhooking low level keyboard hook
	[7/4/2015 6:22:59 PM.798] Unhooked low level keyboard hook
	[7/4/2015 6:22:59 PM.798] Waiting for game initialization
	[7/4/2015 6:22:59 PM.899] Initializing hook
	[7/4/2015 6:22:59 PM.899] Completing interoperability
	[7/4/2015 6:22:59 PM.899] Initialization code 1.
	[7/4/2015 6:22:59 PM.899] Initialization code 2.
	[7/4/2015 6:22:59 PM.899] Initialization code 3.
	[7/4/2015 6:22:59 PM.899] Initialization code 4.
	[7/4/2015 6:22:59 PM.899] Initialization code 5.
	[7/4/2015 6:22:59 PM.899] Initialization code 6.
	[7/4/2015 6:22:59 PM.899] Initialization code 7.
	[7/4/2015 6:22:59 PM.899] Completing interoperability, phase 1
	[7/4/2015 6:22:59 PM.899] Completing interoperability, phase 2
	[7/4/2015 6:22:59 PM.899] Completing interoperability, phase 3
	[7/4/2015 6:22:59 PM.899] Completing interoperability, phase 4
	[7/4/2015 6:22:59 PM.899] Completing interoperability, phase 5
	[7/4/2015 6:22:59 PM.899] Completing interoperability, phase 6
	[7/4/2015 6:22:59 PM.899] Completing interoperability, phase 7
	[7/4/2015 6:22:59 PM.900] Initializing DirectX
	[7/4/2015 6:22:59 PM.903] Initializing Direct3D
	[7/4/2015 6:22:59 PM.903] Loading C:\Windows\system32\d3d11.dll
	[7/4/2015 6:22:59 PM.904] Loaded at 0x7FFA24F00000
	[7/4/2015 6:22:59 PM.904] D3D11CreateDeviceAndSwapChain at 0x7FFA24F25800
	[7/4/2015 6:22:59 PM.904] Creating Direct3D 11 device and swap chain
	[7/4/2015 6:22:59 PM.910] Swap Chain created: 0x10000EF1120
	[7/4/2015 6:22:59 PM.910] Swap Chain VTable: 0x10000EF1120
	[7/4/2015 6:22:59 PM.910] Swap Chain VTable_2: 0x7FFA248A96B8
	[7/4/2015 6:22:59 PM.910] 0x48564103B341E5E9;0xB0EC8148C9246C8D;0xB0EC8148C9246C8D
	[7/4/2015 6:22:59 PM.910] D3D11Present: 0x7FFA2489CDE0
	[7/4/2015 6:22:59 PM.910] D3D11ResizeBuffers: 0x7FFA248AF710
	[7/4/2015 6:22:59 PM.910] D3D11ResizeTarget: 0x7FFA248DDBE0
	[7/4/2015 6:22:59 PM.910] D3D11SetFullscreenState: 0x7FFA248AFB40
	[7/4/2015 6:22:59 PM.910] Getting device
	[7/4/2015 6:22:59 PM.910] Retrieved device
	[7/4/2015 6:22:59 PM.910] Creating wrapper
	[7/4/2015 6:22:59 PM.915] Direct3D initialized
	[7/4/2015 6:22:59 PM.916] Initialized DirectX
	[7/4/2015 6:22:59 PM.975] Wrapper created
	[7/4/2015 6:22:59 PM.979] Effect created
	[7/4/2015 6:22:59 PM.979] Creating buffer
	[7/4/2015 6:22:59 PM.979] Created buffer
	[7/4/2015 6:22:59 PM.979] Creating blend state
	[7/4/2015 6:22:59 PM.979] Created blend state
	[7/4/2015 6:22:59 PM.979] Done with creation
	[7/4/2015 6:23:00 PM.027] Initializing texture system.
	[7/4/2015 6:23:00 PM.028] Initializing texture system; phase 1
	[7/4/2015 6:23:00 PM.028] Initializing texture system; phase 2
	[7/4/2015 6:23:00 PM.038] Initializing texture system; phase 3
	[7/4/2015 6:23:00 PM.038] Initializing texture system; phase 4
	[7/4/2015 6:23:00 PM.053] Initializing texture system; phase 5
	[7/4/2015 6:23:00 PM.057] Initializing texture system; phase 6
	[7/4/2015 6:23:00 PM.058] Initializing texture system; phase 7
	[7/4/2015 6:23:00 PM.059] Initializing texture system; phase 8
	[7/4/2015 6:23:00 PM.061] Initializing texture system; phase 9
	[7/4/2015 6:23:00 PM.063] Initializing texture system; phase 10
	[7/4/2015 6:23:00 PM.066] Initializing texture system; phase 11
	[7/4/2015 6:23:00 PM.066] Initializing texture system; phase 12
	[7/4/2015 6:23:00 PM.069] Initializing texture system; phase 13
	[7/4/2015 6:23:00 PM.069] Initializing texture system; phase 14
	[7/4/2015 6:23:44 PM.326] 
	[7/4/2015 6:23:44 PM.378] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/4/2015 6:23:44 PM.777] UNLOADED: Initializing input system
	[7/4/2015 6:23:44 PM.780] UNLOADED: Initializing game console
	[7/4/2015 6:23:44 PM.781] UNLOADED: Initializing forms manager
	[7/4/2015 6:23:45 PM.050] ---------------------------------------------------------------------
	[7/4/2015 6:23:45 PM.050] LSPD FIRST RESPONSE
	[7/4/2015 6:23:45 PM.050] Version 0.1 Beta
	[7/4/2015 6:23:45 PM.050] A G17 Media Modification
	[7/4/2015 6:23:45 PM.050] - Developed by LMS & Sam
	[7/4/2015 6:23:45 PM.050] - Special thanks to Cyan, Lt.Caine, Alexander Blade & MulleDK19
	[7/4/2015 6:23:45 PM.050] � Copyright 2015, G17 Media, www.lspdfr.com
	[7/4/2015 6:23:45 PM.050] ---------------------------------------------------------------------
	[7/4/2015 6:23:45 PM.050] LSPD First Response: Running LSPD First Response 0.1 Beta
	[7/4/2015 6:23:45 PM.050] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
	[7/4/2015 6:23:45 PM.303] LSPD First Response: We have 1 callouts registered
	[7/4/2015 6:23:45 PM.304] LSPD First Response: CalloutManager initialized
	[7/4/2015 6:27:07 PM.706] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.
	[7/4/2015 6:27:10 PM.992] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.
	[7/4/2015 6:27:19 PM.928] 
	[7/4/2015 6:27:19 PM.940] Displaying warning.
	[7/4/2015 6:27:19 PM.940] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
	[7/4/2015 6:27:19 PM.940] You should not run plugins you don't trust, or plugins where the origin is not trusted.
	[7/4/2015 6:27:19 PM.940] If you are sure you want to load this or these plugins, call this command again within 30 seconds of the appearence of this message.
	[7/4/2015 6:27:19 PM.940] To disable this warning, set the console variable WarnOnPluginLoad to false.
	[7/4/2015 6:27:22 PM.159] 
	[7/4/2015 6:27:22 PM.160] Called again.
	[7/4/2015 6:27:22 PM.160] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll
	[7/4/2015 6:27:22 PM.428] UNLOADED: Initializing input system
	[7/4/2015 6:27:22 PM.431] UNLOADED: Initializing game console
	[7/4/2015 6:27:22 PM.432] UNLOADED: Initializing forms manager
	[7/4/2015 6:28:10 PM.113] LSPD First Response: Creating ??????�??�??????????�????�??????????�???
	[7/4/2015 6:28:15 PM.297] LSPD First Response: Created new chase
	[7/4/2015 6:28:15 PM.552] LSPD First Response: Suspect added to chase
	[7/4/2015 6:28:15 PM.705] LSPD First Response: Suspect added to chase
	[7/4/2015 6:29:00 PM.940] LSPD First Response: Cop added to chase
	[7/4/2015 6:29:00 PM.940] LSPD First Response: Added cop to existing chase
	[7/4/2015 6:29:00 PM.943] LSPD First Response: Cop added to chase
	[7/4/2015 6:29:00 PM.943] LSPD First Response: Added cop to existing chase
	[7/4/2015 6:29:52 PM.773] LSPD First Response: No more suspects useable, aborting chase
	[7/4/2015 6:29:52 PM.774] LSPD First Response: Aborted chase
	[7/4/2015 6:33:14 PM.996] LSPD First Response: Creating ??????�??�??????????�????�??????????�???
	[7/4/2015 6:33:49 PM.856] LSPD First Response: Creating ??????�??�??????????�????�??????????�???
	 ID: 0x00000788

	[7/4/2015 12:30:23 PM.462] Thread ID: 0x00000980

	[7/4/2015 12:30:23 PM.462] Thread ID: 0x00000AFC

	[7/4/2015 12:30:23 PM.462] Thread ID: 0x0000157C

	[7/4/2015 12:30:23 PM.462] Check: 0

	[7/4/2015 12:30:23 PM.462] Thread ID: 0x000017B4

	[7/4/2015 12:30:23 PM.462] Thread ID: 0x0000090C

	[7/4/2015 12:30:23 PM.462] Thread ID: 0x0000197C

	[7/4/2015 12:30:23 PM.462] Thread ID: 0x00000694

	[7/4/2015 12:30:23 PM.462] Thread ID: 0x00000E74

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	[7/4/2015 12:30:24 PM.292] Check: 0

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	[7/4/2015 12:30:24 PM.292] Thread ID: 0x0000191C

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x00000308

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x00000770

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x00000840

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x00000554

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	[7/4/2015 12:30:24 PM.292] Thread ID: 0x00000510

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x000015B4

	[7/4/2015 12:30:24 PM.292] Check: 0

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x000019F8

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	[7/4/2015 12:30:24 PM.292] Thread ID: 0x00000784

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	[7/4/2015 12:30:24 PM.292] Thread ID: 0x00000980

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x00000AFC

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x0000157C

	[7/4/2015 12:30:24 PM.292] Check: 0

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x000017B4

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x0000090C

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x0000197C

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x00000694

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x00000E74

	[7/4/2015 12:30:24 PM.292] Thread ID: 0x00001798

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	[7/4/2015 12:30:24 PM.292] Thread ID: 0x00000304

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	[7/4/2015 12:30:32 PM.814] Thread ID: 0x000010D0

	[7/4/2015 12:30:32 PM.814] Check: 0

	[7/4/2015 12:30:32 PM.815] Thread ID: 0x00001B8C

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	[7/4/2015 12:30:32 PM.815] Thread ID: 0x00001978

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	[7/4/2015 12:30:32 PM.815] Check: 0

	[7/4/2015 12:30:32 PM.815] Thread ID: 0x00000338

	[7/4/2015 12:30:32 PM.815] Check: 0

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	[7/4/2015 12:30:32 PM.816] Thread ID: 0x000013E0

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x0000191C

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x00000308

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x00000770

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x00000840

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x00000554

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	[7/4/2015 12:30:32 PM.816] Thread ID: 0x00000510

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x000015B4

	[7/4/2015 12:30:32 PM.816] Check: 0

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x000019F8

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	[7/4/2015 12:30:32 PM.816] Thread ID: 0x00000784

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x00001734

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x0000082C

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x00000788

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x00000980

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	[7/4/2015 12:30:32 PM.816] Thread ID: 0x0000157C

	[7/4/2015 12:30:32 PM.816] Check: 0

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x000017B4

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x0000090C

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x0000197C

	[7/4/2015 12:30:32 PM.816] Thread ID: 0x00000694

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	[7/11/2015 9:53:06 AM.635] 
	[7/11/2015 9:53:06 AM.639] 
	[7/11/2015 9:53:06 AM.639] 
	[7/11/2015 9:53:06 AM.639] ====================================================================================================
	[7/11/2015 9:53:06 AM.639] Started new log on 7/11/2015 9:53:06 AM.635
	[7/11/2015 9:53:06 AM.639] ====================================================================================================
	[7/11/2015 9:53:06 AM.635] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/11/2015 9:53:06 AM.639] Log verbosity: Verbose
	[7/11/2015 9:53:06 AM.644] Initializing input system
	[7/11/2015 9:53:06 AM.648] Initializing game console
	[7/11/2015 9:53:06 AM.657] Console key has been set to F4 (key code: 115)
	[7/11/2015 9:53:06 AM.698] Console initialized
	[7/11/2015 9:53:06 AM.698] Initializing forms manager
	[7/11/2015 9:53:06 AM.702] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
	[7/11/2015 9:53:06 AM.710] ================ RAGE Plugin Hook ================
	[7/11/2015 9:53:06 AM.710] Checking game support
	[7/11/2015 9:53:06 AM.726] Product name: Grand Theft Auto V
	[7/11/2015 9:53:06 AM.727] Product version: 1.0.393.2
	[7/11/2015 9:53:06 AM.727] Is steam version: True
	[7/11/2015 9:53:08 AM.001] Compatibility level: 0
	[7/11/2015 9:53:08 AM.001] Supported version detected
	[7/11/2015 9:53:08 AM.001] Initializing game support
	[7/11/2015 9:53:08 AM.001] Velocity limit removed.
	[7/11/2015 9:53:08 AM.001] ==================================================
	[7/11/2015 9:53:08 AM.001] Patched IsDebuggerPresent
	[7/11/2015 9:53:08 AM.001] Patching low level keyboard hook
	[7/11/2015 9:53:08 AM.001] Patched low level keyboard hook
	[7/11/2015 9:53:08 AM.001] Unhooking low level keyboard hook
	[7/11/2015 9:53:08 AM.001] Unhooked low level keyboard hook
	[7/11/2015 9:53:08 AM.001] Waiting for game initialization
	[7/11/2015 9:53:08 AM.102] Initializing hook
	[7/11/2015 9:53:08 AM.102] Completing interoperability
	[7/11/2015 9:53:08 AM.102] Initialization code 1.
	[7/11/2015 9:53:08 AM.102] Initialization code 2.
	[7/11/2015 9:53:08 AM.102] Initialization code 3.
	[7/11/2015 9:53:08 AM.102] Initialization code 4.
	[7/11/2015 9:53:08 AM.102] Initialization code 5.
	[7/11/2015 9:53:08 AM.102] Initialization code 6.
	[7/11/2015 9:53:08 AM.102] Initialization code 7.
	[7/11/2015 9:53:08 AM.102] Completing interoperability, phase 1
	[7/11/2015 9:53:08 AM.102] Completing interoperability, phase 2
	[7/11/2015 9:53:08 AM.102] Completing interoperability, phase 3
	[7/11/2015 9:53:08 AM.102] Completing interoperability, phase 4
	[7/11/2015 9:53:08 AM.102] Completing interoperability, phase 5
	[7/11/2015 9:53:08 AM.102] Completing interoperability, phase 6
	[7/11/2015 9:53:08 AM.102] Completing interoperability, phase 7
	[7/11/2015 9:53:08 AM.103] Initializing DirectX
	[7/11/2015 9:53:08 AM.107] Initializing Direct3D
	[7/11/2015 9:53:08 AM.107] Loading C:\Windows\system32\d3d11.dll
	[7/11/2015 9:53:08 AM.107] Loaded at 0x7FF84AEA0000
	[7/11/2015 9:53:08 AM.107] D3D11CreateDeviceAndSwapChain at 0x7FF84AEC5800
	[7/11/2015 9:53:08 AM.107] Creating Direct3D 11 device and swap chain
	[7/11/2015 9:53:08 AM.126] Attempting feature level 10_1
	[7/11/2015 9:53:08 AM.135] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
	[7/11/2015 9:53:08 AM.140] Swap Chain created: 0x1F01C3C490
	[7/11/2015 9:53:08 AM.140] Swap Chain VTable: 0x1F01C3C490
	[7/11/2015 9:53:08 AM.140] Swap Chain VTable_2: 0x7FF84A8496B8
	[7/11/2015 9:53:08 AM.140] 0x48564104E641E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
	[7/11/2015 9:53:08 AM.140] D3D11Present: 0x7FF84A83CDE0
	[7/11/2015 9:53:08 AM.140] D3D11ResizeBuffers: 0x7FF84A84F710
	[7/11/2015 9:53:08 AM.140] D3D11ResizeTarget: 0x7FF84A87DBE0
	[7/11/2015 9:53:08 AM.140] D3D11SetFullscreenState: 0x7FF84A84FB40
	[7/11/2015 9:53:08 AM.140] Getting device
	[7/11/2015 9:53:08 AM.140] Retrieved device
	[7/11/2015 9:53:08 AM.140] Creating wrapper
	[7/11/2015 9:53:08 AM.145] Direct3D initialized
	[7/11/2015 9:53:08 AM.145] Direct3D watcher thread spawned
	[7/11/2015 9:53:08 AM.146] Initialized DirectX
	[7/11/2015 9:53:08 AM.207] Wrapper created
	[7/11/2015 9:53:08 AM.211] Effect created
	[7/11/2015 9:53:08 AM.211] Creating buffer
	[7/11/2015 9:53:08 AM.211] Created buffer
	[7/11/2015 9:53:08 AM.211] Creating blend state
	[7/11/2015 9:53:08 AM.211] Created blend state
	[7/11/2015 9:53:08 AM.211] Done with creation
	[7/11/2015 9:53:08 AM.242] Initializing texture system.
	[7/11/2015 9:53:08 AM.242] Initializing texture system; phase 1
	[7/11/2015 9:53:08 AM.242] Initializing texture system; phase 2
	[7/11/2015 9:53:08 AM.250] Initializing texture system; phase 3
	[7/11/2015 9:53:08 AM.250] Initializing texture system; phase 4
	[7/11/2015 9:53:08 AM.265] Initializing texture system; phase 5
	[7/11/2015 9:53:08 AM.267] Initializing texture system; phase 6
	[7/11/2015 9:53:08 AM.268] Initializing texture system; phase 7
	[7/11/2015 9:53:08 AM.269] Initializing texture system; phase 8
	[7/11/2015 9:53:08 AM.271] Initializing texture system; phase 9
	[7/11/2015 9:53:08 AM.272] Initializing texture system; phase 10
	[7/11/2015 9:53:08 AM.275] Initializing texture system; phase 11
	[7/11/2015 9:53:08 AM.275] Initializing texture system; phase 12
	[7/11/2015 9:53:08 AM.278] Initializing texture system; phase 13
	[7/11/2015 9:53:08 AM.278] Initializing texture system; phase 14
	[7/11/2015 9:53:09 AM.147] Direct3D watcher thread ended
	[7/11/2015 9:53:55 AM.537] Initializing console variable "ConsoleKey".
	[7/11/2015 9:53:55 AM.537] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
	[7/11/2015 9:53:55 AM.542] Read value: F4
	[7/11/2015 9:53:55 AM.543] Setting value of console variable "ConsoleKey" to stored value.
	[7/11/2015 9:53:55 AM.543] Console key has been set to F4 (key code: 115)
	[7/11/2015 9:53:55 AM.543] Initializing console variable "PluginTimeoutThreshold".
	[7/11/2015 9:53:55 AM.543] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
	[7/11/2015 9:53:55 AM.546] Read value: 3000
	[7/11/2015 9:53:55 AM.546] Setting value of console variable "PluginTimeoutThreshold" to stored value.
	[7/11/2015 9:53:55 AM.546] Initializing console variable "AlwaysShowConsoleOutput".
	[7/11/2015 9:53:55 AM.546] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
	[7/11/2015 9:53:55 AM.547] Read value: False
	[7/11/2015 9:53:55 AM.547] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
	[7/11/2015 9:53:55 AM.547] Initializing console variable "IsDeveloperModeEnabled".
	[7/11/2015 9:53:55 AM.547] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
	[7/11/2015 9:53:55 AM.547] Read value: False
	[7/11/2015 9:53:55 AM.547] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
	[7/11/2015 9:53:55 AM.549] Initializing console variable "TimeScale".
	[7/11/2015 9:53:55 AM.550] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
	[7/11/2015 9:53:55 AM.551] Read value: 0
	[7/11/2015 9:53:55 AM.551] Setting value of console variable "TimeScale" to stored value.
	[7/11/2015 9:53:55 AM.551] Initializing console variable "WarnOnPluginLoad".
	[7/11/2015 9:53:55 AM.551] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
	[7/11/2015 9:53:55 AM.551] Read value: True
	[7/11/2015 9:53:55 AM.551] Setting value of console variable "WarnOnPluginLoad" to stored value.
	[7/11/2015 9:53:55 AM.551] Initializing console variable "ShowOnScreenWarnings".
	[7/11/2015 9:53:55 AM.551] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
	[7/11/2015 9:53:55 AM.552] Read value: True
	[7/11/2015 9:53:55 AM.552] Setting value of console variable "ShowOnScreenWarnings" to stored value.
	[7/11/2015 9:53:55 AM.658] Invalid call to console command "LoadPlugin": Parameter count mismatch.
	[7/11/2015 9:54:48 AM.254] 
	[7/11/2015 9:54:48 AM.329] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/11/2015 9:54:48 AM.744] <UNLOADED PLUGIN>: Initializing input system
	[7/11/2015 9:54:48 AM.747] <UNLOADED PLUGIN>: Initializing game console
	[7/11/2015 9:54:48 AM.750] <UNLOADED PLUGIN>: Initializing forms manager
	[7/11/2015 9:54:48 AM.830] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
	[7/11/2015 9:54:48 AM.860] ---------------------------------------------------------------------
	[7/11/2015 9:54:48 AM.860] LSPD FIRST RESPONSE
	[7/11/2015 9:54:48 AM.860] Version 0.1 Beta
	[7/11/2015 9:54:48 AM.861] A G17 Media Modification
	[7/11/2015 9:54:48 AM.861] - Developed by LMS & Sam
	[7/11/2015 9:54:48 AM.861] - Special thanks to Cyan, Lt.Caine, Alexander Blade & MulleDK19
	[7/11/2015 9:54:48 AM.861] � Copyright 2015, G17 Media, www.lspdfr.com
	[7/11/2015 9:54:48 AM.861] ---------------------------------------------------------------------
	[7/11/2015 9:54:48 AM.861] LSPD First Response: Running LSPD First Response 0.1 Beta
	[7/11/2015 9:54:48 AM.861] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
	[7/11/2015 9:54:49 AM.106] LSPD First Response: We have 1 callouts registered
	[7/11/2015 9:54:49 AM.106] LSPD First Response: CalloutManager initialized
	[7/11/2015 9:55:00 AM.115] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.
	[7/11/2015 9:55:04 AM.120] 
	[7/11/2015 9:55:04 AM.123] ==================================================
	[7/11/2015 9:55:04 AM.123] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
	[7/11/2015 9:55:04 AM.123] You should not run plugins you don't trust, or plugins where the origin is not trusted.
	[7/11/2015 9:55:04 AM.123] If you are sure you want to load this or these plugins, call this command again within 30 seconds of the appearence of this message.
	[7/11/2015 9:55:04 AM.123] To disable this warning, set the console variable WarnOnPluginLoad to false.
	[7/11/2015 9:55:04 AM.123] ==================================================
	[7/11/2015 9:55:13 AM.033] Unknown command or variable "y"
	[7/11/2015 9:55:19 AM.203] 
	[7/11/2015 9:55:19 AM.204] ==================================================
	[7/11/2015 9:55:19 AM.204] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
	[7/11/2015 9:55:19 AM.204] You should not run plugins you don't trust, or plugins where the origin is not trusted.
	[7/11/2015 9:55:19 AM.204] If you are sure you want to load this or these plugins, call this command again within 30 seconds of the appearence of this message.
	[7/11/2015 9:55:19 AM.204] To disable this warning, set the console variable WarnOnPluginLoad to false.
	[7/11/2015 9:55:19 AM.204] ==================================================
	[7/11/2015 9:55:26 AM.343] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll
	[7/11/2015 9:55:26 AM.641] <UNLOADED PLUGIN>: Initializing input system
	[7/11/2015 9:55:26 AM.644] <UNLOADED PLUGIN>: Initializing game console
	[7/11/2015 9:55:26 AM.645] <UNLOADED PLUGIN>: Initializing forms manager
	[7/11/2015 9:55:26 AM.691] Plugin "Police Radio" was loaded from "PoliceRadio.dll".
	[7/11/2015 9:55:26 AM.725] Police Radio: [Police Radio 0.2 Running By : FinKone]
	[7/11/2015 9:55:26 AM.725] Police Radio: Supported Resolutions : 1920 x 1080,  1600 x 900, 1440 x 900, 1366 x 768, 1280 x 720
	[7/11/2015 9:55:38 AM.926] 
	[7/11/2015 9:55:38 AM.928] ==================================================
	[7/11/2015 9:55:38 AM.928] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
	[7/11/2015 9:55:38 AM.928] You should not run plugins you don't trust, or plugins where the origin is not trusted.
	[7/11/2015 9:55:38 AM.928] If you are sure you want to load this or these plugins, call this command again within 30 seconds of the appearence of this message.
	[7/11/2015 9:55:38 AM.928] To disable this warning, set the console variable WarnOnPluginLoad to false.
	[7/11/2015 9:55:38 AM.928] ==================================================
	[7/11/2015 9:55:42 AM.161] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
	[7/11/2015 9:55:42 AM.457] <UNLOADED PLUGIN>: Initializing input system
	[7/11/2015 9:55:42 AM.460] <UNLOADED PLUGIN>: Initializing game console
	[7/11/2015 9:55:42 AM.462] <UNLOADED PLUGIN>: Initializing forms manager
	[7/11/2015 9:55:42 AM.532] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
	[7/11/2015 9:55:42 AM.544] Traffic Control: Traffic Control plug-in loaded!
	[7/11/2015 10:05:11 AM.301] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/11/2015 10:05:11 AM.305] LSPD First Response: Driving task assigned
	[7/11/2015 10:05:11 AM.318] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/11/2015 10:06:34 AM.016] LSPD First Response: Creating ??????�??�??????????�????�??????????�???
	[7/19/2015 5:35:40 PM.127] 
	[7/19/2015 5:35:40 PM.131] 
	[7/19/2015 5:35:40 PM.131] 
	[7/19/2015 5:35:40 PM.131] ====================================================================================================
	[7/19/2015 5:35:40 PM.132] Started new log on 7/19/2015 5:35:40 PM.127
	[7/19/2015 5:35:40 PM.132] ====================================================================================================
	[7/19/2015 5:35:40 PM.123] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/19/2015 5:35:40 PM.132] Log verbosity: Verbose
	[7/19/2015 5:35:40 PM.138] Initializing input system
	[7/19/2015 5:35:40 PM.143] Initializing game console
	[7/19/2015 5:35:40 PM.156] Console key has been set to F4 (key code: 115)
	[7/19/2015 5:35:40 PM.217] Console initialized
	[7/19/2015 5:35:40 PM.217] Initializing forms manager
	[7/19/2015 5:35:40 PM.222] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
	[7/19/2015 5:35:40 PM.233] ================ RAGE Plugin Hook ================
	[7/19/2015 5:35:40 PM.233] Checking game support
	[7/19/2015 5:35:40 PM.250] Product name: Grand Theft Auto V
	[7/19/2015 5:35:40 PM.250] Product version: 1.0.393.2
	[7/19/2015 5:35:40 PM.250] Is steam version: True
	[7/19/2015 5:35:41 PM.623] Compatibility level: 0
	[7/19/2015 5:35:41 PM.623] Supported version detected
	[7/19/2015 5:35:41 PM.623] Initializing game support
	[7/19/2015 5:35:41 PM.623] Velocity limit removed.
	[7/19/2015 5:35:41 PM.623] ==================================================
	[7/19/2015 5:35:41 PM.623] Patched IsDebuggerPresent
	[7/19/2015 5:35:41 PM.623] Patching low level keyboard hook
	[7/19/2015 5:35:41 PM.623] Patched low level keyboard hook
	[7/19/2015 5:35:41 PM.623] Unhooking low level keyboard hook
	[7/19/2015 5:35:41 PM.623] Unhooked low level keyboard hook
	[7/19/2015 5:35:41 PM.623] Waiting for game initialization
	[7/19/2015 5:35:41 PM.724] Initializing hook
	[7/19/2015 5:35:41 PM.724] Completing interoperability
	[7/19/2015 5:35:41 PM.724] Initialization code 1.
	[7/19/2015 5:35:41 PM.724] Initialization code 2.
	[7/19/2015 5:35:41 PM.724] Initialization code 3.
	[7/19/2015 5:35:41 PM.724] Initialization code 4.
	[7/19/2015 5:35:41 PM.724] Initialization code 5.
	[7/19/2015 5:35:41 PM.724] Initialization code 6.
	[7/19/2015 5:35:41 PM.724] Initialization code 7.
	[7/19/2015 5:35:41 PM.724] Completing interoperability, phase 1
	[7/19/2015 5:35:41 PM.724] Completing interoperability, phase 2
	[7/19/2015 5:35:41 PM.724] Completing interoperability, phase 3
	[7/19/2015 5:35:41 PM.724] Completing interoperability, phase 4
	[7/19/2015 5:35:41 PM.724] Completing interoperability, phase 5
	[7/19/2015 5:35:41 PM.724] Completing interoperability, phase 6
	[7/19/2015 5:35:41 PM.724] Completing interoperability, phase 7
	[7/19/2015 5:35:41 PM.725] Initializing DirectX
	[7/19/2015 5:35:41 PM.729] Initializing Direct3D
	[7/19/2015 5:35:41 PM.729] Loading C:\Windows\system32\d3d11.dll
	[7/19/2015 5:35:41 PM.729] Loaded at 0x7FFCE8C70000
	[7/19/2015 5:35:41 PM.729] D3D11CreateDeviceAndSwapChain at 0x7FFCE8C95800
	[7/19/2015 5:35:41 PM.729] Creating Direct3D 11 device and swap chain
	[7/19/2015 5:35:41 PM.744] Attempting feature level 10_1
	[7/19/2015 5:35:41 PM.758] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
	[7/19/2015 5:35:41 PM.766] Swap Chain created: 0x1FD2690CC0
	[7/19/2015 5:35:41 PM.766] Swap Chain VTable: 0x1FD2690CC0
	[7/19/2015 5:35:41 PM.766] Swap Chain VTable_2: 0x7FFCE88996B8
	[7/19/2015 5:35:41 PM.766] 0x485641FBF834E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
	[7/19/2015 5:35:41 PM.766] D3D11Present: 0x7FFCE888CDE0
	[7/19/2015 5:35:41 PM.766] D3D11ResizeBuffers: 0x7FFCE889F710
	[7/19/2015 5:35:41 PM.766] D3D11ResizeTarget: 0x7FFCE88CDBE0
	[7/19/2015 5:35:41 PM.766] D3D11SetFullscreenState: 0x7FFCE889FB40
	[7/19/2015 5:35:41 PM.766] Getting device
	[7/19/2015 5:35:41 PM.766] Retrieved device
	[7/19/2015 5:35:41 PM.766] Creating wrapper
	[7/19/2015 5:35:41 PM.774] Direct3D initialized
	[7/19/2015 5:35:41 PM.774] Direct3D watcher thread spawned
	[7/19/2015 5:35:41 PM.775] Initialized DirectX
	[7/19/2015 5:35:41 PM.839] Wrapper created
	[7/19/2015 5:35:41 PM.843] Effect created
	[7/19/2015 5:35:41 PM.843] Creating buffer
	[7/19/2015 5:35:41 PM.843] Created buffer
	[7/19/2015 5:35:41 PM.843] Creating blend state
	[7/19/2015 5:35:41 PM.843] Created blend state
	[7/19/2015 5:35:41 PM.843] Done with creation
	[7/19/2015 5:35:41 PM.874] Initializing texture system.
	[7/19/2015 5:35:41 PM.874] Initializing texture system; phase 1
	[7/19/2015 5:35:41 PM.874] Initializing texture system; phase 2
	[7/19/2015 5:35:41 PM.882] Initializing texture system; phase 3
	[7/19/2015 5:35:41 PM.882] Initializing texture system; phase 4
	[7/19/2015 5:35:41 PM.899] Initializing texture system; phase 5
	[7/19/2015 5:35:41 PM.901] Initializing texture system; phase 6
	[7/19/2015 5:35:41 PM.902] Initializing texture system; phase 7
	[7/19/2015 5:35:41 PM.903] Initializing texture system; phase 8
	[7/19/2015 5:35:41 PM.905] Initializing texture system; phase 9
	[7/19/2015 5:35:41 PM.907] Initializing texture system; phase 10
	[7/19/2015 5:35:41 PM.910] Initializing texture system; phase 11
	[7/19/2015 5:35:41 PM.910] Initializing texture system; phase 12
	[7/19/2015 5:35:41 PM.913] Initializing texture system; phase 13
	[7/19/2015 5:35:41 PM.913] Initializing texture system; phase 14
	[7/19/2015 5:35:42 PM.776] Direct3D watcher thread ended
	[7/19/2015 5:36:23 PM.515] Initializing console variable "ConsoleKey".
	[7/19/2015 5:36:23 PM.515] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
	[7/19/2015 5:36:23 PM.522] Read value: F4
	[7/19/2015 5:36:23 PM.522] Setting value of console variable "ConsoleKey" to stored value.
	[7/19/2015 5:36:23 PM.522] Console key has been set to F4 (key code: 115)
	[7/19/2015 5:36:23 PM.522] Initializing console variable "PluginTimeoutThreshold".
	[7/19/2015 5:36:23 PM.522] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
	[7/19/2015 5:36:23 PM.526] Read value: 3000
	[7/19/2015 5:36:23 PM.526] Setting value of console variable "PluginTimeoutThreshold" to stored value.
	[7/19/2015 5:36:23 PM.526] Initializing console variable "AlwaysShowConsoleOutput".
	[7/19/2015 5:36:23 PM.526] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
	[7/19/2015 5:36:23 PM.527] Read value: False
	[7/19/2015 5:36:23 PM.527] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
	[7/19/2015 5:36:23 PM.527] Initializing console variable "IsDeveloperModeEnabled".
	[7/19/2015 5:36:23 PM.527] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
	[7/19/2015 5:36:23 PM.527] Read value: False
	[7/19/2015 5:36:23 PM.527] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
	[7/19/2015 5:36:23 PM.530] Initializing console variable "TimeScale".
	[7/19/2015 5:36:23 PM.530] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
	[7/19/2015 5:36:23 PM.531] Read value: 0
	[7/19/2015 5:36:23 PM.531] Setting value of console variable "TimeScale" to stored value.
	[7/19/2015 5:36:23 PM.532] Initializing console variable "WarnOnPluginLoad".
	[7/19/2015 5:36:23 PM.532] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
	[7/19/2015 5:36:23 PM.532] Read value: True
	[7/19/2015 5:36:23 PM.532] Setting value of console variable "WarnOnPluginLoad" to stored value.
	[7/19/2015 5:36:23 PM.532] Initializing console variable "ShowOnScreenWarnings".
	[7/19/2015 5:36:23 PM.532] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
	[7/19/2015 5:36:23 PM.532] Read value: True
	[7/19/2015 5:36:23 PM.532] Setting value of console variable "ShowOnScreenWarnings" to stored value.
	[7/19/2015 5:36:23 PM.654] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/19/2015 5:36:23 PM.670] 
	[7/19/2015 5:36:23 PM.671] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/19/2015 5:36:23 PM.672] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/19/2015 5:36:24 PM.124] <UNLOADED PLUGIN>: Initializing input system
	[7/19/2015 5:36:24 PM.127] <UNLOADED PLUGIN>: Initializing game console
	[7/19/2015 5:36:24 PM.130] <UNLOADED PLUGIN>: Initializing forms manager
	[7/19/2015 5:36:24 PM.150] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
	[7/19/2015 5:36:24 PM.420] ---------------------------------------------------------------------
	[7/19/2015 5:36:24 PM.420] LSPD FIRST RESPONSE
	[7/19/2015 5:36:24 PM.420] Version 0.2 RC 7
	[7/19/2015 5:36:24 PM.420] A G17 Media Modification
	[7/19/2015 5:36:24 PM.420] - Developed by LMS & Sam
	[7/19/2015 5:36:24 PM.420] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
	[7/19/2015 5:36:24 PM.420] � Copyright 2015, G17 Media, www.lspdfr.com
	[7/19/2015 5:36:24 PM.420] ---------------------------------------------------------------------
	[7/19/2015 5:36:24 PM.420] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
	[7/19/2015 5:36:24 PM.420] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
	[7/19/2015 5:36:24 PM.589] Cached police
	[7/19/2015 5:36:24 PM.589] Cached police2
	[7/19/2015 5:36:24 PM.589] Cached policet
	[7/19/2015 5:36:24 PM.589] Cached sheriff2
	[7/19/2015 5:36:24 PM.589] Cached sheriff
	[7/19/2015 5:36:24 PM.590] Cached police4
	[7/19/2015 5:36:24 PM.590] Cached policeb
	[7/19/2015 5:36:24 PM.590] Cached policeb
	[7/19/2015 5:36:24 PM.590] Cached policeb
	[7/19/2015 5:36:24 PM.590] Cached fbi2
	[7/19/2015 5:36:24 PM.590] Cached policeold1
	[7/19/2015 5:36:24 PM.590] Cached policeold2
	[7/19/2015 5:36:24 PM.590] Cached policeold2
	[7/19/2015 5:36:24 PM.590] Cached buzzard
	[7/19/2015 5:36:24 PM.590] Cached polmav
	[7/19/2015 5:36:24 PM.590] Cached frogger2
	[7/19/2015 5:36:24 PM.590] Cached ambulance
	[7/19/2015 5:36:24 PM.590] Cached firetruk
	[7/19/2015 5:36:24 PM.727] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
	[7/19/2015 5:36:24 PM.728] LSPD First Response: We have 1 callouts registered
	[7/19/2015 5:36:24 PM.728] LSPD First Response: CalloutManager initialized
	[7/19/2015 8:29:01 PM.080] 
	[7/19/2015 8:29:01 PM.085] 
	[7/19/2015 8:29:01 PM.085] 
	[7/19/2015 8:29:01 PM.085] ====================================================================================================
	[7/19/2015 8:29:01 PM.086] Started new log on 7/19/2015 8:29:01 PM.080
	[7/19/2015 8:29:01 PM.086] ====================================================================================================
	[7/19/2015 8:29:01 PM.078] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/19/2015 8:29:01 PM.086] Log verbosity: Verbose
	[7/19/2015 8:29:01 PM.093] Initializing input system
	[7/19/2015 8:29:01 PM.097] Initializing game console
	[7/19/2015 8:29:01 PM.108] Console key has been set to F4 (key code: 115)
	[7/19/2015 8:29:01 PM.152] Console initialized
	[7/19/2015 8:29:01 PM.152] Initializing forms manager
	[7/19/2015 8:29:01 PM.158] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
	[7/19/2015 8:29:01 PM.171] ================ RAGE Plugin Hook ================
	[7/19/2015 8:29:01 PM.171] Checking game support
	[7/19/2015 8:29:01 PM.188] Product name: Grand Theft Auto V
	[7/19/2015 8:29:01 PM.188] Product version: 1.0.393.2
	[7/19/2015 8:29:01 PM.188] Is steam version: True
	[7/19/2015 8:29:02 PM.437] Compatibility level: 0
	[7/19/2015 8:29:02 PM.437] Supported version detected
	[7/19/2015 8:29:02 PM.437] Initializing game support
	[7/19/2015 8:29:02 PM.437] Velocity limit removed.
	[7/19/2015 8:29:02 PM.437] ==================================================
	[7/19/2015 8:29:02 PM.437] Patched IsDebuggerPresent
	[7/19/2015 8:29:02 PM.437] Patching low level keyboard hook
	[7/19/2015 8:29:02 PM.437] Patched low level keyboard hook
	[7/19/2015 8:29:02 PM.437] Unhooking low level keyboard hook
	[7/19/2015 8:29:02 PM.437] Unhooked low level keyboard hook
	[7/19/2015 8:29:02 PM.437] Waiting for game initialization
	[7/19/2015 8:29:02 PM.538] Initializing hook
	[7/19/2015 8:29:02 PM.538] Completing interoperability
	[7/19/2015 8:29:02 PM.538] Initialization code 1.
	[7/19/2015 8:29:02 PM.538] Initialization code 2.
	[7/19/2015 8:29:02 PM.538] Initialization code 3.
	[7/19/2015 8:29:02 PM.538] Initialization code 4.
	[7/19/2015 8:29:02 PM.538] Initialization code 5.
	[7/19/2015 8:29:02 PM.538] Initialization code 6.
	[7/19/2015 8:29:02 PM.538] Initialization code 7.
	[7/19/2015 8:29:02 PM.538] Completing interoperability, phase 1
	[7/19/2015 8:29:02 PM.538] Completing interoperability, phase 2
	[7/19/2015 8:29:02 PM.538] Completing interoperability, phase 3
	[7/19/2015 8:29:02 PM.538] Completing interoperability, phase 4
	[7/19/2015 8:29:02 PM.538] Completing interoperability, phase 5
	[7/19/2015 8:29:02 PM.538] Completing interoperability, phase 6
	[7/19/2015 8:29:02 PM.538] Completing interoperability, phase 7
	[7/19/2015 8:29:02 PM.539] Initializing DirectX
	[7/19/2015 8:29:02 PM.545] Initializing Direct3D
	[7/19/2015 8:29:02 PM.545] Loading C:\Windows\system32\d3d11.dll
	[7/19/2015 8:29:02 PM.545] Loaded at 0x7FFCE8C70000
	[7/19/2015 8:29:02 PM.545] D3D11CreateDeviceAndSwapChain at 0x7FFCE8C95800
	[7/19/2015 8:29:02 PM.545] Creating Direct3D 11 device and swap chain
	[7/19/2015 8:29:02 PM.557] Attempting feature level 10_1
	[7/19/2015 8:29:02 PM.567] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
	[7/19/2015 8:29:02 PM.573] Swap Chain created: 0x9682461150
	[7/19/2015 8:29:02 PM.573] Swap Chain VTable: 0x9682461150
	[7/19/2015 8:29:02 PM.573] Swap Chain VTable_2: 0x7FFCE88996B8
	[7/19/2015 8:29:02 PM.573] 0x48564103A041E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
	[7/19/2015 8:29:02 PM.573] D3D11Present: 0x7FFCE888CDE0
	[7/19/2015 8:29:02 PM.573] D3D11ResizeBuffers: 0x7FFCE889F710
	[7/19/2015 8:29:02 PM.573] D3D11ResizeTarget: 0x7FFCE88CDBE0
	[7/19/2015 8:29:02 PM.573] D3D11SetFullscreenState: 0x7FFCE889FB40
	[7/19/2015 8:29:02 PM.573] Getting device
	[7/19/2015 8:29:02 PM.573] Retrieved device
	[7/19/2015 8:29:02 PM.573] Creating wrapper
	[7/19/2015 8:29:02 PM.578] Direct3D initialized
	[7/19/2015 8:29:02 PM.578] Direct3D watcher thread spawned
	[7/19/2015 8:29:02 PM.578] Initialized DirectX
	[7/19/2015 8:29:02 PM.652] Wrapper created
	[7/19/2015 8:29:02 PM.660] Effect created
	[7/19/2015 8:29:02 PM.660] Creating buffer
	[7/19/2015 8:29:02 PM.661] Created buffer
	[7/19/2015 8:29:02 PM.661] Creating blend state
	[7/19/2015 8:29:02 PM.661] Created blend state
	[7/19/2015 8:29:02 PM.661] Done with creation
	[7/19/2015 8:29:02 PM.721] Initializing texture system.
	[7/19/2015 8:29:02 PM.722] Initializing texture system; phase 1
	[7/19/2015 8:29:02 PM.722] Initializing texture system; phase 2
	[7/19/2015 8:29:02 PM.733] Initializing texture system; phase 3
	[7/19/2015 8:29:02 PM.734] Initializing texture system; phase 4
	[7/19/2015 8:29:02 PM.751] Initializing texture system; phase 5
	[7/19/2015 8:29:02 PM.754] Initializing texture system; phase 6
	[7/19/2015 8:29:02 PM.755] Initializing texture system; phase 7
	[7/19/2015 8:29:02 PM.757] Initializing texture system; phase 8
	[7/19/2015 8:29:02 PM.759] Initializing texture system; phase 9
	[7/19/2015 8:29:02 PM.760] Initializing texture system; phase 10
	[7/19/2015 8:29:02 PM.763] Initializing texture system; phase 11
	[7/19/2015 8:29:02 PM.763] Initializing texture system; phase 12
	[7/19/2015 8:29:02 PM.766] Initializing texture system; phase 13
	[7/19/2015 8:29:02 PM.766] Initializing texture system; phase 14
	[7/19/2015 8:29:03 PM.579] Direct3D watcher thread ended
	[7/19/2015 8:29:40 PM.512] Initializing console variable "ConsoleKey".
	[7/19/2015 8:29:40 PM.512] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
	[7/19/2015 8:29:40 PM.518] Read value: F4
	[7/19/2015 8:29:40 PM.518] Setting value of console variable "ConsoleKey" to stored value.
	[7/19/2015 8:29:40 PM.518] Console key has been set to F4 (key code: 115)
	[7/19/2015 8:29:40 PM.518] Initializing console variable "PluginTimeoutThreshold".
	[7/19/2015 8:29:40 PM.518] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
	[7/19/2015 8:29:40 PM.523] Read value: 10000
	[7/19/2015 8:29:40 PM.523] Setting value of console variable "PluginTimeoutThreshold" to stored value.
	[7/19/2015 8:29:40 PM.523] Initializing console variable "AlwaysShowConsoleOutput".
	[7/19/2015 8:29:40 PM.523] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
	[7/19/2015 8:29:40 PM.524] Read value: False
	[7/19/2015 8:29:40 PM.524] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
	[7/19/2015 8:29:40 PM.524] Initializing console variable "IsDeveloperModeEnabled".
	[7/19/2015 8:29:40 PM.524] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
	[7/19/2015 8:29:40 PM.524] Read value: True
	[7/19/2015 8:29:40 PM.524] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
	[7/19/2015 8:29:40 PM.533] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/19/2015 8:29:40 PM.533] Initializing console variable "TimeScale".
	[7/19/2015 8:29:40 PM.533] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
	[7/19/2015 8:29:40 PM.534] Read value: 0
	[7/19/2015 8:29:40 PM.534] Setting value of console variable "TimeScale" to stored value.
	[7/19/2015 8:29:40 PM.535] Initializing console variable "WarnOnPluginLoad".
	[7/19/2015 8:29:40 PM.535] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
	[7/19/2015 8:29:40 PM.535] Read value: True
	[7/19/2015 8:29:40 PM.535] Setting value of console variable "WarnOnPluginLoad" to stored value.
	[7/19/2015 8:29:40 PM.701] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/19/2015 8:29:40 PM.727] 
	[7/19/2015 8:29:40 PM.727] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/19/2015 8:29:40 PM.729] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/19/2015 8:29:41 PM.172] <UNLOADED PLUGIN>: Initializing input system
	[7/19/2015 8:29:41 PM.175] <UNLOADED PLUGIN>: Initializing game console
	[7/19/2015 8:29:41 PM.178] <UNLOADED PLUGIN>: Initializing forms manager
	[7/19/2015 8:29:41 PM.205] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
	[7/19/2015 8:29:41 PM.440] ---------------------------------------------------------------------
	[7/19/2015 8:29:41 PM.440] LSPD FIRST RESPONSE
	[7/19/2015 8:29:41 PM.440] Version 0.2 RC 7
	[7/19/2015 8:29:41 PM.441] A G17 Media Modification
	[7/19/2015 8:29:41 PM.441] - Developed by LMS & Sam
	[7/19/2015 8:29:41 PM.441] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
	[7/19/2015 8:29:41 PM.441] � Copyright 2015, G17 Media, www.lspdfr.com
	[7/19/2015 8:29:41 PM.441] ---------------------------------------------------------------------
	[7/19/2015 8:29:41 PM.441] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
	[7/19/2015 8:29:41 PM.441] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
	[7/19/2015 8:29:41 PM.596] Cached police
	[7/19/2015 8:29:41 PM.596] Cached police2
	[7/19/2015 8:29:41 PM.596] Cached policet
	[7/19/2015 8:29:41 PM.596] Cached sheriff2
	[7/19/2015 8:29:41 PM.596] Cached sheriff
	[7/19/2015 8:29:41 PM.596] Cached police4
	[7/19/2015 8:29:41 PM.596] Cached policeb
	[7/19/2015 8:29:41 PM.596] Cached policeb
	[7/19/2015 8:29:41 PM.596] Cached policeb
	[7/19/2015 8:29:41 PM.596] Cached fbi2
	[7/19/2015 8:29:41 PM.596] Cached policeold1
	[7/19/2015 8:29:41 PM.596] Cached policeold2
	[7/19/2015 8:29:41 PM.596] Cached policeold2
	[7/19/2015 8:29:41 PM.596] Cached buzzard
	[7/19/2015 8:29:41 PM.596] Cached polmav
	[7/19/2015 8:29:41 PM.596] Cached frogger2
	[7/19/2015 8:29:41 PM.596] Cached ambulance
	[7/19/2015 8:29:41 PM.596] Cached firetruk
	[7/19/2015 8:29:41 PM.694] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
	[7/19/2015 8:29:41 PM.696] LSPD First Response: We have 1 callouts registered
	[7/19/2015 8:29:41 PM.696] LSPD First Response: CalloutManager initialized
	[7/19/2015 8:34:13 PM.183] 
	[7/19/2015 8:34:13 PM.183] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/19/2015 8:34:13 PM.183] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll
	[7/19/2015 8:34:13 PM.488] <UNLOADED PLUGIN>: Initializing input system
	[7/19/2015 8:34:13 PM.491] <UNLOADED PLUGIN>: Initializing game console
	[7/19/2015 8:34:13 PM.493] <UNLOADED PLUGIN>: Initializing forms manager
	[7/19/2015 8:34:13 PM.519] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll". Assembly tmpAC1E.tmp (CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
	[7/19/2015 8:34:13 PM.519] Parameter name: assemblyPath
	[7/19/2015 8:34:24 PM.076] 
	[7/19/2015 8:34:24 PM.076] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/19/2015 8:34:24 PM.076] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
	[7/19/2015 8:34:24 PM.373] <UNLOADED PLUGIN>: Initializing input system
	[7/19/2015 8:34:24 PM.376] <UNLOADED PLUGIN>: Initializing game console
	[7/19/2015 8:34:24 PM.378] <UNLOADED PLUGIN>: Initializing forms manager
	[7/19/2015 8:34:24 PM.451] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
	[7/19/2015 8:34:24 PM.464] Traffic Control: Traffic Control plug-in loaded!
	[7/19/2015 8:34:33 PM.355] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.
	[7/19/2015 8:34:38 PM.259] 
	[7/19/2015 8:34:38 PM.259] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/19/2015 8:34:38 PM.259] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
	[7/19/2015 8:34:38 PM.554] <UNLOADED PLUGIN>: Initializing input system
	[7/19/2015 8:34:38 PM.557] <UNLOADED PLUGIN>: Initializing game console
	[7/19/2015 8:34:38 PM.559] <UNLOADED PLUGIN>: Initializing forms manager
	[7/19/2015 8:34:38 PM.613] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
	[7/19/2015 8:34:38 PM.625] Traffic Control: Traffic Control plug-in loaded!
	[7/19/2015 8:34:46 PM.934] 
	[7/19/2015 8:34:46 PM.934] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/19/2015 8:34:46 PM.934] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll
	[7/19/2015 8:34:47 PM.234] <UNLOADED PLUGIN>: Initializing input system
	[7/19/2015 8:34:47 PM.237] <UNLOADED PLUGIN>: Initializing game console
	[7/19/2015 8:34:47 PM.238] <UNLOADED PLUGIN>: Initializing forms manager
	[7/19/2015 8:34:47 PM.280] Plugin "Police Radio" was loaded from "PoliceRadio.dll".
	[7/19/2015 8:34:47 PM.313] ______________________________________________________________________________________________
	[7/19/2015 8:34:47 PM.313] [Loaded Police Radio 0.22]
	[7/19/2015 8:34:47 PM.313] [Created by : FinKone]
	[7/19/2015 8:34:47 PM.313] 
	[7/19/2015 8:34:47 PM.313] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
	[7/19/2015 8:34:47 PM.326] Audio loaded...
	[7/19/2015 8:34:47 PM.381] Resolution supported
	[7/19/2015 8:34:56 PM.512] 
	[7/19/2015 8:34:56 PM.512] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/19/2015 8:34:56 PM.512] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll
	[7/19/2015 8:34:56 PM.800] <UNLOADED PLUGIN>: Initializing input system
	[7/19/2015 8:34:56 PM.803] <UNLOADED PLUGIN>: Initializing game console
	[7/19/2015 8:34:56 PM.805] <UNLOADED PLUGIN>: Initializing forms manager
	[7/19/2015 8:34:56 PM.806] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll". Assembly tmp5563.tmp (CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
	[7/19/2015 8:34:56 PM.806] Parameter name: assemblyPath
	[7/19/2015 8:36:49 PM.746] LSPD First Response: Creating ?
	[7/19/2015 8:41:10 PM.392] LSPD First Response: Creating ?
	[7/19/2015 8:44:06 PM.959] LSPD First Response: Creating ?
	[7/19/2015 8:45:14 PM.502] LSPD First Response: Creating ?
	[7/19/2015 8:45:20 PM.304] LSPD First Response: Created new chase
	[7/19/2015 8:45:20 PM.621] LSPD First Response: Suspect added to chase
	[7/19/2015 8:45:20 PM.847] LSPD First Response: Suspect added to chase
	[7/19/2015 8:45:37 PM.169] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ADAM'S_APPLE_BLVD
	[7/19/2015 8:45:37 PM.261] LSPD First Response: Cop added to chase
	[7/19/2015 8:45:37 PM.261] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:45:39 PM.550] LSPD First Response: Cop added to chase
	[7/19/2015 8:45:39 PM.550] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:45:39 PM.556] LSPD First Response: Cop added to chase
	[7/19/2015 8:45:39 PM.556] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:45:47 PM.694] LSPD First Response: Cop added to chase
	[7/19/2015 8:45:47 PM.694] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:45:47 PM.701] LSPD First Response: Cop added to chase
	[7/19/2015 8:45:47 PM.701] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:47:06 PM.319] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NEW_EMPIRE_WAY
	[7/19/2015 8:47:06 PM.565] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/19/2015 8:49:54 PM.180] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NEW_EMPIRE_WAY
	[7/19/2015 8:49:54 PM.200] LSPD First Response: Cop added to chase
	[7/19/2015 8:49:54 PM.201] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:49:54 PM.210] LSPD First Response: Cop added to chase
	[7/19/2015 8:49:54 PM.211] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:49:55 PM.517] LSPD First Response: Cop added to chase
	[7/19/2015 8:49:55 PM.517] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:49:55 PM.526] LSPD First Response: Cop added to chase
	[7/19/2015 8:49:55 PM.526] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:49:57 PM.078] LSPD First Response: Cop added to chase
	[7/19/2015 8:49:57 PM.078] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:49:57 PM.089] LSPD First Response: Cop added to chase
	[7/19/2015 8:49:57 PM.089] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:49:58 PM.148] LSPD First Response: Cop added to chase
	[7/19/2015 8:49:58 PM.149] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:49:58 PM.158] LSPD First Response: Cop added to chase
	[7/19/2015 8:49:58 PM.158] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:51:49 PM.487] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
	[7/19/2015 8:51:49 PM.739] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
	[7/19/2015 8:51:57 PM.774] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/19/2015 8:54:45 PM.749] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR
	[7/19/2015 8:54:45 PM.768] LSPD First Response: Cop added to chase
	[7/19/2015 8:54:45 PM.768] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:54:47 PM.477] LSPD First Response: Cop added to chase
	[7/19/2015 8:54:47 PM.478] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:54:47 PM.713] LSPD First Response: Cop added to chase
	[7/19/2015 8:54:47 PM.713] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:54:48 PM.039] LSPD First Response: Cop added to chase
	[7/19/2015 8:54:48 PM.039] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:54:52 PM.963] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
	[7/19/2015 8:54:55 PM.044] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
	[7/19/2015 8:55:02 PM.429] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ACE_JONES_DR
	[7/19/2015 8:55:02 PM.686] LSPD First Response: Cop added to chase
	[7/19/2015 8:55:02 PM.686] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:55:02 PM.706] LSPD First Response: Cop added to chase
	[7/19/2015 8:55:02 PM.707] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:55:08 PM.941] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
	[7/19/2015 8:57:00 PM.913] LSPD First Response: Respawning
	[7/19/2015 8:57:07 PM.804] LSPD First Response: GetAudioFileForAction: No file found for: STREET_KORTZ_DR
	[7/19/2015 8:57:08 PM.474] LSPD First Response: Done
	[7/19/2015 8:57:21 PM.714] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
	[7/19/2015 8:57:21 PM.735] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:21 PM.735] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:21 PM.744] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:21 PM.744] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:22 PM.242] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:22 PM.243] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:22 PM.252] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:22 PM.252] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:22 PM.913] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:22 PM.914] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:22 PM.923] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:22 PM.923] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:23 PM.201] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:23 PM.201] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:23 PM.210] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:23 PM.210] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:23 PM.369] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:23 PM.369] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:23 PM.379] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:23 PM.379] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:23 PM.535] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:23 PM.536] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:23 PM.545] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:23 PM.545] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:25 PM.449] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:25 PM.449] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:25 PM.461] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:25 PM.461] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:26 PM.431] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:26 PM.431] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:26 PM.448] LSPD First Response: Cop added to chase
	[7/19/2015 8:57:26 PM.448] LSPD First Response: Added cop to existing chase
	[7/19/2015 8:57:48 PM.363] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
	[7/19/2015 8:59:00 PM.947] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/19/2015 8:59:45 PM.509] LSPD First Response: No more suspects useable, aborting chase
	[7/19/2015 8:59:45 PM.514] LSPD First Response: Aborted chase
	[7/19/2015 8:59:58 PM.236] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/19/2015 8:59:58 PM.239] LSPD First Response: Driving task assigned
	[7/19/2015 8:59:58 PM.252] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/19/2015 9:01:57 PM.043] LSPD First Response: Creating ?
	[7/19/2015 9:03:17 PM.525] LSPD First Response: Creating ?
	[7/19/2015 9:05:06 PM.303] LSPD First Response: Creating ?
	[7/20/2015 12:11:51 AM.900] 
	[7/20/2015 12:11:51 AM.901] 
	[7/20/2015 12:11:51 AM.901] 
	[7/20/2015 12:11:51 AM.901] ====================================================================================================
	[7/20/2015 12:11:51 AM.902] Started new log on 7/20/2015 12:11:51 AM.900
	[7/20/2015 12:11:51 AM.902] ====================================================================================================
	[7/20/2015 12:11:51 AM.900] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/20/2015 12:11:51 AM.902] Log verbosity: Verbose
	[7/20/2015 12:11:51 AM.904] Initializing input system
	[7/20/2015 12:11:51 AM.907] Initializing game console
	[7/20/2015 12:11:51 AM.914] Console key has been set to F4 (key code: 115)
	[7/20/2015 12:11:51 AM.940] Console initialized
	[7/20/2015 12:11:51 AM.940] Initializing forms manager
	[7/20/2015 12:11:51 AM.943] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
	[7/20/2015 12:11:51 AM.951] ================ RAGE Plugin Hook ================
	[7/20/2015 12:11:51 AM.951] Checking game support
	[7/20/2015 12:11:51 AM.966] Product name: Grand Theft Auto V
	[7/20/2015 12:11:51 AM.966] Product version: 1.0.393.2
	[7/20/2015 12:11:51 AM.966] Is steam version: True
	[7/20/2015 12:11:53 AM.201] Compatibility level: 0
	[7/20/2015 12:11:53 AM.201] Supported version detected
	[7/20/2015 12:11:53 AM.201] Initializing game support
	[7/20/2015 12:11:53 AM.201] Velocity limit removed.
	[7/20/2015 12:11:53 AM.201] ==================================================
	[7/20/2015 12:11:53 AM.201] Patched IsDebuggerPresent
	[7/20/2015 12:11:53 AM.201] Patching low level keyboard hook
	[7/20/2015 12:11:53 AM.201] Patched low level keyboard hook
	[7/20/2015 12:11:53 AM.201] Unhooking low level keyboard hook
	[7/20/2015 12:11:53 AM.201] Unhooked low level keyboard hook
	[7/20/2015 12:11:53 AM.201] Waiting for game initialization
	[7/20/2015 12:11:53 AM.302] Initializing hook
	[7/20/2015 12:11:53 AM.302] Completing interoperability
	[7/20/2015 12:11:53 AM.302] Initialization code 1.
	[7/20/2015 12:11:53 AM.302] Initialization code 2.
	[7/20/2015 12:11:53 AM.302] Initialization code 3.
	[7/20/2015 12:11:53 AM.302] Initialization code 4.
	[7/20/2015 12:11:53 AM.302] Initialization code 5.
	[7/20/2015 12:11:53 AM.302] Initialization code 6.
	[7/20/2015 12:11:53 AM.302] Initialization code 7.
	[7/20/2015 12:11:53 AM.302] Completing interoperability, phase 1
	[7/20/2015 12:11:53 AM.302] Completing interoperability, phase 2
	[7/20/2015 12:11:53 AM.302] Completing interoperability, phase 3
	[7/20/2015 12:11:53 AM.302] Completing interoperability, phase 4
	[7/20/2015 12:11:53 AM.302] Completing interoperability, phase 5
	[7/20/2015 12:11:53 AM.302] Completing interoperability, phase 6
	[7/20/2015 12:11:53 AM.302] Completing interoperability, phase 7
	[7/20/2015 12:11:53 AM.303] Initializing DirectX
	[7/20/2015 12:11:53 AM.307] Initializing Direct3D
	[7/20/2015 12:11:53 AM.307] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 12:11:53 AM.307] Loaded at 0x7FFCE8C70000
	[7/20/2015 12:11:53 AM.307] D3D11CreateDeviceAndSwapChain at 0x7FFCE8C95800
	[7/20/2015 12:11:53 AM.307] Creating Direct3D 11 device and swap chain
	[7/20/2015 12:11:53 AM.318] Attempting feature level 10_1
	[7/20/2015 12:11:53 AM.328] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
	[7/20/2015 12:11:53 AM.334] Swap Chain created: 0x5182856560
	[7/20/2015 12:11:53 AM.334] Swap Chain VTable: 0x5182856560
	[7/20/2015 12:11:53 AM.335] Swap Chain VTable_2: 0x7FFCE88996B8
	[7/20/2015 12:11:53 AM.335] 0x48564103A041E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
	[7/20/2015 12:11:53 AM.335] D3D11Present: 0x7FFCE888CDE0
	[7/20/2015 12:11:53 AM.335] D3D11ResizeBuffers: 0x7FFCE889F710
	[7/20/2015 12:11:53 AM.335] D3D11ResizeTarget: 0x7FFCE88CDBE0
	[7/20/2015 12:11:53 AM.335] D3D11SetFullscreenState: 0x7FFCE889FB40
	[7/20/2015 12:11:53 AM.335] Getting device
	[7/20/2015 12:11:53 AM.335] Retrieved device
	[7/20/2015 12:11:53 AM.335] Creating wrapper
	[7/20/2015 12:11:53 AM.340] Direct3D initialized
	[7/20/2015 12:11:53 AM.340] Direct3D watcher thread spawned
	[7/20/2015 12:11:53 AM.340] Initialized DirectX
	[7/20/2015 12:11:53 AM.386] Wrapper created
	[7/20/2015 12:11:53 AM.389] Effect created
	[7/20/2015 12:11:53 AM.389] Creating buffer
	[7/20/2015 12:11:53 AM.389] Created buffer
	[7/20/2015 12:11:53 AM.389] Creating blend state
	[7/20/2015 12:11:53 AM.389] Created blend state
	[7/20/2015 12:11:53 AM.389] Done with creation
	[7/20/2015 12:11:53 AM.424] Initializing texture system.
	[7/20/2015 12:11:53 AM.424] Initializing texture system; phase 1
	[7/20/2015 12:11:53 AM.424] Initializing texture system; phase 2
	[7/20/2015 12:11:53 AM.433] Initializing texture system; phase 3
	[7/20/2015 12:11:53 AM.433] Initializing texture system; phase 4
	[7/20/2015 12:11:53 AM.446] Initializing texture system; phase 5
	[7/20/2015 12:11:53 AM.447] Initializing texture system; phase 6
	[7/20/2015 12:11:53 AM.448] Initializing texture system; phase 7
	[7/20/2015 12:11:53 AM.450] Initializing texture system; phase 8
	[7/20/2015 12:11:53 AM.452] Initializing texture system; phase 9
	[7/20/2015 12:11:53 AM.453] Initializing texture system; phase 10
	[7/20/2015 12:11:53 AM.456] Initializing texture system; phase 11
	[7/20/2015 12:11:53 AM.456] Initializing texture system; phase 12
	[7/20/2015 12:11:53 AM.459] Initializing texture system; phase 13
	[7/20/2015 12:11:53 AM.459] Initializing texture system; phase 14
	[7/20/2015 12:11:54 AM.341] Direct3D watcher thread ended
	[7/20/2015 12:12:29 AM.185] Initializing console variable "ConsoleKey".
	[7/20/2015 12:12:29 AM.185] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
	[7/20/2015 12:12:29 AM.190] Read value: F4
	[7/20/2015 12:12:29 AM.190] Setting value of console variable "ConsoleKey" to stored value.
	[7/20/2015 12:12:29 AM.190] Console key has been set to F4 (key code: 115)
	[7/20/2015 12:12:29 AM.190] Initializing console variable "PluginTimeoutThreshold".
	[7/20/2015 12:12:29 AM.190] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
	[7/20/2015 12:12:29 AM.194] Read value: 10000
	[7/20/2015 12:12:29 AM.194] Setting value of console variable "PluginTimeoutThreshold" to stored value.
	[7/20/2015 12:12:29 AM.194] Initializing console variable "AlwaysShowConsoleOutput".
	[7/20/2015 12:12:29 AM.194] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
	[7/20/2015 12:12:29 AM.194] Read value: False
	[7/20/2015 12:12:29 AM.194] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
	[7/20/2015 12:12:29 AM.195] Initializing console variable "IsDeveloperModeEnabled".
	[7/20/2015 12:12:29 AM.195] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
	[7/20/2015 12:12:29 AM.195] Read value: True
	[7/20/2015 12:12:29 AM.195] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
	[7/20/2015 12:12:29 AM.202] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 12:12:29 AM.202] Initializing console variable "TimeScale".
	[7/20/2015 12:12:29 AM.202] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
	[7/20/2015 12:12:29 AM.203] Read value: 0
	[7/20/2015 12:12:29 AM.203] Setting value of console variable "TimeScale" to stored value.
	[7/20/2015 12:12:29 AM.204] Initializing console variable "WarnOnPluginLoad".
	[7/20/2015 12:12:29 AM.204] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
	[7/20/2015 12:12:29 AM.204] Read value: True
	[7/20/2015 12:12:29 AM.204] Setting value of console variable "WarnOnPluginLoad" to stored value.
	[7/20/2015 12:12:29 AM.339] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 12:12:29 AM.352] 
	[7/20/2015 12:12:29 AM.352] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 12:12:29 AM.353] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/20/2015 12:12:29 AM.735] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 12:12:29 AM.738] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 12:12:29 AM.740] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 12:12:29 AM.757] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
	[7/20/2015 12:12:29 AM.986] ---------------------------------------------------------------------
	[7/20/2015 12:12:29 AM.986] LSPD FIRST RESPONSE
	[7/20/2015 12:12:29 AM.986] Version 0.2 RC 7
	[7/20/2015 12:12:29 AM.986] A G17 Media Modification
	[7/20/2015 12:12:29 AM.986] - Developed by LMS & Sam
	[7/20/2015 12:12:29 AM.986] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
	[7/20/2015 12:12:29 AM.986] � Copyright 2015, G17 Media, www.lspdfr.com
	[7/20/2015 12:12:29 AM.986] ---------------------------------------------------------------------
	[7/20/2015 12:12:29 AM.987] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
	[7/20/2015 12:12:29 AM.987] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
	[7/20/2015 12:12:30 AM.121] Cached police
	[7/20/2015 12:12:30 AM.121] Cached police2
	[7/20/2015 12:12:30 AM.121] Cached policet
	[7/20/2015 12:12:30 AM.121] Cached sheriff2
	[7/20/2015 12:12:30 AM.121] Cached sheriff
	[7/20/2015 12:12:30 AM.121] Cached police4
	[7/20/2015 12:12:30 AM.121] Cached policeb
	[7/20/2015 12:12:30 AM.121] Cached policeb
	[7/20/2015 12:12:30 AM.121] Cached policeb
	[7/20/2015 12:12:30 AM.122] Cached fbi2
	[7/20/2015 12:12:30 AM.122] Cached policeold1
	[7/20/2015 12:12:30 AM.122] Cached policeold2
	[7/20/2015 12:12:30 AM.122] Cached policeold2
	[7/20/2015 12:12:30 AM.122] Cached buzzard
	[7/20/2015 12:12:30 AM.122] Cached polmav
	[7/20/2015 12:12:30 AM.122] Cached frogger2
	[7/20/2015 12:12:30 AM.122] Cached ambulance
	[7/20/2015 12:12:30 AM.122] Cached firetruk
	[7/20/2015 12:12:30 AM.222] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
	[7/20/2015 12:12:30 AM.222] LSPD First Response: We have 1 callouts registered
	[7/20/2015 12:12:30 AM.223] LSPD First Response: CalloutManager initialized
	[7/20/2015 12:22:15 AM.374] 
	[7/20/2015 12:22:15 AM.374] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 12:22:15 AM.374] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll
	[7/20/2015 12:22:15 AM.836] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 12:22:15 AM.839] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 12:22:15 AM.841] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 12:22:15 AM.857] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll". Assembly tmp722A.tmp (CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
	[7/20/2015 12:22:15 AM.857] Parameter name: assemblyPath
	[7/20/2015 12:22:28 AM.859] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.
	[7/20/2015 12:22:36 AM.162] 
	[7/20/2015 12:22:36 AM.162] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 12:22:36 AM.162] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll
	[7/20/2015 12:22:36 AM.472] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 12:22:36 AM.475] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 12:22:36 AM.476] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 12:22:36 AM.527] Plugin "Police Radio" was loaded from "PoliceRadio.dll".
	[7/20/2015 12:22:36 AM.560] ______________________________________________________________________________________________
	[7/20/2015 12:22:36 AM.560] [Loaded Police Radio 0.22]
	[7/20/2015 12:22:36 AM.560] [Created by : FinKone]
	[7/20/2015 12:22:36 AM.560] 
	[7/20/2015 12:22:36 AM.560] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
	[7/20/2015 12:22:36 AM.572] Audio loaded...
	[7/20/2015 12:22:36 AM.621] Resolution supported
	[7/20/2015 12:22:44 AM.136] 
	[7/20/2015 12:22:44 AM.136] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 12:22:44 AM.136] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
	[7/20/2015 12:22:44 AM.436] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 12:22:44 AM.439] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 12:22:44 AM.441] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 12:22:44 AM.508] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
	[7/20/2015 12:22:44 AM.520] Traffic Control: Traffic Control plug-in loaded!
	[7/20/2015 12:22:52 AM.311] 
	[7/20/2015 12:22:52 AM.311] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 12:22:52 AM.311] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll
	[7/20/2015 12:22:52 AM.609] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 12:22:52 AM.612] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 12:22:52 AM.613] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 12:22:52 AM.615] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll". Assembly tmp276.tmp (CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
	[7/20/2015 12:22:52 AM.615] Parameter name: assemblyPath
	[7/20/2015 12:27:45 AM.498] LSPD First Response: Creating ?
	[7/20/2015 12:32:05 AM.657] LSPD First Response: Creating ?
	[7/20/2015 12:33:43 AM.350] LSPD First Response: Creating ?
	[7/20/2015 12:33:52 AM.357] LSPD First Response: Created new chase
	[7/20/2015 12:33:52 AM.686] LSPD First Response: Suspect added to chase
	[7/20/2015 12:33:52 AM.939] LSPD First Response: Suspect added to chase
	[7/20/2015 12:33:52 AM.965] LSPD First Response: Cop added to chase
	[7/20/2015 12:33:53 AM.782] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/20/2015 12:33:55 AM.485] LSPD First Response: Cop added to chase
	[7/20/2015 12:34:01 AM.818] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
	[7/20/2015 12:34:05 AM.093] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
	[7/20/2015 12:34:05 AM.430] LSPD First Response: Cop added to chase
	[7/20/2015 12:34:05 AM.430] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:34:05 AM.437] LSPD First Response: Cop added to chase
	[7/20/2015 12:34:05 AM.437] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:34:08 AM.790] LSPD First Response: Cop added to chase
	[7/20/2015 12:34:08 AM.790] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:34:10 AM.662] LSPD First Response: Cop added to chase
	[7/20/2015 12:34:10 AM.662] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:34:10 AM.867] LSPD First Response: Cop added to chase
	[7/20/2015 12:34:10 AM.867] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:34:15 AM.928] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
	[7/20/2015 12:34:19 AM.859] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
	[7/20/2015 12:34:25 AM.232] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/20/2015 12:35:41 AM.754] LSPD First Response: Cop added to chase
	[7/20/2015 12:35:41 AM.754] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:35:42 AM.713] LSPD First Response: Cop added to chase
	[7/20/2015 12:35:42 AM.713] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:35:43 AM.578] LSPD First Response: Cop added to chase
	[7/20/2015 12:35:43 AM.578] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:36:38 AM.119] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
	[7/20/2015 12:37:26 AM.496] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
	[7/20/2015 12:37:34 AM.550] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
	[7/20/2015 12:38:20 AM.694] LSPD First Response: Cop added to chase
	[7/20/2015 12:38:20 AM.694] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:38:20 AM.703] LSPD First Response: Cop added to chase
	[7/20/2015 12:38:20 AM.703] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:38:21 AM.261] LSPD First Response: Cop added to chase
	[7/20/2015 12:38:21 AM.261] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:38:21 AM.270] LSPD First Response: Cop added to chase
	[7/20/2015 12:38:21 AM.271] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:38:22 AM.155] LSPD First Response: Cop added to chase
	[7/20/2015 12:38:22 AM.156] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:38:22 AM.164] LSPD First Response: Cop added to chase
	[7/20/2015 12:38:22 AM.164] LSPD First Response: Added cop to existing chase
	[7/20/2015 12:38:27 AM.955] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
	[7/20/2015 12:38:30 AM.526] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
	[7/20/2015 12:38:34 AM.903] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
	[7/20/2015 12:39:58 AM.448] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
	[7/20/2015 12:40:10 AM.670] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/20/2015 12:40:13 AM.706] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
	[7/20/2015 12:40:32 AM.239] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 12:40:32 AM.241] LSPD First Response: Driving task assigned
	[7/20/2015 12:40:32 AM.253] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 12:40:32 AM.261] LSPD First Response: No more suspects useable, aborting chase
	[7/20/2015 12:40:32 AM.265] LSPD First Response: Aborted chase
	[7/20/2015 12:41:36 AM.798] LSPD First Response: Creating ?
	[7/20/2015 12:47:08 AM.590] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD
	[7/20/2015 12:47:08 AM.611] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 12:47:08 AM.613] LSPD First Response: Driving task assigned
	[7/20/2015 12:47:08 AM.623] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 12:49:08 AM.921] LSPD First Response: Creating ?
	[7/20/2015 1:05:04 AM.701] 
	[7/20/2015 1:05:04 AM.703] 
	[7/20/2015 1:05:04 AM.703] 
	[7/20/2015 1:05:04 AM.703] ====================================================================================================
	[7/20/2015 1:05:04 AM.703] Started new log on 7/20/2015 1:05:04 AM.701
	[7/20/2015 1:05:04 AM.703] ====================================================================================================
	[7/20/2015 1:05:04 AM.701] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/20/2015 1:05:04 AM.703] Log verbosity: Verbose
	[7/20/2015 1:05:04 AM.705] Initializing input system
	[7/20/2015 1:05:04 AM.708] Initializing game console
	[7/20/2015 1:05:04 AM.714] Console key has been set to F4 (key code: 115)
	[7/20/2015 1:05:04 AM.737] Console initialized
	[7/20/2015 1:05:04 AM.737] Initializing forms manager
	[7/20/2015 1:05:04 AM.741] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
	[7/20/2015 1:05:04 AM.747] ================ RAGE Plugin Hook ================
	[7/20/2015 1:05:04 AM.747] Checking game support
	[7/20/2015 1:05:04 AM.760] Product name: Grand Theft Auto V
	[7/20/2015 1:05:04 AM.760] Product version: 1.0.393.2
	[7/20/2015 1:05:04 AM.760] Is steam version: True
	[7/20/2015 1:05:06 AM.078] Compatibility level: 0
	[7/20/2015 1:05:06 AM.078] Supported version detected
	[7/20/2015 1:05:06 AM.078] Initializing game support
	[7/20/2015 1:05:06 AM.079] Velocity limit removed.
	[7/20/2015 1:05:06 AM.079] ==================================================
	[7/20/2015 1:05:06 AM.079] Patched IsDebuggerPresent
	[7/20/2015 1:05:06 AM.079] Patching low level keyboard hook
	[7/20/2015 1:05:06 AM.079] Patched low level keyboard hook
	[7/20/2015 1:05:06 AM.079] Unhooking low level keyboard hook
	[7/20/2015 1:05:06 AM.079] Unhooked low level keyboard hook
	[7/20/2015 1:05:06 AM.079] Waiting for game initialization
	[7/20/2015 1:05:13 AM.240] Initializing hook
	[7/20/2015 1:05:13 AM.240] Completing interoperability
	[7/20/2015 1:05:13 AM.240] Initialization code 1.
	[7/20/2015 1:05:13 AM.240] Initialization code 2.
	[7/20/2015 1:05:13 AM.240] Initialization code 3.
	[7/20/2015 1:05:13 AM.240] Initialization code 4.
	[7/20/2015 1:05:13 AM.240] Initialization code 5.
	[7/20/2015 1:05:13 AM.240] Initialization code 6.
	[7/20/2015 1:05:13 AM.240] Initialization code 7.
	[7/20/2015 1:05:13 AM.240] Completing interoperability, phase 1
	[7/20/2015 1:05:13 AM.240] Completing interoperability, phase 2
	[7/20/2015 1:05:13 AM.240] Completing interoperability, phase 3
	[7/20/2015 1:05:13 AM.240] Completing interoperability, phase 4
	[7/20/2015 1:05:13 AM.240] Completing interoperability, phase 5
	[7/20/2015 1:05:13 AM.240] Completing interoperability, phase 6
	[7/20/2015 1:05:13 AM.240] Completing interoperability, phase 7
	[7/20/2015 1:05:13 AM.241] Initializing DirectX
	[7/20/2015 1:05:13 AM.245] Initializing Direct3D
	[7/20/2015 1:05:13 AM.245] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 1:05:13 AM.245] Loaded at 0x7FFCE8C70000
	[7/20/2015 1:05:13 AM.245] D3D11CreateDeviceAndSwapChain at 0x7FFCE8C95800
	[7/20/2015 1:05:13 AM.245] Creating Direct3D 11 device and swap chain
	[7/20/2015 1:05:13 AM.256] Attempting feature level 10_1
	[7/20/2015 1:05:13 AM.266] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
	[7/20/2015 1:05:13 AM.272] Swap Chain created: 0x7A071712F0
	[7/20/2015 1:05:13 AM.272] Swap Chain VTable: 0x7A071712F0
	[7/20/2015 1:05:13 AM.273] Swap Chain VTable_2: 0x7FFCE88996B8
	[7/20/2015 1:05:13 AM.273] 0x48564103A04125E9;0xB0EC8148C9246C8D;0x748E058B48000000
	[7/20/2015 1:05:13 AM.273] D3D11Present: 0x7FFCE888CDE0
	[7/20/2015 1:05:13 AM.273] D3D11ResizeBuffers: 0x7FFCE889F710
	[7/20/2015 1:05:13 AM.273] D3D11ResizeTarget: 0x7FFCE88CDBE0
	[7/20/2015 1:05:13 AM.273] D3D11SetFullscreenState: 0x7FFCE889FB40
	[7/20/2015 1:05:13 AM.273] Getting device
	[7/20/2015 1:05:13 AM.273] Retrieved device
	[7/20/2015 1:05:13 AM.273] Creating wrapper
	[7/20/2015 1:05:13 AM.278] Direct3D initialized
	[7/20/2015 1:05:13 AM.278] Direct3D watcher thread spawned
	[7/20/2015 1:05:13 AM.278] Initialized DirectX
	[7/20/2015 1:05:13 AM.323] Wrapper created
	[7/20/2015 1:05:13 AM.327] Effect created
	[7/20/2015 1:05:13 AM.327] Creating buffer
	[7/20/2015 1:05:13 AM.327] Created buffer
	[7/20/2015 1:05:13 AM.327] Creating blend state
	[7/20/2015 1:05:13 AM.327] Created blend state
	[7/20/2015 1:05:13 AM.327] Done with creation
	[7/20/2015 1:05:13 AM.372] Initializing texture system.
	[7/20/2015 1:05:13 AM.372] Initializing texture system; phase 1
	[7/20/2015 1:05:13 AM.372] Initializing texture system; phase 2
	[7/20/2015 1:05:13 AM.440] Initializing texture system; phase 3
	[7/20/2015 1:05:13 AM.441] Initializing texture system; phase 4
	[7/20/2015 1:05:13 AM.453] Initializing texture system; phase 5
	[7/20/2015 1:05:13 AM.455] Initializing texture system; phase 6
	[7/20/2015 1:05:13 AM.456] Initializing texture system; phase 7
	[7/20/2015 1:05:13 AM.457] Initializing texture system; phase 8
	[7/20/2015 1:05:13 AM.459] Initializing texture system; phase 9
	[7/20/2015 1:05:13 AM.460] Initializing texture system; phase 10
	[7/20/2015 1:05:13 AM.463] Initializing texture system; phase 11
	[7/20/2015 1:05:13 AM.463] Initializing texture system; phase 12
	[7/20/2015 1:05:13 AM.466] Initializing texture system; phase 13
	[7/20/2015 1:05:13 AM.466] Initializing texture system; phase 14
	[7/20/2015 1:05:14 AM.279] Direct3D watcher thread ended
	[7/20/2015 1:05:48 AM.627] Initializing console variable "ConsoleKey".
	[7/20/2015 1:05:48 AM.627] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
	[7/20/2015 1:05:48 AM.632] Read value: F4
	[7/20/2015 1:05:48 AM.632] Setting value of console variable "ConsoleKey" to stored value.
	[7/20/2015 1:05:48 AM.632] Console key has been set to F4 (key code: 115)
	[7/20/2015 1:05:48 AM.632] Initializing console variable "PluginTimeoutThreshold".
	[7/20/2015 1:05:48 AM.632] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
	[7/20/2015 1:05:48 AM.636] Read value: 10000
	[7/20/2015 1:05:48 AM.636] Setting value of console variable "PluginTimeoutThreshold" to stored value.
	[7/20/2015 1:05:48 AM.636] Initializing console variable "AlwaysShowConsoleOutput".
	[7/20/2015 1:05:48 AM.636] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
	[7/20/2015 1:05:48 AM.637] Read value: False
	[7/20/2015 1:05:48 AM.637] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
	[7/20/2015 1:05:48 AM.637] Initializing console variable "IsDeveloperModeEnabled".
	[7/20/2015 1:05:48 AM.637] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
	[7/20/2015 1:05:48 AM.637] Read value: True
	[7/20/2015 1:05:48 AM.637] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
	[7/20/2015 1:05:48 AM.645] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 1:05:48 AM.645] Initializing console variable "TimeScale".
	[7/20/2015 1:05:48 AM.645] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
	[7/20/2015 1:05:48 AM.645] Read value: 0
	[7/20/2015 1:05:48 AM.645] Setting value of console variable "TimeScale" to stored value.
	[7/20/2015 1:05:48 AM.645] Initializing console variable "WarnOnPluginLoad".
	[7/20/2015 1:05:48 AM.646] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
	[7/20/2015 1:05:48 AM.646] Read value: True
	[7/20/2015 1:05:48 AM.646] Setting value of console variable "WarnOnPluginLoad" to stored value.
	[7/20/2015 1:05:48 AM.767] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 1:05:48 AM.796] 
	[7/20/2015 1:05:48 AM.796] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 1:05:48 AM.798] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/20/2015 1:05:49 AM.162] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 1:05:49 AM.165] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 1:05:49 AM.167] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 1:05:49 AM.181] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
	[7/20/2015 1:05:49 AM.401] ---------------------------------------------------------------------
	[7/20/2015 1:05:49 AM.402] LSPD FIRST RESPONSE
	[7/20/2015 1:05:49 AM.402] Version 0.2 RC 7
	[7/20/2015 1:05:49 AM.402] A G17 Media Modification
	[7/20/2015 1:05:49 AM.402] - Developed by LMS & Sam
	[7/20/2015 1:05:49 AM.402] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
	[7/20/2015 1:05:49 AM.402] � Copyright 2015, G17 Media, www.lspdfr.com
	[7/20/2015 1:05:49 AM.402] ---------------------------------------------------------------------
	[7/20/2015 1:05:49 AM.402] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
	[7/20/2015 1:05:49 AM.402] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
	[7/20/2015 1:05:49 AM.540] Cached police
	[7/20/2015 1:05:49 AM.540] Cached police2
	[7/20/2015 1:05:49 AM.540] Cached policet
	[7/20/2015 1:05:49 AM.540] Cached sheriff2
	[7/20/2015 1:05:49 AM.540] Cached sheriff
	[7/20/2015 1:05:49 AM.540] Cached police4
	[7/20/2015 1:05:49 AM.540] Cached policeb
	[7/20/2015 1:05:49 AM.540] Cached policeb
	[7/20/2015 1:05:49 AM.540] Cached policeb
	[7/20/2015 1:05:49 AM.540] Cached fbi2
	[7/20/2015 1:05:49 AM.540] Cached policeold1
	[7/20/2015 1:05:49 AM.540] Cached policeold2
	[7/20/2015 1:05:49 AM.540] Cached policeold2
	[7/20/2015 1:05:49 AM.540] Cached buzzard
	[7/20/2015 1:05:49 AM.540] Cached polmav
	[7/20/2015 1:05:49 AM.540] Cached frogger2
	[7/20/2015 1:05:49 AM.540] Cached ambulance
	[7/20/2015 1:05:49 AM.540] Cached firetruk
	[7/20/2015 1:05:49 AM.641] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
	[7/20/2015 1:05:49 AM.642] LSPD First Response: We have 1 callouts registered
	[7/20/2015 1:05:49 AM.642] LSPD First Response: CalloutManager initialized
	[7/20/2015 1:09:32 AM.069] 
	[7/20/2015 1:09:32 AM.069] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 1:09:32 AM.069] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll
	[7/20/2015 1:09:32 AM.486] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 1:09:32 AM.489] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 1:09:32 AM.490] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 1:09:32 AM.549] Plugin "Police Radio" was loaded from "PoliceRadio.dll".
	[7/20/2015 1:09:32 AM.583] ______________________________________________________________________________________________
	[7/20/2015 1:09:32 AM.583] [Loaded Police Radio 0.22]
	[7/20/2015 1:09:32 AM.583] [Created by : FinKone]
	[7/20/2015 1:09:32 AM.583] 
	[7/20/2015 1:09:32 AM.583] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
	[7/20/2015 1:09:32 AM.596] Audio loaded...
	[7/20/2015 1:09:32 AM.648] Resolution supported
	[7/20/2015 1:09:38 AM.626] 
	[7/20/2015 1:09:38 AM.626] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 1:09:38 AM.626] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
	[7/20/2015 1:09:38 AM.921] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 1:09:38 AM.925] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 1:09:38 AM.927] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 1:09:38 AM.995] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
	[7/20/2015 1:09:39 AM.007] Traffic Control: Traffic Control plug-in loaded!
	[7/20/2015 1:09:43 AM.963] 
	[7/20/2015 1:09:43 AM.963] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 1:09:43 AM.963] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll
	[7/20/2015 1:09:44 AM.341] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 1:09:44 AM.344] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 1:09:44 AM.345] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 1:09:44 AM.363] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll". Assembly tmpE97E.tmp (CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
	[7/20/2015 1:09:44 AM.363] Parameter name: assemblyPath
	[7/20/2015 3:11:15 PM.834] 
	[7/20/2015 3:11:15 PM.838] 
	[7/20/2015 3:11:15 PM.838] 
	[7/20/2015 3:11:15 PM.838] ====================================================================================================
	[7/20/2015 3:11:15 PM.838] Started new log on 7/20/2015 3:11:15 PM.834
	[7/20/2015 3:11:15 PM.838] ====================================================================================================
	[7/20/2015 3:11:15 PM.830] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/20/2015 3:11:15 PM.838] Log verbosity: Verbose
	[7/20/2015 3:11:15 PM.842] Initializing input system
	[7/20/2015 3:11:15 PM.846] Initializing game console
	[7/20/2015 3:11:15 PM.855] Console key has been set to F4 (key code: 115)
	[7/20/2015 3:11:15 PM.896] Console initialized
	[7/20/2015 3:11:15 PM.897] Initializing forms manager
	[7/20/2015 3:11:15 PM.901] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
	[7/20/2015 3:11:15 PM.909] ================ RAGE Plugin Hook ================
	[7/20/2015 3:11:15 PM.909] Checking game support
	[7/20/2015 3:11:15 PM.925] Product name: Grand Theft Auto V
	[7/20/2015 3:11:15 PM.925] Product version: 1.0.393.2
	[7/20/2015 3:11:15 PM.925] Is steam version: True
	[7/20/2015 3:11:17 PM.397] Compatibility level: 0
	[7/20/2015 3:11:17 PM.397] Supported version detected
	[7/20/2015 3:11:17 PM.397] Initializing game support
	[7/20/2015 3:11:17 PM.397] Velocity limit removed.
	[7/20/2015 3:11:17 PM.397] ==================================================
	[7/20/2015 3:11:17 PM.397] Patched IsDebuggerPresent
	[7/20/2015 3:11:17 PM.397] Patching low level keyboard hook
	[7/20/2015 3:11:17 PM.397] Patched low level keyboard hook
	[7/20/2015 3:11:17 PM.397] Unhooking low level keyboard hook
	[7/20/2015 3:11:17 PM.397] Unhooked low level keyboard hook
	[7/20/2015 3:11:17 PM.397] Waiting for game initialization
	[7/20/2015 3:11:20 PM.052] Initializing hook
	[7/20/2015 3:11:20 PM.052] Completing interoperability
	[7/20/2015 3:11:20 PM.052] Initialization code 1.
	[7/20/2015 3:11:20 PM.052] Initialization code 2.
	[7/20/2015 3:11:20 PM.052] Initialization code 3.
	[7/20/2015 3:11:20 PM.052] Initialization code 4.
	[7/20/2015 3:11:20 PM.052] Initialization code 5.
	[7/20/2015 3:11:20 PM.052] Initialization code 6.
	[7/20/2015 3:11:20 PM.052] Initialization code 7.
	[7/20/2015 3:11:20 PM.052] Completing interoperability, phase 1
	[7/20/2015 3:11:20 PM.052] Completing interoperability, phase 2
	[7/20/2015 3:11:20 PM.052] Completing interoperability, phase 3
	[7/20/2015 3:11:20 PM.052] Completing interoperability, phase 4
	[7/20/2015 3:11:20 PM.052] Completing interoperability, phase 5
	[7/20/2015 3:11:20 PM.052] Completing interoperability, phase 6
	[7/20/2015 3:11:20 PM.052] Completing interoperability, phase 7
	[7/20/2015 3:11:20 PM.053] Initializing DirectX
	[7/20/2015 3:11:20 PM.056] Initializing Direct3D
	[7/20/2015 3:11:20 PM.057] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 3:11:20 PM.057] Loaded at 0x7FF9EB3E0000
	[7/20/2015 3:11:20 PM.057] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 3:11:20 PM.057] Creating Direct3D 11 device and swap chain
	[7/20/2015 3:11:20 PM.073] Attempting feature level 10_1
	[7/20/2015 3:11:20 PM.083] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
	[7/20/2015 3:11:20 PM.089] Swap Chain created: 0xBF288B8500
	[7/20/2015 3:11:20 PM.089] Swap Chain VTable: 0xBF288B8500
	[7/20/2015 3:11:20 PM.089] Swap Chain VTable_2: 0x7FF9EB2C96B8
	[7/20/2015 3:11:20 PM.089] 0x48564105384125E9;0xB0EC8148C9246C8D;0x748E058B48000000
	[7/20/2015 3:11:20 PM.089] D3D11Present: 0x7FF9EB2BCDE0
	[7/20/2015 3:11:20 PM.089] D3D11ResizeBuffers: 0x7FF9EB2CF710
	[7/20/2015 3:11:20 PM.089] D3D11ResizeTarget: 0x7FF9EB2FDBE0
	[7/20/2015 3:11:20 PM.089] D3D11SetFullscreenState: 0x7FF9EB2CFB40
	[7/20/2015 3:11:20 PM.089] Getting device
	[7/20/2015 3:11:20 PM.089] Retrieved device
	[7/20/2015 3:11:20 PM.089] Creating wrapper
	[7/20/2015 3:11:20 PM.094] Direct3D initialized
	[7/20/2015 3:11:20 PM.094] Direct3D watcher thread spawned
	[7/20/2015 3:11:20 PM.094] Initialized DirectX
	[7/20/2015 3:11:20 PM.140] Wrapper created
	[7/20/2015 3:11:20 PM.143] Effect created
	[7/20/2015 3:11:20 PM.144] Creating buffer
	[7/20/2015 3:11:20 PM.144] Created buffer
	[7/20/2015 3:11:20 PM.144] Creating blend state
	[7/20/2015 3:11:20 PM.144] Created blend state
	[7/20/2015 3:11:20 PM.144] Done with creation
	[7/20/2015 3:11:20 PM.194] Initializing texture system.
	[7/20/2015 3:11:20 PM.194] Initializing texture system; phase 1
	[7/20/2015 3:11:20 PM.194] Initializing texture system; phase 2
	[7/20/2015 3:11:20 PM.203] Initializing texture system; phase 3
	[7/20/2015 3:11:20 PM.203] Initializing texture system; phase 4
	[7/20/2015 3:11:20 PM.219] Initializing texture system; phase 5
	[7/20/2015 3:11:20 PM.222] Initializing texture system; phase 6
	[7/20/2015 3:11:20 PM.223] Initializing texture system; phase 7
	[7/20/2015 3:11:20 PM.224] Initializing texture system; phase 8
	[7/20/2015 3:11:20 PM.226] Initializing texture system; phase 9
	[7/20/2015 3:11:20 PM.228] Initializing texture system; phase 10
	[7/20/2015 3:11:20 PM.231] Initializing texture system; phase 11
	[7/20/2015 3:11:20 PM.231] Initializing texture system; phase 12
	[7/20/2015 3:11:20 PM.234] Initializing texture system; phase 13
	[7/20/2015 3:11:20 PM.234] Initializing texture system; phase 14
	[7/20/2015 3:11:21 PM.094] Direct3D watcher thread ended
	[7/20/2015 3:11:56 PM.658] Initializing console variable "ConsoleKey".
	[7/20/2015 3:11:56 PM.658] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
	[7/20/2015 3:11:56 PM.663] Read value: F4
	[7/20/2015 3:11:56 PM.663] Setting value of console variable "ConsoleKey" to stored value.
	[7/20/2015 3:11:56 PM.663] Console key has been set to F4 (key code: 115)
	[7/20/2015 3:11:56 PM.663] Initializing console variable "PluginTimeoutThreshold".
	[7/20/2015 3:11:56 PM.663] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
	[7/20/2015 3:11:56 PM.666] Read value: 10000
	[7/20/2015 3:11:56 PM.666] Setting value of console variable "PluginTimeoutThreshold" to stored value.
	[7/20/2015 3:11:56 PM.666] Initializing console variable "AlwaysShowConsoleOutput".
	[7/20/2015 3:11:56 PM.666] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
	[7/20/2015 3:11:56 PM.667] Read value: False
	[7/20/2015 3:11:56 PM.667] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
	[7/20/2015 3:11:56 PM.667] Initializing console variable "IsDeveloperModeEnabled".
	[7/20/2015 3:11:56 PM.667] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
	[7/20/2015 3:11:56 PM.667] Read value: True
	[7/20/2015 3:11:56 PM.667] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
	[7/20/2015 3:11:56 PM.675] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 3:11:56 PM.675] Initializing console variable "TimeScale".
	[7/20/2015 3:11:56 PM.675] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
	[7/20/2015 3:11:56 PM.676] Read value: 0
	[7/20/2015 3:11:56 PM.676] Setting value of console variable "TimeScale" to stored value.
	[7/20/2015 3:11:56 PM.677] Initializing console variable "WarnOnPluginLoad".
	[7/20/2015 3:11:56 PM.677] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
	[7/20/2015 3:11:56 PM.677] Read value: True
	[7/20/2015 3:11:56 PM.677] Setting value of console variable "WarnOnPluginLoad" to stored value.
	[7/20/2015 3:11:56 PM.825] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 3:11:56 PM.840] 
	[7/20/2015 3:11:56 PM.840] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 3:11:56 PM.841] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/20/2015 3:11:57 PM.288] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 3:11:57 PM.291] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 3:11:57 PM.294] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 3:11:57 PM.313] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
	[7/20/2015 3:11:57 PM.536] ---------------------------------------------------------------------
	[7/20/2015 3:11:57 PM.536] LSPD FIRST RESPONSE
	[7/20/2015 3:11:57 PM.536] Version 0.2 RC 7
	[7/20/2015 3:11:57 PM.536] A G17 Media Modification
	[7/20/2015 3:11:57 PM.536] - Developed by LMS & Sam
	[7/20/2015 3:11:57 PM.536] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
	[7/20/2015 3:11:57 PM.536] � Copyright 2015, G17 Media, www.lspdfr.com
	[7/20/2015 3:11:57 PM.536] ---------------------------------------------------------------------
	[7/20/2015 3:11:57 PM.536] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
	[7/20/2015 3:11:57 PM.536] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
	[7/20/2015 3:11:57 PM.683] Cached police
	[7/20/2015 3:11:57 PM.683] Cached police2
	[7/20/2015 3:11:57 PM.683] Cached policet
	[7/20/2015 3:11:57 PM.683] Cached sheriff2
	[7/20/2015 3:11:57 PM.683] Cached sheriff
	[7/20/2015 3:11:57 PM.683] Cached police4
	[7/20/2015 3:11:57 PM.684] Cached policeb
	[7/20/2015 3:11:57 PM.684] Cached policeb
	[7/20/2015 3:11:57 PM.684] Cached policeb
	[7/20/2015 3:11:57 PM.684] Cached fbi2
	[7/20/2015 3:11:57 PM.684] Cached policeold1
	[7/20/2015 3:11:57 PM.684] Cached policeold2
	[7/20/2015 3:11:57 PM.684] Cached policeold2
	[7/20/2015 3:11:57 PM.684] Cached buzzard
	[7/20/2015 3:11:57 PM.684] Cached polmav
	[7/20/2015 3:11:57 PM.684] Cached frogger2
	[7/20/2015 3:11:57 PM.684] Cached ambulance
	[7/20/2015 3:11:57 PM.684] Cached firetruk
	[7/20/2015 3:11:57 PM.782] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
	[7/20/2015 3:11:57 PM.783] LSPD First Response: We have 1 callouts registered
	[7/20/2015 3:11:57 PM.783] LSPD First Response: CalloutManager initialized
	[7/20/2015 3:24:23 PM.179] 
	[7/20/2015 3:24:23 PM.180] 
	[7/20/2015 3:24:23 PM.180] 
	[7/20/2015 3:24:23 PM.180] ====================================================================================================
	[7/20/2015 3:24:23 PM.180] Started new log on 7/20/2015 3:24:23 PM.179
	[7/20/2015 3:24:23 PM.180] ====================================================================================================
	[7/20/2015 3:24:23 PM.179] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/20/2015 3:24:23 PM.180] Log verbosity: Verbose
	[7/20/2015 3:24:23 PM.182] Initializing input system
	[7/20/2015 3:24:23 PM.185] Initializing game console
	[7/20/2015 3:24:23 PM.191] Console key has been set to F4 (key code: 115)
	[7/20/2015 3:24:23 PM.213] Console initialized
	[7/20/2015 3:24:23 PM.213] Initializing forms manager
	[7/20/2015 3:24:23 PM.216] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
	[7/20/2015 3:24:23 PM.223] ================ RAGE Plugin Hook ================
	[7/20/2015 3:24:23 PM.223] Checking game support
	[7/20/2015 3:24:23 PM.237] Product name: Grand Theft Auto V
	[7/20/2015 3:24:23 PM.237] Product version: 1.0.393.2
	[7/20/2015 3:24:23 PM.237] Is steam version: True
	[7/20/2015 3:24:24 PM.532] Compatibility level: 0
	[7/20/2015 3:24:24 PM.532] Supported version detected
	[7/20/2015 3:24:24 PM.532] Initializing game support
	[7/20/2015 3:24:24 PM.532] Velocity limit removed.
	[7/20/2015 3:24:24 PM.532] ==================================================
	[7/20/2015 3:24:24 PM.532] Patched IsDebuggerPresent
	[7/20/2015 3:24:24 PM.532] Patching low level keyboard hook
	[7/20/2015 3:24:24 PM.532] Patched low level keyboard hook
	[7/20/2015 3:24:24 PM.532] Unhooking low level keyboard hook
	[7/20/2015 3:24:24 PM.532] Unhooked low level keyboard hook
	[7/20/2015 3:24:24 PM.532] Waiting for game initialization
	[7/20/2015 3:24:28 PM.768] Initializing hook
	[7/20/2015 3:24:28 PM.768] Completing interoperability
	[7/20/2015 3:24:28 PM.768] Initialization code 1.
	[7/20/2015 3:24:28 PM.768] Initialization code 2.
	[7/20/2015 3:24:28 PM.768] Initialization code 3.
	[7/20/2015 3:24:28 PM.768] Initialization code 4.
	[7/20/2015 3:24:28 PM.768] Initialization code 5.
	[7/20/2015 3:24:28 PM.768] Initialization code 6.
	[7/20/2015 3:24:28 PM.768] Initialization code 7.
	[7/20/2015 3:24:28 PM.768] Completing interoperability, phase 1
	[7/20/2015 3:24:28 PM.768] Completing interoperability, phase 2
	[7/20/2015 3:24:28 PM.768] Completing interoperability, phase 3
	[7/20/2015 3:24:28 PM.768] Completing interoperability, phase 4
	[7/20/2015 3:24:28 PM.768] Completing interoperability, phase 5
	[7/20/2015 3:24:28 PM.768] Completing interoperability, phase 6
	[7/20/2015 3:24:28 PM.768] Completing interoperability, phase 7
	[7/20/2015 3:24:28 PM.769] Initializing DirectX
	[7/20/2015 3:24:28 PM.773] Initializing Direct3D
	[7/20/2015 3:24:28 PM.773] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 3:24:28 PM.774] Loaded at 0x7FF9EB3E0000
	[7/20/2015 3:24:28 PM.774] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 3:24:28 PM.774] Creating Direct3D 11 device and swap chain
	[7/20/2015 3:24:28 PM.783] Swap Chain created: 0x1C27E35140
	[7/20/2015 3:24:28 PM.783] Swap Chain VTable: 0x1C27E35140
	[7/20/2015 3:24:28 PM.783] Swap Chain VTable_2: 0x7FF9EB2C96B8
	[7/20/2015 3:24:28 PM.783] 0x48564105384125E9;0xB0EC8148C9246C8D;0x748E058B48000000
	[7/20/2015 3:24:28 PM.783] D3D11Present: 0x7FF9EB2BCDE0
	[7/20/2015 3:24:28 PM.783] D3D11ResizeBuffers: 0x7FF9EB2CF710
	[7/20/2015 3:24:28 PM.783] D3D11ResizeTarget: 0x7FF9EB2FDBE0
	[7/20/2015 3:24:28 PM.783] D3D11SetFullscreenState: 0x7FF9EB2CFB40
	[7/20/2015 3:24:28 PM.783] Getting device
	[7/20/2015 3:24:28 PM.783] Retrieved device
	[7/20/2015 3:24:28 PM.783] Creating wrapper
	[7/20/2015 3:24:28 PM.794] Direct3D initialized
	[7/20/2015 3:24:28 PM.795] Direct3D watcher thread spawned
	[7/20/2015 3:24:28 PM.795] Initialized DirectX
	[7/20/2015 3:24:28 PM.841] Wrapper created
	[7/20/2015 3:24:28 PM.844] Effect created
	[7/20/2015 3:24:28 PM.844] Creating buffer
	[7/20/2015 3:24:28 PM.844] Created buffer
	[7/20/2015 3:24:28 PM.844] Creating blend state
	[7/20/2015 3:24:28 PM.844] Created blend state
	[7/20/2015 3:24:28 PM.844] Done with creation
	[7/20/2015 3:24:28 PM.875] Initializing texture system.
	[7/20/2015 3:24:28 PM.875] Initializing texture system; phase 1
	[7/20/2015 3:24:28 PM.875] Initializing texture system; phase 2
	[7/20/2015 3:24:28 PM.882] Initializing texture system; phase 3
	[7/20/2015 3:24:28 PM.882] Initializing texture system; phase 4
	[7/20/2015 3:24:28 PM.895] Initializing texture system; phase 5
	[7/20/2015 3:24:28 PM.896] Initializing texture system; phase 6
	[7/20/2015 3:24:28 PM.897] Initializing texture system; phase 7
	[7/20/2015 3:24:28 PM.899] Initializing texture system; phase 8
	[7/20/2015 3:24:28 PM.901] Initializing texture system; phase 9
	[7/20/2015 3:24:28 PM.902] Initializing texture system; phase 10
	[7/20/2015 3:24:28 PM.905] Initializing texture system; phase 11
	[7/20/2015 3:24:28 PM.905] Initializing texture system; phase 12
	[7/20/2015 3:24:28 PM.907] Initializing texture system; phase 13
	[7/20/2015 3:24:28 PM.907] Initializing texture system; phase 14
	[7/20/2015 3:24:29 PM.796] Direct3D watcher thread ended
	[7/20/2015 3:25:18 PM.672] Initializing console variable "ConsoleKey".
	[7/20/2015 3:25:18 PM.672] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
	[7/20/2015 3:25:18 PM.677] Read value: F4
	[7/20/2015 3:25:18 PM.677] Setting value of console variable "ConsoleKey" to stored value.
	[7/20/2015 3:25:18 PM.677] Console key has been set to F4 (key code: 115)
	[7/20/2015 3:25:18 PM.677] Initializing console variable "PluginTimeoutThreshold".
	[7/20/2015 3:25:18 PM.677] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
	[7/20/2015 3:25:18 PM.681] Read value: 10000
	[7/20/2015 3:25:18 PM.681] Setting value of console variable "PluginTimeoutThreshold" to stored value.
	[7/20/2015 3:25:18 PM.681] Initializing console variable "AlwaysShowConsoleOutput".
	[7/20/2015 3:25:18 PM.681] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
	[7/20/2015 3:25:18 PM.681] Read value: False
	[7/20/2015 3:25:18 PM.681] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
	[7/20/2015 3:25:18 PM.681] Initializing console variable "IsDeveloperModeEnabled".
	[7/20/2015 3:25:18 PM.681] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
	[7/20/2015 3:25:18 PM.681] Read value: True
	[7/20/2015 3:25:18 PM.681] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
	[7/20/2015 3:25:18 PM.687] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 3:25:18 PM.687] Initializing console variable "TimeScale".
	[7/20/2015 3:25:18 PM.687] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
	[7/20/2015 3:25:18 PM.688] Read value: 0
	[7/20/2015 3:25:18 PM.688] Setting value of console variable "TimeScale" to stored value.
	[7/20/2015 3:25:18 PM.688] Initializing console variable "WarnOnPluginLoad".
	[7/20/2015 3:25:18 PM.688] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
	[7/20/2015 3:25:18 PM.689] Read value: True
	[7/20/2015 3:25:18 PM.689] Setting value of console variable "WarnOnPluginLoad" to stored value.
	[7/20/2015 3:25:18 PM.819] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 3:25:18 PM.832] 
	[7/20/2015 3:25:18 PM.832] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 3:25:18 PM.833] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/20/2015 3:25:19 PM.204] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 3:25:19 PM.207] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 3:25:19 PM.209] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 3:25:19 PM.222] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
	[7/20/2015 3:25:19 PM.439] ---------------------------------------------------------------------
	[7/20/2015 3:25:19 PM.439] LSPD FIRST RESPONSE
	[7/20/2015 3:25:19 PM.439] Version 0.2 RC 7
	[7/20/2015 3:25:19 PM.439] A G17 Media Modification
	[7/20/2015 3:25:19 PM.439] - Developed by LMS & Sam
	[7/20/2015 3:25:19 PM.439] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
	[7/20/2015 3:25:19 PM.439] � Copyright 2015, G17 Media, www.lspdfr.com
	[7/20/2015 3:25:19 PM.439] ---------------------------------------------------------------------
	[7/20/2015 3:25:19 PM.439] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
	[7/20/2015 3:25:19 PM.439] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
	[7/20/2015 3:25:19 PM.575] Cached police
	[7/20/2015 3:25:19 PM.575] Cached police2
	[7/20/2015 3:25:19 PM.575] Cached policet
	[7/20/2015 3:25:19 PM.575] Cached sheriff2
	[7/20/2015 3:25:19 PM.575] Cached sheriff
	[7/20/2015 3:25:19 PM.575] Cached police4
	[7/20/2015 3:25:19 PM.575] Cached policeb
	[7/20/2015 3:25:19 PM.575] Cached policeb
	[7/20/2015 3:25:19 PM.575] Cached policeb
	[7/20/2015 3:25:19 PM.575] Cached fbi2
	[7/20/2015 3:25:19 PM.575] Cached policeold1
	[7/20/2015 3:25:19 PM.575] Cached policeold2
	[7/20/2015 3:25:19 PM.575] Cached policeold2
	[7/20/2015 3:25:19 PM.575] Cached buzzard
	[7/20/2015 3:25:19 PM.575] Cached polmav
	[7/20/2015 3:25:19 PM.575] Cached frogger2
	[7/20/2015 3:25:19 PM.575] Cached ambulance
	[7/20/2015 3:25:19 PM.575] Cached firetruk
	[7/20/2015 3:25:19 PM.667] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
	[7/20/2015 3:25:19 PM.668] LSPD First Response: We have 1 callouts registered
	[7/20/2015 3:25:19 PM.668] LSPD First Response: CalloutManager initialized
	[7/20/2015 3:27:53 PM.789] 
	[7/20/2015 3:27:53 PM.790] 
	[7/20/2015 3:27:53 PM.790] 
	[7/20/2015 3:27:53 PM.790] ====================================================================================================
	[7/20/2015 3:27:53 PM.790] Started new log on 7/20/2015 3:27:53 PM.789
	[7/20/2015 3:27:53 PM.790] ====================================================================================================
	[7/20/2015 3:27:53 PM.789] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/20/2015 3:27:53 PM.790] Log verbosity: Verbose
	[7/20/2015 3:27:53 PM.792] Initializing input system
	[7/20/2015 3:27:53 PM.795] Initializing game console
	[7/20/2015 3:27:53 PM.801] Console key has been set to F4 (key code: 115)
	[7/20/2015 3:27:53 PM.824] Console initialized
	[7/20/2015 3:27:53 PM.824] Initializing forms manager
	[7/20/2015 3:27:53 PM.827] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
	[7/20/2015 3:27:53 PM.834] ================ RAGE Plugin Hook ================
	[7/20/2015 3:27:53 PM.834] Checking game support
	[7/20/2015 3:27:53 PM.847] Product name: Grand Theft Auto V
	[7/20/2015 3:27:53 PM.847] Product version: 1.0.393.2
	[7/20/2015 3:27:53 PM.847] Is steam version: True
	[7/20/2015 3:27:55 PM.175] Compatibility level: 0
	[7/20/2015 3:27:55 PM.175] Supported version detected
	[7/20/2015 3:27:55 PM.175] Initializing game support
	[7/20/2015 3:27:55 PM.175] Velocity limit removed.
	[7/20/2015 3:27:55 PM.175] ==================================================
	[7/20/2015 3:27:55 PM.175] Patched IsDebuggerPresent
	[7/20/2015 3:27:55 PM.175] Patching low level keyboard hook
	[7/20/2015 3:27:55 PM.175] Patched low level keyboard hook
	[7/20/2015 3:27:55 PM.175] Unhooking low level keyboard hook
	[7/20/2015 3:27:55 PM.175] Unhooked low level keyboard hook
	[7/20/2015 3:27:55 PM.175] Waiting for game initialization
	[7/20/2015 3:27:57 PM.582] Initializing hook
	[7/20/2015 3:27:57 PM.582] Completing interoperability
	[7/20/2015 3:27:57 PM.582] Initialization code 1.
	[7/20/2015 3:27:57 PM.582] Initialization code 2.
	[7/20/2015 3:27:57 PM.582] Initialization code 3.
	[7/20/2015 3:27:57 PM.582] Initialization code 4.
	[7/20/2015 3:27:57 PM.582] Initialization code 5.
	[7/20/2015 3:27:57 PM.582] Initialization code 6.
	[7/20/2015 3:27:57 PM.582] Initialization code 7.
	[7/20/2015 3:27:57 PM.582] Completing interoperability, phase 1
	[7/20/2015 3:27:57 PM.582] Completing interoperability, phase 2
	[7/20/2015 3:27:57 PM.582] Completing interoperability, phase 3
	[7/20/2015 3:27:57 PM.582] Completing interoperability, phase 4
	[7/20/2015 3:27:57 PM.582] Completing interoperability, phase 5
	[7/20/2015 3:27:57 PM.582] Completing interoperability, phase 6
	[7/20/2015 3:27:57 PM.582] Completing interoperability, phase 7
	[7/20/2015 3:27:57 PM.583] Initializing DirectX
	[7/20/2015 3:27:57 PM.587] Initializing Direct3D
	[7/20/2015 3:27:57 PM.587] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 3:27:57 PM.587] Loaded at 0x7FF9EB3E0000
	[7/20/2015 3:27:57 PM.587] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 3:27:57 PM.587] Creating Direct3D 11 device and swap chain
	[7/20/2015 3:27:57 PM.603] Attempting feature level 10_1
	[7/20/2015 3:27:57 PM.613] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
	[7/20/2015 3:27:57 PM.618] Swap Chain created: 0xE62694A710
	[7/20/2015 3:27:57 PM.618] Swap Chain VTable: 0xE62694A710
	[7/20/2015 3:27:57 PM.618] Swap Chain VTable_2: 0x7FF9EB2C96B8
	[7/20/2015 3:27:57 PM.618] 0x48564105384125E9;0xB0EC8148C9246C8D;0x748E058B48000000
	[7/20/2015 3:27:57 PM.618] D3D11Present: 0x7FF9EB2BCDE0
	[7/20/2015 3:27:57 PM.618] D3D11ResizeBuffers: 0x7FF9EB2CF710
	[7/20/2015 3:27:57 PM.618] D3D11ResizeTarget: 0x7FF9EB2FDBE0
	[7/20/2015 3:27:57 PM.618] D3D11SetFullscreenState: 0x7FF9EB2CFB40
	[7/20/2015 3:27:57 PM.618] Getting device
	[7/20/2015 3:27:57 PM.618] Retrieved device
	[7/20/2015 3:27:57 PM.618] Creating wrapper
	[7/20/2015 3:27:57 PM.623] Direct3D initialized
	[7/20/2015 3:27:57 PM.623] Direct3D watcher thread spawned
	[7/20/2015 3:27:57 PM.623] Initialized DirectX
	[7/20/2015 3:27:57 PM.670] Wrapper created
	[7/20/2015 3:27:57 PM.673] Effect created
	[7/20/2015 3:27:57 PM.673] Creating buffer
	[7/20/2015 3:27:57 PM.673] Created buffer
	[7/20/2015 3:27:57 PM.673] Creating blend state
	[7/20/2015 3:27:57 PM.673] Created blend state
	[7/20/2015 3:27:57 PM.673] Done with creation
	[7/20/2015 3:27:57 PM.701] Initializing texture system.
	[7/20/2015 3:27:57 PM.701] Initializing texture system; phase 1
	[7/20/2015 3:27:57 PM.701] Initializing texture system; phase 2
	[7/20/2015 3:27:57 PM.708] Initializing texture system; phase 3
	[7/20/2015 3:27:57 PM.708] Initializing texture system; phase 4
	[7/20/2015 3:27:57 PM.722] Initializing texture system; phase 5
	[7/20/2015 3:27:57 PM.724] Initializing texture system; phase 6
	[7/20/2015 3:27:57 PM.725] Initializing texture system; phase 7
	[7/20/2015 3:27:57 PM.726] Initializing texture system; phase 8
	[7/20/2015 3:27:57 PM.728] Initializing texture system; phase 9
	[7/20/2015 3:27:57 PM.729] Initializing texture system; phase 10
	[7/20/2015 3:27:57 PM.732] Initializing texture system; phase 11
	[7/20/2015 3:27:57 PM.732] Initializing texture system; phase 12
	[7/20/2015 3:27:57 PM.734] Initializing texture system; phase 13
	[7/20/2015 3:27:57 PM.734] Initializing texture system; phase 14
	[7/20/2015 3:27:58 PM.624] Direct3D watcher thread ended
	[7/20/2015 3:28:33 PM.777] Initializing console variable "ConsoleKey".
	[7/20/2015 3:28:33 PM.777] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
	[7/20/2015 3:28:33 PM.783] Read value: F4
	[7/20/2015 3:28:33 PM.783] Setting value of console variable "ConsoleKey" to stored value.
	[7/20/2015 3:28:33 PM.783] Console key has been set to F4 (key code: 115)
	[7/20/2015 3:28:33 PM.783] Initializing console variable "PluginTimeoutThreshold".
	[7/20/2015 3:28:33 PM.783] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
	[7/20/2015 3:28:33 PM.786] Read value: 10000
	[7/20/2015 3:28:33 PM.786] Setting value of console variable "PluginTimeoutThreshold" to stored value.
	[7/20/2015 3:28:33 PM.786] Initializing console variable "AlwaysShowConsoleOutput".
	[7/20/2015 3:28:33 PM.786] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
	[7/20/2015 3:28:33 PM.786] Read value: False
	[7/20/2015 3:28:33 PM.786] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
	[7/20/2015 3:28:33 PM.787] Initializing console variable "IsDeveloperModeEnabled".
	[7/20/2015 3:28:33 PM.787] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
	[7/20/2015 3:28:33 PM.787] Read value: True
	[7/20/2015 3:28:33 PM.787] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
	[7/20/2015 3:28:33 PM.792] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 3:28:33 PM.792] Initializing console variable "TimeScale".
	[7/20/2015 3:28:33 PM.792] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
	[7/20/2015 3:28:33 PM.793] Read value: 0
	[7/20/2015 3:28:33 PM.793] Setting value of console variable "TimeScale" to stored value.
	[7/20/2015 3:28:33 PM.793] Initializing console variable "WarnOnPluginLoad".
	[7/20/2015 3:28:33 PM.793] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
	[7/20/2015 3:28:33 PM.793] Read value: True
	[7/20/2015 3:28:33 PM.793] Setting value of console variable "WarnOnPluginLoad" to stored value.
	[7/20/2015 3:28:33 PM.916] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 3:28:33 PM.943] 
	[7/20/2015 3:28:33 PM.943] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 3:28:33 PM.944] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/20/2015 3:28:34 PM.305] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 3:28:34 PM.309] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 3:28:34 PM.311] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 3:28:34 PM.325] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
	[7/20/2015 3:28:34 PM.545] ---------------------------------------------------------------------
	[7/20/2015 3:28:34 PM.545] LSPD FIRST RESPONSE
	[7/20/2015 3:28:34 PM.545] Version 0.2 RC 7
	[7/20/2015 3:28:34 PM.545] A G17 Media Modification
	[7/20/2015 3:28:34 PM.545] - Developed by LMS & Sam
	[7/20/2015 3:28:34 PM.545] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
	[7/20/2015 3:28:34 PM.545] � Copyright 2015, G17 Media, www.lspdfr.com
	[7/20/2015 3:28:34 PM.545] ---------------------------------------------------------------------
	[7/20/2015 3:28:34 PM.546] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
	[7/20/2015 3:28:34 PM.546] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
	[7/20/2015 3:28:34 PM.683] Cached police
	[7/20/2015 3:28:34 PM.683] Cached police2
	[7/20/2015 3:28:34 PM.683] Cached policet
	[7/20/2015 3:28:34 PM.683] Cached sheriff2
	[7/20/2015 3:28:34 PM.683] Cached sheriff
	[7/20/2015 3:28:34 PM.683] Cached police4
	[7/20/2015 3:28:34 PM.683] Cached policeb
	[7/20/2015 3:28:34 PM.683] Cached policeb
	[7/20/2015 3:28:34 PM.683] Cached policeb
	[7/20/2015 3:28:34 PM.683] Cached fbi2
	[7/20/2015 3:28:34 PM.683] Cached policeold1
	[7/20/2015 3:28:34 PM.683] Cached policeold2
	[7/20/2015 3:28:34 PM.683] Cached policeold2
	[7/20/2015 3:28:34 PM.684] Cached buzzard
	[7/20/2015 3:28:34 PM.684] Cached polmav
	[7/20/2015 3:28:34 PM.684] Cached frogger2
	[7/20/2015 3:28:34 PM.684] Cached ambulance
	[7/20/2015 3:28:34 PM.684] Cached firetruk
	[7/20/2015 3:28:34 PM.776] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
	[7/20/2015 3:28:34 PM.777] LSPD First Response: We have 1 callouts registered
	[7/20/2015 3:28:34 PM.777] LSPD First Response: CalloutManager initialized
	[7/20/2015 3:33:11 PM.316] 
	[7/20/2015 3:33:11 PM.316] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 3:33:11 PM.316] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll
	[7/20/2015 3:33:11 PM.626] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 3:33:11 PM.629] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 3:33:11 PM.630] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 3:33:11 PM.693] Plugin "Police Radio" was loaded from "PoliceRadio.dll".
	[7/20/2015 3:33:11 PM.726] ______________________________________________________________________________________________
	[7/20/2015 3:33:11 PM.726] [Loaded Police Radio 0.22]
	[7/20/2015 3:33:11 PM.726] [Created by : FinKone]
	[7/20/2015 3:33:11 PM.726] 
	[7/20/2015 3:33:11 PM.726] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
	[7/20/2015 3:33:11 PM.738] Audio loaded...
	[7/20/2015 3:33:11 PM.790] Resolution supported
	[7/20/2015 3:33:17 PM.304] 
	[7/20/2015 3:33:17 PM.304] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 3:33:17 PM.304] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
	[7/20/2015 3:33:17 PM.596] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 3:33:17 PM.598] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 3:33:17 PM.600] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 3:33:17 PM.668] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
	[7/20/2015 3:33:17 PM.680] Traffic Control: Traffic Control plug-in loaded!
	[7/20/2015 3:33:23 PM.527] 
	[7/20/2015 3:33:23 PM.527] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 3:33:23 PM.528] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll
	[7/20/2015 3:33:23 PM.837] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 3:33:23 PM.840] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 3:33:23 PM.842] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 3:33:23 PM.865] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll". Assembly tmp5258.tmp (CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
	[7/20/2015 3:33:23 PM.865] Parameter name: assemblyPath
	[7/20/2015 3:46:19 PM.420] LSPD First Response: Creating ?
	[7/20/2015 3:49:37 PM.015] LSPD First Response: Creating ?
	[7/20/2015 3:56:38 PM.465] LSPD First Response: Creating ?
	[7/20/2015 3:59:10 PM.899] LSPD First Response: Creating ?
	[7/20/2015 3:59:24 PM.943] LSPD First Response: Created new chase
	[7/20/2015 3:59:25 PM.287] LSPD First Response: Suspect added to chase
	[7/20/2015 3:59:25 PM.515] LSPD First Response: Suspect added to chase
	[7/20/2015 3:59:25 PM.542] LSPD First Response: Cop added to chase
	[7/20/2015 3:59:28 PM.062] LSPD First Response: Cop added to chase
	[7/20/2015 3:59:44 PM.437] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_CALAFIA_WAY
	[7/20/2015 3:59:44 PM.563] LSPD First Response: Cop added to chase
	[7/20/2015 3:59:44 PM.563] LSPD First Response: Added cop to existing chase
	[7/20/2015 3:59:44 PM.580] LSPD First Response: Cop added to chase
	[7/20/2015 3:59:44 PM.580] LSPD First Response: Added cop to existing chase
	[7/20/2015 3:59:50 PM.828] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
	[7/20/2015 4:00:49 PM.697] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_CALAFIA_WAY
	[7/20/2015 4:00:49 PM.702] Object reference not set to an instance of an object.
	[7/20/2015 4:00:49 PM.703] LSPD First Response
	[7/20/2015 4:00:49 PM.704]    at LSPD_First_Response.BackupManager.?(Vector3 A_0, Vector3 A_1, PoliceAgency A_2, EBackupResponseType A_3, EBackupUnitType A_4, Int32 A_5)
	[7/20/2015 4:00:49 PM.704]    at LSPD_First_Response.BackupManager.RequestBackup(Vector3 position, EBackupResponseType responseType, EBackupUnitType unitType)
	[7/20/2015 4:00:49 PM.704]    at LSPD_First_Response.BackupMenu.?(EBackupUnitType A_0)
	[7/20/2015 4:00:49 PM.704]    at ?.?()
	[7/20/2015 4:01:03 PM.374] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_CALAFIA_WAY
	[7/20/2015 4:01:03 PM.423] LSPD First Response: Cop added to chase
	[7/20/2015 4:01:03 PM.423] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:01:03 PM.430] LSPD First Response: Cop added to chase
	[7/20/2015 4:01:03 PM.430] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:01:18 PM.126] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_CALAFIA_WAY
	[7/20/2015 4:01:18 PM.261] LSPD First Response: Cop added to chase
	[7/20/2015 4:01:18 PM.261] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:01:18 PM.273] LSPD First Response: Cop added to chase
	[7/20/2015 4:01:18 PM.273] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:01:27 PM.520] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
	[7/20/2015 4:02:54 PM.333] Unknown command or variable "l"
	[7/20/2015 4:03:02 PM.559] Traffic Control: Error encountered in process thread -- Thread was being aborted.
	[7/20/2015 4:03:02 PM.896] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 4:03:02 PM.899] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 4:03:02 PM.901] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 4:03:02 PM.902] Invalid call to console command "ReloadAllPlugins": Assembly tmp77CF.tmp (CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
	[7/20/2015 4:03:02 PM.902] Parameter name: assemblyPath
	[7/20/2015 4:03:20 PM.256] 
	[7/20/2015 4:03:20 PM.256] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 4:03:20 PM.256] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll
	[7/20/2015 4:03:20 PM.546] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 4:03:20 PM.549] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 4:03:20 PM.550] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 4:03:20 PM.602] Plugin "Police Radio" was loaded from "PoliceRadio.dll".
	[7/20/2015 4:03:20 PM.633] ______________________________________________________________________________________________
	[7/20/2015 4:03:20 PM.633] [Loaded Police Radio 0.22]
	[7/20/2015 4:03:20 PM.633] [Created by : FinKone]
	[7/20/2015 4:03:20 PM.633] 
	[7/20/2015 4:03:20 PM.633] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
	[7/20/2015 4:03:20 PM.645] Audio loaded...
	[7/20/2015 4:03:20 PM.688] Resolution supported
	[7/20/2015 4:03:28 PM.462] 
	[7/20/2015 4:03:28 PM.462] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 4:03:28 PM.462] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
	[7/20/2015 4:03:28 PM.756] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 4:03:28 PM.759] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 4:03:28 PM.760] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 4:03:28 PM.817] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
	[7/20/2015 4:03:28 PM.827] Traffic Control: Traffic Control plug-in loaded!
	[7/20/2015 4:03:36 PM.320] 
	[7/20/2015 4:03:36 PM.320] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 4:03:36 PM.320] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll
	[7/20/2015 4:03:36 PM.617] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 4:03:36 PM.620] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 4:03:36 PM.622] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 4:03:36 PM.623] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CalloutsV.dll". Assembly tmpFB89.tmp (CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
	[7/20/2015 4:03:36 PM.623] Parameter name: assemblyPath
	[7/20/2015 4:03:45 PM.198] 
	[7/20/2015 4:03:45 PM.198] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 4:03:45 PM.198] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll
	[7/20/2015 4:03:45 PM.496] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 4:03:45 PM.499] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 4:03:45 PM.500] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 4:03:45 PM.502] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll". Assembly tmp1E45.tmp (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
	[7/20/2015 4:03:45 PM.502] Parameter name: assemblyPath
	[7/20/2015 4:03:57 PM.566] Unknown command or variable "h"
	[7/20/2015 4:04:02 PM.268] RAGE Plugin Hook commands
	[7/20/2015 4:04:02 PM.268] ==============================
	[7/20/2015 4:04:02 PM.268] Help			Lists all available console commands.
	[7/20/2015 4:04:02 PM.268] Exit			Forcefully ends the game.
	[7/20/2015 4:04:02 PM.268] ReloadAllPlugins			Unloads all plugins, then loads all plugins found in the plugins folder.
	[7/20/2015 4:04:02 PM.268] UnloadAllPlugins			Unloads all currently loaded plugins.
	[7/20/2015 4:04:02 PM.268] ReloadPlugins			Unloads all plugins, then loads all the plugins that were running.
	[7/20/2015 4:04:02 PM.268] ListNativeScripts			Lists all the native game scripts currently running.
	[7/20/2015 4:04:02 PM.268] ListPackFiles			Lists all currently loaded RPF archives (RAGE Pack File).
	[7/20/2015 4:04:02 PM.268] PrintPerformance			Outputs the latest performance data of the currently loaded plugins.
	[7/20/2015 4:04:02 PM.268] PrintInfo			Prints some useful info.
	[7/20/2015 4:04:02 PM.268] ClearTasks			Clear's the player's tasks.
	[7/20/2015 4:04:02 PM.268] ListPlugins			Lists all currently running plugins.
	[7/20/2015 4:04:02 PM.268] ListPackFileContents			Lists the file names in the specified RPF archives (RAGE Pack File).
	[7/20/2015 4:04:02 PM.268] LoadPlugin			Loads the specified plugin.
	[7/20/2015 4:04:02 PM.268] UnloadPlugin			Unloads all plugins matching the specified file name.
	[7/20/2015 4:04:02 PM.268] CleanUp			Cleans up all entities created by the specified plugin.
	[7/20/2015 4:04:02 PM.268] RecordPerformance			Enables or disables performance recording of the currently loaded plugins.
	[7/20/2015 4:04:02 PM.268] KillPed			Kills the specified ped.
	[7/20/2015 4:04:02 PM.268] ExplodeVehicle			Explodes the specified vehicle.
	[7/20/2015 4:04:02 PM.268] Spawn			Spawns a ped or vehicle based on the given model.
	[7/20/2015 4:04:02 PM.268] SpawnAndWarp			Spawns vehicle based on the given model and warps the player into it.
	[7/20/2015 4:04:02 PM.268] SetWantedLevel			Sets the local player's wanted level.
	[7/20/2015 4:04:02 PM.268] SetDayTime			Sets the current time of day.
	[7/20/2015 4:04:02 PM.268] SetWeather			Sets the current weather.
	[7/20/2015 4:04:02 PM.268] Heal			Heals the player.
	[7/20/2015 4:04:02 PM.268] Repair			Repairs the player's current vehicle.
	[7/20/2015 4:04:02 PM.268] Wash			Washes the player's current vehicle.
	[7/20/2015 4:04:02 PM.268] VisitNorthYankton			Loads and teleports the player to North Yankton.
	[7/20/2015 4:04:02 PM.268] VisitLosSantos			Unloads North Yankton and teleports the player to Los Santos.
	[7/20/2015 4:04:02 PM.268] TeleportToPosition			Teleports the player to the specified position.
	[7/20/2015 4:04:02 PM.268] TeleportToWaypoint			Teleports the player to the position of the waypoint placed on the map.
	[7/20/2015 4:04:02 PM.268] WarpIntoLastVehicle			Warps the player into the last vehicle.
	[7/20/2015 4:04:02 PM.268] Execute			Executes the specified C# code as a separate plugin.
	[7/20/2015 4:04:02 PM.269] 
	[7/20/2015 4:04:02 PM.269] RAGE Plugin Hook variables
	[7/20/2015 4:04:02 PM.269] ==============================
	[7/20/2015 4:04:02 PM.269] ConsoleKey (get/set)			No description.
	[7/20/2015 4:04:02 PM.269] PluginTimeoutThreshold (get/set)			No description.
	[7/20/2015 4:04:02 PM.269] AlwaysShowConsoleOutput (get/set)			No description.
	[7/20/2015 4:04:02 PM.269] IsDeveloperModeEnabled (get/set)			No description.
	[7/20/2015 4:04:02 PM.269] TimeScale (get/set)			No description.
	[7/20/2015 4:04:02 PM.269] WarnOnPluginLoad (get/set)			No description.
	[7/20/2015 4:04:02 PM.269] ShowOnScreenWarnings (get/set)			No description.
	[7/20/2015 4:04:02 PM.269] 
	[7/20/2015 4:04:02 PM.269] Plugin commands
	[7/20/2015 4:04:02 PM.269] ==============================
	[7/20/2015 4:04:02 PM.269] 
	[7/20/2015 4:04:02 PM.269] Plugin variables
	[7/20/2015 4:04:02 PM.269] ==============================
	[7/20/2015 4:04:37 PM.110] Unknown command or variable "a"
	[7/20/2015 4:05:07 PM.700] Invalid call to console command "CleanUp": Parameter "pluginFileName" of console command "CleanUp" is not optional, but no argument was specified.
	[7/20/2015 4:05:49 PM.743] 
	[7/20/2015 4:05:49 PM.743] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 4:05:49 PM.743] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/20/2015 4:05:50 PM.098] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 4:05:50 PM.101] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 4:05:50 PM.102] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 4:05:50 PM.115] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
	[7/20/2015 4:05:50 PM.131] ---------------------------------------------------------------------
	[7/20/2015 4:05:50 PM.131] LSPD FIRST RESPONSE
	[7/20/2015 4:05:50 PM.131] Version 0.2 RC 7
	[7/20/2015 4:05:50 PM.131] A G17 Media Modification
	[7/20/2015 4:05:50 PM.131] - Developed by LMS & Sam
	[7/20/2015 4:05:50 PM.131] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
	[7/20/2015 4:05:50 PM.131] � Copyright 2015, G17 Media, www.lspdfr.com
	[7/20/2015 4:05:50 PM.131] ---------------------------------------------------------------------
	[7/20/2015 4:05:50 PM.131] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
	[7/20/2015 4:05:50 PM.131] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
	[7/20/2015 4:05:50 PM.247] Cached police
	[7/20/2015 4:05:50 PM.247] Cached police2
	[7/20/2015 4:05:50 PM.247] Cached policet
	[7/20/2015 4:05:50 PM.247] Cached sheriff2
	[7/20/2015 4:05:50 PM.247] Cached sheriff
	[7/20/2015 4:05:50 PM.247] Cached police4
	[7/20/2015 4:05:50 PM.247] Cached policeb
	[7/20/2015 4:05:50 PM.247] Cached policeb
	[7/20/2015 4:05:50 PM.247] Cached policeb
	[7/20/2015 4:05:50 PM.247] Cached fbi2
	[7/20/2015 4:05:50 PM.247] Cached policeold1
	[7/20/2015 4:05:50 PM.247] Cached policeold2
	[7/20/2015 4:05:50 PM.247] Cached policeold2
	[7/20/2015 4:05:50 PM.247] Cached buzzard
	[7/20/2015 4:05:50 PM.247] Cached polmav
	[7/20/2015 4:05:50 PM.248] Cached frogger2
	[7/20/2015 4:05:50 PM.248] Cached ambulance
	[7/20/2015 4:05:50 PM.248] Cached firetruk
	[7/20/2015 4:05:50 PM.331] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
	[7/20/2015 4:05:50 PM.332] LSPD First Response: We have 1 callouts registered
	[7/20/2015 4:05:50 PM.332] LSPD First Response: CalloutManager initialized
	[7/20/2015 4:09:05 PM.524] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_CALAFIA_WAY
	[7/20/2015 4:09:05 PM.623] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:05 PM.627] LSPD First Response: Driving task assigned
	[7/20/2015 4:09:05 PM.643] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:06 PM.909] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:06 PM.911] LSPD First Response: Driving task assigned
	[7/20/2015 4:09:06 PM.923] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:07 PM.075] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:07 PM.078] LSPD First Response: Driving task assigned
	[7/20/2015 4:09:07 PM.089] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:07 PM.275] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:07 PM.277] LSPD First Response: Driving task assigned
	[7/20/2015 4:09:07 PM.287] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:07 PM.642] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:07 PM.645] LSPD First Response: Driving task assigned
	[7/20/2015 4:09:07 PM.655] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:08 PM.483] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:08 PM.486] LSPD First Response: Driving task assigned
	[7/20/2015 4:09:08 PM.498] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:08 PM.649] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:08 PM.651] LSPD First Response: Driving task assigned
	[7/20/2015 4:09:08 PM.664] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:09:13 PM.744] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
	[7/20/2015 4:09:17 PM.341] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
	[7/20/2015 4:09:20 PM.906] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
	[7/20/2015 4:09:40 PM.294] LSPD First Response: Creating ?
	[7/20/2015 4:11:04 PM.631] LSPD First Response: Creating ?
	[7/20/2015 4:11:07 PM.935] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:11:07 PM.937] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:11:07 PM.941] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:11:07 PM.941] at ?.?()
	[7/20/2015 4:11:07 PM.941] LSPD First Response: Creating ?
	[7/20/2015 4:12:49 PM.608] LSPD First Response: Creating ?
	[7/20/2015 4:14:09 PM.298] LSPD First Response: Creating ?
	[7/20/2015 4:14:52 PM.735] LSPD First Response: Creating ?
	[7/20/2015 4:14:56 PM.639] Set the time to 00:00
	[7/20/2015 4:16:07 PM.726] LSPD First Response: Creating ?
	[7/20/2015 4:16:17 PM.330] LSPD First Response: Created new chase
	[7/20/2015 4:16:17 PM.682] LSPD First Response: Suspect added to chase
	[7/20/2015 4:16:17 PM.879] LSPD First Response: Suspect added to chase
	[7/20/2015 4:16:17 PM.904] LSPD First Response: Cop added to chase
	[7/20/2015 4:16:20 PM.410] LSPD First Response: Cop added to chase
	[7/20/2015 4:16:20 PM.448] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST
	[7/20/2015 4:16:20 PM.695] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/20/2015 4:17:50 PM.877] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST
	[7/20/2015 4:17:50 PM.895] LSPD First Response: Cop added to chase
	[7/20/2015 4:17:50 PM.895] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:17:50 PM.902] LSPD First Response: Cop added to chase
	[7/20/2015 4:17:50 PM.903] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:18:34 PM.425] LSPD First Response: No more suspects useable, aborting chase
	[7/20/2015 4:18:34 PM.430] LSPD First Response: Aborted chase
	[7/20/2015 4:20:41 PM.051] LSPD First Response: Creating ?
	[7/20/2015 4:21:36 PM.443] LSPD First Response: Creating ?
	[7/20/2015 4:21:44 PM.019] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:21:44 PM.019] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:21:44 PM.020] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:21:44 PM.020] at ?.?()
	[7/20/2015 4:21:44 PM.020] LSPD First Response: Creating ?
	[7/20/2015 4:21:48 PM.323] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:21:48 PM.324] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:21:48 PM.324] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:21:48 PM.324] at ?.?()
	[7/20/2015 4:21:48 PM.324] LSPD First Response: Creating ?
	[7/20/2015 4:21:49 PM.425] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:21:49 PM.425] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:21:49 PM.425] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:21:49 PM.425] at ?.?()
	[7/20/2015 4:21:49 PM.425] LSPD First Response: Creating ?
	[7/20/2015 4:22:02 PM.372] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:02 PM.372] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:02 PM.372] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:02 PM.372] at ?.?()
	[7/20/2015 4:22:02 PM.372] LSPD First Response: Creating ?
	[7/20/2015 4:22:09 PM.043] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:09 PM.043] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:09 PM.043] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:09 PM.043] at ?.?()
	[7/20/2015 4:22:09 PM.043] LSPD First Response: Creating ?
	[7/20/2015 4:22:11 PM.115] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:11 PM.115] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:11 PM.117] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:11 PM.118] at ?.?()
	[7/20/2015 4:22:11 PM.118] LSPD First Response: Creating ?
	[7/20/2015 4:22:13 PM.047] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:13 PM.047] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:13 PM.048] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:13 PM.048] at ?.?()
	[7/20/2015 4:22:13 PM.048] LSPD First Response: Creating ?
	[7/20/2015 4:22:14 PM.417] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:14 PM.417] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:14 PM.417] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:14 PM.417] at ?.?()
	[7/20/2015 4:22:14 PM.417] LSPD First Response: Creating ?
	[7/20/2015 4:22:15 PM.919] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:15 PM.919] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:15 PM.919] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:15 PM.919] at ?.?()
	[7/20/2015 4:22:15 PM.919] LSPD First Response: Creating ?
	[7/20/2015 4:22:16 PM.887] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:16 PM.887] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:16 PM.887] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:16 PM.888] at ?.?()
	[7/20/2015 4:22:16 PM.888] LSPD First Response: Creating ?
	[7/20/2015 4:22:17 PM.655] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:17 PM.655] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:17 PM.655] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:17 PM.655] at ?.?()
	[7/20/2015 4:22:17 PM.655] LSPD First Response: Creating ?
	[7/20/2015 4:22:19 PM.322] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:19 PM.322] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:19 PM.322] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:19 PM.322] at ?.?()
	[7/20/2015 4:22:19 PM.322] LSPD First Response: Creating ?
	[7/20/2015 4:22:20 PM.957] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:20 PM.957] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:20 PM.957] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:20 PM.957] at ?.?()
	[7/20/2015 4:22:20 PM.957] LSPD First Response: Creating ?
	[7/20/2015 4:22:22 PM.226] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:22 PM.226] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:22 PM.226] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:22 PM.226] at ?.?()
	[7/20/2015 4:22:22 PM.226] LSPD First Response: Creating ?
	[7/20/2015 4:22:23 PM.026] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:23 PM.026] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:23 PM.026] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:23 PM.026] at ?.?()
	[7/20/2015 4:22:23 PM.026] LSPD First Response: Creating ?
	[7/20/2015 4:22:23 PM.761] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:23 PM.761] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:23 PM.761] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:23 PM.761] at ?.?()
	[7/20/2015 4:22:23 PM.761] LSPD First Response: Creating ?
	[7/20/2015 4:22:24 PM.562] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:24 PM.562] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:24 PM.562] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:24 PM.562] at ?.?()
	[7/20/2015 4:22:24 PM.562] LSPD First Response: Creating ?
	[7/20/2015 4:22:25 PM.428] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:25 PM.428] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:25 PM.428] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:25 PM.428] at ?.?()
	[7/20/2015 4:22:25 PM.428] LSPD First Response: Creating ?
	[7/20/2015 4:22:25 PM.961] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:25 PM.961] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:25 PM.961] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:25 PM.961] at ?.?()
	[7/20/2015 4:22:25 PM.961] LSPD First Response: Creating ?
	[7/20/2015 4:22:26 PM.596] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:26 PM.596] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:26 PM.596] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:26 PM.596] at ?.?()
	[7/20/2015 4:22:26 PM.596] LSPD First Response: Creating ?
	[7/20/2015 4:22:27 PM.898] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:27 PM.898] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:27 PM.898] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:27 PM.898] at ?.?()
	[7/20/2015 4:22:27 PM.898] LSPD First Response: Creating ?
	[7/20/2015 4:22:28 PM.564] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:28 PM.564] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:28 PM.564] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:28 PM.564] at ?.?()
	[7/20/2015 4:22:28 PM.565] LSPD First Response: Creating ?
	[7/20/2015 4:22:29 PM.164] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:29 PM.165] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:29 PM.165] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:29 PM.165] at ?.?()
	[7/20/2015 4:22:29 PM.165] LSPD First Response: Creating ?
	[7/20/2015 4:22:29 PM.766] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:29 PM.766] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:29 PM.766] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:29 PM.766] at ?.?()
	[7/20/2015 4:22:29 PM.766] LSPD First Response: Creating ?
	[7/20/2015 4:22:30 PM.468] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:30 PM.468] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:30 PM.468] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:30 PM.468] at ?.?()
	[7/20/2015 4:22:30 PM.468] LSPD First Response: Creating ?
	[7/20/2015 4:22:31 PM.602] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:31 PM.602] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:31 PM.603] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:31 PM.603] at ?.?()
	[7/20/2015 4:22:31 PM.603] LSPD First Response: Creating ?
	[7/20/2015 4:22:47 PM.685] LSPD First Response: Creating ?
	[7/20/2015 4:22:56 PM.229] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:22:56 PM.229] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:22:56 PM.229] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:22:56 PM.229] at ?.?()
	[7/20/2015 4:22:56 PM.229] LSPD First Response: Creating ?
	[7/20/2015 4:23:06 PM.009] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:23:06 PM.009] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:23:06 PM.009] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:23:06 PM.009] at ?.?()
	[7/20/2015 4:23:06 PM.009] LSPD First Response: Creating ?
	[7/20/2015 4:23:10 PM.342] LSPD First Response: StartCallout: There's already a callout running. Aborting...
	[7/20/2015 4:23:10 PM.342] LSPD First Response: EndCurrentCallout: Finishing...
	[7/20/2015 4:23:10 PM.342] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
	[7/20/2015 4:23:10 PM.342] at ?.?()
	[7/20/2015 4:23:10 PM.342] LSPD First Response: Creating ?
	[7/20/2015 4:23:12 PM.942] LSPD First Response: Created new chase
	[7/20/2015 4:23:13 PM.082] LSPD First Response: Suspect added to chase
	[7/20/2015 4:23:13 PM.091] LSPD First Response: Suspect added to chase
	[7/20/2015 4:23:13 PM.112] LSPD First Response: Cop added to chase
	[7/20/2015 4:23:15 PM.620] LSPD First Response: Cop added to chase
	[7/20/2015 4:23:37 PM.542] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/20/2015 4:23:51 PM.252] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD
	[7/20/2015 4:23:51 PM.266] LSPD First Response: Cop added to chase
	[7/20/2015 4:23:51 PM.266] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:23:51 PM.276] LSPD First Response: Cop added to chase
	[7/20/2015 4:23:51 PM.276] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:23:51 PM.598] LSPD First Response: Cop added to chase
	[7/20/2015 4:23:51 PM.598] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:23:51 PM.608] LSPD First Response: Cop added to chase
	[7/20/2015 4:23:51 PM.608] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:23:51 PM.802] LSPD First Response: Cop added to chase
	[7/20/2015 4:23:51 PM.802] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:23:51 PM.811] LSPD First Response: Cop added to chase
	[7/20/2015 4:23:51 PM.811] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:23:52 PM.107] LSPD First Response: Cop added to chase
	[7/20/2015 4:23:52 PM.107] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:23:52 PM.116] LSPD First Response: Cop added to chase
	[7/20/2015 4:23:52 PM.116] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:23:54 PM.100] LSPD First Response: Cop added to chase
	[7/20/2015 4:23:54 PM.100] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:23:54 PM.106] LSPD First Response: Cop added to chase
	[7/20/2015 4:23:54 PM.106] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:24:00 PM.072] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
	[7/20/2015 4:24:31 PM.891] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/20/2015 4:24:41 PM.977] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
	[7/20/2015 4:24:45 PM.990] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/20/2015 4:24:50 PM.360] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD
	[7/20/2015 4:24:50 PM.624] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/20/2015 4:25:12 PM.112] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD
	[7/20/2015 4:25:12 PM.373] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
	[7/20/2015 4:25:22 PM.421] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/20/2015 4:25:27 PM.003] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:25:27 PM.006] LSPD First Response: Driving task assigned
	[7/20/2015 4:25:27 PM.016] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:25:27 PM.024] LSPD First Response: No more suspects useable, aborting chase
	[7/20/2015 4:25:27 PM.024] LSPD First Response: Aborted chase
	[7/20/2015 4:27:54 PM.569] LSPD First Response: Creating ?
	[7/20/2015 4:27:58 PM.753] LSPD First Response: Created new chase
	[7/20/2015 4:27:59 PM.061] LSPD First Response: Suspect added to chase
	[7/20/2015 4:27:59 PM.082] LSPD First Response: Cop added to chase
	[7/20/2015 4:27:59 PM.220] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD
	[7/20/2015 4:28:00 PM.481] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/20/2015 4:28:01 PM.693] LSPD First Response: Cop added to chase
	[7/20/2015 4:28:22 PM.874] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD
	[7/20/2015 4:28:22 PM.889] LSPD First Response: Cop added to chase
	[7/20/2015 4:28:22 PM.889] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:28:22 PM.899] LSPD First Response: Cop added to chase
	[7/20/2015 4:28:22 PM.899] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:28:23 PM.355] LSPD First Response: Cop added to chase
	[7/20/2015 4:28:23 PM.355] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:28:23 PM.364] LSPD First Response: Cop added to chase
	[7/20/2015 4:28:23 PM.364] LSPD First Response: Added cop to existing chase
	[7/20/2015 4:28:27 PM.535] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:28:27 PM.538] LSPD First Response: Driving task assigned
	[7/20/2015 4:28:27 PM.548] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:28:30 PM.154] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
	[7/20/2015 4:28:45 PM.502] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/20/2015 4:29:00 PM.132] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
	[7/20/2015 4:30:06 PM.647] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:30:06 PM.650] LSPD First Response: Driving task assigned
	[7/20/2015 4:30:06 PM.659] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
	[7/20/2015 4:30:19 PM.694] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
	[7/20/2015 4:30:21 PM.876] LSPD First Response: No more suspects useable, aborting chase
	[7/20/2015 4:30:21 PM.876] LSPD First Response: Aborted chase
	[7/20/2015 4:30:54 PM.254] LSPD First Response: Creating ?
	[7/20/2015 4:34:29 PM.196] LSPD First Response: Creating ?
	[7/20/2015 6:22:02 PM.446] 
	[7/20/2015 6:22:02 PM.447] 
	[7/20/2015 6:22:02 PM.447] 
	[7/20/2015 6:22:02 PM.447] ====================================================================================================
	[7/20/2015 6:22:02 PM.447] Started new log on 7/20/2015 6:22:02 PM.446
	[7/20/2015 6:22:02 PM.447] ====================================================================================================
	[7/20/2015 6:22:02 PM.445] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/20/2015 6:22:02 PM.447] Log verbosity: Verbose
	[7/20/2015 6:22:02 PM.449] Initializing input system
	[7/20/2015 6:22:02 PM.452] Initializing game console
	[7/20/2015 6:22:02 PM.459] Console key has been set to F4 (key code: 115)
	[7/20/2015 6:22:02 PM.496] Console initialized
	[7/20/2015 6:22:02 PM.496] Initializing forms manager
	[7/20/2015 6:22:02 PM.499] Version: RAGE Plugin Hook v0.17.639.4039 PUBLIC ALPHA for Grand Theft Auto V
	[7/20/2015 6:22:02 PM.508] ================ RAGE Plugin Hook ================
	[7/20/2015 6:22:02 PM.509] Checking game support
	[7/20/2015 6:22:02 PM.516] Product name: Grand Theft Auto V
	[7/20/2015 6:22:02 PM.516] Product version: 1.0.393.2
	[7/20/2015 6:22:02 PM.516] Is steam version: True
	[7/20/2015 6:22:02 PM.642] Initializing game support
	[7/20/2015 6:22:02 PM.642] Velocity limit removed.
	[7/20/2015 6:22:05 PM.818] Compatibility level: 0
	[7/20/2015 6:22:05 PM.818] Supported version detected
	[7/20/2015 6:22:05 PM.818] ==================================================
	[7/20/2015 6:22:05 PM.818] Patched IsDebuggerPresent
	[7/20/2015 6:22:05 PM.818] Patching low level keyboard hook
	[7/20/2015 6:22:05 PM.818] Patched low level keyboard hook
	[7/20/2015 6:22:05 PM.818] Unhooking low level keyboard hook
	[7/20/2015 6:22:05 PM.818] Unhooked low level keyboard hook
	[7/20/2015 6:22:05 PM.818] Waiting for game initialization
	[7/20/2015 6:22:18 PM.950] Initializing hook
	[7/20/2015 6:22:18 PM.950] Completing interoperability
	[7/20/2015 6:22:18 PM.950] Initialization code 1.
	[7/20/2015 6:22:18 PM.950] Initialization code 2.
	[7/20/2015 6:22:18 PM.950] Initialization code 3.
	[7/20/2015 6:22:18 PM.950] Initialization code 4.
	[7/20/2015 6:22:18 PM.950] Initialization code 5.
	[7/20/2015 6:22:18 PM.950] Initialization code 6.
	[7/20/2015 6:22:18 PM.950] Initialization code 7.
	[7/20/2015 6:22:18 PM.950] Completing interoperability, phase 1
	[7/20/2015 6:22:18 PM.950] Completing interoperability, phase 2
	[7/20/2015 6:22:18 PM.950] Completing interoperability, phase 3
	[7/20/2015 6:22:18 PM.950] Completing interoperability, phase 4
	[7/20/2015 6:22:18 PM.950] Completing interoperability, phase 5
	[7/20/2015 6:22:18 PM.950] Completing interoperability, phase 6
	[7/20/2015 6:22:18 PM.950] Completing interoperability, phase 7
	[7/20/2015 6:22:18 PM.951] Initializing DirectX
	[7/20/2015 6:22:18 PM.955] Initializing Direct3D
	[7/20/2015 6:22:18 PM.955] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:22:18 PM.955] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:22:18 PM.955] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:22:18 PM.955] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:22:18 PM.970] Swap Chain is NULL. Trying again...
	[7/20/2015 6:22:28 PM.971] Initializing Direct3D
	[7/20/2015 6:22:28 PM.971] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:22:28 PM.971] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:22:28 PM.971] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:22:28 PM.971] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:22:28 PM.988] Swap Chain is NULL. Trying again...
	[7/20/2015 6:22:38 PM.989] Initializing Direct3D
	[7/20/2015 6:22:38 PM.989] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:22:38 PM.989] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:22:38 PM.989] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:22:38 PM.989] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:22:39 PM.004] Swap Chain is NULL. Trying again...
	[7/20/2015 6:22:49 PM.005] Initializing Direct3D
	[7/20/2015 6:22:49 PM.005] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:22:49 PM.005] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:22:49 PM.005] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:22:49 PM.005] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:22:49 PM.020] Swap Chain is NULL. Trying again...
	[7/20/2015 6:22:56 PM.788] Initializing console variable "ConsoleKey".
	[7/20/2015 6:22:56 PM.788] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
	[7/20/2015 6:22:56 PM.793] Read value: F4
	[7/20/2015 6:22:56 PM.793] Setting value of console variable "ConsoleKey" to stored value.
	[7/20/2015 6:22:56 PM.793] Console key has been set to F4 (key code: 115)
	[7/20/2015 6:22:56 PM.793] Initializing console variable "PluginTimeoutThreshold".
	[7/20/2015 6:22:56 PM.793] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
	[7/20/2015 6:22:56 PM.797] Read value: 10000
	[7/20/2015 6:22:56 PM.797] Setting value of console variable "PluginTimeoutThreshold" to stored value.
	[7/20/2015 6:22:56 PM.797] Initializing console variable "AlwaysShowConsoleOutput".
	[7/20/2015 6:22:56 PM.797] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
	[7/20/2015 6:22:56 PM.798] Read value: False
	[7/20/2015 6:22:56 PM.798] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
	[7/20/2015 6:22:56 PM.798] Initializing console variable "IsDeveloperModeEnabled".
	[7/20/2015 6:22:56 PM.798] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
	[7/20/2015 6:22:56 PM.798] Read value: True
	[7/20/2015 6:22:56 PM.798] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
	[7/20/2015 6:22:56 PM.804] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 6:22:56 PM.804] Initializing console variable "TimeScale".
	[7/20/2015 6:22:56 PM.804] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
	[7/20/2015 6:22:56 PM.805] Read value: 0
	[7/20/2015 6:22:56 PM.805] Setting value of console variable "TimeScale" to stored value.
	[7/20/2015 6:22:56 PM.805] Initializing console variable "WarnOnPluginLoad".
	[7/20/2015 6:22:56 PM.805] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
	[7/20/2015 6:22:56 PM.805] Read value: True
	[7/20/2015 6:22:56 PM.805] Setting value of console variable "WarnOnPluginLoad" to stored value.
	[7/20/2015 6:22:56 PM.927] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 6:22:56 PM.939] 
	[7/20/2015 6:22:56 PM.939] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 6:22:56 PM.940] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/20/2015 6:22:57 PM.304] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 6:22:57 PM.307] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 6:22:57 PM.309] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 6:22:57 PM.348] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
	[7/20/2015 6:22:57 PM.534] LSPD First Response: We have 1 callouts registered
	[7/20/2015 6:22:57 PM.534] LSPD First Response: CalloutManager initialized
	[7/20/2015 6:22:59 PM.022] Initializing Direct3D
	[7/20/2015 6:22:59 PM.022] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:22:59 PM.022] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:22:59 PM.022] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:22:59 PM.022] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:22:59 PM.038] Swap Chain is NULL. Trying again...
	[7/20/2015 6:23:09 PM.039] Initializing Direct3D
	[7/20/2015 6:23:09 PM.039] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:23:09 PM.039] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:23:09 PM.039] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:23:09 PM.039] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:23:09 PM.061] Swap Chain is NULL. Trying again...
	[7/20/2015 6:23:19 PM.062] Initializing Direct3D
	[7/20/2015 6:23:19 PM.062] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:23:19 PM.062] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:23:19 PM.062] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:23:19 PM.062] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:23:19 PM.073] Swap Chain is NULL. Trying again...
	[7/20/2015 6:23:29 PM.074] Initializing Direct3D
	[7/20/2015 6:23:29 PM.074] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:23:29 PM.074] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:23:29 PM.074] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:23:29 PM.074] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:23:29 PM.084] Swap Chain is NULL. Trying again...
	[7/20/2015 6:23:39 PM.086] Initializing Direct3D
	[7/20/2015 6:23:39 PM.086] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:23:39 PM.086] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:23:39 PM.086] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:23:39 PM.086] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:23:39 PM.098] Swap Chain is NULL. Trying again...
	[7/20/2015 6:23:49 PM.099] Initializing Direct3D
	[7/20/2015 6:23:49 PM.099] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:23:49 PM.099] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:23:49 PM.099] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:23:49 PM.099] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:23:49 PM.126] Swap Chain is NULL. Trying again...
	[7/20/2015 6:23:59 PM.126] Initializing Direct3D
	[7/20/2015 6:23:59 PM.126] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:23:59 PM.126] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:23:59 PM.126] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:23:59 PM.126] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:23:59 PM.143] Swap Chain is NULL. Trying again...
	[7/20/2015 6:24:09 PM.144] Initializing Direct3D
	[7/20/2015 6:24:09 PM.144] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:24:09 PM.144] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:24:09 PM.144] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:24:09 PM.144] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:24:09 PM.157] Swap Chain is NULL. Trying again...
	[7/20/2015 6:24:19 PM.157] Initializing Direct3D
	[7/20/2015 6:24:19 PM.157] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:24:19 PM.157] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:24:19 PM.157] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:24:19 PM.157] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:24:19 PM.180] Swap Chain is NULL. Trying again...
	[7/20/2015 6:24:29 PM.181] Initializing Direct3D
	[7/20/2015 6:24:29 PM.181] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:24:29 PM.181] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:24:29 PM.181] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:24:29 PM.181] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:24:29 PM.198] Swap Chain is NULL. Trying again...
	[7/20/2015 6:24:39 PM.199] Initializing Direct3D
	[7/20/2015 6:24:39 PM.199] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:24:39 PM.199] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:24:39 PM.199] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:24:39 PM.199] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:24:39 PM.231] Swap Chain is NULL. Trying again...
	[7/20/2015 6:24:49 PM.232] Initializing Direct3D
	[7/20/2015 6:24:49 PM.232] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:24:49 PM.232] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:24:49 PM.232] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:24:49 PM.232] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:24:49 PM.249] Swap Chain is NULL. Trying again...
	[7/20/2015 6:24:59 PM.249] Initializing Direct3D
	[7/20/2015 6:24:59 PM.249] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:24:59 PM.249] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:24:59 PM.249] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:24:59 PM.249] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:24:59 PM.261] Swap Chain is NULL. Trying again...
	[7/20/2015 6:25:09 PM.263] Initializing Direct3D
	[7/20/2015 6:25:09 PM.263] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:25:09 PM.263] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:25:09 PM.263] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:25:09 PM.263] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:25:09 PM.274] Swap Chain is NULL. Trying again...
	[7/20/2015 6:25:19 PM.274] Initializing Direct3D
	[7/20/2015 6:25:19 PM.274] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:25:19 PM.274] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:25:19 PM.274] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:25:19 PM.274] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:25:19 PM.307] Swap Chain is NULL. Trying again...
	[7/20/2015 6:25:29 PM.307] Initializing Direct3D
	[7/20/2015 6:25:29 PM.307] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:25:29 PM.307] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:25:29 PM.307] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:25:29 PM.307] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:25:29 PM.326] Swap Chain is NULL. Trying again...
	[7/20/2015 6:25:29 PM.407] LSPD First Response: Creating Robbery
	[7/20/2015 6:25:39 PM.326] Initializing Direct3D
	[7/20/2015 6:25:39 PM.326] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:25:39 PM.326] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:25:39 PM.326] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:25:39 PM.326] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:25:39 PM.338] Swap Chain is NULL. Trying again...
	[7/20/2015 6:25:49 PM.339] Initializing Direct3D
	[7/20/2015 6:25:49 PM.339] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:25:49 PM.339] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:25:49 PM.339] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:25:49 PM.339] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:25:49 PM.351] Swap Chain is NULL. Trying again...
	[7/20/2015 6:25:59 PM.352] Initializing Direct3D
	[7/20/2015 6:25:59 PM.352] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:25:59 PM.352] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:25:59 PM.352] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:25:59 PM.352] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:25:59 PM.379] Swap Chain is NULL. Trying again...
	[7/20/2015 6:26:09 PM.380] Initializing Direct3D
	[7/20/2015 6:26:09 PM.380] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:26:09 PM.380] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:26:09 PM.380] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:26:09 PM.380] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:26:09 PM.397] Swap Chain is NULL. Trying again...
	[7/20/2015 6:26:19 PM.398] Initializing Direct3D
	[7/20/2015 6:26:19 PM.398] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:26:19 PM.398] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:26:19 PM.398] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:26:19 PM.398] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:26:19 PM.409] Swap Chain is NULL. Trying again...
	[7/20/2015 6:26:29 PM.409] Initializing Direct3D
	[7/20/2015 6:26:29 PM.409] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:26:29 PM.409] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:26:29 PM.409] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:26:29 PM.409] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:26:29 PM.422] Swap Chain is NULL. Trying again...
	[7/20/2015 6:26:39 PM.423] Initializing Direct3D
	[7/20/2015 6:26:39 PM.423] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:26:39 PM.423] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:26:39 PM.423] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:26:39 PM.423] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:26:39 PM.449] Swap Chain is NULL. Trying again...
	[7/20/2015 6:26:49 PM.449] Initializing Direct3D
	[7/20/2015 6:26:49 PM.449] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:26:49 PM.449] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:26:49 PM.449] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:26:49 PM.449] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:26:49 PM.473] Swap Chain is NULL. Trying again...
	[7/20/2015 6:26:59 PM.475] Initializing Direct3D
	[7/20/2015 6:26:59 PM.475] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:26:59 PM.475] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:26:59 PM.475] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:26:59 PM.475] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:26:59 PM.496] Swap Chain is NULL. Trying again...
	[7/20/2015 6:27:09 PM.497] Initializing Direct3D
	[7/20/2015 6:27:09 PM.497] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:27:09 PM.497] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:27:09 PM.497] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:27:09 PM.497] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:27:09 PM.514] Swap Chain is NULL. Trying again...
	[7/20/2015 6:27:19 PM.515] Initializing Direct3D
	[7/20/2015 6:27:19 PM.515] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:27:19 PM.515] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:27:19 PM.515] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:27:19 PM.515] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:27:19 PM.529] Swap Chain is NULL. Trying again...
	[7/20/2015 6:27:29 PM.530] Initializing Direct3D
	[7/20/2015 6:27:29 PM.530] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:27:29 PM.530] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:27:29 PM.530] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:27:29 PM.530] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:27:29 PM.544] Swap Chain is NULL. Trying again...
	[7/20/2015 6:29:00 PM.643] 
	[7/20/2015 6:29:00 PM.644] 
	[7/20/2015 6:29:00 PM.644] 
	[7/20/2015 6:29:00 PM.644] ====================================================================================================
	[7/20/2015 6:29:00 PM.644] Started new log on 7/20/2015 6:29:00 PM.643
	[7/20/2015 6:29:00 PM.644] ====================================================================================================
	[7/20/2015 6:29:00 PM.641] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/20/2015 6:29:00 PM.645] Log verbosity: Verbose
	[7/20/2015 6:29:00 PM.647] Initializing input system
	[7/20/2015 6:29:00 PM.652] Initializing game console
	[7/20/2015 6:29:00 PM.663] Console key has been set to F4 (key code: 115)
	[7/20/2015 6:29:00 PM.692] Console initialized
	[7/20/2015 6:29:00 PM.692] Initializing forms manager
	[7/20/2015 6:29:00 PM.696] Version: RAGE Plugin Hook v0.17.639.4039 PUBLIC ALPHA for Grand Theft Auto V
	[7/20/2015 6:29:00 PM.707] ================ RAGE Plugin Hook ================
	[7/20/2015 6:29:00 PM.709] Checking game support
	[7/20/2015 6:29:00 PM.716] Product name: Grand Theft Auto V
	[7/20/2015 6:29:00 PM.716] Product version: 1.0.393.2
	[7/20/2015 6:29:00 PM.716] Is steam version: True
	[7/20/2015 6:29:00 PM.837] Initializing game support
	[7/20/2015 6:29:00 PM.837] Velocity limit removed.
	[7/20/2015 6:29:04 PM.075] Compatibility level: 0
	[7/20/2015 6:29:04 PM.075] Supported version detected
	[7/20/2015 6:29:04 PM.075] ==================================================
	[7/20/2015 6:29:04 PM.075] Patched IsDebuggerPresent
	[7/20/2015 6:29:04 PM.075] Patching low level keyboard hook
	[7/20/2015 6:29:04 PM.076] Patched low level keyboard hook
	[7/20/2015 6:29:04 PM.076] Unhooking low level keyboard hook
	[7/20/2015 6:29:04 PM.076] Unhooked low level keyboard hook
	[7/20/2015 6:29:04 PM.076] Waiting for game initialization
	[7/20/2015 6:29:17 PM.375] Initializing hook
	[7/20/2015 6:29:17 PM.375] Completing interoperability
	[7/20/2015 6:29:17 PM.375] Initialization code 1.
	[7/20/2015 6:29:17 PM.375] Initialization code 2.
	[7/20/2015 6:29:17 PM.375] Initialization code 3.
	[7/20/2015 6:29:17 PM.375] Initialization code 4.
	[7/20/2015 6:29:17 PM.375] Initialization code 5.
	[7/20/2015 6:29:17 PM.375] Initialization code 6.
	[7/20/2015 6:29:17 PM.375] Initialization code 7.
	[7/20/2015 6:29:17 PM.375] Completing interoperability, phase 1
	[7/20/2015 6:29:17 PM.375] Completing interoperability, phase 2
	[7/20/2015 6:29:17 PM.375] Completing interoperability, phase 3
	[7/20/2015 6:29:17 PM.375] Completing interoperability, phase 4
	[7/20/2015 6:29:17 PM.375] Completing interoperability, phase 5
	[7/20/2015 6:29:17 PM.375] Completing interoperability, phase 6
	[7/20/2015 6:29:17 PM.375] Completing interoperability, phase 7
	[7/20/2015 6:29:17 PM.376] Initializing DirectX
	[7/20/2015 6:29:17 PM.379] Initializing Direct3D
	[7/20/2015 6:29:17 PM.379] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:29:17 PM.379] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:29:17 PM.379] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:29:17 PM.379] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:29:17 PM.423] Swap Chain is NULL. Trying again...
	[7/20/2015 6:29:27 PM.424] Initializing Direct3D
	[7/20/2015 6:29:27 PM.424] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:29:27 PM.424] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:29:27 PM.424] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:29:27 PM.424] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:29:27 PM.442] Swap Chain is NULL. Trying again...
	[7/20/2015 6:29:37 PM.442] Initializing Direct3D
	[7/20/2015 6:29:37 PM.442] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:29:37 PM.442] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:29:37 PM.442] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:29:37 PM.442] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:29:37 PM.457] Swap Chain is NULL. Trying again...
	[7/20/2015 6:29:47 PM.459] Initializing Direct3D
	[7/20/2015 6:29:47 PM.459] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:29:47 PM.459] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:29:47 PM.459] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:29:47 PM.459] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:29:47 PM.475] Swap Chain is NULL. Trying again...
	[7/20/2015 6:29:52 PM.972] Initializing console variable "ConsoleKey".
	[7/20/2015 6:29:52 PM.972] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
	[7/20/2015 6:29:52 PM.978] Read value: F4
	[7/20/2015 6:29:52 PM.978] Setting value of console variable "ConsoleKey" to stored value.
	[7/20/2015 6:29:52 PM.978] Console key has been set to F4 (key code: 115)
	[7/20/2015 6:29:52 PM.978] Initializing console variable "PluginTimeoutThreshold".
	[7/20/2015 6:29:52 PM.978] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
	[7/20/2015 6:29:52 PM.981] Read value: 10000
	[7/20/2015 6:29:52 PM.981] Setting value of console variable "PluginTimeoutThreshold" to stored value.
	[7/20/2015 6:29:52 PM.981] Initializing console variable "AlwaysShowConsoleOutput".
	[7/20/2015 6:29:52 PM.981] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
	[7/20/2015 6:29:52 PM.982] Read value: False
	[7/20/2015 6:29:52 PM.982] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
	[7/20/2015 6:29:52 PM.982] Initializing console variable "IsDeveloperModeEnabled".
	[7/20/2015 6:29:52 PM.982] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
	[7/20/2015 6:29:52 PM.982] Read value: True
	[7/20/2015 6:29:52 PM.982] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
	[7/20/2015 6:29:52 PM.988] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 6:29:52 PM.988] Initializing console variable "TimeScale".
	[7/20/2015 6:29:52 PM.988] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
	[7/20/2015 6:29:52 PM.989] Read value: 0
	[7/20/2015 6:29:52 PM.989] Setting value of console variable "TimeScale" to stored value.
	[7/20/2015 6:29:52 PM.989] Initializing console variable "WarnOnPluginLoad".
	[7/20/2015 6:29:52 PM.989] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
	[7/20/2015 6:29:52 PM.989] Read value: True
	[7/20/2015 6:29:52 PM.989] Setting value of console variable "WarnOnPluginLoad" to stored value.
	[7/20/2015 6:29:53 PM.112] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 6:29:53 PM.125] 
	[7/20/2015 6:29:53 PM.125] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 6:29:53 PM.126] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/20/2015 6:29:53 PM.481] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 6:29:53 PM.484] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 6:29:53 PM.485] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 6:29:53 PM.517] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
	[7/20/2015 6:29:53 PM.706] LSPD First Response: We have 1 callouts registered
	[7/20/2015 6:29:53 PM.706] LSPD First Response: CalloutManager initialized
	[7/20/2015 6:29:57 PM.476] Initializing Direct3D
	[7/20/2015 6:29:57 PM.476] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:29:57 PM.476] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:29:57 PM.476] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:29:57 PM.476] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:29:57 PM.490] Swap Chain is NULL. Trying again...
	[7/20/2015 6:30:07 PM.491] Initializing Direct3D
	[7/20/2015 6:30:07 PM.491] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:30:07 PM.491] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:30:07 PM.491] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:30:07 PM.491] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:30:07 PM.512] Swap Chain is NULL. Trying again...
	[7/20/2015 6:30:17 PM.513] Initializing Direct3D
	[7/20/2015 6:30:17 PM.513] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:30:17 PM.513] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:30:17 PM.513] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:30:17 PM.513] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:30:17 PM.525] Swap Chain is NULL. Trying again...
	[7/20/2015 6:30:27 PM.525] Initializing Direct3D
	[7/20/2015 6:30:27 PM.525] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:30:27 PM.525] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:30:27 PM.525] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:30:27 PM.525] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:30:27 PM.550] Swap Chain is NULL. Trying again...
	[7/20/2015 6:30:37 PM.552] Initializing Direct3D
	[7/20/2015 6:30:37 PM.552] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:30:37 PM.552] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:30:37 PM.552] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:30:37 PM.552] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:30:37 PM.568] Swap Chain is NULL. Trying again...
	[7/20/2015 6:30:47 PM.569] Initializing Direct3D
	[7/20/2015 6:30:47 PM.569] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:30:47 PM.569] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:30:47 PM.569] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:30:47 PM.569] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:30:47 PM.592] Swap Chain is NULL. Trying again...
	[7/20/2015 6:35:07 PM.763] 
	[7/20/2015 6:35:07 PM.765] 
	[7/20/2015 6:35:07 PM.765] 
	[7/20/2015 6:35:07 PM.765] ====================================================================================================
	[7/20/2015 6:35:07 PM.765] Started new log on 7/20/2015 6:35:07 PM.763
	[7/20/2015 6:35:07 PM.765] ====================================================================================================
	[7/20/2015 6:35:07 PM.763] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/20/2015 6:35:07 PM.765] Log verbosity: Verbose
	[7/20/2015 6:35:07 PM.767] Initializing input system
	[7/20/2015 6:35:07 PM.770] Initializing game console
	[7/20/2015 6:35:07 PM.779] Console key has been set to F4 (key code: 115)
	[7/20/2015 6:35:07 PM.804] Console initialized
	[7/20/2015 6:35:07 PM.804] Initializing forms manager
	[7/20/2015 6:35:07 PM.807] Version: RAGE Plugin Hook v0.17.639.4039 PUBLIC ALPHA for Grand Theft Auto V
	[7/20/2015 6:35:07 PM.814] ================ RAGE Plugin Hook ================
	[7/20/2015 6:35:07 PM.815] Checking game support
	[7/20/2015 6:35:07 PM.822] Product name: Grand Theft Auto V
	[7/20/2015 6:35:07 PM.822] Product version: 1.0.393.2
	[7/20/2015 6:35:07 PM.822] Is steam version: True
	[7/20/2015 6:35:07 PM.943] Initializing game support
	[7/20/2015 6:35:07 PM.943] Velocity limit removed.
	[7/20/2015 6:35:11 PM.109] Compatibility level: 0
	[7/20/2015 6:35:11 PM.109] Supported version detected
	[7/20/2015 6:35:11 PM.109] ==================================================
	[7/20/2015 6:35:11 PM.109] Patched IsDebuggerPresent
	[7/20/2015 6:35:11 PM.109] Patching low level keyboard hook
	[7/20/2015 6:35:11 PM.109] Patched low level keyboard hook
	[7/20/2015 6:35:11 PM.109] Unhooking low level keyboard hook
	[7/20/2015 6:35:11 PM.109] Unhooked low level keyboard hook
	[7/20/2015 6:35:11 PM.109] Waiting for game initialization
	[7/20/2015 6:35:24 PM.033] Initializing hook
	[7/20/2015 6:35:24 PM.033] Completing interoperability
	[7/20/2015 6:35:24 PM.033] Initialization code 1.
	[7/20/2015 6:35:24 PM.033] Initialization code 2.
	[7/20/2015 6:35:24 PM.033] Initialization code 3.
	[7/20/2015 6:35:24 PM.033] Initialization code 4.
	[7/20/2015 6:35:24 PM.033] Initialization code 5.
	[7/20/2015 6:35:24 PM.033] Initialization code 6.
	[7/20/2015 6:35:24 PM.033] Initialization code 7.
	[7/20/2015 6:35:24 PM.033] Completing interoperability, phase 1
	[7/20/2015 6:35:24 PM.033] Completing interoperability, phase 2
	[7/20/2015 6:35:24 PM.033] Completing interoperability, phase 3
	[7/20/2015 6:35:24 PM.033] Completing interoperability, phase 4
	[7/20/2015 6:35:24 PM.033] Completing interoperability, phase 5
	[7/20/2015 6:35:24 PM.033] Completing interoperability, phase 6
	[7/20/2015 6:35:24 PM.033] Completing interoperability, phase 7
	[7/20/2015 6:35:24 PM.034] Initializing DirectX
	[7/20/2015 6:35:24 PM.038] Initializing Direct3D
	[7/20/2015 6:35:24 PM.038] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:35:24 PM.039] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:35:24 PM.039] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:35:24 PM.039] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:35:24 PM.054] Swap Chain is NULL. Trying again...
	[7/20/2015 6:35:34 PM.055] Initializing Direct3D
	[7/20/2015 6:35:34 PM.056] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:35:34 PM.056] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:35:34 PM.056] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:35:34 PM.056] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:35:34 PM.073] Swap Chain is NULL. Trying again...
	[7/20/2015 6:35:44 PM.075] Initializing Direct3D
	[7/20/2015 6:35:44 PM.075] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:35:44 PM.075] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:35:44 PM.075] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:35:44 PM.075] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:35:44 PM.090] Swap Chain is NULL. Trying again...
	[7/20/2015 6:35:54 PM.091] Initializing Direct3D
	[7/20/2015 6:35:54 PM.091] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:35:54 PM.091] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:35:54 PM.091] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:35:54 PM.091] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:35:54 PM.106] Swap Chain is NULL. Trying again...
	[7/20/2015 6:36:04 PM.107] Initializing Direct3D
	[7/20/2015 6:36:04 PM.107] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:36:04 PM.107] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:36:04 PM.107] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:36:04 PM.107] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:36:04 PM.123] Swap Chain is NULL. Trying again...
	[7/20/2015 6:36:05 PM.261] Initializing console variable "ConsoleKey".
	[7/20/2015 6:36:05 PM.261] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
	[7/20/2015 6:36:05 PM.266] Read value: F4
	[7/20/2015 6:36:05 PM.266] Setting value of console variable "ConsoleKey" to stored value.
	[7/20/2015 6:36:05 PM.266] Console key has been set to F4 (key code: 115)
	[7/20/2015 6:36:05 PM.266] Initializing console variable "PluginTimeoutThreshold".
	[7/20/2015 6:36:05 PM.266] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
	[7/20/2015 6:36:05 PM.269] Read value: 10000
	[7/20/2015 6:36:05 PM.269] Setting value of console variable "PluginTimeoutThreshold" to stored value.
	[7/20/2015 6:36:05 PM.269] Initializing console variable "AlwaysShowConsoleOutput".
	[7/20/2015 6:36:05 PM.270] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
	[7/20/2015 6:36:05 PM.270] Read value: False
	[7/20/2015 6:36:05 PM.270] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
	[7/20/2015 6:36:05 PM.270] Initializing console variable "IsDeveloperModeEnabled".
	[7/20/2015 6:36:05 PM.270] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
	[7/20/2015 6:36:05 PM.270] Read value: True
	[7/20/2015 6:36:05 PM.270] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
	[7/20/2015 6:36:05 PM.276] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 6:36:05 PM.276] Initializing console variable "TimeScale".
	[7/20/2015 6:36:05 PM.276] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
	[7/20/2015 6:36:05 PM.276] Read value: 0
	[7/20/2015 6:36:05 PM.277] Setting value of console variable "TimeScale" to stored value.
	[7/20/2015 6:36:05 PM.277] Initializing console variable "WarnOnPluginLoad".
	[7/20/2015 6:36:05 PM.277] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
	[7/20/2015 6:36:05 PM.277] Read value: True
	[7/20/2015 6:36:05 PM.277] Setting value of console variable "WarnOnPluginLoad" to stored value.
	[7/20/2015 6:36:05 PM.398] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 6:36:05 PM.412] 
	[7/20/2015 6:36:05 PM.412] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 6:36:05 PM.414] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/20/2015 6:36:05 PM.757] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 6:36:05 PM.760] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 6:36:05 PM.762] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 6:36:05 PM.789] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
	[7/20/2015 6:36:05 PM.974] LSPD First Response: We have 1 callouts registered
	[7/20/2015 6:36:05 PM.974] LSPD First Response: CalloutManager initialized
	[7/20/2015 6:36:14 PM.124] Initializing Direct3D
	[7/20/2015 6:36:14 PM.124] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:36:14 PM.124] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:36:14 PM.124] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:36:14 PM.124] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:36:14 PM.142] Swap Chain is NULL. Trying again...
	[7/20/2015 6:36:24 PM.143] Initializing Direct3D
	[7/20/2015 6:36:24 PM.143] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:36:24 PM.143] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:36:24 PM.143] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:36:24 PM.143] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:36:24 PM.171] Swap Chain is NULL. Trying again...
	[7/20/2015 6:36:31 PM.952] LSPD First Response: Creating Robbery
	[7/20/2015 6:36:34 PM.171] Initializing Direct3D
	[7/20/2015 6:36:34 PM.171] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:36:34 PM.171] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:36:34 PM.171] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:36:34 PM.171] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:36:34 PM.194] Swap Chain is NULL. Trying again...
	[7/20/2015 6:36:44 PM.195] Initializing Direct3D
	[7/20/2015 6:36:44 PM.195] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 6:36:44 PM.195] Loaded at 0x7FF9EB3E0000
	[7/20/2015 6:36:44 PM.195] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 6:36:44 PM.195] Creating Direct3D 11 device and swap chain
	[7/20/2015 6:36:44 PM.202] Swap Chain created: 0x86302CB9C0
	[7/20/2015 6:36:44 PM.202] Swap Chain VTable: 0x86302CB9C0
	[7/20/2015 6:36:44 PM.202] Swap Chain VTable_2: 0x7FF9EB2C96B8
	[7/20/2015 6:36:44 PM.202] 0x485641FFFA3225E9;0xB0EC8148C9246C8D;0x748E058B48000000
	[7/20/2015 6:36:44 PM.202] D3D11Present: 0x7FF9EB2BCDE0
	[7/20/2015 6:36:44 PM.202] D3D11ResizeBuffers: 0x7FF9EB2CF710
	[7/20/2015 6:36:44 PM.202] D3D11ResizeTarget: 0x7FF9EB2FDBE0
	[7/20/2015 6:36:44 PM.202] D3D11SetFullscreenState: 0x7FF9EB2CFB40
	[7/20/2015 6:36:44 PM.209] Direct3D initialized
	[7/20/2015 6:36:44 PM.209] Direct3D watcher thread spawned
	[7/20/2015 6:36:44 PM.209] Initialized DirectX
	[7/20/2015 6:36:49 PM.210] Failed to retrieve D3D call in reasonable time, changing hooking mode
	[7/20/2015 6:36:49 PM.210] Steam hook detected
	[7/20/2015 6:36:49 PM.211] Direct3D watcher thread ended
	[7/20/2015 9:45:07 PM.957] 
	[7/20/2015 9:45:07 PM.958] 
	[7/20/2015 9:45:07 PM.958] 
	[7/20/2015 9:45:07 PM.958] ====================================================================================================
	[7/20/2015 9:45:07 PM.958] Started new log on 7/20/2015 9:45:07 PM.957
	[7/20/2015 9:45:07 PM.958] ====================================================================================================
	[7/20/2015 9:45:07 PM.956] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/20/2015 9:45:07 PM.958] Log verbosity: Verbose
	[7/20/2015 9:45:07 PM.961] Initializing input system
	[7/20/2015 9:45:07 PM.964] Initializing game console
	[7/20/2015 9:45:07 PM.970] Console key has been set to F4 (key code: 115)
	[7/20/2015 9:45:08 PM.000] Console initialized
	[7/20/2015 9:45:08 PM.000] Initializing forms manager
	[7/20/2015 9:45:08 PM.003] Version: RAGE Plugin Hook v0.17.639.4039 PUBLIC ALPHA for Grand Theft Auto V
	[7/20/2015 9:45:08 PM.010] ================ RAGE Plugin Hook ================
	[7/20/2015 9:45:08 PM.011] Checking game support
	[7/20/2015 9:45:08 PM.018] Product name: Grand Theft Auto V
	[7/20/2015 9:45:08 PM.018] Product version: 1.0.393.2
	[7/20/2015 9:45:08 PM.018] Is steam version: True
	[7/20/2015 9:45:08 PM.137] Initializing game support
	[7/20/2015 9:45:08 PM.137] Velocity limit removed.
	[7/20/2015 9:45:11 PM.229] Compatibility level: 0
	[7/20/2015 9:45:11 PM.229] Supported version detected
	[7/20/2015 9:45:11 PM.229] ==================================================
	[7/20/2015 9:45:11 PM.229] Patched IsDebuggerPresent
	[7/20/2015 9:45:11 PM.229] Patching low level keyboard hook
	[7/20/2015 9:45:11 PM.229] Patched low level keyboard hook
	[7/20/2015 9:45:11 PM.229] Unhooking low level keyboard hook
	[7/20/2015 9:45:11 PM.229] Unhooked low level keyboard hook
	[7/20/2015 9:45:11 PM.229] Waiting for game initialization
	[7/20/2015 9:45:24 PM.337] Initializing hook
	[7/20/2015 9:45:24 PM.337] Completing interoperability
	[7/20/2015 9:45:24 PM.337] Initialization code 1.
	[7/20/2015 9:45:24 PM.337] Initialization code 2.
	[7/20/2015 9:45:24 PM.337] Initialization code 3.
	[7/20/2015 9:45:24 PM.337] Initialization code 4.
	[7/20/2015 9:45:24 PM.337] Initialization code 5.
	[7/20/2015 9:45:24 PM.337] Initialization code 6.
	[7/20/2015 9:45:24 PM.337] Initialization code 7.
	[7/20/2015 9:45:24 PM.337] Completing interoperability, phase 1
	[7/20/2015 9:45:24 PM.337] Completing interoperability, phase 2
	[7/20/2015 9:45:24 PM.337] Completing interoperability, phase 3
	[7/20/2015 9:45:24 PM.337] Completing interoperability, phase 4
	[7/20/2015 9:45:24 PM.337] Completing interoperability, phase 5
	[7/20/2015 9:45:24 PM.337] Completing interoperability, phase 6
	[7/20/2015 9:45:24 PM.337] Completing interoperability, phase 7
	[7/20/2015 9:45:24 PM.338] Initializing DirectX
	[7/20/2015 9:45:24 PM.343] Initializing Direct3D
	[7/20/2015 9:45:24 PM.343] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 9:45:24 PM.343] Loaded at 0x7FF9EB3E0000
	[7/20/2015 9:45:24 PM.343] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 9:45:24 PM.343] Creating Direct3D 11 device and swap chain
	[7/20/2015 9:45:24 PM.361] Swap Chain is NULL. Trying again...
	[7/20/2015 9:45:34 PM.362] Initializing Direct3D
	[7/20/2015 9:45:34 PM.362] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 9:45:34 PM.362] Loaded at 0x7FF9EB3E0000
	[7/20/2015 9:45:34 PM.362] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 9:45:34 PM.362] Creating Direct3D 11 device and swap chain
	[7/20/2015 9:45:34 PM.378] Swap Chain is NULL. Trying again...
	[7/20/2015 9:45:44 PM.379] Initializing Direct3D
	[7/20/2015 9:45:44 PM.379] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 9:45:44 PM.379] Loaded at 0x7FF9EB3E0000
	[7/20/2015 9:45:44 PM.379] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 9:45:44 PM.379] Creating Direct3D 11 device and swap chain
	[7/20/2015 9:45:44 PM.397] Swap Chain is NULL. Trying again...
	[7/20/2015 9:45:54 PM.398] Initializing Direct3D
	[7/20/2015 9:45:54 PM.398] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 9:45:54 PM.398] Loaded at 0x7FF9EB3E0000
	[7/20/2015 9:45:54 PM.398] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 9:45:54 PM.398] Creating Direct3D 11 device and swap chain
	[7/20/2015 9:45:54 PM.414] Swap Chain is NULL. Trying again...
	[7/20/2015 9:46:01 PM.078] Initializing console variable "ConsoleKey".
	[7/20/2015 9:46:01 PM.078] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
	[7/20/2015 9:46:01 PM.083] Read value: F4
	[7/20/2015 9:46:01 PM.083] Setting value of console variable "ConsoleKey" to stored value.
	[7/20/2015 9:46:01 PM.083] Console key has been set to F4 (key code: 115)
	[7/20/2015 9:46:01 PM.083] Initializing console variable "PluginTimeoutThreshold".
	[7/20/2015 9:46:01 PM.083] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
	[7/20/2015 9:46:01 PM.087] Read value: 10000
	[7/20/2015 9:46:01 PM.087] Setting value of console variable "PluginTimeoutThreshold" to stored value.
	[7/20/2015 9:46:01 PM.087] Initializing console variable "AlwaysShowConsoleOutput".
	[7/20/2015 9:46:01 PM.087] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
	[7/20/2015 9:46:01 PM.087] Read value: False
	[7/20/2015 9:46:01 PM.087] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
	[7/20/2015 9:46:01 PM.087] Initializing console variable "IsDeveloperModeEnabled".
	[7/20/2015 9:46:01 PM.087] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
	[7/20/2015 9:46:01 PM.087] Read value: True
	[7/20/2015 9:46:01 PM.087] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
	[7/20/2015 9:46:01 PM.094] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 9:46:01 PM.094] Initializing console variable "TimeScale".
	[7/20/2015 9:46:01 PM.094] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
	[7/20/2015 9:46:01 PM.094] Read value: 0
	[7/20/2015 9:46:01 PM.094] Setting value of console variable "TimeScale" to stored value.
	[7/20/2015 9:46:01 PM.095] Initializing console variable "WarnOnPluginLoad".
	[7/20/2015 9:46:01 PM.095] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
	[7/20/2015 9:46:01 PM.095] Read value: True
	[7/20/2015 9:46:01 PM.095] Setting value of console variable "WarnOnPluginLoad" to stored value.
	[7/20/2015 9:46:01 PM.213] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
	[7/20/2015 9:46:01 PM.228] 
	[7/20/2015 9:46:01 PM.228] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
	[7/20/2015 9:46:01 PM.230] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
	[7/20/2015 9:46:01 PM.576] <UNLOADED PLUGIN>: Initializing input system
	[7/20/2015 9:46:01 PM.579] <UNLOADED PLUGIN>: Initializing game console
	[7/20/2015 9:46:01 PM.581] <UNLOADED PLUGIN>: Initializing forms manager
	[7/20/2015 9:46:01 PM.609] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
	[7/20/2015 9:46:01 PM.793] LSPD First Response: We have 1 callouts registered
	[7/20/2015 9:46:01 PM.794] LSPD First Response: CalloutManager initialized
	[7/20/2015 9:46:04 PM.414] Initializing Direct3D
	[7/20/2015 9:46:04 PM.414] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 9:46:04 PM.414] Loaded at 0x7FF9EB3E0000
	[7/20/2015 9:46:04 PM.414] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 9:46:04 PM.414] Creating Direct3D 11 device and swap chain
	[7/20/2015 9:46:04 PM.438] Swap Chain is NULL. Trying again...
	[7/20/2015 9:46:14 PM.439] Initializing Direct3D
	[7/20/2015 9:46:14 PM.439] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 9:46:14 PM.439] Loaded at 0x7FF9EB3E0000
	[7/20/2015 9:46:14 PM.439] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 9:46:14 PM.439] Creating Direct3D 11 device and swap chain
	[7/20/2015 9:46:14 PM.466] Swap Chain is NULL. Trying again...
	[7/20/2015 9:46:24 PM.466] Initializing Direct3D
	[7/20/2015 9:46:24 PM.466] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 9:46:24 PM.466] Loaded at 0x7FF9EB3E0000
	[7/20/2015 9:46:24 PM.466] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 9:46:24 PM.466] Creating Direct3D 11 device and swap chain
	[7/20/2015 9:46:24 PM.491] Swap Chain is NULL. Trying again...
	[7/20/2015 9:46:34 PM.493] Initializing Direct3D
	[7/20/2015 9:46:34 PM.493] Loading C:\Windows\system32\d3d11.dll
	[7/20/2015 9:46:34 PM.493] Loaded at 0x7FF9EB3E0000
	[7/20/2015 9:46:34 PM.493] D3D11CreateDeviceAndSwapChain at 0x7FF9EB405800
	[7/20/2015 9:46:34 PM.493] Creating Direct3D 11 device and swap chain
	[7/20/2015 9:46:34 PM.514] Swap Chain created: 0xFAB169AC90
	[7/20/2015 9:46:34 PM.514] Swap Chain VTable: 0xFAB169AC90
	[7/20/2015 9:46:34 PM.514] Swap Chain VTable_2: 0x7FF9EB2C96B8
	[7/20/2015 9:46:34 PM.514] 0x485641FFFA3225E9;0xB0EC8148C9246C8D;0x748E058B48000000
	[7/20/2015 9:46:34 PM.514] D3D11Present: 0x7FF9EB2BCDE0
	[7/20/2015 9:46:34 PM.514] D3D11ResizeBuffers: 0x7FF9EB2CF710
	[7/20/2015 9:46:34 PM.514] D3D11ResizeTarget: 0x7FF9EB2FDBE0
	[7/20/2015 9:46:34 PM.514] D3D11SetFullscreenState: 0x7FF9EB2CFB40
	[7/20/2015 9:46:34 PM.519] Direct3D initialized
	[7/20/2015 9:46:34 PM.519] Direct3D watcher thread spawned
	[7/20/2015 9:46:34 PM.520] Initialized DirectX
	[7/20/2015 9:46:39 PM.521] Failed to retrieve D3D call in reasonable time, changing hooking mode
	[7/20/2015 9:46:39 PM.521] Steam hook detected
	[7/20/2015 9:46:39 PM.521] Direct3D watcher thread ended
	[7/22/2015 1:18:02 AM.082] 
	[7/22/2015 1:18:02 AM.086] 
	[7/22/2015 1:18:02 AM.086] 
	[7/22/2015 1:18:02 AM.086] ====================================================================================================
	[7/22/2015 1:18:02 AM.086] Started new log on 7/22/2015 1:18:02 AM.082
	[7/22/2015 1:18:02 AM.086] ====================================================================================================
	[7/22/2015 1:18:02 AM.079] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/22/2015 1:18:02 AM.087] Log verbosity: Verbose
	[7/22/2015 1:18:02 AM.091] Initializing input system
	[7/22/2015 1:18:02 AM.096] Initializing game console
	[7/22/2015 1:18:02 AM.105] Console key has been set to F4 (key code: 115)
	[7/22/2015 1:18:02 AM.144] Console initialized
	[7/22/2015 1:18:02 AM.144] Initializing forms manager
	[7/22/2015 1:18:02 AM.147] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
	[7/22/2015 1:18:02 AM.154] ================ RAGE Plugin Hook ================
	[7/22/2015 1:18:02 AM.156] Checking game support
	[7/22/2015 1:18:02 AM.166] Product name: Grand Theft Auto V
	[7/22/2015 1:18:02 AM.166] Product version: 1.0.393.4
	[7/22/2015 1:18:02 AM.166] Is steam version: True
	[7/22/2015 1:18:02 AM.281] Initializing game support
	[7/22/2015 1:18:02 AM.282] Patching low level keyboard hook
	[7/22/2015 1:18:02 AM.282] Patched low level keyboard hook
	[7/22/2015 1:18:02 AM.282] Unhooking low level keyboard hook
	[7/22/2015 1:18:02 AM.282] Unhooked low level keyboard hook
	[7/22/2015 1:18:02 AM.282] Velocity limit removed.
	[7/22/2015 1:18:05 AM.273] Compatibility level: 0
	[7/22/2015 1:18:05 AM.273] Supported version detected
	[7/22/2015 1:18:05 AM.273] ==================================================
	[7/22/2015 1:18:05 AM.273] Patched IsDebuggerPresent
	[7/22/2015 1:18:05 AM.273] Waiting for game initialization
	[7/22/2015 1:20:06 AM.094] 
	[7/22/2015 1:20:06 AM.100] 
	[7/22/2015 1:20:06 AM.100] 
	[7/22/2015 1:20:06 AM.100] ====================================================================================================
	[7/22/2015 1:20:06 AM.100] Started new log on 7/22/2015 1:20:06 AM.094
	[7/22/2015 1:20:06 AM.100] ====================================================================================================
	[7/22/2015 1:20:06 AM.091] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/22/2015 1:20:06 AM.100] Log verbosity: Verbose
	[7/22/2015 1:20:06 AM.108] Initializing input system
	[7/22/2015 1:20:06 AM.116] Initializing game console
	[7/22/2015 1:20:06 AM.128] Console key has been set to F4 (key code: 115)
	[7/22/2015 1:20:06 AM.156] Console initialized
	[7/22/2015 1:20:06 AM.156] Initializing forms manager
	[7/22/2015 1:20:06 AM.159] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
	[7/22/2015 1:20:06 AM.166] ================ RAGE Plugin Hook ================
	[7/22/2015 1:20:06 AM.167] Checking game support
	[7/22/2015 1:20:06 AM.177] Product name: Grand Theft Auto V
	[7/22/2015 1:20:06 AM.177] Product version: 1.0.393.4
	[7/22/2015 1:20:06 AM.177] Is steam version: True
	[7/22/2015 1:20:06 AM.292] Initializing game support
	[7/22/2015 1:20:06 AM.292] Patching low level keyboard hook
	[7/22/2015 1:20:06 AM.292] Patched low level keyboard hook
	[7/22/2015 1:20:06 AM.292] Unhooking low level keyboard hook
	[7/22/2015 1:20:06 AM.292] Unhooked low level keyboard hook
	[7/22/2015 1:20:06 AM.292] Velocity limit removed.
	[7/22/2015 1:20:09 AM.226] Compatibility level: 0
	[7/22/2015 1:20:09 AM.226] Supported version detected
	[7/22/2015 1:20:09 AM.226] ==================================================
	[7/22/2015 1:20:09 AM.226] Patched IsDebuggerPresent
	[7/22/2015 1:20:09 AM.226] Waiting for game initialization
	[7/22/2015 1:22:46 AM.886] 
	[7/22/2015 1:22:46 AM.889] 
	[7/22/2015 1:22:46 AM.889] 
	[7/22/2015 1:22:46 AM.889] ====================================================================================================
	[7/22/2015 1:22:46 AM.889] Started new log on 7/22/2015 1:22:46 AM.886
	[7/22/2015 1:22:46 AM.889] ====================================================================================================
	[7/22/2015 1:22:46 AM.885] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/22/2015 1:22:46 AM.889] Log verbosity: Verbose
	[7/22/2015 1:22:46 AM.892] Initializing input system
	[7/22/2015 1:22:46 AM.899] Initializing game console
	[7/22/2015 1:22:46 AM.910] Console key has been set to F4 (key code: 115)
	[7/22/2015 1:22:46 AM.943] Console initialized
	[7/22/2015 1:22:46 AM.943] Initializing forms manager
	[7/22/2015 1:22:46 AM.945] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
	[7/22/2015 1:22:46 AM.953] ================ RAGE Plugin Hook ================
	[7/22/2015 1:22:46 AM.954] Checking game support
	[7/22/2015 1:22:46 AM.964] Product name: Grand Theft Auto V
	[7/22/2015 1:22:46 AM.964] Product version: 1.0.393.4
	[7/22/2015 1:22:46 AM.964] Is steam version: True
	[7/22/2015 1:22:47 AM.080] Initializing game support
	[7/22/2015 1:22:47 AM.080] Patching low level keyboard hook
	[7/22/2015 1:22:47 AM.080] Patched low level keyboard hook
	[7/22/2015 1:22:47 AM.080] Unhooking low level keyboard hook
	[7/22/2015 1:22:47 AM.080] Unhooked low level keyboard hook
	[7/22/2015 1:22:47 AM.080] Velocity limit removed.
	[7/22/2015 1:22:50 AM.084] Compatibility level: 0
	[7/22/2015 1:22:50 AM.084] Supported version detected
	[7/22/2015 1:22:50 AM.084] ==================================================
	[7/22/2015 1:22:50 AM.084] Patched IsDebuggerPresent
	[7/22/2015 1:22:50 AM.084] Waiting for game initialization
	[7/22/2015 1:24:52 AM.842] 
	[7/22/2015 1:24:52 AM.845] 
	[7/22/2015 1:24:52 AM.845] 
	[7/22/2015 1:24:52 AM.845] ====================================================================================================
	[7/22/2015 1:24:52 AM.846] Started new log on 7/22/2015 1:24:52 AM.842
	[7/22/2015 1:24:52 AM.846] ====================================================================================================
	[7/22/2015 1:24:52 AM.840] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
	[7/22/2015 1:24:52 AM.846] Log verbosity: Verbose
	[7/22/2015 1:24:52 AM.851] Initializing input system
	[7/22/2015 1:24:52 AM.861] Initializing game console
	[7/22/2015 1:24:52 AM.871] Console key has been set to F4 (key code: 115)
	[7/22/2015 1:24:52 AM.909] Console initialized
	[7/22/2015 1:24:52 AM.909] Initializing forms manager
	[7/22/2015 1:24:52 AM.912] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
	[7/22/2015 1:24:52 AM.919] ================ RAGE Plugin Hook ================
	[7/22/2015 1:24:52 AM.920] Checking game support
	[7/22/2015 1:24:52 AM.930] Product name: Grand Theft Auto V
	[7/22/2015 1:24:52 AM.930] Product version: 1.0.393.4
	[7/22/2015 1:24:52 AM.930] Is steam version: True
	[7/22/2015 1:24:53 AM.048] Initializing game support
	[7/22/2015 1:24:53 AM.048] Patching low level keyboard hook
	[7/22/2015 1:24:53 AM.048] Patched low level keyboard hook
	[7/22/2015 1:24:53 AM.048] Unhooking low level keyboard hook
	[7/22/2015 1:24:53 AM.048] Unhooked low level keyboard hook
	[7/22/2015 1:24:53 AM.049] Velocity limit removed.
	[7/22/2015 1:24:56 AM.048] Compatibility level: 0
	[7/22/2015 1:24:56 AM.048] Supported version detected
	[7/22/2015 1:24:56 AM.048] ==================================================
	[7/22/2015 1:24:56 AM.048] Patched IsDebuggerPresent
	[7/22/2015 1:24:56 AM.048] Waiting for game initialization
	[/spoiler]

 

Edited by willpv23
Spoiler added.

Guys be sure to get version 20, he patched a crash issue.

Its gone from version 17 to 20 in one day hahaha

Edited by lilmisschloe

Officer Bateman "Obey & Survive"

Paleto Bay Sheriff Dept.

 0232 Paleto Blvd, North Blaine CountySan Andreas Tel: (555)-897-2839 

lightbar.gif

The retail version does not crash,

 

But when i get on the game to play lspdfr i can't open the F4 code menu 

Even though you probably know now, but for anyone elses benefit, LSPDFR is loaded automatically now in the new update (or it is for me at-least!). Only realised when I looked at the logs, and then a bit of a lightbulb moment as I noticed the police stations on the minimap!

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