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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game crash when pulling over a vehicle


SNIT

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Everything loads fine, however as soon as I hit the shift key to pullover a vehicle the game crashes due to what seems to be an unhandled exception due to another exception.

Ragehook log:

[15/07/2015 4:42:29 PM.645] ====================================================================================================
[15/07/2015 4:42:29 PM.645] Started new log on 15/07/2015 4:42:29 PM.643
[15/07/2015 4:42:29 PM.645] ====================================================================================================
[15/07/2015 4:42:29 PM.643] Log path: D:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[15/07/2015 4:42:29 PM.645] Log verbosity: Verbose
[15/07/2015 4:42:29 PM.646] Initializing input system
[15/07/2015 4:42:29 PM.649] Initializing game console
[15/07/2015 4:42:29 PM.656] Console key has been set to F4 (key code: 115)
[15/07/2015 4:42:29 PM.692] Console initialized
[15/07/2015 4:42:29 PM.692] Initializing forms manager
[15/07/2015 4:42:29 PM.696] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
[15/07/2015 4:42:29 PM.722] ================ RAGE Plugin Hook ================
[15/07/2015 4:42:29 PM.722] Checking game support
[15/07/2015 4:42:29 PM.735] Product name: Grand Theft Auto V
[15/07/2015 4:42:29 PM.735] Product version: 1.0.393.2
[15/07/2015 4:42:29 PM.735] Is steam version: False
[15/07/2015 4:42:31 PM.145] Compatibility level: 0
[15/07/2015 4:42:31 PM.145] Supported version detected
[15/07/2015 4:42:31 PM.145] Initializing game support
[15/07/2015 4:42:31 PM.146] Velocity limit removed.
[15/07/2015 4:42:31 PM.146] ==================================================
[15/07/2015 4:42:31 PM.146] Patched IsDebuggerPresent
[15/07/2015 4:42:31 PM.146] Patching low level keyboard hook
[15/07/2015 4:42:31 PM.146] Patched low level keyboard hook
[15/07/2015 4:42:31 PM.146] Unhooking low level keyboard hook
[15/07/2015 4:42:31 PM.146] Unhooked low level keyboard hook
[15/07/2015 4:42:31 PM.146] Waiting for game initialization
[15/07/2015 4:42:31 PM.247] Initializing hook
[15/07/2015 4:42:31 PM.247] Completing interoperability
[15/07/2015 4:42:31 PM.247] Initialization code 1.
[15/07/2015 4:42:31 PM.247] Initialization code 2.
[15/07/2015 4:42:31 PM.247] Initialization code 3.
[15/07/2015 4:42:31 PM.247] Initialization code 4.
[15/07/2015 4:42:31 PM.247] Initialization code 5.
[15/07/2015 4:42:31 PM.247] Initialization code 6.
[15/07/2015 4:42:31 PM.247] Initialization code 7.
[15/07/2015 4:42:31 PM.247] Completing interoperability, phase 1
[15/07/2015 4:42:31 PM.247] Completing interoperability, phase 2
[15/07/2015 4:42:31 PM.247] Completing interoperability, phase 3
[15/07/2015 4:42:31 PM.247] Completing interoperability, phase 4
[15/07/2015 4:42:31 PM.247] Completing interoperability, phase 5
[15/07/2015 4:42:31 PM.247] Completing interoperability, phase 6
[15/07/2015 4:42:31 PM.247] Completing interoperability, phase 7
[15/07/2015 4:42:31 PM.248] Initializing DirectX
[15/07/2015 4:42:31 PM.252] Initializing Direct3D
[15/07/2015 4:42:31 PM.252] Loading C:\Windows\system32\d3d11.dll
[15/07/2015 4:42:31 PM.252] Loaded at 0x7FFD0C4D0000
[15/07/2015 4:42:31 PM.252] D3D11CreateDeviceAndSwapChain at 0x7FFD0C4F5800
[15/07/2015 4:42:31 PM.252] Creating Direct3D 11 device and swap chain
[15/07/2015 4:42:31 PM.269] Attempting feature level 10_1
[15/07/2015 4:42:31 PM.278] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[15/07/2015 4:42:31 PM.285] Swap Chain created: 0x5EC13629B0
[15/07/2015 4:42:31 PM.285] Swap Chain VTable: 0x5EC13629B0
[15/07/2015 4:42:31 PM.285] Swap Chain VTable_2: 0x7FFD0C0E96B8
[15/07/2015 4:42:31 PM.285] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[15/07/2015 4:42:31 PM.285] D3D11Present: 0x7FFD0C0DCDE0
[15/07/2015 4:42:31 PM.285] D3D11ResizeBuffers: 0x7FFD0C0EF710
[15/07/2015 4:42:31 PM.285] D3D11ResizeTarget: 0x7FFD0C11DBE0
[15/07/2015 4:42:31 PM.285] D3D11SetFullscreenState: 0x7FFD0C0EFB40
[15/07/2015 4:42:31 PM.301] Direct3D initialized
[15/07/2015 4:42:31 PM.302] Initialized DirectX
[15/07/2015 4:42:31 PM.302] Direct3D watcher thread spawned
[15/07/2015 4:42:32 PM.303] Failed to retrieve D3D call in reasonable time, changing hooking mode
[15/07/2015 4:42:32 PM.303] Unknown DXGI.DLL version (0x4154415756535540), not safe to hook. D3D hook might not work properly
[15/07/2015 4:42:32 PM.303] Direct3D watcher thread ended
[15/07/2015 4:47:47 PM.587] Initializing console variable "ConsoleKey".
[15/07/2015 4:47:47 PM.587] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[15/07/2015 4:47:47 PM.593] Read value: F4
[15/07/2015 4:47:47 PM.593] Setting value of console variable "ConsoleKey" to stored value.
[15/07/2015 4:47:47 PM.593] Console key has been set to F4 (key code: 115)
[15/07/2015 4:47:47 PM.593] Initializing console variable "PluginTimeoutThreshold".
[15/07/2015 4:47:47 PM.593] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[15/07/2015 4:47:47 PM.596] Read value: 3000
[15/07/2015 4:47:47 PM.596] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[15/07/2015 4:47:47 PM.596] Initializing console variable "AlwaysShowConsoleOutput".
[15/07/2015 4:47:47 PM.596] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[15/07/2015 4:47:47 PM.597] Read value: False
[15/07/2015 4:47:47 PM.597] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[15/07/2015 4:47:47 PM.597] Initializing console variable "IsDeveloperModeEnabled".
[15/07/2015 4:47:47 PM.597] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[15/07/2015 4:47:47 PM.597] Read value: False
[15/07/2015 4:47:47 PM.597] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[15/07/2015 4:47:47 PM.600] Initializing console variable "TimeScale".
[15/07/2015 4:47:47 PM.600] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[15/07/2015 4:47:47 PM.600] Read value: 0
[15/07/2015 4:47:47 PM.600] Setting value of console variable "TimeScale" to stored value.
[15/07/2015 4:47:47 PM.601] Initializing console variable "WarnOnPluginLoad".
[15/07/2015 4:47:47 PM.601] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[15/07/2015 4:47:47 PM.601] Read value: True
[15/07/2015 4:47:47 PM.601] Setting value of console variable "WarnOnPluginLoad" to stored value.
[15/07/2015 4:47:47 PM.601] Initializing console variable "ShowOnScreenWarnings".
[15/07/2015 4:47:47 PM.601] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[15/07/2015 4:47:47 PM.601] Read value: True
[15/07/2015 4:47:47 PM.601] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[15/07/2015 4:47:47 PM.697] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[15/07/2015 4:47:47 PM.712] 
[15/07/2015 4:47:47 PM.712] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[15/07/2015 4:47:47 PM.713] Loading plugin from path: D:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[15/07/2015 4:47:48 PM.139] <UNLOADED PLUGIN>: Initializing input system
[15/07/2015 4:47:48 PM.143] <UNLOADED PLUGIN>: Initializing game console
[15/07/2015 4:47:48 PM.144] <UNLOADED PLUGIN>: Initializing forms manager
[15/07/2015 4:47:48 PM.200] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[15/07/2015 4:47:48 PM.225] ---------------------------------------------------------------------
[15/07/2015 4:47:48 PM.225] LSPD FIRST RESPONSE
[15/07/2015 4:47:48 PM.225] Version 0.2 RC 7
[15/07/2015 4:47:48 PM.225] A G17 Media Modification
[15/07/2015 4:47:48 PM.225] - Developed by LMS & Sam
[15/07/2015 4:47:48 PM.225] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[15/07/2015 4:47:48 PM.225] © Copyright 2015, G17 Media, www.lspdfr.com
[15/07/2015 4:47:48 PM.225] ---------------------------------------------------------------------
[15/07/2015 4:47:48 PM.225] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
[15/07/2015 4:47:48 PM.225] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[15/07/2015 4:47:48 PM.367] Cached police
[15/07/2015 4:47:48 PM.367] Cached police2
[15/07/2015 4:47:48 PM.367] Cached policet
[15/07/2015 4:47:48 PM.367] Cached sheriff2
[15/07/2015 4:47:48 PM.367] Cached sheriff
[15/07/2015 4:47:48 PM.367] Cached police4
[15/07/2015 4:47:48 PM.367] Cached policeb
[15/07/2015 4:47:48 PM.367] Cached policeb
[15/07/2015 4:47:48 PM.367] Cached policeb
[15/07/2015 4:47:48 PM.367] Cached fbi2
[15/07/2015 4:47:48 PM.367] Cached policeold1
[15/07/2015 4:47:48 PM.367] Cached policeold2
[15/07/2015 4:47:48 PM.367] Cached policeold2
[15/07/2015 4:47:48 PM.367] Cached buzzard
[15/07/2015 4:47:48 PM.367] Cached polmav
[15/07/2015 4:47:48 PM.367] Cached frogger2
[15/07/2015 4:47:48 PM.367] Cached ambulance
[15/07/2015 4:47:48 PM.367] Cached firetruk
[15/07/2015 4:47:48 PM.473] LSPD First Response: Folder is D:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[15/07/2015 4:47:48 PM.474] LSPD First Response: We have 1 callouts registered
[15/07/2015 4:47:48 PM.474] LSPD First Response: CalloutManager initialized
[15/07/2015 4:51:56 PM.352] LSPD First Response: Creating ?
[15/07/2015 4:52:21 PM.423] 
[15/07/2015 4:52:21 PM.423] ==============================
[15/07/2015 4:52:21 PM.423] UNHANDLED EXCEPTION DURING PLUGIN TICK
[15/07/2015 4:52:21 PM.423] ------------------------------
[15/07/2015 4:52:21 PM.423] Origin: Plugin "LSPD First Response" (LSPD First Response.dll).
[15/07/2015 4:52:21 PM.423] ------------------------------
[15/07/2015 4:52:21 PM.423] Exception type: System.TypeInitializationException
[15/07/2015 4:52:21 PM.423] Exception message: The type initializer for 'OnscreenWarning' threw an exception.
[15/07/2015 4:52:21 PM.423] ------------------------------
[15/07/2015 4:52:21 PM.423] Inner exceptions:
[15/07/2015 4:52:21 PM.423]     Exception type: System.NullReferenceException
[15/07/2015 4:52:21 PM.423]     Exception message: Object reference not set to an instance of an object.
[15/07/2015 4:52:21 PM.423] ------------------------------
[15/07/2015 4:52:21 PM.423] Stack trace:
[15/07/2015 4:52:21 PM.424] at OnscreenWarning..ctor(Single x, Single y, String text, String title, Boolean isInformative)
[15/07/2015 4:52:21 PM.424] at Rage.HookManager.AddOnscreenWarning(String text, String title, Boolean isInformative)
[15/07/2015 4:52:21 PM.424] at Rage.Plugin.Tick()
[15/07/2015 4:52:21 PM.424] at Rage.HookManager.Tick()
[15/07/2015 4:52:21 PM.424] ==============================
[15/07/2015 4:52:21 PM.424] 
[15/07/2015 4:52:21 PM.424] EXCEPTION DURING LOGGING OF UNHANDLED EXCEPTION! The type initializer for 'OnscreenWarning' threw an exception.at OnscreenWarning..ctor(Single x, Single y, String text, String title, Boolean isInformative)
[15/07/2015 4:52:21 PM.424] at Rage.HookManager.AddOnscreenWarning(String text, String title, Boolean isInformative)
[15/07/2015 4:52:21 PM.424] at Rage.HookManager.LogException(Exception exception, String title, Object origin)

 

Thanks for any help in advance. 

GMCLogo1.png

 

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This is a weird error.  I'll look into it.

This is the error I get from the Windows system logs when I try to pullover someone :
The game still continue to run in the background but "frozen". It seems related to .NET runtine

Application : GTA5.exe
Version du Framework : v4.0.30319
Description : le processus a été arrêté en raison d'une exception non gérée.
Informations sur l'exception : System.AccessViolationException
Pile :
   à Rage.World.GetAllVehicles()
   à LSPD_First_Response.Engine.Scripting.Functions.GetClosestVehicle(Rage.Vector3, Boolean, Boolean, Boolean)
   à LSPD_First_Response.Mod.Main.ᜁ()
   à Rage.GameFiber.Main()
   à System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
   à System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
   à System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
   à System.Threading.ThreadHelper.ThreadStart()

 

In ragehook log I only have that :

[15/07/2015 16:21:39.808] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
 
EDIT 2 : I downloaded again the latest RageHook and overwrited the files in my GTAV folder and... it works ! Maybe one DLL of your lspdfr 0.2 zip is not compatible with the latest ragehook ?
Edited by Pumpk1in

Pumpk1in 🇫🇷

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Yup, same problem here.

 

[2015-07-15 21:17:29.712] ====================================================================================================
[2015-07-15 21:17:29.712] Started new log on 2015-07-15 21:17:29.711
[2015-07-15 21:17:29.712] ====================================================================================================
[2015-07-15 21:17:29.710] Log path: D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2015-07-15 21:17:29.713] Log verbosity: Verbose
[2015-07-15 21:17:29.715] Initializing input system
[2015-07-15 21:17:29.719] Initializing game console
[2015-07-15 21:17:29.727] Console key has been set to F4 (key code: 115)
[2015-07-15 21:17:29.779] Console initialized
[2015-07-15 21:17:29.779] Initializing forms manager
[2015-07-15 21:17:29.783] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
[2015-07-15 21:17:29.808] ================ RAGE Plugin Hook ================
[2015-07-15 21:17:29.808] Checking game support
[2015-07-15 21:17:29.825] Product name: Grand Theft Auto V
[2015-07-15 21:17:29.825] Product version: 1.0.393.2
[2015-07-15 21:17:29.825] Is steam version: True
[2015-07-15 21:17:32.095] Compatibility level: 0
[2015-07-15 21:17:32.095] Supported version detected
[2015-07-15 21:17:32.095] Initializing game support
[2015-07-15 21:17:32.095] Velocity limit removed.
[2015-07-15 21:17:32.095] ==================================================
[2015-07-15 21:17:32.095] Patched IsDebuggerPresent
[2015-07-15 21:17:32.095] Patching low level keyboard hook
[2015-07-15 21:17:32.095] Patched low level keyboard hook
[2015-07-15 21:17:32.095] Unhooking low level keyboard hook
[2015-07-15 21:17:32.095] Unhooked low level keyboard hook
[2015-07-15 21:17:32.095] Waiting for game initialization
[2015-07-15 21:17:32.195] Initializing hook
[2015-07-15 21:17:32.195] Completing interoperability
[2015-07-15 21:17:32.195] Initialization code 1.
[2015-07-15 21:17:32.195] Initialization code 2.
[2015-07-15 21:17:32.195] Initialization code 3.
[2015-07-15 21:17:32.195] Initialization code 4.
[2015-07-15 21:17:32.195] Initialization code 5.
[2015-07-15 21:17:32.195] Initialization code 6.
[2015-07-15 21:17:32.195] Initialization code 7.
[2015-07-15 21:17:32.195] Completing interoperability, phase 1
[2015-07-15 21:17:32.195] Completing interoperability, phase 2
[2015-07-15 21:17:32.195] Completing interoperability, phase 3
[2015-07-15 21:17:32.195] Completing interoperability, phase 4
[2015-07-15 21:17:32.195] Completing interoperability, phase 5
[2015-07-15 21:17:32.195] Completing interoperability, phase 6
[2015-07-15 21:17:32.195] Completing interoperability, phase 7
[2015-07-15 21:17:32.197] Initializing DirectX
[2015-07-15 21:17:32.202] Initializing Direct3D
[2015-07-15 21:17:32.202] Loading C:\Windows\system32\d3d11.dll
[2015-07-15 21:17:32.202] Loaded at 0x7FFF86760000
[2015-07-15 21:17:32.202] D3D11CreateDeviceAndSwapChain at 0x7FFF8677BE64
[2015-07-15 21:17:32.202] Creating Direct3D 11 device and swap chain
[2015-07-15 21:17:32.248] Swap Chain created: 0x408E291300
[2015-07-15 21:17:32.248] Swap Chain VTable: 0x408E291300
[2015-07-15 21:17:32.248] Swap Chain VTable_2: 0x7FFF866F6BF8
[2015-07-15 21:17:32.248] 0x575655052C5325E9;0x5741564155415441;0xEC8148D9246C8D48
[2015-07-15 21:17:32.248] D3D11Present: 0x7FFF866EBCA0
[2015-07-15 21:17:32.248] D3D11ResizeBuffers: 0x7FFF866FEC04
[2015-07-15 21:17:32.248] D3D11ResizeTarget: 0x7FFF86727EA0
[2015-07-15 21:17:32.248] D3D11SetFullscreenState: 0x7FFF866FEFBC
[2015-07-15 21:17:32.252] Direct3D initialized
[2015-07-15 21:17:32.263] Initialized DirectX
[2015-07-15 21:17:32.264] Direct3D watcher thread spawned
[2015-07-15 21:17:33.265] Failed to retrieve D3D call in reasonable time, changing hooking mode
[2015-07-15 21:17:33.265] Steam hook detected
[2015-07-15 21:17:33.265] Direct3D watcher thread ended
[2015-07-15 21:17:33.265] Getting device
[2015-07-15 21:17:33.265] Retrieved device
[2015-07-15 21:17:33.265] Creating wrapper
[2015-07-15 21:17:33.327] Wrapper created
[2015-07-15 21:17:33.331] Effect created
[2015-07-15 21:17:33.332] Creating buffer
[2015-07-15 21:17:33.332] Created buffer
[2015-07-15 21:17:33.332] Creating blend state
[2015-07-15 21:17:33.332] Created blend state
[2015-07-15 21:17:33.332] Done with creation
[2015-07-15 21:17:33.407] Initializing texture system.
[2015-07-15 21:17:33.407] Initializing texture system; phase 1
[2015-07-15 21:17:33.407] Initializing texture system; phase 2
[2015-07-15 21:17:33.417] Initializing texture system; phase 3
[2015-07-15 21:17:33.417] Initializing texture system; phase 4
[2015-07-15 21:17:33.435] Initializing texture system; phase 5
[2015-07-15 21:17:33.437] Initializing texture system; phase 6
[2015-07-15 21:17:33.439] Initializing texture system; phase 7
[2015-07-15 21:17:33.441] Initializing texture system; phase 8
[2015-07-15 21:17:33.444] Initializing texture system; phase 9
[2015-07-15 21:17:33.446] Initializing texture system; phase 10
[2015-07-15 21:17:33.450] Initializing texture system; phase 11
[2015-07-15 21:17:33.450] Initializing texture system; phase 12
[2015-07-15 21:17:33.453] Initializing texture system; phase 13
[2015-07-15 21:17:33.453] Initializing texture system; phase 14
[2015-07-15 21:19:09.152] Initializing console variable "ConsoleKey".
[2015-07-15 21:19:09.152] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2015-07-15 21:19:09.158] Read value: F4
[2015-07-15 21:19:09.158] Setting value of console variable "ConsoleKey" to stored value.
[2015-07-15 21:19:09.158] Console key has been set to F4 (key code: 115)
[2015-07-15 21:19:09.158] Initializing console variable "PluginTimeoutThreshold".
[2015-07-15 21:19:09.158] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2015-07-15 21:19:09.163] Read value: 3000
[2015-07-15 21:19:09.163] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2015-07-15 21:19:09.163] Initializing console variable "AlwaysShowConsoleOutput".
[2015-07-15 21:19:09.163] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2015-07-15 21:19:09.164] Read value: False
[2015-07-15 21:19:09.164] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[2015-07-15 21:19:09.164] Initializing console variable "IsDeveloperModeEnabled".
[2015-07-15 21:19:09.164] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2015-07-15 21:19:09.164] Read value: False
[2015-07-15 21:19:09.164] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[2015-07-15 21:19:09.165] Initializing console variable "TimeScale".
[2015-07-15 21:19:09.165] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2015-07-15 21:19:09.166] Read value: 0
[2015-07-15 21:19:09.166] Setting value of console variable "TimeScale" to stored value.
[2015-07-15 21:19:09.166] Initializing console variable "WarnOnPluginLoad".
[2015-07-15 21:19:09.167] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[2015-07-15 21:19:09.167] Read value: True
[2015-07-15 21:19:09.167] Setting value of console variable "WarnOnPluginLoad" to stored value.
[2015-07-15 21:19:09.167] Initializing console variable "ShowOnScreenWarnings".
[2015-07-15 21:19:09.167] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2015-07-15 21:19:09.167] Read value: True
[2015-07-15 21:19:09.167] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[2015-07-15 21:19:09.290] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[2015-07-15 21:19:09.305] 
[2015-07-15 21:19:09.306] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[2015-07-15 21:19:09.307] Loading plugin from path: D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2015-07-15 21:19:09.834] <UNLOADED PLUGIN>: Initializing input system
[2015-07-15 21:19:09.838] <UNLOADED PLUGIN>: Initializing game console
[2015-07-15 21:19:09.840] <UNLOADED PLUGIN>: Initializing forms manager
[2015-07-15 21:19:09.923] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2015-07-15 21:19:10.206] ---------------------------------------------------------------------
[2015-07-15 21:19:10.206] LSPD FIRST RESPONSE
[2015-07-15 21:19:10.206] Version 0.2 RC 7
[2015-07-15 21:19:10.206] A G17 Media Modification
[2015-07-15 21:19:10.206] - Developed by LMS & Sam
[2015-07-15 21:19:10.206] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[2015-07-15 21:19:10.206] © Copyright 2015, G17 Media, www.lspdfr.com
[2015-07-15 21:19:10.206] ---------------------------------------------------------------------
[2015-07-15 21:19:10.206] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
[2015-07-15 21:19:10.206] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[2015-07-15 21:19:10.417] Cached police
[2015-07-15 21:19:10.417] Cached police2
[2015-07-15 21:19:10.417] Cached policet
[2015-07-15 21:19:10.417] Cached sheriff2
[2015-07-15 21:19:10.417] Cached sheriff
[2015-07-15 21:19:10.417] Cached police4
[2015-07-15 21:19:10.417] Cached policeb
[2015-07-15 21:19:10.417] Cached policeb
[2015-07-15 21:19:10.417] Cached policeb
[2015-07-15 21:19:10.417] Cached fbi2
[2015-07-15 21:19:10.417] Cached policeold1
[2015-07-15 21:19:10.417] Cached policeold2
[2015-07-15 21:19:10.417] Cached policeold2
[2015-07-15 21:19:10.417] Cached buzzard
[2015-07-15 21:19:10.417] Cached polmav
[2015-07-15 21:19:10.417] Cached frogger2
[2015-07-15 21:19:10.417] Cached ambulance
[2015-07-15 21:19:10.417] Cached firetruk
[2015-07-15 21:19:10.538] LSPD First Response: Folder is D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[2015-07-15 21:19:10.539] LSPD First Response: We have 1 callouts registered
[2015-07-15 21:19:10.541] LSPD First Response: CalloutManager initialized
[2015-07-15 21:21:52.101] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).

 

Edited by SpookyZero

Hio!

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Unfortunately, I am getting the same problem.

====================================================================================================
[15/07/2015 20:13:14.166] Started new log on 15/07/2015 20:13:14.160
[15/07/2015 20:13:14.166] ====================================================================================================
[15/07/2015 20:13:14.159] Log path: D:\Windows 8.1\CDROM Games\Grand Theft Auto V\RagePluginHook.log
[15/07/2015 20:13:14.166] Log verbosity: Verbose
[15/07/2015 20:13:14.171] Initializing input system
[15/07/2015 20:13:14.175] Initializing game console
[15/07/2015 20:13:14.182] Console key has been set to F4 (key code: 115)
[15/07/2015 20:13:14.232] Console initialized
[15/07/2015 20:13:14.232] Initializing forms manager
[15/07/2015 20:13:14.236] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
[15/07/2015 20:13:14.256] ================ RAGE Plugin Hook ================
[15/07/2015 20:13:14.256] Checking game support
[15/07/2015 20:13:14.272] Product name: Grand Theft Auto V
[15/07/2015 20:13:14.272] Product version: 1.0.393.2
[15/07/2015 20:13:14.272] Is steam version: False
[15/07/2015 20:13:15.794] Compatibility level: 0
[15/07/2015 20:13:15.794] Supported version detected
[15/07/2015 20:13:15.794] Initializing game support
[15/07/2015 20:13:15.794] Velocity limit removed.
[15/07/2015 20:13:15.794] ==================================================
[15/07/2015 20:13:15.794] Patched IsDebuggerPresent
[15/07/2015 20:13:15.794] Patching low level keyboard hook
[15/07/2015 20:13:15.794] Patched low level keyboard hook
[15/07/2015 20:13:15.794] Unhooking low level keyboard hook
[15/07/2015 20:13:15.794] Unhooked low level keyboard hook
[15/07/2015 20:13:15.794] Waiting for game initialization
[15/07/2015 20:13:15.895] Initializing hook
[15/07/2015 20:13:15.895] Completing interoperability
[15/07/2015 20:13:15.895] Initialization code 1.
[15/07/2015 20:13:15.895] Initialization code 2.
[15/07/2015 20:13:15.895] Initialization code 3.
[15/07/2015 20:13:15.895] Initialization code 4.
[15/07/2015 20:13:15.895] Initialization code 5.
[15/07/2015 20:13:15.895] Initialization code 6.
[15/07/2015 20:13:15.895] Initialization code 7.
[15/07/2015 20:13:15.895] Completing interoperability, phase 1
[15/07/2015 20:13:15.895] Completing interoperability, phase 2
[15/07/2015 20:13:15.895] Completing interoperability, phase 3
[15/07/2015 20:13:15.895] Completing interoperability, phase 4
[15/07/2015 20:13:15.895] Completing interoperability, phase 5
[15/07/2015 20:13:15.895] Completing interoperability, phase 6
[15/07/2015 20:13:15.895] Completing interoperability, phase 7
[15/07/2015 20:13:15.896] Initializing DirectX
[15/07/2015 20:13:15.900] Initializing Direct3D
[15/07/2015 20:13:15.900] Loading C:\windows\system32\d3d11.dll
[15/07/2015 20:13:15.900] Loaded at 0x7FFCE7A40000
[15/07/2015 20:13:15.900] D3D11CreateDeviceAndSwapChain at 0x7FFCE7A65800
[15/07/2015 20:13:15.900] Creating Direct3D 11 device and swap chain
[15/07/2015 20:13:15.916] Attempting feature level 10_1
[15/07/2015 20:13:15.928] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[15/07/2015 20:13:15.936] Swap Chain created: 0x10BBCBC060
[15/07/2015 20:13:15.936] Swap Chain VTable: 0x10BBCBC060
[15/07/2015 20:13:15.936] Swap Chain VTable_2: 0x7FFCE79C96B8
[15/07/2015 20:13:15.936] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[15/07/2015 20:13:15.936] D3D11Present: 0x7FFCE79BCDE0
[15/07/2015 20:13:15.936] D3D11ResizeBuffers: 0x7FFCE79CF710
[15/07/2015 20:13:15.936] D3D11ResizeTarget: 0x7FFCE79FDBE0
[15/07/2015 20:13:15.936] D3D11SetFullscreenState: 0x7FFCE79CFB40
[15/07/2015 20:13:15.936] Getting device
[15/07/2015 20:13:15.936] Retrieved device
[15/07/2015 20:13:15.936] Creating wrapper
[15/07/2015 20:13:15.941] Direct3D initialized
[15/07/2015 20:13:15.941] Direct3D watcher thread spawned
[15/07/2015 20:13:15.942] Initialized DirectX
[15/07/2015 20:13:15.992] Wrapper created
[15/07/2015 20:13:15.996] Effect created
[15/07/2015 20:13:15.996] Creating buffer
[15/07/2015 20:13:15.996] Created buffer
[15/07/2015 20:13:15.996] Creating blend state
[15/07/2015 20:13:15.996] Created blend state
[15/07/2015 20:13:15.996] Done with creation
[15/07/2015 20:13:16.029] Initializing texture system.
[15/07/2015 20:13:16.029] Initializing texture system; phase 1
[15/07/2015 20:13:16.029] Initializing texture system; phase 2
[15/07/2015 20:13:16.038] Initializing texture system; phase 3
[15/07/2015 20:13:16.038] Initializing texture system; phase 4
[15/07/2015 20:13:16.053] Initializing texture system; phase 5
[15/07/2015 20:13:16.054] Initializing texture system; phase 6
[15/07/2015 20:13:16.056] Initializing texture system; phase 7
[15/07/2015 20:13:16.057] Initializing texture system; phase 8
[15/07/2015 20:13:16.059] Initializing texture system; phase 9
[15/07/2015 20:13:16.060] Initializing texture system; phase 10
[15/07/2015 20:13:16.064] Initializing texture system; phase 11
[15/07/2015 20:13:16.064] Initializing texture system; phase 12
[15/07/2015 20:13:16.067] Initializing texture system; phase 13
[15/07/2015 20:13:16.067] Initializing texture system; phase 14
[15/07/2015 20:13:16.942] Direct3D watcher thread ended
[15/07/2015 20:14:16.798] Initializing console variable "ConsoleKey".
[15/07/2015 20:14:16.798] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[15/07/2015 20:14:16.806] Read value: F4
[15/07/2015 20:14:16.806] Setting value of console variable "ConsoleKey" to stored value.
[15/07/2015 20:14:16.806] Console key has been set to F4 (key code: 115)
[15/07/2015 20:14:16.806] Initializing console variable "PluginTimeoutThreshold".
[15/07/2015 20:14:16.806] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[15/07/2015 20:14:16.811] Read value: 3000
[15/07/2015 20:14:16.811] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[15/07/2015 20:14:16.811] Initializing console variable "AlwaysShowConsoleOutput".
[15/07/2015 20:14:16.811] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[15/07/2015 20:14:16.812] Read value: False
[15/07/2015 20:14:16.812] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[15/07/2015 20:14:16.812] Initializing console variable "IsDeveloperModeEnabled".
[15/07/2015 20:14:16.812] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[15/07/2015 20:14:16.812] Read value: False
[15/07/2015 20:14:16.812] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[15/07/2015 20:14:16.814] Initializing console variable "TimeScale".
[15/07/2015 20:14:16.814] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[15/07/2015 20:14:16.814] Read value: 0
[15/07/2015 20:14:16.814] Setting value of console variable "TimeScale" to stored value.
[15/07/2015 20:14:16.815] Initializing console variable "WarnOnPluginLoad".
[15/07/2015 20:14:16.815] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[15/07/2015 20:14:16.815] Read value: True
[15/07/2015 20:14:16.815] Setting value of console variable "WarnOnPluginLoad" to stored value.
[15/07/2015 20:14:16.815] Initializing console variable "ShowOnScreenWarnings".
[15/07/2015 20:14:16.815] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[15/07/2015 20:14:16.815] Read value: True
[15/07/2015 20:14:16.815] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[15/07/2015 20:14:16.925] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[15/07/2015 20:14:16.939] 
[15/07/2015 20:14:16.940] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[15/07/2015 20:14:16.941] Loading plugin from path: D:\Windows 8.1\CDROM Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[15/07/2015 20:14:17.318] <UNLOADED PLUGIN>: Initializing input system
[15/07/2015 20:14:17.321] <UNLOADED PLUGIN>: Initializing game console
[15/07/2015 20:14:17.323] <UNLOADED PLUGIN>: Initializing forms manager
[15/07/2015 20:14:17.354] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[15/07/2015 20:14:17.604] ---------------------------------------------------------------------
[15/07/2015 20:14:17.604] LSPD FIRST RESPONSE
[15/07/2015 20:14:17.604] Version 0.2 RC 7
[15/07/2015 20:14:17.604] A G17 Media Modification
[15/07/2015 20:14:17.604] - Developed by LMS & Sam
[15/07/2015 20:14:17.604] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[15/07/2015 20:14:17.604] © Copyright 2015, G17 Media, www.lspdfr.com
[15/07/2015 20:14:17.604] ---------------------------------------------------------------------
[15/07/2015 20:14:17.604] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
[15/07/2015 20:14:17.604] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[15/07/2015 20:14:17.746] Cached police
[15/07/2015 20:14:17.746] Cached police2
[15/07/2015 20:14:17.746] Cached policet
[15/07/2015 20:14:17.746] Cached sheriff2
[15/07/2015 20:14:17.746] Cached sheriff
[15/07/2015 20:14:17.746] Cached police4
[15/07/2015 20:14:17.746] Cached policeb
[15/07/2015 20:14:17.746] Cached policeb
[15/07/2015 20:14:17.746] Cached policeb
[15/07/2015 20:14:17.746] Cached fbi2
[15/07/2015 20:14:17.746] Cached policeold1
[15/07/2015 20:14:17.746] Cached policeold2
[15/07/2015 20:14:17.746] Cached policeold2
[15/07/2015 20:14:17.746] Cached buzzard
[15/07/2015 20:14:17.747] Cached polmav
[15/07/2015 20:14:17.747] Cached frogger2
[15/07/2015 20:14:17.747] Cached ambulance
[15/07/2015 20:14:17.747] Cached firetruk
[15/07/2015 20:14:17.860] LSPD First Response: Folder is D:\Windows 8.1\CDROM Games\Grand Theft Auto V\plugins\lspdfr
[15/07/2015 20:14:17.861] LSPD First Response: We have 1 callouts registered
[15/07/2015 20:14:17.861] LSPD First Response: CalloutManager initialized
[15/07/2015 20:16:19.581] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).

 

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Unfortunately, I am getting the same problem.

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Ok, all I had to do to fix it was delete all the files that came with LSPDFR (0.1e) and then reinstall LSPDFR (0.2), it only took a few minutes! :)

Edited by L4rge
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